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     11 <h1>LLVM Developer Policy</h1>
     12 <ol>
     13   <li><a href="#introduction">Introduction</a></li>
     14   <li><a href="#policies">Developer Policies</a>
     15   <ol>
     16     <li><a href="#informed">Stay Informed</a></li>
     17     <li><a href="#patches">Making a Patch</a></li>
     18     <li><a href="#reviews">Code Reviews</a></li>
     19     <li><a href="#owners">Code Owners</a></li>
     20     <li><a href="#testcases">Test Cases</a></li>
     21     <li><a href="#quality">Quality</a></li>
     22     <li><a href="#commitaccess">Obtaining Commit Access</a></li>
     23     <li><a href="#newwork">Making a Major Change</a></li>
     24     <li><a href="#incremental">Incremental Development</a></li>
     25     <li><a href="#attribution">Attribution of Changes</a></li>
     26   </ol></li>
     27   <li><a href="#clp">Copyright, License, and Patents</a>
     28   <ol>
     29     <li><a href="#copyright">Copyright</a></li>
     30     <li><a href="#license">License</a></li>
     31     <li><a href="#patents">Patents</a></li>
     32   </ol></li>
     33 </ol>
     34 <div class="doc_author">Written by the LLVM Oversight Team</div>
     35 
     36 <!--=========================================================================-->
     37 <h2><a name="introduction">Introduction</a></h2>
     38 <!--=========================================================================-->
     39 <div>
     40 <p>This document contains the LLVM Developer Policy which defines the project's
     41    policy towards developers and their contributions. The intent of this policy
     42    is to eliminate miscommunication, rework, and confusion that might arise from
     43    the distributed nature of LLVM's development.  By stating the policy in clear
     44    terms, we hope each developer can know ahead of time what to expect when
     45    making LLVM contributions.  This policy covers all llvm.org subprojects,
     46    including Clang, LLDB, libc++, etc.</p>
     47 <p>This policy is also designed to accomplish the following objectives:</p>
     48 
     49 <ol>
     50   <li>Attract both users and developers to the LLVM project.</li>
     51 
     52   <li>Make life as simple and easy for contributors as possible.</li>
     53 
     54   <li>Keep the top of Subversion trees as stable as possible.</li>
     55 
     56   <li>Establish awareness of the project's <a href="#clp">copyright,
     57       license, and patent policies</a> with contributors to the project.</li>
     58 </ol>
     59   
     60 <p>This policy is aimed at frequent contributors to LLVM. People interested in
     61    contributing one-off patches can do so in an informal way by sending them to
     62    the
     63    <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits
     64    mailing list</a> and engaging another developer to see it through the
     65    process.</p>
     66 </div>
     67 
     68 <!--=========================================================================-->
     69 <h2><a name="policies">Developer Policies</a></h2>
     70 <!--=========================================================================-->
     71 <div>
     72 <p>This section contains policies that pertain to frequent LLVM developers.  We
     73    always welcome <a href="#patches">one-off patches</a> from people who do not
     74    routinely contribute to LLVM, but we expect more from frequent contributors
     75    to keep the system as efficient as possible for everyone.  Frequent LLVM
     76    contributors are expected to meet the following requirements in order for
     77    LLVM to maintain a high standard of quality.<p>
     78 
     79 <!-- _______________________________________________________________________ -->
     80 <h3><a name="informed">Stay Informed</a></h3>
     81 <div>
     82 <p>Developers should stay informed by reading at least the "dev" mailing list
     83    for the projects you are interested in, such as 
     84    <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev</a> for
     85    LLVM, <a href="http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev">cfe-dev</a>
     86    for Clang, or <a
     87    href="http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev">lldb-dev</a>
     88    for LLDB.  If you are doing anything more than just casual work on LLVM, it
     89    is suggested that you also subscribe to the "commits" mailing list for the
     90    subproject you're interested in, such as
     91   <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits</a>,
     92   <a href="http://lists.cs.uiuc.edu/mailman/listinfo/cfe-commits">cfe-commits</a>,
     93   or <a href="http://lists.cs.uiuc.edu/mailman/listinfo/lldb-commits">lldb-commits</a>.
     94    Reading the "commits" list and paying attention to changes being made by
     95    others is a good way to see what other people are interested in and watching
     96    the flow of the project as a whole.</p>
     97 
     98 <p>We recommend that active developers register an email account with 
     99    <a href="http://llvm.org/bugs/">LLVM Bugzilla</a> and preferably subscribe to
    100    the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmbugs">llvm-bugs</a>
    101    email list to keep track of bugs and enhancements occurring in LLVM.  We
    102    really appreciate people who are proactive at catching incoming bugs in their
    103    components and dealing with them promptly.</p>
    104 </div>
    105 
    106 <!-- _______________________________________________________________________ -->
    107 <h3><a name="patches">Making a Patch</a></h3>
    108 
    109 <div>
    110 <p>When making a patch for review, the goal is to make it as easy for the
    111    reviewer to read it as possible.  As such, we recommend that you:</p>
    112 
    113 <ol>
    114   <li>Make your patch against the Subversion trunk, not a branch, and not an old
    115       version of LLVM.  This makes it easy to apply the patch.  For information
    116       on how to check out SVN trunk, please see the <a
    117       href="GettingStarted.html#checkout">Getting Started Guide</a>.</li>
    118         
    119   <li>Similarly, patches should be submitted soon after they are generated.  Old
    120       patches may not apply correctly if the underlying code changes between the
    121       time the patch was created and the time it is applied.</li>
    122 
    123   <li>Patches should be made with <tt>svn diff</tt>, or similar. If you use
    124       a different tool, make sure it uses the <tt>diff -u</tt> format and
    125       that it doesn't contain clutter which makes it hard to read.</li>
    126 
    127   <li>If you are modifying generated files, such as the top-level
    128       <tt>configure</tt> script, please separate out those changes into
    129       a separate patch from the rest of your changes.</li>
    130 </ol>
    131   
    132 <p>When sending a patch to a mailing list, it is a good idea to send it as an
    133    <em>attachment</em> to the message, not embedded into the text of the
    134    message.  This ensures that your mailer will not mangle the patch when it
    135    sends it (e.g. by making whitespace changes or by wrapping lines).</p>
    136 
    137 <p><em>For Thunderbird users:</em> Before submitting a patch, please open 
    138    <em>Preferences &#8594; Advanced &#8594; General &#8594; Config Editor</em>,
    139    find the key <tt>mail.content_disposition_type</tt>, and set its value to
    140    <tt>1</tt>. Without this setting, Thunderbird sends your attachment using
    141    <tt>Content-Disposition: inline</tt> rather than <tt>Content-Disposition:
    142    attachment</tt>. Apple Mail gamely displays such a file inline, making it
    143    difficult to work with for reviewers using that program.</p>
    144 </div>
    145 
    146 <!-- _______________________________________________________________________ -->
    147 <h3><a name="reviews">Code Reviews</a></h3>
    148 <div>
    149 <p>LLVM has a code review policy. Code review is one way to increase the quality
    150    of software. We generally follow these policies:</p>
    151 
    152 <ol>
    153   <li>All developers are required to have significant changes reviewed before
    154       they are committed to the repository.</li>
    155 
    156   <li>Code reviews are conducted by email, usually on the llvm-commits
    157       list.</li>
    158 
    159   <li>Code can be reviewed either before it is committed or after.  We expect
    160       major changes to be reviewed before being committed, but smaller changes
    161       (or changes where the developer owns the component) can be reviewed after
    162       commit.</li>
    163 
    164   <li>The developer responsible for a code change is also responsible for making
    165       all necessary review-related changes.</li>
    166 
    167   <li>Code review can be an iterative process, which continues until the patch
    168       is ready to be committed.</li>
    169 </ol>
    170   
    171 <p>Developers should participate in code reviews as both reviewers and
    172    reviewees. If someone is kind enough to review your code, you should return
    173    the favor for someone else.  Note that anyone is welcome to review and give
    174    feedback on a patch, but only people with Subversion write access can approve
    175    it.</p>
    176 </div>
    177 
    178 <!-- _______________________________________________________________________ -->
    179 <h3><a name="owners">Code Owners</a></h3>
    180 <div>
    181 
    182 <p>The LLVM Project relies on two features of its process to maintain rapid
    183    development in addition to the high quality of its source base: the
    184    combination of code review plus post-commit review for trusted maintainers.
    185    Having both is a great way for the project to take advantage of the fact that
    186    most people do the right thing most of the time, and only commit patches
    187    without pre-commit review when they are confident they are right.</p>
    188      
    189 <p>The trick to this is that the project has to guarantee that all patches that
    190    are committed are reviewed after they go in: you don't want everyone to
    191    assume someone else will review it, allowing the patch to go unreviewed.  To
    192    solve this problem, we have a notion of an 'owner' for a piece of the code.
    193    The sole responsibility of a code owner is to ensure that a commit to their
    194    area of the code is appropriately reviewed, either by themself or by someone
    195    else.  The current code owners are:</p>
    196   
    197 <ol>
    198   <li><b>Evan Cheng</b>: Code generator and all targets.</li>
    199 
    200   <li><b>Greg Clayton</b>: LLDB.</li>
    201 
    202   <li><b>Doug Gregor</b>: Clang Frontend Libraries.</li>
    203 
    204   <li><b>Howard Hinnant</b>: libc++.</li>
    205 
    206   <li><b>Anton Korobeynikov</b>: Exception handling, debug information, and
    207       Windows codegen.</li>
    208 
    209   <li><b>Ted Kremenek</b>: Clang Static Analyzer.</li>
    210 
    211   <li><b>Chris Lattner</b>: Everything not covered by someone else.</li>
    212   
    213   <li><b>John McCall</b>: Clang LLVM IR generation.</li>
    214 
    215   <li><b>Jakob Olesen</b>: Register allocators and TableGen.</li>
    216 
    217   <li><b>Duncan Sands</b>: dragonegg and llvm-gcc 4.2.</li>
    218   
    219   <li><b>Peter Collingbourne</b>: libclc.</li>
    220   
    221   <li><b>Tobias Grosser</b>: polly.</li>
    222 </ol>
    223   
    224 <p>Note that code ownership is completely different than reviewers: anyone can
    225    review a piece of code, and we welcome code review from anyone who is
    226    interested.  Code owners are the "last line of defense" to guarantee that all
    227    patches that are committed are actually reviewed.</p>
    228 
    229 <p>Being a code owner is a somewhat unglamorous position, but it is incredibly
    230    important for the ongoing success of the project.  Because people get busy,
    231    interests change, and unexpected things happen, code ownership is purely
    232    opt-in, and anyone can choose to resign their "title" at any time. For now,
    233    we do not have an official policy on how one gets elected to be a code
    234    owner.</p>
    235 </div>
    236 
    237 <!-- _______________________________________________________________________ -->
    238 <h3><a name="testcases">Test Cases</a></h3>
    239 <div>
    240 <p>Developers are required to create test cases for any bugs fixed and any new
    241    features added.  Some tips for getting your testcase approved:</p>
    242 
    243 <ol>
    244   <li>All feature and regression test cases are added to the 
    245       <tt>llvm/test</tt> directory. The appropriate sub-directory should be
    246       selected (see the <a href="TestingGuide.html">Testing Guide</a> for
    247       details).</li>
    248 
    249   <li>Test cases should be written in <a href="LangRef.html">LLVM assembly
    250       language</a> unless the feature or regression being tested requires
    251       another language (e.g. the bug being fixed or feature being implemented is
    252       in the llvm-gcc C++ front-end, in which case it must be written in
    253       C++).</li>
    254 
    255   <li>Test cases, especially for regressions, should be reduced as much as
    256       possible, by <a href="Bugpoint.html">bugpoint</a> or manually. It is
    257       unacceptable to place an entire failing program into <tt>llvm/test</tt> as
    258       this creates a <i>time-to-test</i> burden on all developers. Please keep
    259       them short.</li>
    260 </ol>
    261   
    262 <p>Note that llvm/test and clang/test are designed for regression and small
    263    feature tests only. More extensive test cases (e.g., entire applications,
    264    benchmarks, etc)
    265    should be added to the <tt>llvm-test</tt> test suite.  The llvm-test suite is
    266    for coverage (correctness, performance, etc) testing, not feature or
    267    regression testing.</p>
    268 </div>
    269 
    270 <!-- _______________________________________________________________________ -->
    271 <h3><a name="quality">Quality</a></h3>
    272 <div>
    273 <p>The minimum quality standards that any change must satisfy before being
    274    committed to the main development branch are:</p>
    275 
    276 <ol>
    277   <li>Code must adhere to the <a href="CodingStandards.html">LLVM Coding
    278       Standards</a>.</li>
    279 
    280   <li>Code must compile cleanly (no errors, no warnings) on at least one
    281       platform.</li>
    282 
    283   <li>Bug fixes and new features should <a href="#testcases">include a
    284       testcase</a> so we know if the fix/feature ever regresses in the
    285       future.</li>
    286 
    287   <li>Code must pass the <tt>llvm/test</tt> test suite.</li>
    288 
    289   <li>The code must not cause regressions on a reasonable subset of llvm-test,
    290       where "reasonable" depends on the contributor's judgement and the scope of
    291       the change (more invasive changes require more testing). A reasonable
    292       subset might be something like
    293       "<tt>llvm-test/MultiSource/Benchmarks</tt>".</li>
    294 </ol>
    295 
    296 <p>Additionally, the committer is responsible for addressing any problems found
    297    in the future that the change is responsible for.  For example:</p>
    298 
    299 <ul>
    300   <li>The code should compile cleanly on all supported platforms.</li>
    301 
    302   <li>The changes should not cause any correctness regressions in the
    303       <tt>llvm-test</tt> suite and must not cause any major performance
    304       regressions.</li>
    305 
    306   <li>The change set should not cause performance or correctness regressions for
    307       the LLVM tools.</li>
    308 
    309   <li>The changes should not cause performance or correctness regressions in
    310       code compiled by LLVM on all applicable targets.</li>
    311 
    312   <li>You are expected to address any <a href="http://llvm.org/bugs/">bugzilla
    313       bugs</a> that result from your change.</li>
    314 </ul>
    315   
    316 <p>We prefer for this to be handled before submission but understand that it
    317    isn't possible to test all of this for every submission.  Our build bots and
    318    nightly testing infrastructure normally finds these problems.  A good rule of
    319    thumb is to check the nightly testers for regressions the day after your
    320    change.  Build bots will directly email you if a group of commits that
    321    included yours caused a failure.  You are expected to check the build bot
    322    messages to see if they are your fault and, if so, fix the breakage.</p>
    323 
    324 <p>Commits that violate these quality standards (e.g. are very broken) may be
    325    reverted. This is necessary when the change blocks other developers from
    326    making progress. The developer is welcome to re-commit the change after the
    327    problem has been fixed.</p>
    328 </div>
    329 
    330 <!-- _______________________________________________________________________ -->
    331 <h3><a name="commitaccess">Obtaining Commit Access</a></h3>
    332 <div>
    333 
    334 <p>We grant commit access to contributors with a track record of submitting high
    335    quality patches.  If you would like commit access, please send an email to
    336    <a href="mailto:sabre (a] nondot.org">Chris</a> with the following
    337    information:</p>
    338 
    339 <ol>
    340   <li>The user name you want to commit with, e.g. "hacker".</li>
    341 
    342   <li>The full name and email address you want message to llvm-commits to come
    343       from, e.g. "J. Random Hacker &lt;hacker (a] yoyodyne.com&gt;".</li>
    344 
    345   <li>A "password hash" of the password you want to use, e.g. "2ACR96qjUqsyM".  
    346       Note that you don't ever tell us what your password is, you just give it
    347       to us in an encrypted form.  To get this, run "htpasswd" (a utility that
    348       comes with apache) in crypt mode (often enabled with "-d"), or find a web
    349       page that will do it for you.</li>
    350 </ol>
    351 
    352 <p>Once you've been granted commit access, you should be able to check out an
    353    LLVM tree with an SVN URL of "https://username@llvm.org/..." instead of the
    354    normal anonymous URL of "http://llvm.org/...".  The first time you commit
    355    you'll have to type in your password.  Note that you may get a warning from
    356    SVN about an untrusted key, you can ignore this.  To verify that your commit
    357    access works, please do a test commit (e.g. change a comment or add a blank
    358    line).  Your first commit to a repository may require the autogenerated email
    359    to be approved by a mailing list.  This is normal, and will be done when
    360    the mailing list owner has time.</p>
    361 
    362 <p>If you have recently been granted commit access, these policies apply:</p>
    363 
    364 <ol>
    365   <li>You are granted <i>commit-after-approval</i> to all parts of LLVM.  To get
    366       approval, submit a <a href="#patches">patch</a> to
    367       <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits</a>.
    368       When approved you may commit it yourself.</li>
    369 
    370   <li>You are allowed to commit patches without approval which you think are
    371       obvious. This is clearly a subjective decision &mdash; we simply expect
    372       you to use good judgement.  Examples include: fixing build breakage,
    373       reverting obviously broken patches, documentation/comment changes, any
    374       other minor changes.</li>
    375 
    376   <li>You are allowed to commit patches without approval to those portions of
    377       LLVM that you have contributed or maintain (i.e., have been assigned
    378       responsibility for), with the proviso that such commits must not break the
    379       build.  This is a "trust but verify" policy and commits of this nature are
    380       reviewed after they are committed.</li>
    381 
    382   <li>Multiple violations of these policies or a single egregious violation may
    383       cause commit access to be revoked.</li>
    384 </ol>
    385 
    386 <p>In any case, your changes are still subject to <a href="#reviews">code
    387    review</a> (either before or after they are committed, depending on the
    388    nature of the change).  You are encouraged to review other peoples' patches
    389    as well, but you aren't required to.</p>
    390 </div>
    391 
    392 <!-- _______________________________________________________________________ -->
    393 <h3><a name="newwork">Making a Major Change</a></h3>
    394 <div>
    395 <p>When a developer begins a major new project with the aim of contributing it
    396    back to LLVM, s/he should inform the community with an email to
    397    the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev</a>
    398    email list, to the extent possible. The reason for this is to:
    399 
    400 <ol>
    401   <li>keep the community informed about future changes to LLVM, </li>
    402 
    403   <li>avoid duplication of effort by preventing multiple parties working on the
    404       same thing and not knowing about it, and</li>
    405 
    406   <li>ensure that any technical issues around the proposed work are discussed
    407       and resolved before any significant work is done.</li>
    408 </ol>
    409   
    410 <p>The design of LLVM is carefully controlled to ensure that all the pieces fit
    411    together well and are as consistent as possible. If you plan to make a major
    412    change to the way LLVM works or want to add a major new extension, it is a
    413    good idea to get consensus with the development community before you start
    414    working on it.</p>
    415   
    416 <p>Once the design of the new feature is finalized, the work itself should be
    417    done as a series of <a href="#incremental">incremental changes</a>, not as a
    418    long-term development branch.</p>
    419 </div>
    420 
    421 <!-- _______________________________________________________________________ -->
    422 <h3><a name="incremental">Incremental Development</a></h3>
    423 <div>
    424 <p>In the LLVM project, we do all significant changes as a series of incremental
    425    patches.  We have a strong dislike for huge changes or long-term development
    426    branches.  Long-term development branches have a number of drawbacks:</p>
    427 
    428 <ol>
    429   <li>Branches must have mainline merged into them periodically.  If the branch
    430       development and mainline development occur in the same pieces of code,
    431       resolving merge conflicts can take a lot of time.</li>
    432 
    433   <li>Other people in the community tend to ignore work on branches.</li>
    434 
    435   <li>Huge changes (produced when a branch is merged back onto mainline) are
    436       extremely difficult to <a href="#reviews">code review</a>.</li>
    437 
    438   <li>Branches are not routinely tested by our nightly tester
    439       infrastructure.</li>
    440 
    441   <li>Changes developed as monolithic large changes often don't work until the
    442       entire set of changes is done.  Breaking it down into a set of smaller
    443       changes increases the odds that any of the work will be committed to the
    444       main repository.</li>
    445 </ol>    
    446   
    447 <p>To address these problems, LLVM uses an incremental development style and we
    448    require contributors to follow this practice when making a large/invasive
    449    change.  Some tips:</p>
    450 
    451 <ul>
    452   <li>Large/invasive changes usually have a number of secondary changes that are
    453       required before the big change can be made (e.g. API cleanup, etc).  These
    454       sorts of changes can often be done before the major change is done,
    455       independently of that work.</li>
    456 
    457   <li>The remaining inter-related work should be decomposed into unrelated sets
    458       of changes if possible.  Once this is done, define the first increment and
    459       get consensus on what the end goal of the change is.</li>
    460 
    461   <li>Each change in the set can be stand alone (e.g. to fix a bug), or part of
    462       a planned series of changes that works towards the development goal.</li>
    463     
    464   <li>Each change should be kept as small as possible. This simplifies your work
    465       (into a logical progression), simplifies code review and reduces the
    466       chance that you will get negative feedback on the change. Small increments
    467       also facilitate the maintenance of a high quality code base.</li>
    468 
    469   <li>Often, an independent precursor to a big change is to add a new API and
    470       slowly migrate clients to use the new API.  Each change to use the new API
    471       is often "obvious" and can be committed without review.  Once the new API
    472       is in place and used, it is much easier to replace the underlying
    473       implementation of the API.  This implementation change is logically
    474       separate from the API change.</li>
    475 </ul>
    476   
    477 <p>If you are interested in making a large change, and this scares you, please
    478    make sure to first <a href="#newwork">discuss the change/gather consensus</a>
    479    then ask about the best way to go about making the change.</p>
    480 </div>
    481 
    482 <!-- _______________________________________________________________________ -->
    483 <h3><a name="attribution">Attribution of Changes</a></h3>
    484 <div>
    485 <p>We believe in correct attribution of contributions to their contributors.
    486    However, we do not want the source code to be littered with random
    487    attributions "this code written by J. Random Hacker" (this is noisy and
    488    distracting).  In practice, the revision control system keeps a perfect
    489    history of who changed what, and the CREDITS.txt file describes higher-level
    490    contributions.  If you commit a patch for someone else, please say "patch
    491    contributed by J. Random Hacker!" in the commit message.</p>
    492 
    493 <p>Overall, please do not add contributor names to the source code.</p>
    494 </div>
    495 
    496 </div>
    497 
    498 <!--=========================================================================-->
    499 <h2>
    500   <a name="clp">Copyright, License, and Patents</a>
    501 </h2>
    502 <!--=========================================================================-->
    503 
    504 <div>
    505 
    506 <div class="doc_notes">
    507 <p style="text-align:center;font-weight:bold">NOTE: This section deals with
    508    legal matters but does not provide legal advice.  We are not lawyers &mdash; 
    509    please seek legal counsel from an attorney.</p>
    510 </div>
    511 
    512 <div>
    513 <p>This section addresses the issues of copyright, license and patents for the
    514    LLVM project.  The copyright for the code is held by the individual
    515    contributors of the code and the terms of its license to LLVM users and 
    516    developers is the
    517    <a href="http://www.opensource.org/licenses/UoI-NCSA.php">University of 
    518    Illinois/NCSA Open Source License</a> (with portions dual licensed under the
    519    <a href="http://www.opensource.org/licenses/mit-license.php">MIT License</a>,
    520    see below).  As contributor to the LLVM project, you agree to allow any 
    521    contributions to the project to licensed under these terms.</p>
    522 
    523 
    524 <!-- _______________________________________________________________________ -->
    525 <h3><a name="copyright">Copyright</a></h3>
    526 <div>
    527 
    528 <p>The LLVM project does not require copyright assignments, which means that the
    529    copyright for the code in the project is held by its respective contributors
    530    who have each agreed to release their contributed code under the terms of the
    531    <a href="#license">LLVM License</a>.</p>
    532    
    533 <p>An implication of this is that the LLVM license is unlikely to ever change:
    534    changing it would require tracking down all the contributors to LLVM and
    535    getting them to agree that a license change is acceptable for their
    536    contribution.  Since there are no plans to change the license, this is not a
    537    cause for concern.</p>
    538    
    539 <p>As a contributor to the project, this means that you (or your company) retain
    540    ownership of the code you contribute, that it cannot be used in a way that
    541    contradicts the license (which is a liberal BSD-style license), and that the
    542    license for your contributions won't change without your approval in the
    543    future.</p>
    544    
    545 </div>
    546 
    547 <!-- _______________________________________________________________________ -->
    548 <h3><a name="license">License</a></h3>
    549 <div>
    550 <p>We intend to keep LLVM perpetually open source and to use a liberal open
    551    source license.  <b>As a contributor to the project, you agree that any 
    552    contributions be licensed under the terms of the corresponding 
    553    subproject.</b>
    554    All of the code in LLVM is available under the
    555    <a href="http://www.opensource.org/licenses/UoI-NCSA.php">University of
    556    Illinois/NCSA Open Source License</a>, which boils down to this:</p>
    557 
    558 <ul>
    559   <li>You can freely distribute LLVM.</li>
    560   <li>You must retain the copyright notice if you redistribute LLVM.</li>
    561   <li>Binaries derived from LLVM must reproduce the copyright notice (e.g. in an
    562       included readme file).</li>
    563   <li>You can't use our names to promote your LLVM derived products.</li>
    564   <li>There's no warranty on LLVM at all.</li>
    565 </ul>
    566   
    567 <p>We believe this fosters the widest adoption of LLVM because it <b>allows
    568    commercial products to be derived from LLVM</b> with few restrictions and
    569    without a requirement for making any derived works also open source (i.e.
    570    LLVM's license is not a "copyleft" license like the GPL). We suggest that you
    571    read the <a href="http://www.opensource.org/licenses/UoI-NCSA.php">License</a>
    572    if further clarification is needed.</p>
    573    
    574 <p>In addition to the UIUC license, the runtime library components of LLVM
    575    (<b>compiler_rt, libc++, and libclc</b>) are also licensed under the <a
    576    href="http://www.opensource.org/licenses/mit-license.php">MIT license</a>,
    577    which does not contain the binary redistribution clause.  As a user of these
    578    runtime libraries, it means that you can choose to use the code under either
    579    license (and thus don't need the binary redistribution clause), and as a
    580    contributor to the code that you agree that any contributions to these
    581    libraries be licensed under both licenses.  We feel that this is important
    582    for runtime libraries, because they are implicitly linked into applications
    583    and therefore should not subject those applications to the binary
    584    redistribution clause. This also means that it is ok to move code from (e.g.)
    585    libc++ to the LLVM core without concern, but that code cannot be moved from
    586    the LLVM core to libc++ without the copyright owner's permission.
    587 </p>
    588 
    589 <p>Note that the LLVM Project does distribute llvm-gcc and dragonegg, <b>which  
    590    are GPL.</b>
    591    This means that anything "linked" into llvm-gcc must itself be compatible
    592    with the GPL, and must be releasable under the terms of the GPL.  This
    593    implies that <b>any code linked into llvm-gcc and distributed to others may
    594    be subject to the viral aspects of the GPL</b> (for example, a proprietary
    595    code generator linked into llvm-gcc must be made available under the GPL).
    596    This is not a problem for code already distributed under a more liberal
    597    license (like the UIUC license), and GPL-containing subprojects are kept
    598    in separate SVN repositories whose LICENSE.txt files specifically indicate
    599    that they contain GPL code.</p>
    600   
    601 <p>We have no plans to change the license of LLVM.  If you have questions or
    602    comments about the license, please contact the
    603    <a href="mailto:llvmdev (a] cs.uiuc.edu">LLVM Developer's Mailing List</a>.</p>
    604 </div>
    605 
    606 <!-- _______________________________________________________________________ -->
    607 <h3><a name="patents">Patents</a></h3>
    608 <div>
    609 <p>To the best of our knowledge, LLVM does not infringe on any patents (we have
    610    actually removed code from LLVM in the past that was found to infringe).
    611    Having code in LLVM that infringes on patents would violate an important goal
    612    of the project by making it hard or impossible to reuse the code for
    613    arbitrary purposes (including commercial use).</p>
    614    
    615 <p>When contributing code, we expect contributors to notify us of any potential
    616    for patent-related trouble with their changes (including from third parties).  
    617    If you or your employer own
    618    the rights to a patent and would like to contribute code to LLVM that relies
    619    on it, we require that the copyright owner sign an agreement that allows any
    620    other user of LLVM to freely use your patent.  Please contact
    621    the <a href="mailto:llvm-oversight (a] cs.uiuc.edu">oversight group</a> for more
    622    details.</p>
    623 </div>
    624 
    625 </div>
    626 
    627 </div>
    628 
    629 <!-- *********************************************************************** -->
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