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     11 <h1>Source Level Debugging with LLVM</h1>
     12 
     13 <table class="layout" style="width:100%">
     14   <tr class="layout">
     15     <td class="left">
     16 <ul>
     17   <li><a href="#introduction">Introduction</a>
     18   <ol>
     19     <li><a href="#phil">Philosophy behind LLVM debugging information</a></li>
     20     <li><a href="#consumers">Debug information consumers</a></li>
     21     <li><a href="#debugopt">Debugging optimized code</a></li>
     22   </ol></li>
     23   <li><a href="#format">Debugging information format</a>
     24   <ol>
     25     <li><a href="#debug_info_descriptors">Debug information descriptors</a>
     26     <ul>
     27       <li><a href="#format_compile_units">Compile unit descriptors</a></li>
     28       <li><a href="#format_files">File descriptors</a></li>
     29       <li><a href="#format_global_variables">Global variable descriptors</a></li>
     30       <li><a href="#format_subprograms">Subprogram descriptors</a></li>
     31       <li><a href="#format_blocks">Block descriptors</a></li>
     32       <li><a href="#format_basic_type">Basic type descriptors</a></li>
     33       <li><a href="#format_derived_type">Derived type descriptors</a></li>
     34       <li><a href="#format_composite_type">Composite type descriptors</a></li>
     35       <li><a href="#format_subrange">Subrange descriptors</a></li>
     36       <li><a href="#format_enumeration">Enumerator descriptors</a></li>
     37       <li><a href="#format_variables">Local variables</a></li>
     38     </ul></li>
     39     <li><a href="#format_common_intrinsics">Debugger intrinsic functions</a>
     40       <ul>
     41       <li><a href="#format_common_declare">llvm.dbg.declare</a></li>
     42       <li><a href="#format_common_value">llvm.dbg.value</a></li>
     43     </ul></li>
     44   </ol></li>
     45   <li><a href="#format_common_lifetime">Object lifetimes and scoping</a></li>
     46   <li><a href="#ccxx_frontend">C/C++ front-end specific debug information</a>
     47   <ol>
     48     <li><a href="#ccxx_compile_units">C/C++ source file information</a></li>
     49     <li><a href="#ccxx_global_variable">C/C++ global variable information</a></li>
     50     <li><a href="#ccxx_subprogram">C/C++ function information</a></li>
     51     <li><a href="#ccxx_basic_types">C/C++ basic types</a></li>
     52     <li><a href="#ccxx_derived_types">C/C++ derived types</a></li>
     53     <li><a href="#ccxx_composite_types">C/C++ struct/union types</a></li>
     54     <li><a href="#ccxx_enumeration_types">C/C++ enumeration types</a></li>
     55   </ol></li>
     56   <li><a href="#llvmdwarfextension">LLVM Dwarf Extensions</a>
     57     <ol>
     58       <li><a href="#objcproperty">Debugging Information Extension
     59 	  for Objective C Properties</a>
     60         <ul>
     61 	  <li><a href="#objcpropertyintroduction">Introduction</a></li>
     62 	  <li><a href="#objcpropertyproposal">Proposal</a></li>
     63 	  <li><a href="#objcpropertynewattributes">New DWARF Attributes</a></li>
     64 	  <li><a href="#objcpropertynewconstants">New DWARF Constants</a></li>
     65         </ul>
     66       </li>
     67       <li><a href="#acceltable">Name Accelerator Tables</a>
     68         <ul>
     69           <li><a href="#acceltableintroduction">Introduction</a></li>
     70           <li><a href="#acceltablehashes">Hash Tables</a></li>
     71           <li><a href="#acceltabledetails">Details</a></li>
     72           <li><a href="#acceltablecontents">Contents</a></li>
     73           <li><a href="#acceltableextensions">Language Extensions and File Format Changes</a></li>
     74         </ul>
     75       </li>
     76     </ol>
     77   </li>
     78 </ul>
     79 </td>
     80 <td class="right">
     81 <img src="img/venusflytrap.jpg" alt="A leafy and green bug eater" width="247"
     82 height="369">
     83 </td>
     84 </tr></table>
     85 
     86 <div class="doc_author">
     87   <p>Written by <a href="mailto:sabre (a] nondot.org">Chris Lattner</a>
     88             and <a href="mailto:jlaskey (a] mac.com">Jim Laskey</a></p>
     89 </div>
     90 
     91 
     92 <!-- *********************************************************************** -->
     93 <h2><a name="introduction">Introduction</a></h2>
     94 <!-- *********************************************************************** -->
     95 
     96 <div>
     97 
     98 <p>This document is the central repository for all information pertaining to
     99    debug information in LLVM.  It describes the <a href="#format">actual format
    100    that the LLVM debug information</a> takes, which is useful for those
    101    interested in creating front-ends or dealing directly with the information.
    102    Further, this document provides specific examples of what debug information
    103    for C/C++ looks like.</p>
    104 
    105 <!-- ======================================================================= -->
    106 <h3>
    107   <a name="phil">Philosophy behind LLVM debugging information</a>
    108 </h3>
    109 
    110 <div>
    111 
    112 <p>The idea of the LLVM debugging information is to capture how the important
    113    pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
    114    Several design aspects have shaped the solution that appears here.  The
    115    important ones are:</p>
    116 
    117 <ul>
    118   <li>Debugging information should have very little impact on the rest of the
    119       compiler.  No transformations, analyses, or code generators should need to
    120       be modified because of debugging information.</li>
    121 
    122   <li>LLVM optimizations should interact in <a href="#debugopt">well-defined and
    123       easily described ways</a> with the debugging information.</li>
    124 
    125   <li>Because LLVM is designed to support arbitrary programming languages,
    126       LLVM-to-LLVM tools should not need to know anything about the semantics of
    127       the source-level-language.</li>
    128 
    129   <li>Source-level languages are often <b>widely</b> different from one another.
    130       LLVM should not put any restrictions of the flavor of the source-language,
    131       and the debugging information should work with any language.</li>
    132 
    133   <li>With code generator support, it should be possible to use an LLVM compiler
    134       to compile a program to native machine code and standard debugging
    135       formats.  This allows compatibility with traditional machine-code level
    136       debuggers, like GDB or DBX.</li>
    137 </ul>
    138 
    139 <p>The approach used by the LLVM implementation is to use a small set
    140    of <a href="#format_common_intrinsics">intrinsic functions</a> to define a
    141    mapping between LLVM program objects and the source-level objects.  The
    142    description of the source-level program is maintained in LLVM metadata
    143    in an <a href="#ccxx_frontend">implementation-defined format</a>
    144    (the C/C++ front-end currently uses working draft 7 of
    145    the <a href="http://www.eagercon.com/dwarf/dwarf3std.htm">DWARF 3
    146    standard</a>).</p>
    147 
    148 <p>When a program is being debugged, a debugger interacts with the user and
    149    turns the stored debug information into source-language specific information.
    150    As such, a debugger must be aware of the source-language, and is thus tied to
    151    a specific language or family of languages.</p>
    152 
    153 </div>
    154 
    155 <!-- ======================================================================= -->
    156 <h3>
    157   <a name="consumers">Debug information consumers</a>
    158 </h3>
    159 
    160 <div>
    161 
    162 <p>The role of debug information is to provide meta information normally
    163    stripped away during the compilation process.  This meta information provides
    164    an LLVM user a relationship between generated code and the original program
    165    source code.</p>
    166 
    167 <p>Currently, debug information is consumed by DwarfDebug to produce dwarf
    168    information used by the gdb debugger.  Other targets could use the same
    169    information to produce stabs or other debug forms.</p>
    170 
    171 <p>It would also be reasonable to use debug information to feed profiling tools
    172    for analysis of generated code, or, tools for reconstructing the original
    173    source from generated code.</p>
    174 
    175 <p>TODO - expound a bit more.</p>
    176 
    177 </div>
    178 
    179 <!-- ======================================================================= -->
    180 <h3>
    181   <a name="debugopt">Debugging optimized code</a>
    182 </h3>
    183 
    184 <div>
    185 
    186 <p>An extremely high priority of LLVM debugging information is to make it
    187    interact well with optimizations and analysis.  In particular, the LLVM debug
    188    information provides the following guarantees:</p>
    189 
    190 <ul>
    191   <li>LLVM debug information <b>always provides information to accurately read
    192       the source-level state of the program</b>, regardless of which LLVM
    193       optimizations have been run, and without any modification to the
    194       optimizations themselves.  However, some optimizations may impact the
    195       ability to modify the current state of the program with a debugger, such
    196       as setting program variables, or calling functions that have been
    197       deleted.</li>
    198 
    199   <li>As desired, LLVM optimizations can be upgraded to be aware of the LLVM
    200       debugging information, allowing them to update the debugging information
    201       as they perform aggressive optimizations.  This means that, with effort,
    202       the LLVM optimizers could optimize debug code just as well as non-debug
    203       code.</li>
    204 
    205   <li>LLVM debug information does not prevent optimizations from
    206       happening (for example inlining, basic block reordering/merging/cleanup,
    207       tail duplication, etc).</li>
    208 
    209   <li>LLVM debug information is automatically optimized along with the rest of
    210       the program, using existing facilities.  For example, duplicate
    211       information is automatically merged by the linker, and unused information
    212       is automatically removed.</li>
    213 </ul>
    214 
    215 <p>Basically, the debug information allows you to compile a program with
    216    "<tt>-O0 -g</tt>" and get full debug information, allowing you to arbitrarily
    217    modify the program as it executes from a debugger.  Compiling a program with
    218    "<tt>-O3 -g</tt>" gives you full debug information that is always available
    219    and accurate for reading (e.g., you get accurate stack traces despite tail
    220    call elimination and inlining), but you might lose the ability to modify the
    221    program and call functions where were optimized out of the program, or
    222    inlined away completely.</p>
    223 
    224 <p><a href="TestingGuide.html#quicktestsuite">LLVM test suite</a> provides a
    225    framework to test optimizer's handling of debugging information. It can be
    226    run like this:</p>
    227 
    228 <div class="doc_code">
    229 <pre>
    230 % cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level
    231 % make TEST=dbgopt
    232 </pre>
    233 </div>
    234 
    235 <p>This will test impact of debugging information on optimization passes. If
    236    debugging information influences optimization passes then it will be reported
    237    as a failure. See <a href="TestingGuide.html">TestingGuide</a> for more
    238    information on LLVM test infrastructure and how to run various tests.</p>
    239 
    240 </div>
    241 
    242 </div>
    243 
    244 <!-- *********************************************************************** -->
    245 <h2>
    246   <a name="format">Debugging information format</a>
    247 </h2>
    248 <!-- *********************************************************************** -->
    249 
    250 <div>
    251 
    252 <p>LLVM debugging information has been carefully designed to make it possible
    253    for the optimizer to optimize the program and debugging information without
    254    necessarily having to know anything about debugging information.  In
    255    particular, the use of metadata avoids duplicated debugging information from
    256    the beginning, and the global dead code elimination pass automatically
    257    deletes debugging information for a function if it decides to delete the
    258    function. </p>
    259 
    260 <p>To do this, most of the debugging information (descriptors for types,
    261    variables, functions, source files, etc) is inserted by the language
    262    front-end in the form of LLVM metadata. </p>
    263 
    264 <p>Debug information is designed to be agnostic about the target debugger and
    265    debugging information representation (e.g. DWARF/Stabs/etc).  It uses a
    266    generic pass to decode the information that represents variables, types,
    267    functions, namespaces, etc: this allows for arbitrary source-language
    268    semantics and type-systems to be used, as long as there is a module
    269    written for the target debugger to interpret the information. </p>
    270 
    271 <p>To provide basic functionality, the LLVM debugger does have to make some
    272    assumptions about the source-level language being debugged, though it keeps
    273    these to a minimum.  The only common features that the LLVM debugger assumes
    274    exist are <a href="#format_files">source files</a>,
    275    and <a href="#format_global_variables">program objects</a>.  These abstract
    276    objects are used by a debugger to form stack traces, show information about
    277    local variables, etc.</p>
    278 
    279 <p>This section of the documentation first describes the representation aspects
    280    common to any source-language.  The <a href="#ccxx_frontend">next section</a>
    281    describes the data layout conventions used by the C and C++ front-ends.</p>
    282 
    283 <!-- ======================================================================= -->
    284 <h3>
    285   <a name="debug_info_descriptors">Debug information descriptors</a>
    286 </h3>
    287 
    288 <div>
    289 
    290 <p>In consideration of the complexity and volume of debug information, LLVM
    291    provides a specification for well formed debug descriptors. </p>
    292 
    293 <p>Consumers of LLVM debug information expect the descriptors for program
    294    objects to start in a canonical format, but the descriptors can include
    295    additional information appended at the end that is source-language
    296    specific. All LLVM debugging information is versioned, allowing backwards
    297    compatibility in the case that the core structures need to change in some
    298    way.  Also, all debugging information objects start with a tag to indicate
    299    what type of object it is.  The source-language is allowed to define its own
    300    objects, by using unreserved tag numbers.  We recommend using with tags in
    301    the range 0x1000 through 0x2000 (there is a defined enum DW_TAG_user_base =
    302    0x1000.)</p>
    303 
    304 <p>The fields of debug descriptors used internally by LLVM
    305    are restricted to only the simple data types <tt>i32</tt>, <tt>i1</tt>,
    306    <tt>float</tt>, <tt>double</tt>, <tt>mdstring</tt> and <tt>mdnode</tt>. </p>
    307 
    308 <div class="doc_code">
    309 <pre>
    310 !1 = metadata !{
    311   i32,   ;; A tag
    312   ...
    313 }
    314 </pre>
    315 </div>
    316 
    317 <p><a name="LLVMDebugVersion">The first field of a descriptor is always an
    318    <tt>i32</tt> containing a tag value identifying the content of the
    319    descriptor.  The remaining fields are specific to the descriptor.  The values
    320    of tags are loosely bound to the tag values of DWARF information entries.
    321    However, that does not restrict the use of the information supplied to DWARF
    322    targets.  To facilitate versioning of debug information, the tag is augmented
    323    with the current debug version (LLVMDebugVersion = 8 &lt;&lt; 16 or
    324    0x80000 or 524288.)</a></p>
    325 
    326 <p>The details of the various descriptors follow.</p>
    327 
    328 <!-- ======================================================================= -->
    329 <h4>
    330   <a name="format_compile_units">Compile unit descriptors</a>
    331 </h4>
    332 
    333 <div>
    334 
    335 <div class="doc_code">
    336 <pre>
    337 !0 = metadata !{
    338   i32,       ;; Tag = 17 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
    339              ;; (DW_TAG_compile_unit)
    340   i32,       ;; Unused field.
    341   i32,       ;; DWARF language identifier (ex. DW_LANG_C89)
    342   metadata,  ;; Source file name
    343   metadata,  ;; Source file directory (includes trailing slash)
    344   metadata   ;; Producer (ex. "4.0.1 LLVM (LLVM research group)")
    345   i1,        ;; True if this is a main compile unit.
    346   i1,        ;; True if this is optimized.
    347   metadata,  ;; Flags
    348   i32        ;; Runtime version
    349   metadata   ;; List of enums types
    350   metadata   ;; List of retained types
    351   metadata   ;; List of subprograms
    352   metadata   ;; List of global variables
    353 }
    354 </pre>
    355 </div>
    356 
    357 <p>These descriptors contain a source language ID for the file (we use the DWARF
    358    3.0 ID numbers, such as <tt>DW_LANG_C89</tt>, <tt>DW_LANG_C_plus_plus</tt>,
    359    <tt>DW_LANG_Cobol74</tt>, etc), three strings describing the filename,
    360    working directory of the compiler, and an identifier string for the compiler
    361    that produced it.</p>
    362 
    363 <p>Compile unit descriptors provide the root context for objects declared in a
    364    specific compilation unit. File descriptors are defined using this context.
    365    These descriptors are collected by a named metadata
    366    <tt>!llvm.dbg.cu</tt>. Compile unit descriptor keeps track of subprograms,
    367    global variables and type information.
    368 
    369 </div>
    370 
    371 <!-- ======================================================================= -->
    372 <h4>
    373   <a name="format_files">File descriptors</a>
    374 </h4>
    375 
    376 <div>
    377 
    378 <div class="doc_code">
    379 <pre>
    380 !0 = metadata !{
    381   i32,       ;; Tag = 41 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
    382              ;; (DW_TAG_file_type)
    383   metadata,  ;; Source file name
    384   metadata,  ;; Source file directory (includes trailing slash)
    385   metadata   ;; Unused
    386 }
    387 </pre>
    388 </div>
    389 
    390 <p>These descriptors contain information for a file. Global variables and top
    391    level functions would be defined using this context.k File descriptors also
    392    provide context for source line correspondence. </p>
    393 
    394 <p>Each input file is encoded as a separate file descriptor in LLVM debugging
    395    information output. </p>
    396 
    397 </div>
    398 
    399 <!-- ======================================================================= -->
    400 <h4>
    401   <a name="format_global_variables">Global variable descriptors</a>
    402 </h4>
    403 
    404 <div>
    405 
    406 <div class="doc_code">
    407 <pre>
    408 !1 = metadata !{
    409   i32,      ;; Tag = 52 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
    410             ;; (DW_TAG_variable)
    411   i32,      ;; Unused field.
    412   metadata, ;; Reference to context descriptor
    413   metadata, ;; Name
    414   metadata, ;; Display name (fully qualified C++ name)
    415   metadata, ;; MIPS linkage name (for C++)
    416   metadata, ;; Reference to file where defined
    417   i32,      ;; Line number where defined
    418   metadata, ;; Reference to type descriptor
    419   i1,       ;; True if the global is local to compile unit (static)
    420   i1,       ;; True if the global is defined in the compile unit (not extern)
    421   {}*       ;; Reference to the global variable
    422 }
    423 </pre>
    424 </div>
    425 
    426 <p>These descriptors provide debug information about globals variables.  The
    427 provide details such as name, type and where the variable is defined. All
    428 global variables are collected inside the named metadata
    429 <tt>!llvm.dbg.cu</tt>.</p>
    430 
    431 </div>
    432 
    433 <!-- ======================================================================= -->
    434 <h4>
    435   <a name="format_subprograms">Subprogram descriptors</a>
    436 </h4>
    437 
    438 <div>
    439 
    440 <div class="doc_code">
    441 <pre>
    442 !2 = metadata !{
    443   i32,      ;; Tag = 46 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
    444             ;; (DW_TAG_subprogram)
    445   i32,      ;; Unused field.
    446   metadata, ;; Reference to context descriptor
    447   metadata, ;; Name
    448   metadata, ;; Display name (fully qualified C++ name)
    449   metadata, ;; MIPS linkage name (for C++)
    450   metadata, ;; Reference to file where defined
    451   i32,      ;; Line number where defined
    452   metadata, ;; Reference to type descriptor
    453   i1,       ;; True if the global is local to compile unit (static)
    454   i1,       ;; True if the global is defined in the compile unit (not extern)
    455   i32,      ;; Line number where the scope of the subprogram begins
    456   i32,      ;; Virtuality, e.g. dwarf::DW_VIRTUALITY__virtual
    457   i32,      ;; Index into a virtual function
    458   metadata, ;; indicates which base type contains the vtable pointer for the
    459             ;; derived class
    460   i32,      ;; Flags - Artifical, Private, Protected, Explicit, Prototyped.
    461   i1,       ;; isOptimized
    462   Function *,;; Pointer to LLVM function
    463   metadata, ;; Lists function template parameters
    464   metadata  ;; Function declaration descriptor
    465   metadata  ;; List of function variables
    466 }
    467 </pre>
    468 </div>
    469 
    470 <p>These descriptors provide debug information about functions, methods and
    471    subprograms.  They provide details such as name, return types and the source
    472    location where the subprogram is defined.
    473 </p>
    474 
    475 </div>
    476 
    477 <!-- ======================================================================= -->
    478 <h4>
    479   <a name="format_blocks">Block descriptors</a>
    480 </h4>
    481 
    482 <div>
    483 
    484 <div class="doc_code">
    485 <pre>
    486 !3 = metadata !{
    487   i32,     ;; Tag = 11 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_lexical_block)
    488   metadata,;; Reference to context descriptor
    489   i32,     ;; Line number
    490   i32,     ;; Column number
    491   metadata,;; Reference to source file
    492   i32      ;; Unique ID to identify blocks from a template function
    493 }
    494 </pre>
    495 </div>
    496 
    497 <p>This descriptor provides debug information about nested blocks within a
    498    subprogram. The line number and column numbers are used to dinstinguish
    499    two lexical blocks at same depth. </p>
    500 
    501 <div class="doc_code">
    502 <pre>
    503 !3 = metadata !{
    504   i32,     ;; Tag = 11 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_lexical_block)
    505   metadata ;; Reference to the scope we're annotating with a file change
    506   metadata,;; Reference to the file the scope is enclosed in.
    507 }
    508 </pre>
    509 </div>
    510 
    511 <p>This descriptor provides a wrapper around a lexical scope to handle file
    512    changes in the middle of a lexical block.</p>
    513 
    514 </div>
    515 
    516 <!-- ======================================================================= -->
    517 <h4>
    518   <a name="format_basic_type">Basic type descriptors</a>
    519 </h4>
    520 
    521 <div>
    522 
    523 <div class="doc_code">
    524 <pre>
    525 !4 = metadata !{
    526   i32,      ;; Tag = 36 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
    527             ;; (DW_TAG_base_type)
    528   metadata, ;; Reference to context
    529   metadata, ;; Name (may be "" for anonymous types)
    530   metadata, ;; Reference to file where defined (may be NULL)
    531   i32,      ;; Line number where defined (may be 0)
    532   i64,      ;; Size in bits
    533   i64,      ;; Alignment in bits
    534   i64,      ;; Offset in bits
    535   i32,      ;; Flags
    536   i32       ;; DWARF type encoding
    537 }
    538 </pre>
    539 </div>
    540 
    541 <p>These descriptors define primitive types used in the code. Example int, bool
    542    and float.  The context provides the scope of the type, which is usually the
    543    top level.  Since basic types are not usually user defined the context
    544    and line number can be left as NULL and 0.  The size, alignment and offset
    545    are expressed in bits and can be 64 bit values.  The alignment is used to
    546    round the offset when embedded in a
    547    <a href="#format_composite_type">composite type</a> (example to keep float
    548    doubles on 64 bit boundaries.) The offset is the bit offset if embedded in
    549    a <a href="#format_composite_type">composite type</a>.</p>
    550 
    551 <p>The type encoding provides the details of the type.  The values are typically
    552    one of the following:</p>
    553 
    554 <div class="doc_code">
    555 <pre>
    556 DW_ATE_address       = 1
    557 DW_ATE_boolean       = 2
    558 DW_ATE_float         = 4
    559 DW_ATE_signed        = 5
    560 DW_ATE_signed_char   = 6
    561 DW_ATE_unsigned      = 7
    562 DW_ATE_unsigned_char = 8
    563 </pre>
    564 </div>
    565 
    566 </div>
    567 
    568 <!-- ======================================================================= -->
    569 <h4>
    570   <a name="format_derived_type">Derived type descriptors</a>
    571 </h4>
    572 
    573 <div>
    574 
    575 <div class="doc_code">
    576 <pre>
    577 !5 = metadata !{
    578   i32,      ;; Tag (see below)
    579   metadata, ;; Reference to context
    580   metadata, ;; Name (may be "" for anonymous types)
    581   metadata, ;; Reference to file where defined (may be NULL)
    582   i32,      ;; Line number where defined (may be 0)
    583   i64,      ;; Size in bits
    584   i64,      ;; Alignment in bits
    585   i64,      ;; Offset in bits
    586   i32,      ;; Flags to encode attributes, e.g. private
    587   metadata, ;; Reference to type derived from
    588   metadata, ;; (optional) Name of the Objective C property associated with
    589             ;; Objective-C an ivar
    590   metadata, ;; (optional) Name of the Objective C property getter selector.
    591   metadata, ;; (optional) Name of the Objective C property setter selector.
    592   i32       ;; (optional) Objective C property attributes.
    593 }
    594 </pre>
    595 </div>
    596 
    597 <p>These descriptors are used to define types derived from other types.  The
    598 value of the tag varies depending on the meaning.  The following are possible
    599 tag values:</p>
    600 
    601 <div class="doc_code">
    602 <pre>
    603 DW_TAG_formal_parameter = 5
    604 DW_TAG_member           = 13
    605 DW_TAG_pointer_type     = 15
    606 DW_TAG_reference_type   = 16
    607 DW_TAG_typedef          = 22
    608 DW_TAG_const_type       = 38
    609 DW_TAG_volatile_type    = 53
    610 DW_TAG_restrict_type    = 55
    611 </pre>
    612 </div>
    613 
    614 <p><tt>DW_TAG_member</tt> is used to define a member of
    615    a <a href="#format_composite_type">composite type</a>
    616    or <a href="#format_subprograms">subprogram</a>.  The type of the member is
    617    the <a href="#format_derived_type">derived
    618    type</a>. <tt>DW_TAG_formal_parameter</tt> is used to define a member which
    619    is a formal argument of a subprogram.</p>
    620 
    621 <p><tt>DW_TAG_typedef</tt> is used to provide a name for the derived type.</p>
    622 
    623 <p><tt>DW_TAG_pointer_type</tt>, <tt>DW_TAG_reference_type</tt>,
    624    <tt>DW_TAG_const_type</tt>, <tt>DW_TAG_volatile_type</tt> and
    625    <tt>DW_TAG_restrict_type</tt> are used to qualify
    626    the <a href="#format_derived_type">derived type</a>. </p>
    627 
    628 <p><a href="#format_derived_type">Derived type</a> location can be determined
    629    from the context and line number.  The size, alignment and offset are
    630    expressed in bits and can be 64 bit values.  The alignment is used to round
    631    the offset when embedded in a <a href="#format_composite_type">composite
    632    type</a> (example to keep float doubles on 64 bit boundaries.) The offset is
    633    the bit offset if embedded in a <a href="#format_composite_type">composite
    634    type</a>.</p>
    635 
    636 <p>Note that the <tt>void *</tt> type is expressed as a type derived from NULL.
    637 </p>
    638 
    639 </div>
    640 
    641 <!-- ======================================================================= -->
    642 <h4>
    643   <a name="format_composite_type">Composite type descriptors</a>
    644 </h4>
    645 
    646 <div>
    647 
    648 <div class="doc_code">
    649 <pre>
    650 !6 = metadata !{
    651   i32,      ;; Tag (see below)
    652   metadata, ;; Reference to context
    653   metadata, ;; Name (may be "" for anonymous types)
    654   metadata, ;; Reference to file where defined (may be NULL)
    655   i32,      ;; Line number where defined (may be 0)
    656   i64,      ;; Size in bits
    657   i64,      ;; Alignment in bits
    658   i64,      ;; Offset in bits
    659   i32,      ;; Flags
    660   metadata, ;; Reference to type derived from
    661   metadata, ;; Reference to array of member descriptors
    662   i32       ;; Runtime languages
    663 }
    664 </pre>
    665 </div>
    666 
    667 <p>These descriptors are used to define types that are composed of 0 or more
    668 elements.  The value of the tag varies depending on the meaning.  The following
    669 are possible tag values:</p>
    670 
    671 <div class="doc_code">
    672 <pre>
    673 DW_TAG_array_type       = 1
    674 DW_TAG_enumeration_type = 4
    675 DW_TAG_structure_type   = 19
    676 DW_TAG_union_type       = 23
    677 DW_TAG_vector_type      = 259
    678 DW_TAG_subroutine_type  = 21
    679 DW_TAG_inheritance      = 28
    680 </pre>
    681 </div>
    682 
    683 <p>The vector flag indicates that an array type is a native packed vector.</p>
    684 
    685 <p>The members of array types (tag = <tt>DW_TAG_array_type</tt>) or vector types
    686    (tag = <tt>DW_TAG_vector_type</tt>) are <a href="#format_subrange">subrange
    687    descriptors</a>, each representing the range of subscripts at that level of
    688    indexing.</p>
    689 
    690 <p>The members of enumeration types (tag = <tt>DW_TAG_enumeration_type</tt>) are
    691    <a href="#format_enumeration">enumerator descriptors</a>, each representing
    692    the definition of enumeration value for the set. All enumeration type
    693    descriptors are collected inside the named metadata
    694    <tt>!llvm.dbg.cu</tt>.</p>
    695 
    696 <p>The members of structure (tag = <tt>DW_TAG_structure_type</tt>) or union (tag
    697    = <tt>DW_TAG_union_type</tt>) types are any one of
    698    the <a href="#format_basic_type">basic</a>,
    699    <a href="#format_derived_type">derived</a>
    700    or <a href="#format_composite_type">composite</a> type descriptors, each
    701    representing a field member of the structure or union.</p>
    702 
    703 <p>For C++ classes (tag = <tt>DW_TAG_structure_type</tt>), member descriptors
    704    provide information about base classes, static members and member
    705    functions. If a member is a <a href="#format_derived_type">derived type
    706    descriptor</a> and has a tag of <tt>DW_TAG_inheritance</tt>, then the type
    707    represents a base class. If the member of is
    708    a <a href="#format_global_variables">global variable descriptor</a> then it
    709    represents a static member.  And, if the member is
    710    a <a href="#format_subprograms">subprogram descriptor</a> then it represents
    711    a member function.  For static members and member
    712    functions, <tt>getName()</tt> returns the members link or the C++ mangled
    713    name.  <tt>getDisplayName()</tt> the simplied version of the name.</p>
    714 
    715 <p>The first member of subroutine (tag = <tt>DW_TAG_subroutine_type</tt>) type
    716    elements is the return type for the subroutine.  The remaining elements are
    717    the formal arguments to the subroutine.</p>
    718 
    719 <p><a href="#format_composite_type">Composite type</a> location can be
    720    determined from the context and line number.  The size, alignment and
    721    offset are expressed in bits and can be 64 bit values.  The alignment is used
    722    to round the offset when embedded in
    723    a <a href="#format_composite_type">composite type</a> (as an example, to keep
    724    float doubles on 64 bit boundaries.) The offset is the bit offset if embedded
    725    in a <a href="#format_composite_type">composite type</a>.</p>
    726 
    727 </div>
    728 
    729 <!-- ======================================================================= -->
    730 <h4>
    731   <a name="format_subrange">Subrange descriptors</a>
    732 </h4>
    733 
    734 <div>
    735 
    736 <div class="doc_code">
    737 <pre>
    738 !42 = metadata !{
    739   i32,    ;; Tag = 33 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_subrange_type)
    740   i64,    ;; Low value
    741   i64     ;; High value
    742 }
    743 </pre>
    744 </div>
    745 
    746 <p>These descriptors are used to define ranges of array subscripts for an array
    747    <a href="#format_composite_type">composite type</a>.  The low value defines
    748    the lower bounds typically zero for C/C++.  The high value is the upper
    749    bounds.  Values are 64 bit.  High - low + 1 is the size of the array.  If low
    750    > high the array bounds are not included in generated debugging information.
    751 </p>
    752 
    753 </div>
    754 
    755 <!-- ======================================================================= -->
    756 <h4>
    757   <a name="format_enumeration">Enumerator descriptors</a>
    758 </h4>
    759 
    760 <div>
    761 
    762 <div class="doc_code">
    763 <pre>
    764 !6 = metadata !{
    765   i32,      ;; Tag = 40 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a>
    766             ;; (DW_TAG_enumerator)
    767   metadata, ;; Name
    768   i64       ;; Value
    769 }
    770 </pre>
    771 </div>
    772 
    773 <p>These descriptors are used to define members of an
    774    enumeration <a href="#format_composite_type">composite type</a>, it
    775    associates the name to the value.</p>
    776 
    777 </div>
    778 
    779 <!-- ======================================================================= -->
    780 <h4>
    781   <a name="format_variables">Local variables</a>
    782 </h4>
    783 
    784 <div>
    785 
    786 <div class="doc_code">
    787 <pre>
    788 !7 = metadata !{
    789   i32,      ;; Tag (see below)
    790   metadata, ;; Context
    791   metadata, ;; Name
    792   metadata, ;; Reference to file where defined
    793   i32,      ;; 24 bit - Line number where defined
    794             ;; 8 bit - Argument number. 1 indicates 1st argument.
    795   metadata, ;; Type descriptor
    796   i32,      ;; flags
    797   metadata  ;; (optional) Reference to inline location
    798 }
    799 </pre>
    800 </div>
    801 
    802 <p>These descriptors are used to define variables local to a sub program.  The
    803    value of the tag depends on the usage of the variable:</p>
    804 
    805 <div class="doc_code">
    806 <pre>
    807 DW_TAG_auto_variable   = 256
    808 DW_TAG_arg_variable    = 257
    809 DW_TAG_return_variable = 258
    810 </pre>
    811 </div>
    812 
    813 <p>An auto variable is any variable declared in the body of the function.  An
    814    argument variable is any variable that appears as a formal argument to the
    815    function.  A return variable is used to track the result of a function and
    816    has no source correspondent.</p>
    817 
    818 <p>The context is either the subprogram or block where the variable is defined.
    819    Name the source variable name.  Context and line indicate where the
    820    variable was defined. Type descriptor defines the declared type of the
    821    variable.</p>
    822 
    823 </div>
    824 
    825 </div>
    826 
    827 <!-- ======================================================================= -->
    828 <h3>
    829   <a name="format_common_intrinsics">Debugger intrinsic functions</a>
    830 </h3>
    831 
    832 <div>
    833 
    834 <p>LLVM uses several intrinsic functions (name prefixed with "llvm.dbg") to
    835    provide debug information at various points in generated code.</p>
    836 
    837 <!-- ======================================================================= -->
    838 <h4>
    839   <a name="format_common_declare">llvm.dbg.declare</a>
    840 </h4>
    841 
    842 <div>
    843 <pre>
    844   void %<a href="#format_common_declare">llvm.dbg.declare</a>(metadata, metadata)
    845 </pre>
    846 
    847 <p>This intrinsic provides information about a local element (e.g., variable). The
    848    first argument is metadata holding the alloca for the variable. The
    849    second argument is metadata containing a description of the variable.</p>
    850 </div>
    851 
    852 <!-- ======================================================================= -->
    853 <h4>
    854   <a name="format_common_value">llvm.dbg.value</a>
    855 </h4>
    856 
    857 <div>
    858 <pre>
    859   void %<a href="#format_common_value">llvm.dbg.value</a>(metadata, i64, metadata)
    860 </pre>
    861 
    862 <p>This intrinsic provides information when a user source variable is set to a
    863    new value.  The first argument is the new value (wrapped as metadata).  The
    864    second argument is the offset in the user source variable where the new value
    865    is written.  The third argument is metadata containing a description of the
    866    user source variable.</p>
    867 </div>
    868 
    869 </div>
    870 
    871 <!-- ======================================================================= -->
    872 <h3>
    873   <a name="format_common_lifetime">Object lifetimes and scoping</a>
    874 </h3>
    875 
    876 <div>
    877 <p>In many languages, the local variables in functions can have their lifetimes
    878    or scopes limited to a subset of a function.  In the C family of languages,
    879    for example, variables are only live (readable and writable) within the
    880    source block that they are defined in.  In functional languages, values are
    881    only readable after they have been defined.  Though this is a very obvious
    882    concept, it is non-trivial to model in LLVM, because it has no notion of
    883    scoping in this sense, and does not want to be tied to a language's scoping
    884    rules.</p>
    885 
    886 <p>In order to handle this, the LLVM debug format uses the metadata attached to
    887    llvm instructions to encode line number and scoping information. Consider
    888    the following C fragment, for example:</p>
    889 
    890 <div class="doc_code">
    891 <pre>
    892 1.  void foo() {
    893 2.    int X = 21;
    894 3.    int Y = 22;
    895 4.    {
    896 5.      int Z = 23;
    897 6.      Z = X;
    898 7.    }
    899 8.    X = Y;
    900 9.  }
    901 </pre>
    902 </div>
    903 
    904 <p>Compiled to LLVM, this function would be represented like this:</p>
    905 
    906 <div class="doc_code">
    907 <pre>
    908 define void @foo() nounwind ssp {
    909 entry:
    910   %X = alloca i32, align 4                        ; &lt;i32*&gt; [#uses=4]
    911   %Y = alloca i32, align 4                        ; &lt;i32*&gt; [#uses=4]
    912   %Z = alloca i32, align 4                        ; &lt;i32*&gt; [#uses=3]
    913   %0 = bitcast i32* %X to {}*                     ; &lt;{}*&gt; [#uses=1]
    914   call void @llvm.dbg.declare(metadata !{i32 * %X}, metadata !0), !dbg !7
    915   store i32 21, i32* %X, !dbg !8
    916   %1 = bitcast i32* %Y to {}*                     ; &lt;{}*&gt; [#uses=1]
    917   call void @llvm.dbg.declare(metadata !{i32 * %Y}, metadata !9), !dbg !10
    918   store i32 22, i32* %Y, !dbg !11
    919   %2 = bitcast i32* %Z to {}*                     ; &lt;{}*&gt; [#uses=1]
    920   call void @llvm.dbg.declare(metadata !{i32 * %Z}, metadata !12), !dbg !14
    921   store i32 23, i32* %Z, !dbg !15
    922   %tmp = load i32* %X, !dbg !16                   ; &lt;i32&gt; [#uses=1]
    923   %tmp1 = load i32* %Y, !dbg !16                  ; &lt;i32&gt; [#uses=1]
    924   %add = add nsw i32 %tmp, %tmp1, !dbg !16        ; &lt;i32&gt; [#uses=1]
    925   store i32 %add, i32* %Z, !dbg !16
    926   %tmp2 = load i32* %Y, !dbg !17                  ; &lt;i32&gt; [#uses=1]
    927   store i32 %tmp2, i32* %X, !dbg !17
    928   ret void, !dbg !18
    929 }
    930 
    931 declare void @llvm.dbg.declare(metadata, metadata) nounwind readnone
    932 
    933 !0 = metadata !{i32 459008, metadata !1, metadata !"X",
    934                 metadata !3, i32 2, metadata !6}; [ DW_TAG_auto_variable ]
    935 !1 = metadata !{i32 458763, metadata !2}; [DW_TAG_lexical_block ]
    936 !2 = metadata !{i32 458798, i32 0, metadata !3, metadata !"foo", metadata !"foo",
    937                metadata !"foo", metadata !3, i32 1, metadata !4,
    938                i1 false, i1 true}; [DW_TAG_subprogram ]
    939 !3 = metadata !{i32 458769, i32 0, i32 12, metadata !"foo.c",
    940                 metadata !"/private/tmp", metadata !"clang 1.1", i1 true,
    941                 i1 false, metadata !"", i32 0}; [DW_TAG_compile_unit ]
    942 !4 = metadata !{i32 458773, metadata !3, metadata !"", null, i32 0, i64 0, i64 0,
    943                 i64 0, i32 0, null, metadata !5, i32 0}; [DW_TAG_subroutine_type ]
    944 !5 = metadata !{null}
    945 !6 = metadata !{i32 458788, metadata !3, metadata !"int", metadata !3, i32 0,
    946                 i64 32, i64 32, i64 0, i32 0, i32 5}; [DW_TAG_base_type ]
    947 !7 = metadata !{i32 2, i32 7, metadata !1, null}
    948 !8 = metadata !{i32 2, i32 3, metadata !1, null}
    949 !9 = metadata !{i32 459008, metadata !1, metadata !"Y", metadata !3, i32 3,
    950                 metadata !6}; [ DW_TAG_auto_variable ]
    951 !10 = metadata !{i32 3, i32 7, metadata !1, null}
    952 !11 = metadata !{i32 3, i32 3, metadata !1, null}
    953 !12 = metadata !{i32 459008, metadata !13, metadata !"Z", metadata !3, i32 5,
    954                  metadata !6}; [ DW_TAG_auto_variable ]
    955 !13 = metadata !{i32 458763, metadata !1}; [DW_TAG_lexical_block ]
    956 !14 = metadata !{i32 5, i32 9, metadata !13, null}
    957 !15 = metadata !{i32 5, i32 5, metadata !13, null}
    958 !16 = metadata !{i32 6, i32 5, metadata !13, null}
    959 !17 = metadata !{i32 8, i32 3, metadata !1, null}
    960 !18 = metadata !{i32 9, i32 1, metadata !2, null}
    961 </pre>
    962 </div>
    963 
    964 <p>This example illustrates a few important details about LLVM debugging
    965    information. In particular, it shows how the <tt>llvm.dbg.declare</tt>
    966    intrinsic and location information, which are attached to an instruction,
    967    are applied together to allow a debugger to analyze the relationship between
    968    statements, variable definitions, and the code used to implement the
    969    function.</p>
    970 
    971 <div class="doc_code">
    972 <pre>
    973 call void @llvm.dbg.declare(metadata, metadata !0), !dbg !7
    974 </pre>
    975 </div>
    976 
    977 <p>The first intrinsic
    978    <tt>%<a href="#format_common_declare">llvm.dbg.declare</a></tt>
    979    encodes debugging information for the variable <tt>X</tt>. The metadata
    980    <tt>!dbg !7</tt> attached to the intrinsic provides scope information for the
    981    variable <tt>X</tt>.</p>
    982 
    983 <div class="doc_code">
    984 <pre>
    985 !7 = metadata !{i32 2, i32 7, metadata !1, null}
    986 !1 = metadata !{i32 458763, metadata !2}; [DW_TAG_lexical_block ]
    987 !2 = metadata !{i32 458798, i32 0, metadata !3, metadata !"foo",
    988                 metadata !"foo", metadata !"foo", metadata !3, i32 1,
    989                 metadata !4, i1 false, i1 true}; [DW_TAG_subprogram ]
    990 </pre>
    991 </div>
    992 
    993 <p>Here <tt>!7</tt> is metadata providing location information. It has four
    994    fields: line number, column number, scope, and original scope. The original
    995    scope represents inline location if this instruction is inlined inside a
    996    caller, and is null otherwise. In this example, scope is encoded by
    997    <tt>!1</tt>. <tt>!1</tt> represents a lexical block inside the scope
    998    <tt>!2</tt>, where <tt>!2</tt> is a
    999    <a href="#format_subprograms">subprogram descriptor</a>. This way the
   1000    location information attached to the intrinsics indicates that the
   1001    variable <tt>X</tt> is declared at line number 2 at a function level scope in
   1002    function <tt>foo</tt>.</p>
   1003 
   1004 <p>Now lets take another example.</p>
   1005 
   1006 <div class="doc_code">
   1007 <pre>
   1008 call void @llvm.dbg.declare(metadata, metadata !12), !dbg !14
   1009 </pre>
   1010 </div>
   1011 
   1012 <p>The second intrinsic
   1013    <tt>%<a href="#format_common_declare">llvm.dbg.declare</a></tt>
   1014    encodes debugging information for variable <tt>Z</tt>. The metadata
   1015    <tt>!dbg !14</tt> attached to the intrinsic provides scope information for
   1016    the variable <tt>Z</tt>.</p>
   1017 
   1018 <div class="doc_code">
   1019 <pre>
   1020 !13 = metadata !{i32 458763, metadata !1}; [DW_TAG_lexical_block ]
   1021 !14 = metadata !{i32 5, i32 9, metadata !13, null}
   1022 </pre>
   1023 </div>
   1024 
   1025 <p>Here <tt>!14</tt> indicates that <tt>Z</tt> is declared at line number 5 and
   1026    column number 9 inside of lexical scope <tt>!13</tt>. The lexical scope
   1027    itself resides inside of lexical scope <tt>!1</tt> described above.</p>
   1028 
   1029 <p>The scope information attached with each instruction provides a
   1030    straightforward way to find instructions covered by a scope.</p>
   1031 
   1032 </div>
   1033 
   1034 </div>
   1035 
   1036 <!-- *********************************************************************** -->
   1037 <h2>
   1038   <a name="ccxx_frontend">C/C++ front-end specific debug information</a>
   1039 </h2>
   1040 <!-- *********************************************************************** -->
   1041 
   1042 <div>
   1043 
   1044 <p>The C and C++ front-ends represent information about the program in a format
   1045    that is effectively identical
   1046    to <a href="http://www.eagercon.com/dwarf/dwarf3std.htm">DWARF 3.0</a> in
   1047    terms of information content.  This allows code generators to trivially
   1048    support native debuggers by generating standard dwarf information, and
   1049    contains enough information for non-dwarf targets to translate it as
   1050    needed.</p>
   1051 
   1052 <p>This section describes the forms used to represent C and C++ programs. Other
   1053    languages could pattern themselves after this (which itself is tuned to
   1054    representing programs in the same way that DWARF 3 does), or they could
   1055    choose to provide completely different forms if they don't fit into the DWARF
   1056    model.  As support for debugging information gets added to the various LLVM
   1057    source-language front-ends, the information used should be documented
   1058    here.</p>
   1059 
   1060 <p>The following sections provide examples of various C/C++ constructs and the
   1061    debug information that would best describe those constructs.</p>
   1062 
   1063 <!-- ======================================================================= -->
   1064 <h3>
   1065   <a name="ccxx_compile_units">C/C++ source file information</a>
   1066 </h3>
   1067 
   1068 <div>
   1069 
   1070 <p>Given the source files <tt>MySource.cpp</tt> and <tt>MyHeader.h</tt> located
   1071    in the directory <tt>/Users/mine/sources</tt>, the following code:</p>
   1072 
   1073 <div class="doc_code">
   1074 <pre>
   1075 #include "MyHeader.h"
   1076 
   1077 int main(int argc, char *argv[]) {
   1078   return 0;
   1079 }
   1080 </pre>
   1081 </div>
   1082 
   1083 <p>a C/C++ front-end would generate the following descriptors:</p>
   1084 
   1085 <div class="doc_code">
   1086 <pre>
   1087 ...
   1088 ;;
   1089 ;; Define the compile unit for the main source file "/Users/mine/sources/MySource.cpp".
   1090 ;;
   1091 !2 = metadata !{
   1092   i32 524305,    ;; Tag
   1093   i32 0,         ;; Unused
   1094   i32 4,         ;; Language Id
   1095   metadata !"MySource.cpp",
   1096   metadata !"/Users/mine/sources",
   1097   metadata !"4.2.1 (Based on Apple Inc. build 5649) (LLVM build 00)",
   1098   i1 true,       ;; Main Compile Unit
   1099   i1 false,      ;; Optimized compile unit
   1100   metadata !"",  ;; Compiler flags
   1101   i32 0}         ;; Runtime version
   1102 
   1103 ;;
   1104 ;; Define the file for the file "/Users/mine/sources/MySource.cpp".
   1105 ;;
   1106 !1 = metadata !{
   1107   i32 524329,    ;; Tag
   1108   metadata !"MySource.cpp",
   1109   metadata !"/Users/mine/sources",
   1110   metadata !2    ;; Compile unit
   1111 }
   1112 
   1113 ;;
   1114 ;; Define the file for the file "/Users/mine/sources/Myheader.h"
   1115 ;;
   1116 !3 = metadata !{
   1117   i32 524329,    ;; Tag
   1118   metadata !"Myheader.h"
   1119   metadata !"/Users/mine/sources",
   1120   metadata !2    ;; Compile unit
   1121 }
   1122 
   1123 ...
   1124 </pre>
   1125 </div>
   1126 
   1127 <p>llvm::Instruction provides easy access to metadata attached with an
   1128 instruction. One can extract line number information encoded in LLVM IR
   1129 using <tt>Instruction::getMetadata()</tt> and
   1130 <tt>DILocation::getLineNumber()</tt>.
   1131 <pre>
   1132  if (MDNode *N = I->getMetadata("dbg")) {  // Here I is an LLVM instruction
   1133    DILocation Loc(N);                      // DILocation is in DebugInfo.h
   1134    unsigned Line = Loc.getLineNumber();
   1135    StringRef File = Loc.getFilename();
   1136    StringRef Dir = Loc.getDirectory();
   1137  }
   1138 </pre>
   1139 </div>
   1140 
   1141 <!-- ======================================================================= -->
   1142 <h3>
   1143   <a name="ccxx_global_variable">C/C++ global variable information</a>
   1144 </h3>
   1145 
   1146 <div>
   1147 
   1148 <p>Given an integer global variable declared as follows:</p>
   1149 
   1150 <div class="doc_code">
   1151 <pre>
   1152 int MyGlobal = 100;
   1153 </pre>
   1154 </div>
   1155 
   1156 <p>a C/C++ front-end would generate the following descriptors:</p>
   1157 
   1158 <div class="doc_code">
   1159 <pre>
   1160 ;;
   1161 ;; Define the global itself.
   1162 ;;
   1163 %MyGlobal = global int 100
   1164 ...
   1165 ;;
   1166 ;; List of debug info of globals
   1167 ;;
   1168 !llvm.dbg.cu = !{!0}
   1169 
   1170 ;; Define the compile unit.
   1171 !0 = metadata !{
   1172   i32 786449,                       ;; Tag
   1173   i32 0,                            ;; Context
   1174   i32 4,                            ;; Language
   1175   metadata !"foo.cpp",              ;; File
   1176   metadata !"/Volumes/Data/tmp",    ;; Directory
   1177   metadata !"clang version 3.1 ",   ;; Producer
   1178   i1 true,                          ;; Deprecated field
   1179   i1 false,                         ;; "isOptimized"?
   1180   metadata !"",                     ;; Flags
   1181   i32 0,                            ;; Runtime Version
   1182   metadata !1,                      ;; Enum Types
   1183   metadata !1,                      ;; Retained Types
   1184   metadata !1,                      ;; Subprograms
   1185   metadata !3                       ;; Global Variables
   1186 } ; [ DW_TAG_compile_unit ]
   1187 
   1188 ;; The Array of Global Variables
   1189 !3 = metadata !{
   1190   metadata !4
   1191 }
   1192 
   1193 !4 = metadata !{
   1194   metadata !5
   1195 }
   1196 
   1197 ;;
   1198 ;; Define the global variable itself.
   1199 ;;
   1200 !5 = metadata !{
   1201   i32 786484,                        ;; Tag
   1202   i32 0,                             ;; Unused
   1203   null,                              ;; Unused
   1204   metadata !"MyGlobal",              ;; Name
   1205   metadata !"MyGlobal",              ;; Display Name
   1206   metadata !"",                      ;; Linkage Name
   1207   metadata !6,                       ;; File
   1208   i32 1,                             ;; Line
   1209   metadata !7,                       ;; Type
   1210   i32 0,                             ;; IsLocalToUnit
   1211   i32 1,                             ;; IsDefinition
   1212   i32* @MyGlobal                     ;; LLVM-IR Value
   1213 } ; [ DW_TAG_variable ]
   1214 
   1215 ;;
   1216 ;; Define the file
   1217 ;;
   1218 !6 = metadata !{
   1219   i32 786473,                        ;; Tag
   1220   metadata !"foo.cpp",               ;; File
   1221   metadata !"/Volumes/Data/tmp",     ;; Directory
   1222   null                               ;; Unused
   1223 } ; [ DW_TAG_file_type ]
   1224 
   1225 ;;
   1226 ;; Define the type
   1227 ;;
   1228 !7 = metadata !{
   1229   i32 786468,                         ;; Tag
   1230   null,                               ;; Unused
   1231   metadata !"int",                    ;; Name
   1232   null,                               ;; Unused
   1233   i32 0,                              ;; Line
   1234   i64 32,                             ;; Size in Bits
   1235   i64 32,                             ;; Align in Bits
   1236   i64 0,                              ;; Offset
   1237   i32 0,                              ;; Flags
   1238   i32 5                               ;; Encoding
   1239 } ; [ DW_TAG_base_type ]
   1240 
   1241 </pre>
   1242 </div>
   1243 
   1244 </div>
   1245 
   1246 <!-- ======================================================================= -->
   1247 <h3>
   1248   <a name="ccxx_subprogram">C/C++ function information</a>
   1249 </h3>
   1250 
   1251 <div>
   1252 
   1253 <p>Given a function declared as follows:</p>
   1254 
   1255 <div class="doc_code">
   1256 <pre>
   1257 int main(int argc, char *argv[]) {
   1258   return 0;
   1259 }
   1260 </pre>
   1261 </div>
   1262 
   1263 <p>a C/C++ front-end would generate the following descriptors:</p>
   1264 
   1265 <div class="doc_code">
   1266 <pre>
   1267 ;;
   1268 ;; Define the anchor for subprograms.  Note that the second field of the
   1269 ;; anchor is 46, which is the same as the tag for subprograms
   1270 ;; (46 = DW_TAG_subprogram.)
   1271 ;;
   1272 !6 = metadata !{
   1273   i32 524334,        ;; Tag
   1274   i32 0,             ;; Unused
   1275   metadata !1,       ;; Context
   1276   metadata !"main",  ;; Name
   1277   metadata !"main",  ;; Display name
   1278   metadata !"main",  ;; Linkage name
   1279   metadata !1,       ;; File
   1280   i32 1,             ;; Line number
   1281   metadata !4,       ;; Type
   1282   i1 false,          ;; Is local
   1283   i1 true,           ;; Is definition
   1284   i32 0,             ;; Virtuality attribute, e.g. pure virtual function
   1285   i32 0,             ;; Index into virtual table for C++ methods
   1286   i32 0,             ;; Type that holds virtual table.
   1287   i32 0,             ;; Flags
   1288   i1 false,          ;; True if this function is optimized
   1289   Function *,        ;; Pointer to llvm::Function
   1290   null               ;; Function template parameters
   1291 }
   1292 ;;
   1293 ;; Define the subprogram itself.
   1294 ;;
   1295 define i32 @main(i32 %argc, i8** %argv) {
   1296 ...
   1297 }
   1298 </pre>
   1299 </div>
   1300 
   1301 </div>
   1302 
   1303 <!-- ======================================================================= -->
   1304 <h3>
   1305   <a name="ccxx_basic_types">C/C++ basic types</a>
   1306 </h3>
   1307 
   1308 <div>
   1309 
   1310 <p>The following are the basic type descriptors for C/C++ core types:</p>
   1311 
   1312 <!-- ======================================================================= -->
   1313 <h4>
   1314   <a name="ccxx_basic_type_bool">bool</a>
   1315 </h4>
   1316 
   1317 <div>
   1318 
   1319 <div class="doc_code">
   1320 <pre>
   1321 !2 = metadata !{
   1322   i32 524324,        ;; Tag
   1323   metadata !1,       ;; Context
   1324   metadata !"bool",  ;; Name
   1325   metadata !1,       ;; File
   1326   i32 0,             ;; Line number
   1327   i64 8,             ;; Size in Bits
   1328   i64 8,             ;; Align in Bits
   1329   i64 0,             ;; Offset in Bits
   1330   i32 0,             ;; Flags
   1331   i32 2              ;; Encoding
   1332 }
   1333 </pre>
   1334 </div>
   1335 
   1336 </div>
   1337 
   1338 <!-- ======================================================================= -->
   1339 <h4>
   1340   <a name="ccxx_basic_char">char</a>
   1341 </h4>
   1342 
   1343 <div>
   1344 
   1345 <div class="doc_code">
   1346 <pre>
   1347 !2 = metadata !{
   1348   i32 524324,        ;; Tag
   1349   metadata !1,       ;; Context
   1350   metadata !"char",  ;; Name
   1351   metadata !1,       ;; File
   1352   i32 0,             ;; Line number
   1353   i64 8,             ;; Size in Bits
   1354   i64 8,             ;; Align in Bits
   1355   i64 0,             ;; Offset in Bits
   1356   i32 0,             ;; Flags
   1357   i32 6              ;; Encoding
   1358 }
   1359 </pre>
   1360 </div>
   1361 
   1362 </div>
   1363 
   1364 <!-- ======================================================================= -->
   1365 <h4>
   1366   <a name="ccxx_basic_unsigned_char">unsigned char</a>
   1367 </h4>
   1368 
   1369 <div>
   1370 
   1371 <div class="doc_code">
   1372 <pre>
   1373 !2 = metadata !{
   1374   i32 524324,        ;; Tag
   1375   metadata !1,       ;; Context
   1376   metadata !"unsigned char",
   1377   metadata !1,       ;; File
   1378   i32 0,             ;; Line number
   1379   i64 8,             ;; Size in Bits
   1380   i64 8,             ;; Align in Bits
   1381   i64 0,             ;; Offset in Bits
   1382   i32 0,             ;; Flags
   1383   i32 8              ;; Encoding
   1384 }
   1385 </pre>
   1386 </div>
   1387 
   1388 </div>
   1389 
   1390 <!-- ======================================================================= -->
   1391 <h4>
   1392   <a name="ccxx_basic_short">short</a>
   1393 </h4>
   1394 
   1395 <div>
   1396 
   1397 <div class="doc_code">
   1398 <pre>
   1399 !2 = metadata !{
   1400   i32 524324,        ;; Tag
   1401   metadata !1,       ;; Context
   1402   metadata !"short int",
   1403   metadata !1,       ;; File
   1404   i32 0,             ;; Line number
   1405   i64 16,            ;; Size in Bits
   1406   i64 16,            ;; Align in Bits
   1407   i64 0,             ;; Offset in Bits
   1408   i32 0,             ;; Flags
   1409   i32 5              ;; Encoding
   1410 }
   1411 </pre>
   1412 </div>
   1413 
   1414 </div>
   1415 
   1416 <!-- ======================================================================= -->
   1417 <h4>
   1418   <a name="ccxx_basic_unsigned_short">unsigned short</a>
   1419 </h4>
   1420 
   1421 <div>
   1422 
   1423 <div class="doc_code">
   1424 <pre>
   1425 !2 = metadata !{
   1426   i32 524324,        ;; Tag
   1427   metadata !1,       ;; Context
   1428   metadata !"short unsigned int",
   1429   metadata !1,       ;; File
   1430   i32 0,             ;; Line number
   1431   i64 16,            ;; Size in Bits
   1432   i64 16,            ;; Align in Bits
   1433   i64 0,             ;; Offset in Bits
   1434   i32 0,             ;; Flags
   1435   i32 7              ;; Encoding
   1436 }
   1437 </pre>
   1438 </div>
   1439 
   1440 </div>
   1441 
   1442 <!-- ======================================================================= -->
   1443 <h4>
   1444   <a name="ccxx_basic_int">int</a>
   1445 </h4>
   1446 
   1447 <div>
   1448 
   1449 <div class="doc_code">
   1450 <pre>
   1451 !2 = metadata !{
   1452   i32 524324,        ;; Tag
   1453   metadata !1,       ;; Context
   1454   metadata !"int",   ;; Name
   1455   metadata !1,       ;; File
   1456   i32 0,             ;; Line number
   1457   i64 32,            ;; Size in Bits
   1458   i64 32,            ;; Align in Bits
   1459   i64 0,             ;; Offset in Bits
   1460   i32 0,             ;; Flags
   1461   i32 5              ;; Encoding
   1462 }
   1463 </pre></div>
   1464 
   1465 </div>
   1466 
   1467 <!-- ======================================================================= -->
   1468 <h4>
   1469   <a name="ccxx_basic_unsigned_int">unsigned int</a>
   1470 </h4>
   1471 
   1472 <div>
   1473 
   1474 <div class="doc_code">
   1475 <pre>
   1476 !2 = metadata !{
   1477   i32 524324,        ;; Tag
   1478   metadata !1,       ;; Context
   1479   metadata !"unsigned int",
   1480   metadata !1,       ;; File
   1481   i32 0,             ;; Line number
   1482   i64 32,            ;; Size in Bits
   1483   i64 32,            ;; Align in Bits
   1484   i64 0,             ;; Offset in Bits
   1485   i32 0,             ;; Flags
   1486   i32 7              ;; Encoding
   1487 }
   1488 </pre>
   1489 </div>
   1490 
   1491 </div>
   1492 
   1493 <!-- ======================================================================= -->
   1494 <h4>
   1495   <a name="ccxx_basic_long_long">long long</a>
   1496 </h4>
   1497 
   1498 <div>
   1499 
   1500 <div class="doc_code">
   1501 <pre>
   1502 !2 = metadata !{
   1503   i32 524324,        ;; Tag
   1504   metadata !1,       ;; Context
   1505   metadata !"long long int",
   1506   metadata !1,       ;; File
   1507   i32 0,             ;; Line number
   1508   i64 64,            ;; Size in Bits
   1509   i64 64,            ;; Align in Bits
   1510   i64 0,             ;; Offset in Bits
   1511   i32 0,             ;; Flags
   1512   i32 5              ;; Encoding
   1513 }
   1514 </pre>
   1515 </div>
   1516 
   1517 </div>
   1518 
   1519 <!-- ======================================================================= -->
   1520 <h4>
   1521   <a name="ccxx_basic_unsigned_long_long">unsigned long long</a>
   1522 </h4>
   1523 
   1524 <div>
   1525 
   1526 <div class="doc_code">
   1527 <pre>
   1528 !2 = metadata !{
   1529   i32 524324,        ;; Tag
   1530   metadata !1,       ;; Context
   1531   metadata !"long long unsigned int",
   1532   metadata !1,       ;; File
   1533   i32 0,             ;; Line number
   1534   i64 64,            ;; Size in Bits
   1535   i64 64,            ;; Align in Bits
   1536   i64 0,             ;; Offset in Bits
   1537   i32 0,             ;; Flags
   1538   i32 7              ;; Encoding
   1539 }
   1540 </pre>
   1541 </div>
   1542 
   1543 </div>
   1544 
   1545 <!-- ======================================================================= -->
   1546 <h4>
   1547   <a name="ccxx_basic_float">float</a>
   1548 </h4>
   1549 
   1550 <div>
   1551 
   1552 <div class="doc_code">
   1553 <pre>
   1554 !2 = metadata !{
   1555   i32 524324,        ;; Tag
   1556   metadata !1,       ;; Context
   1557   metadata !"float",
   1558   metadata !1,       ;; File
   1559   i32 0,             ;; Line number
   1560   i64 32,            ;; Size in Bits
   1561   i64 32,            ;; Align in Bits
   1562   i64 0,             ;; Offset in Bits
   1563   i32 0,             ;; Flags
   1564   i32 4              ;; Encoding
   1565 }
   1566 </pre>
   1567 </div>
   1568 
   1569 </div>
   1570 
   1571 <!-- ======================================================================= -->
   1572 <h4>
   1573   <a name="ccxx_basic_double">double</a>
   1574 </h4>
   1575 
   1576 <div>
   1577 
   1578 <div class="doc_code">
   1579 <pre>
   1580 !2 = metadata !{
   1581   i32 524324,        ;; Tag
   1582   metadata !1,       ;; Context
   1583   metadata !"double",;; Name
   1584   metadata !1,       ;; File
   1585   i32 0,             ;; Line number
   1586   i64 64,            ;; Size in Bits
   1587   i64 64,            ;; Align in Bits
   1588   i64 0,             ;; Offset in Bits
   1589   i32 0,             ;; Flags
   1590   i32 4              ;; Encoding
   1591 }
   1592 </pre>
   1593 </div>
   1594 
   1595 </div>
   1596 
   1597 </div>
   1598 
   1599 <!-- ======================================================================= -->
   1600 <h3>
   1601   <a name="ccxx_derived_types">C/C++ derived types</a>
   1602 </h3>
   1603 
   1604 <div>
   1605 
   1606 <p>Given the following as an example of C/C++ derived type:</p>
   1607 
   1608 <div class="doc_code">
   1609 <pre>
   1610 typedef const int *IntPtr;
   1611 </pre>
   1612 </div>
   1613 
   1614 <p>a C/C++ front-end would generate the following descriptors:</p>
   1615 
   1616 <div class="doc_code">
   1617 <pre>
   1618 ;;
   1619 ;; Define the typedef "IntPtr".
   1620 ;;
   1621 !2 = metadata !{
   1622   i32 524310,          ;; Tag
   1623   metadata !1,         ;; Context
   1624   metadata !"IntPtr",  ;; Name
   1625   metadata !3,         ;; File
   1626   i32 0,               ;; Line number
   1627   i64 0,               ;; Size in bits
   1628   i64 0,               ;; Align in bits
   1629   i64 0,               ;; Offset in bits
   1630   i32 0,               ;; Flags
   1631   metadata !4          ;; Derived From type
   1632 }
   1633 
   1634 ;;
   1635 ;; Define the pointer type.
   1636 ;;
   1637 !4 = metadata !{
   1638   i32 524303,          ;; Tag
   1639   metadata !1,         ;; Context
   1640   metadata !"",        ;; Name
   1641   metadata !1,         ;; File
   1642   i32 0,               ;; Line number
   1643   i64 64,              ;; Size in bits
   1644   i64 64,              ;; Align in bits
   1645   i64 0,               ;; Offset in bits
   1646   i32 0,               ;; Flags
   1647   metadata !5          ;; Derived From type
   1648 }
   1649 ;;
   1650 ;; Define the const type.
   1651 ;;
   1652 !5 = metadata !{
   1653   i32 524326,          ;; Tag
   1654   metadata !1,         ;; Context
   1655   metadata !"",        ;; Name
   1656   metadata !1,         ;; File
   1657   i32 0,               ;; Line number
   1658   i64 32,              ;; Size in bits
   1659   i64 32,              ;; Align in bits
   1660   i64 0,               ;; Offset in bits
   1661   i32 0,               ;; Flags
   1662   metadata !6          ;; Derived From type
   1663 }
   1664 ;;
   1665 ;; Define the int type.
   1666 ;;
   1667 !6 = metadata !{
   1668   i32 524324,          ;; Tag
   1669   metadata !1,         ;; Context
   1670   metadata !"int",     ;; Name
   1671   metadata !1,         ;; File
   1672   i32 0,               ;; Line number
   1673   i64 32,              ;; Size in bits
   1674   i64 32,              ;; Align in bits
   1675   i64 0,               ;; Offset in bits
   1676   i32 0,               ;; Flags
   1677   5                    ;; Encoding
   1678 }
   1679 </pre>
   1680 </div>
   1681 
   1682 </div>
   1683 
   1684 <!-- ======================================================================= -->
   1685 <h3>
   1686   <a name="ccxx_composite_types">C/C++ struct/union types</a>
   1687 </h3>
   1688 
   1689 <div>
   1690 
   1691 <p>Given the following as an example of C/C++ struct type:</p>
   1692 
   1693 <div class="doc_code">
   1694 <pre>
   1695 struct Color {
   1696   unsigned Red;
   1697   unsigned Green;
   1698   unsigned Blue;
   1699 };
   1700 </pre>
   1701 </div>
   1702 
   1703 <p>a C/C++ front-end would generate the following descriptors:</p>
   1704 
   1705 <div class="doc_code">
   1706 <pre>
   1707 ;;
   1708 ;; Define basic type for unsigned int.
   1709 ;;
   1710 !5 = metadata !{
   1711   i32 524324,        ;; Tag
   1712   metadata !1,       ;; Context
   1713   metadata !"unsigned int",
   1714   metadata !1,       ;; File
   1715   i32 0,             ;; Line number
   1716   i64 32,            ;; Size in Bits
   1717   i64 32,            ;; Align in Bits
   1718   i64 0,             ;; Offset in Bits
   1719   i32 0,             ;; Flags
   1720   i32 7              ;; Encoding
   1721 }
   1722 ;;
   1723 ;; Define composite type for struct Color.
   1724 ;;
   1725 !2 = metadata !{
   1726   i32 524307,        ;; Tag
   1727   metadata !1,       ;; Context
   1728   metadata !"Color", ;; Name
   1729   metadata !1,       ;; Compile unit
   1730   i32 1,             ;; Line number
   1731   i64 96,            ;; Size in bits
   1732   i64 32,            ;; Align in bits
   1733   i64 0,             ;; Offset in bits
   1734   i32 0,             ;; Flags
   1735   null,              ;; Derived From
   1736   metadata !3,       ;; Elements
   1737   i32 0              ;; Runtime Language
   1738 }
   1739 
   1740 ;;
   1741 ;; Define the Red field.
   1742 ;;
   1743 !4 = metadata !{
   1744   i32 524301,        ;; Tag
   1745   metadata !1,       ;; Context
   1746   metadata !"Red",   ;; Name
   1747   metadata !1,       ;; File
   1748   i32 2,             ;; Line number
   1749   i64 32,            ;; Size in bits
   1750   i64 32,            ;; Align in bits
   1751   i64 0,             ;; Offset in bits
   1752   i32 0,             ;; Flags
   1753   metadata !5        ;; Derived From type
   1754 }
   1755 
   1756 ;;
   1757 ;; Define the Green field.
   1758 ;;
   1759 !6 = metadata !{
   1760   i32 524301,        ;; Tag
   1761   metadata !1,       ;; Context
   1762   metadata !"Green", ;; Name
   1763   metadata !1,       ;; File
   1764   i32 3,             ;; Line number
   1765   i64 32,            ;; Size in bits
   1766   i64 32,            ;; Align in bits
   1767   i64 32,             ;; Offset in bits
   1768   i32 0,             ;; Flags
   1769   metadata !5        ;; Derived From type
   1770 }
   1771 
   1772 ;;
   1773 ;; Define the Blue field.
   1774 ;;
   1775 !7 = metadata !{
   1776   i32 524301,        ;; Tag
   1777   metadata !1,       ;; Context
   1778   metadata !"Blue",  ;; Name
   1779   metadata !1,       ;; File
   1780   i32 4,             ;; Line number
   1781   i64 32,            ;; Size in bits
   1782   i64 32,            ;; Align in bits
   1783   i64 64,             ;; Offset in bits
   1784   i32 0,             ;; Flags
   1785   metadata !5        ;; Derived From type
   1786 }
   1787 
   1788 ;;
   1789 ;; Define the array of fields used by the composite type Color.
   1790 ;;
   1791 !3 = metadata !{metadata !4, metadata !6, metadata !7}
   1792 </pre>
   1793 </div>
   1794 
   1795 </div>
   1796 
   1797 <!-- ======================================================================= -->
   1798 <h3>
   1799   <a name="ccxx_enumeration_types">C/C++ enumeration types</a>
   1800 </h3>
   1801 
   1802 <div>
   1803 
   1804 <p>Given the following as an example of C/C++ enumeration type:</p>
   1805 
   1806 <div class="doc_code">
   1807 <pre>
   1808 enum Trees {
   1809   Spruce = 100,
   1810   Oak = 200,
   1811   Maple = 300
   1812 };
   1813 </pre>
   1814 </div>
   1815 
   1816 <p>a C/C++ front-end would generate the following descriptors:</p>
   1817 
   1818 <div class="doc_code">
   1819 <pre>
   1820 ;;
   1821 ;; Define composite type for enum Trees
   1822 ;;
   1823 !2 = metadata !{
   1824   i32 524292,        ;; Tag
   1825   metadata !1,       ;; Context
   1826   metadata !"Trees", ;; Name
   1827   metadata !1,       ;; File
   1828   i32 1,             ;; Line number
   1829   i64 32,            ;; Size in bits
   1830   i64 32,            ;; Align in bits
   1831   i64 0,             ;; Offset in bits
   1832   i32 0,             ;; Flags
   1833   null,              ;; Derived From type
   1834   metadata !3,       ;; Elements
   1835   i32 0              ;; Runtime language
   1836 }
   1837 
   1838 ;;
   1839 ;; Define the array of enumerators used by composite type Trees.
   1840 ;;
   1841 !3 = metadata !{metadata !4, metadata !5, metadata !6}
   1842 
   1843 ;;
   1844 ;; Define Spruce enumerator.
   1845 ;;
   1846 !4 = metadata !{i32 524328, metadata !"Spruce", i64 100}
   1847 
   1848 ;;
   1849 ;; Define Oak enumerator.
   1850 ;;
   1851 !5 = metadata !{i32 524328, metadata !"Oak", i64 200}
   1852 
   1853 ;;
   1854 ;; Define Maple enumerator.
   1855 ;;
   1856 !6 = metadata !{i32 524328, metadata !"Maple", i64 300}
   1857 
   1858 </pre>
   1859 </div>
   1860 
   1861 </div>
   1862 
   1863 </div>
   1864 
   1865 
   1866 <!-- *********************************************************************** -->
   1867 <h2>
   1868   <a name="llvmdwarfextension">Debugging information format</a>
   1869 </h2>
   1870 <!-- *********************************************************************** -->
   1871 <div>
   1872 <!-- ======================================================================= -->
   1873 <h3>
   1874   <a name="objcproperty">Debugging Information Extension for Objective C Properties</a>
   1875 </h3>
   1876 <div>
   1877 <!-- *********************************************************************** -->
   1878 <h4>
   1879   <a name="objcpropertyintroduction">Introduction</a>
   1880 </h4>
   1881 <!-- *********************************************************************** -->
   1882 
   1883 <div>
   1884 <p>Objective C provides a simpler way to declare and define accessor methods
   1885 using declared properties. The language provides features to declare a
   1886 property and to let compiler synthesize accessor methods.
   1887 </p>
   1888 
   1889 <p>The debugger lets developer inspect Objective C interfaces and their
   1890 instance variables and class variables. However, the debugger does not know
   1891 anything about the properties defined in Objective C interfaces. The debugger
   1892 consumes information generated by compiler in DWARF format. The format does
   1893 not support encoding of Objective C properties. This proposal describes DWARF
   1894 extensions to encode Objective C properties, which the debugger can use to let
   1895 developers inspect Objective C properties.
   1896 </p>
   1897 
   1898 </div>
   1899 
   1900 
   1901 <!-- *********************************************************************** -->
   1902 <h4>
   1903   <a name="objcpropertyproposal">Proposal</a>
   1904 </h4>
   1905 <!-- *********************************************************************** -->
   1906 
   1907 <div>
   1908 <p>Objective C properties exist separately from class members. A property
   1909 can be defined only by &quot;setter&quot; and &quot;getter&quot; selectors, and
   1910 be calculated anew on each access.  Or a property can just be a direct access
   1911 to some declared ivar.  Finally it can have an ivar &quot;automatically
   1912 synthesized&quot; for it by the compiler, in which case the property can be
   1913 referred to in user code directly using the standard C dereference syntax as
   1914 well as through the property &quot;dot&quot; syntax, but there is no entry in
   1915 the @interface declaration corresponding to this ivar.
   1916 </p>
   1917 <p>
   1918 To facilitate debugging, these properties we will add a new DWARF TAG into the
   1919 DW_TAG_structure_type definition for the class to hold the description of a
   1920 given property, and a set of DWARF attributes that provide said description.
   1921 The property tag will also contain the name and declared type of the property.
   1922 </p>
   1923 <p>
   1924 If there is a related ivar, there will also be a DWARF property attribute placed
   1925 in the DW_TAG_member DIE for that ivar referring back to the property TAG for
   1926 that property. And in the case where the compiler synthesizes the ivar directly,
   1927 the compiler is expected to generate a DW_TAG_member for that ivar (with the
   1928 DW_AT_artificial set to 1), whose name will be the name used to access this
   1929 ivar directly in code, and with the property attribute pointing back to the
   1930 property it is backing.
   1931 </p>
   1932 <p>
   1933 The following examples will serve as illustration for our discussion:
   1934 </p>
   1935 
   1936 <div class="doc_code">
   1937 <pre>
   1938 @interface I1 {
   1939   int n2;
   1940 }
   1941 
   1942 @property int p1;
   1943 @property int p2;
   1944 @end
   1945 
   1946 @implementation I1
   1947 @synthesize p1;
   1948 @synthesize p2 = n2;
   1949 @end
   1950 </pre>
   1951 </div>
   1952 
   1953 <p>
   1954 This produces the following DWARF (this is a &quot;pseudo dwarfdump&quot; output):
   1955 </p>
   1956 <div class="doc_code">
   1957 <pre>
   1958 0x00000100:  TAG_structure_type [7] *
   1959                AT_APPLE_runtime_class( 0x10 )
   1960                AT_name( "I1" )
   1961                AT_decl_file( "Objc_Property.m" )
   1962                AT_decl_line( 3 )
   1963 
   1964 0x00000110    TAG_APPLE_property
   1965                 AT_name ( "p1" )
   1966                 AT_type ( {0x00000150} ( int ) )
   1967 
   1968 0x00000120:   TAG_APPLE_property
   1969                 AT_name ( "p2" )
   1970                 AT_type ( {0x00000150} ( int ) )
   1971 
   1972 0x00000130:   TAG_member [8]
   1973                 AT_name( "_p1" )
   1974                 AT_APPLE_property ( {0x00000110} "p1" )
   1975                 AT_type( {0x00000150} ( int ) )
   1976                 AT_artificial ( 0x1 )
   1977 
   1978 0x00000140:    TAG_member [8]
   1979                  AT_name( "n2" )
   1980                  AT_APPLE_property ( {0x00000120} "p2" )
   1981                  AT_type( {0x00000150} ( int ) )
   1982 
   1983 0x00000150:  AT_type( ( int ) )
   1984 </pre>
   1985 </div>
   1986 
   1987 <p> Note, the current convention is that the name of the ivar for an
   1988 auto-synthesized property is the name of the property from which it derives with
   1989 an underscore prepended, as is shown in the example.
   1990 But we actually don't need to know this convention, since we are given the name
   1991 of the ivar directly.
   1992 </p>
   1993 
   1994 <p>
   1995 Also, it is common practice in ObjC to have different property declarations in
   1996 the @interface and @implementation - e.g. to provide a read-only property in
   1997 the interface,and a read-write interface in the implementation.  In that case,
   1998 the compiler should emit whichever property declaration will be in force in the
   1999 current translation unit.
   2000 </p>
   2001 
   2002 <p> Developers can decorate a property with attributes which are encoded using
   2003 DW_AT_APPLE_property_attribute.
   2004 </p>
   2005 
   2006 <div class="doc_code">
   2007 <pre>
   2008 @property (readonly, nonatomic) int pr;
   2009 </pre>
   2010 </div>
   2011 <p>
   2012 Which produces a property tag:
   2013 <p>
   2014 <div class="doc_code">
   2015 <pre>
   2016 TAG_APPLE_property [8]
   2017   AT_name( "pr" )
   2018   AT_type ( {0x00000147} (int) )
   2019   AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
   2020 </pre>
   2021 </div>
   2022 
   2023 <p> The setter and getter method names are attached to the property using
   2024 DW_AT_APPLE_property_setter and DW_AT_APPLE_property_getter attributes.
   2025 </p>
   2026 <div class="doc_code">
   2027 <pre>
   2028 @interface I1
   2029 @property (setter=myOwnP3Setter:) int p3;
   2030 -(void)myOwnP3Setter:(int)a;
   2031 @end
   2032 
   2033 @implementation I1
   2034 @synthesize p3;
   2035 -(void)myOwnP3Setter:(int)a{ }
   2036 @end
   2037 </pre>
   2038 </div>
   2039 
   2040 <p>
   2041 The DWARF for this would be:
   2042 </p>
   2043 <div class="doc_code">
   2044 <pre>
   2045 0x000003bd: TAG_structure_type [7] *
   2046               AT_APPLE_runtime_class( 0x10 )
   2047               AT_name( "I1" )
   2048               AT_decl_file( "Objc_Property.m" )
   2049               AT_decl_line( 3 )
   2050 
   2051 0x000003cd      TAG_APPLE_property
   2052                   AT_name ( "p3" )
   2053                   AT_APPLE_property_setter ( "myOwnP3Setter:" )
   2054                   AT_type( {0x00000147} ( int ) )
   2055 
   2056 0x000003f3:     TAG_member [8]
   2057                   AT_name( "_p3" )
   2058                   AT_type ( {0x00000147} ( int ) )
   2059                   AT_APPLE_property ( {0x000003cd} )
   2060                   AT_artificial ( 0x1 )
   2061 </pre>
   2062 </div>
   2063 
   2064 </div>
   2065 
   2066 <!-- *********************************************************************** -->
   2067 <h4>
   2068   <a name="objcpropertynewtags">New DWARF Tags</a>
   2069 </h4>
   2070 <!-- *********************************************************************** -->
   2071 
   2072 <div>
   2073 <table border="1" cellspacing="0">
   2074   <col width="200">
   2075   <col width="200">
   2076   <tr>
   2077     <th>TAG</th>
   2078     <th>Value</th>
   2079   </tr>
   2080   <tr>
   2081     <td>DW_TAG_APPLE_property</td>
   2082     <td>0x4200</td>
   2083   </tr>
   2084 </table>
   2085 
   2086 </div>
   2087 
   2088 <!-- *********************************************************************** -->
   2089 <h4>
   2090   <a name="objcpropertynewattributes">New DWARF Attributes</a>
   2091 </h4>
   2092 <!-- *********************************************************************** -->
   2093 
   2094 <div>
   2095 <table border="1" cellspacing="0">
   2096   <col width="200">
   2097   <col width="200">
   2098   <col width="200">
   2099   <tr>
   2100     <th>Attribute</th>
   2101     <th>Value</th>
   2102     <th>Classes</th>
   2103   </tr>
   2104   <tr>
   2105     <td>DW_AT_APPLE_property</td>
   2106     <td>0x3fed</td>
   2107     <td>Reference</td>
   2108   </tr>
   2109   <tr>
   2110     <td>DW_AT_APPLE_property_getter</td>
   2111     <td>0x3fe9</td>
   2112     <td>String</td>
   2113   </tr>
   2114   <tr>
   2115     <td>DW_AT_APPLE_property_setter</td>
   2116     <td>0x3fea</td>
   2117     <td>String</td>
   2118   </tr>
   2119   <tr>
   2120     <td>DW_AT_APPLE_property_attribute</td>
   2121     <td>0x3feb</td>
   2122     <td>Constant</td>
   2123   </tr>
   2124 </table>
   2125 
   2126 </div>
   2127 
   2128 <!-- *********************************************************************** -->
   2129 <h4>
   2130   <a name="objcpropertynewconstants">New DWARF Constants</a>
   2131 </h4>
   2132 <!-- *********************************************************************** -->
   2133 
   2134 <div>
   2135 <table border="1" cellspacing="0">
   2136   <col width="200">
   2137   <col width="200">
   2138   <tr>
   2139     <th>Name</th>
   2140     <th>Value</th>
   2141   </tr>
   2142   <tr>
   2143     <td>DW_AT_APPLE_PROPERTY_readonly</td>
   2144     <td>0x1</td>
   2145   </tr>
   2146   <tr>
   2147     <td>DW_AT_APPLE_PROPERTY_readwrite</td>
   2148     <td>0x2</td>
   2149   </tr>
   2150   <tr>
   2151     <td>DW_AT_APPLE_PROPERTY_assign</td>
   2152     <td>0x4</td>
   2153   </tr>
   2154   <tr>
   2155     <td>DW_AT_APPLE_PROPERTY_retain</td>
   2156     <td>0x8</td>
   2157   </tr>
   2158   <tr>
   2159     <td>DW_AT_APPLE_PROPERTY_copy</td>
   2160     <td>0x10</td>
   2161   </tr>
   2162   <tr>
   2163     <td>DW_AT_APPLE_PROPERTY_nonatomic</td>
   2164     <td>0x20</td>
   2165   </tr>
   2166 </table>
   2167 
   2168 </div>
   2169 </div>
   2170 
   2171 <!-- ======================================================================= -->
   2172 <h3>
   2173   <a name="acceltable">Name Accelerator Tables</a>
   2174 </h3>
   2175 <!-- ======================================================================= -->
   2176 <div>
   2177 <!-- ======================================================================= -->
   2178 <h4>
   2179   <a name="acceltableintroduction">Introduction</a>
   2180 </h4>
   2181 <!-- ======================================================================= -->
   2182 <div>
   2183 <p>The .debug_pubnames and .debug_pubtypes formats are not what a debugger
   2184   needs. The "pub" in the section name indicates that the entries in the
   2185   table are publicly visible names only. This means no static or hidden
   2186   functions show up in the .debug_pubnames. No static variables or private class
   2187   variables are in the .debug_pubtypes. Many compilers add different things to
   2188   these tables, so we can't rely upon the contents between gcc, icc, or clang.</p>
   2189 
   2190 <p>The typical query given by users tends not to match up with the contents of
   2191   these tables. For example, the DWARF spec states that "In the case of the
   2192   name of a function member or static data member of a C++ structure, class or
   2193   union, the name presented in the .debug_pubnames section is not the simple
   2194   name given by the DW_AT_name attribute of the referenced debugging information
   2195   entry, but rather the fully qualified name of the data or function member."
   2196   So the only names in these tables for complex C++ entries is a fully
   2197   qualified name.  Debugger users tend not to enter their search strings as
   2198   "a::b::c(int,const Foo&) const", but rather as "c", "b::c" , or "a::b::c".  So
   2199   the name entered in the name table must be demangled in order to chop it up
   2200   appropriately and additional names must be manually entered into the table
   2201   to make it effective as a name lookup table for debuggers to use.</p>
   2202 
   2203 <p>All debuggers currently ignore the .debug_pubnames table as a result of
   2204   its inconsistent and useless public-only name content making it a waste of
   2205   space in the object file. These tables, when they are written to disk, are
   2206   not sorted in any way, leaving every debugger to do its own parsing
   2207   and sorting. These tables also include an inlined copy of the string values
   2208   in the table itself making the tables much larger than they need to be on
   2209   disk, especially for large C++ programs.</p>
   2210 
   2211 <p>Can't we just fix the sections by adding all of the names we need to this
   2212   table? No, because that is not what the tables are defined to contain and we
   2213   won't know the difference between the old bad tables and the new good tables.
   2214   At best we could make our own renamed sections that contain all of the data
   2215   we need.</p>
   2216 
   2217 <p>These tables are also insufficient for what a debugger like LLDB needs.
   2218   LLDB uses clang for its expression parsing where LLDB acts as a PCH. LLDB is
   2219   then often asked to look for type "foo" or namespace "bar", or list items in
   2220   namespace "baz". Namespaces are not included in the pubnames or pubtypes
   2221   tables. Since clang asks a lot of questions when it is parsing an expression,
   2222   we need to be very fast when looking up names, as it happens a lot. Having new
   2223   accelerator tables that are optimized for very quick lookups will benefit
   2224   this type of debugging experience greatly.</p>
   2225 
   2226 <p>We would like to generate name lookup tables that can be mapped into
   2227   memory from disk, and used as is, with little or no up-front parsing. We would
   2228   also be able to control the exact content of these different tables so they
   2229   contain exactly what we need. The Name Accelerator Tables were designed
   2230   to fix these issues. In order to solve these issues we need to:</p>
   2231 
   2232 <ul>
   2233   <li>Have a format that can be mapped into memory from disk and used as is</li>
   2234   <li>Lookups should be very fast</li>
   2235   <li>Extensible table format so these tables can be made by many producers</li>
   2236   <li>Contain all of the names needed for typical lookups out of the box</li>
   2237   <li>Strict rules for the contents of tables</li>
   2238 </ul>
   2239 
   2240 <p>Table size is important and the accelerator table format should allow the
   2241   reuse of strings from common string tables so the strings for the names are
   2242   not duplicated. We also want to make sure the table is ready to be used as-is
   2243   by simply mapping the table into memory with minimal header parsing.</p>
   2244 
   2245 <p>The name lookups need to be fast and optimized for the kinds of lookups
   2246   that debuggers tend to do. Optimally we would like to touch as few parts of
   2247   the mapped table as possible when doing a name lookup and be able to quickly
   2248   find the name entry we are looking for, or discover there are no matches. In
   2249   the case of debuggers we optimized for lookups that fail most of the time.</p>
   2250 
   2251 <p>Each table that is defined should have strict rules on exactly what is in
   2252   the accelerator tables and documented so clients can rely on the content.</p>
   2253 
   2254 </div>
   2255 
   2256 <!-- ======================================================================= -->
   2257 <h4>
   2258   <a name="acceltablehashes">Hash Tables</a>
   2259 </h4>
   2260 <!-- ======================================================================= -->
   2261 
   2262 <div>
   2263 <h5>Standard Hash Tables</h5>
   2264 
   2265 <p>Typical hash tables have a header, buckets, and each bucket points to the
   2266 bucket contents:
   2267 </p>
   2268 
   2269 <div class="doc_code">
   2270 <pre>
   2271 .------------.
   2272 |  HEADER    |
   2273 |------------|
   2274 |  BUCKETS   |
   2275 |------------|
   2276 |  DATA      |
   2277 `------------'
   2278 </pre>
   2279 </div>
   2280 
   2281 <p>The BUCKETS are an array of offsets to DATA for each hash:</p>
   2282 
   2283 <div class="doc_code">
   2284 <pre>
   2285 .------------.
   2286 | 0x00001000 | BUCKETS[0]
   2287 | 0x00002000 | BUCKETS[1]
   2288 | 0x00002200 | BUCKETS[2]
   2289 | 0x000034f0 | BUCKETS[3]
   2290 |            | ...
   2291 | 0xXXXXXXXX | BUCKETS[n_buckets]
   2292 '------------'
   2293 </pre>
   2294 </div>
   2295 
   2296 <p>So for bucket[3] in the example above, we have an offset into the table
   2297   0x000034f0 which points to a chain of entries for the bucket. Each bucket
   2298   must contain a next pointer, full 32 bit hash value, the string itself,
   2299   and the data for the current string value.</p>
   2300 
   2301 <div class="doc_code">
   2302 <pre>
   2303             .------------.
   2304 0x000034f0: | 0x00003500 | next pointer
   2305             | 0x12345678 | 32 bit hash
   2306             | "erase"    | string value
   2307             | data[n]    | HashData for this bucket
   2308             |------------|
   2309 0x00003500: | 0x00003550 | next pointer
   2310             | 0x29273623 | 32 bit hash
   2311             | "dump"     | string value
   2312             | data[n]    | HashData for this bucket
   2313             |------------|
   2314 0x00003550: | 0x00000000 | next pointer
   2315             | 0x82638293 | 32 bit hash
   2316             | "main"     | string value
   2317             | data[n]    | HashData for this bucket
   2318             `------------'
   2319 </pre>
   2320 </div>
   2321 
   2322 <p>The problem with this layout for debuggers is that we need to optimize for
   2323   the negative lookup case where the symbol we're searching for is not present.
   2324   So if we were to lookup "printf" in the table above, we would make a 32 hash
   2325   for "printf", it might match bucket[3]. We would need to go to the offset
   2326   0x000034f0 and start looking to see if our 32 bit hash matches. To do so, we
   2327   need to read the next pointer, then read the hash, compare it, and skip to
   2328   the next bucket. Each time we are skipping many bytes in memory and touching
   2329   new cache pages just to do the compare on the full 32 bit hash. All of these
   2330   accesses then tell us that we didn't have a match.</p>
   2331 
   2332 <h5>Name Hash Tables</h5>
   2333 
   2334 <p>To solve the issues mentioned above we have structured the hash tables
   2335   a bit differently: a header, buckets, an array of all unique 32 bit hash
   2336   values, followed by an array of hash value data offsets, one for each hash
   2337   value, then the data for all hash values:</p>
   2338 
   2339 <div class="doc_code">
   2340 <pre>
   2341 .-------------.
   2342 |  HEADER     |
   2343 |-------------|
   2344 |  BUCKETS    |
   2345 |-------------|
   2346 |  HASHES     |
   2347 |-------------|
   2348 |  OFFSETS    |
   2349 |-------------|
   2350 |  DATA       |
   2351 `-------------'
   2352 </pre>
   2353 </div>
   2354 
   2355 <p>The BUCKETS in the name tables are an index into the HASHES array. By
   2356   making all of the full 32 bit hash values contiguous in memory, we allow
   2357   ourselves to efficiently check for a match while touching as little
   2358   memory as possible. Most often checking the 32 bit hash values is as far as
   2359   the lookup goes. If it does match, it usually is a match with no collisions.
   2360   So for a table with "n_buckets" buckets, and "n_hashes" unique 32 bit hash
   2361   values, we can clarify the contents of the BUCKETS, HASHES and OFFSETS as:</p>
   2362 
   2363 <div class="doc_code">
   2364 <pre>
   2365 .-------------------------.
   2366 |  HEADER.magic           | uint32_t
   2367 |  HEADER.version         | uint16_t
   2368 |  HEADER.hash_function   | uint16_t
   2369 |  HEADER.bucket_count    | uint32_t
   2370 |  HEADER.hashes_count    | uint32_t
   2371 |  HEADER.header_data_len | uint32_t
   2372 |  HEADER_DATA            | HeaderData
   2373 |-------------------------|
   2374 |  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes
   2375 |-------------------------|
   2376 |  HASHES                 | uint32_t[n_buckets] // 32 bit hash values
   2377 |-------------------------|
   2378 |  OFFSETS                | uint32_t[n_buckets] // 32 bit offsets to hash value data
   2379 |-------------------------|
   2380 |  ALL HASH DATA          |
   2381 `-------------------------'
   2382 </pre>
   2383 </div>
   2384 
   2385 <p>So taking the exact same data from the standard hash example above we end up
   2386   with:</p>
   2387 
   2388 <div class="doc_code">
   2389 <pre>
   2390             .------------.
   2391             | HEADER     |
   2392             |------------|
   2393             |          0 | BUCKETS[0]
   2394             |          2 | BUCKETS[1]
   2395             |          5 | BUCKETS[2]
   2396             |          6 | BUCKETS[3]
   2397             |            | ...
   2398             |        ... | BUCKETS[n_buckets]
   2399             |------------|
   2400             | 0x........ | HASHES[0]
   2401             | 0x........ | HASHES[1]
   2402             | 0x........ | HASHES[2]
   2403             | 0x........ | HASHES[3]
   2404             | 0x........ | HASHES[4]
   2405             | 0x........ | HASHES[5]
   2406             | 0x12345678 | HASHES[6]    hash for BUCKETS[3]
   2407             | 0x29273623 | HASHES[7]    hash for BUCKETS[3]
   2408             | 0x82638293 | HASHES[8]    hash for BUCKETS[3]
   2409             | 0x........ | HASHES[9]
   2410             | 0x........ | HASHES[10]
   2411             | 0x........ | HASHES[11]
   2412             | 0x........ | HASHES[12]
   2413             | 0x........ | HASHES[13]
   2414             | 0x........ | HASHES[n_hashes]
   2415             |------------|
   2416             | 0x........ | OFFSETS[0]
   2417             | 0x........ | OFFSETS[1]
   2418             | 0x........ | OFFSETS[2]
   2419             | 0x........ | OFFSETS[3]
   2420             | 0x........ | OFFSETS[4]
   2421             | 0x........ | OFFSETS[5]
   2422             | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3]
   2423             | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3]
   2424             | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3]
   2425             | 0x........ | OFFSETS[9]
   2426             | 0x........ | OFFSETS[10]
   2427             | 0x........ | OFFSETS[11]
   2428             | 0x........ | OFFSETS[12]
   2429             | 0x........ | OFFSETS[13]
   2430             | 0x........ | OFFSETS[n_hashes]
   2431             |------------|
   2432             |            |
   2433             |            |
   2434             |            |
   2435             |            |
   2436             |            |
   2437             |------------|
   2438 0x000034f0: | 0x00001203 | .debug_str ("erase")
   2439             | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
   2440             | 0x........ | HashData[0]
   2441             | 0x........ | HashData[1]
   2442             | 0x........ | HashData[2]
   2443             | 0x........ | HashData[3]
   2444             | 0x00000000 | String offset into .debug_str (terminate data for hash)
   2445             |------------|
   2446 0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
   2447             | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
   2448             | 0x........ | HashData[0]
   2449             | 0x........ | HashData[1]
   2450             | 0x00001203 | String offset into .debug_str ("dump")
   2451             | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
   2452             | 0x........ | HashData[0]
   2453             | 0x........ | HashData[1]
   2454             | 0x........ | HashData[2]
   2455             | 0x00000000 | String offset into .debug_str (terminate data for hash)
   2456             |------------|
   2457 0x00003550: | 0x00001203 | String offset into .debug_str ("main")
   2458             | 0x00000009 | A 32 bit array count - number of HashData with name "main"
   2459             | 0x........ | HashData[0]
   2460             | 0x........ | HashData[1]
   2461             | 0x........ | HashData[2]
   2462             | 0x........ | HashData[3]
   2463             | 0x........ | HashData[4]
   2464             | 0x........ | HashData[5]
   2465             | 0x........ | HashData[6]
   2466             | 0x........ | HashData[7]
   2467             | 0x........ | HashData[8]
   2468             | 0x00000000 | String offset into .debug_str (terminate data for hash)
   2469             `------------'
   2470 </pre>
   2471 </div>
   2472 
   2473 <p>So we still have all of the same data, we just organize it more efficiently
   2474   for debugger lookup. If we repeat the same "printf" lookup from above, we
   2475   would hash "printf" and find it matches BUCKETS[3] by taking the 32 bit hash
   2476   value and modulo it by n_buckets. BUCKETS[3] contains "6" which is the index
   2477   into the HASHES table. We would then compare any consecutive 32 bit hashes
   2478   values in the HASHES array as long as the hashes would be in BUCKETS[3]. We
   2479   do this by verifying that each subsequent hash value modulo n_buckets is still
   2480   3. In the case of a failed lookup we would access the memory for BUCKETS[3], and
   2481   then compare a few consecutive 32 bit hashes before we know that we have no match.
   2482   We don't end up marching through multiple words of memory and we really keep the
   2483   number of processor data cache lines being accessed as small as possible.</p>
   2484 
   2485 <p>The string hash that is used for these lookup tables is the Daniel J.
   2486   Bernstein hash which is also used in the ELF GNU_HASH sections. It is a very
   2487   good hash for all kinds of names in programs with very few hash collisions.</p>
   2488 
   2489 <p>Empty buckets are designated by using an invalid hash index of UINT32_MAX.</p>
   2490 </div>
   2491 
   2492 <!-- ======================================================================= -->
   2493 <h4>
   2494   <a name="acceltabledetails">Details</a>
   2495 </h4>
   2496 <!-- ======================================================================= -->
   2497 <div>
   2498 <p>These name hash tables are designed to be generic where specializations of
   2499   the table get to define additional data that goes into the header
   2500   ("HeaderData"), how the string value is stored ("KeyType") and the content
   2501   of the data for each hash value.</p>
   2502 
   2503 <h5>Header Layout</h5>
   2504 <p>The header has a fixed part, and the specialized part. The exact format of
   2505   the header is:</p>
   2506 <div class="doc_code">
   2507 <pre>
   2508 struct Header
   2509 {
   2510   uint32_t   magic;           // 'HASH' magic value to allow endian detection
   2511   uint16_t   version;         // Version number
   2512   uint16_t   hash_function;   // The hash function enumeration that was used
   2513   uint32_t   bucket_count;    // The number of buckets in this hash table
   2514   uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table
   2515   uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
   2516                               // Specifically the length of the following HeaderData field - this does not
   2517                               // include the size of the preceding fields
   2518   HeaderData header_data;     // Implementation specific header data
   2519 };
   2520 </pre>
   2521 </div>
   2522 <p>The header starts with a 32 bit "magic" value which must be 'HASH' encoded as
   2523   an ASCII integer. This allows the detection of the start of the hash table and
   2524   also allows the table's byte order to be determined so the table can be
   2525   correctly extracted. The "magic" value is followed by a 16 bit version number
   2526   which allows the table to be revised and modified in the future. The current
   2527   version number is 1. "hash_function" is a uint16_t enumeration that specifies
   2528   which hash function was used to produce this table. The current values for the
   2529   hash function enumerations include:</p>
   2530 <div class="doc_code">
   2531 <pre>
   2532 enum HashFunctionType
   2533 {
   2534   eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
   2535 };
   2536 </pre>
   2537 </div>
   2538 <p>"bucket_count" is a 32 bit unsigned integer that represents how many buckets
   2539   are in the BUCKETS array. "hashes_count" is the number of unique 32 bit hash
   2540   values that are in the HASHES array, and is the same number of offsets are
   2541   contained in the OFFSETS array. "header_data_len" specifies the size in
   2542   bytes of the HeaderData that is filled in by specialized versions of this
   2543   table.</p>
   2544 
   2545 <h5>Fixed Lookup</h5>
   2546 <p>The header is followed by the buckets, hashes, offsets, and hash value
   2547   data.
   2548 <div class="doc_code">
   2549 <pre>
   2550 struct FixedTable
   2551 {
   2552   uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below
   2553   uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table
   2554   uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above
   2555 };
   2556 </pre>
   2557 </div>
   2558 <p>"buckets" is an array of 32 bit indexes into the "hashes" array. The
   2559   "hashes" array contains all of the 32 bit hash values for all names in the
   2560   hash table. Each hash in the "hashes" table has an offset in the "offsets"
   2561   array that points to the data for the hash value.</p>
   2562 
   2563 <p>This table setup makes it very easy to repurpose these tables to contain
   2564   different data, while keeping the lookup mechanism the same for all tables.
   2565   This layout also makes it possible to save the table to disk and map it in
   2566   later and do very efficient name lookups with little or no parsing.</p>
   2567 
   2568 <p>DWARF lookup tables can be implemented in a variety of ways and can store
   2569   a lot of information for each name. We want to make the DWARF tables
   2570   extensible and able to store the data efficiently so we have used some of the
   2571   DWARF features that enable efficient data storage to define exactly what kind
   2572   of data we store for each name.</p>
   2573 
   2574 <p>The "HeaderData" contains a definition of the contents of each HashData
   2575   chunk. We might want to store an offset to all of the debug information
   2576   entries (DIEs) for each name. To keep things extensible, we create a list of
   2577   items, or Atoms, that are contained in the data for each name. First comes the
   2578   type of the data in each atom:</p>
   2579 <div class="doc_code">
   2580 <pre>
   2581 enum AtomType
   2582 {
   2583   eAtomTypeNULL       = 0u,
   2584   eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
   2585   eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question
   2586   eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
   2587   eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
   2588   eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags
   2589 };
   2590 </pre>
   2591 </div>
   2592 <p>The enumeration values and their meanings are:</p>
   2593 <div class="doc_code">
   2594 <pre>
   2595   eAtomTypeNULL       - a termination atom that specifies the end of the atom list
   2596   eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name
   2597   eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE
   2598   eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
   2599   eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...)
   2600   eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...)
   2601 </pre>
   2602 </div>
   2603 <p>Then we allow each atom type to define the atom type and how the data for
   2604   each atom type data is encoded:</p>
   2605 <div class="doc_code">
   2606 <pre>
   2607 struct Atom
   2608 {
   2609   uint16_t type;  // AtomType enum value
   2610   uint16_t form;  // DWARF DW_FORM_XXX defines
   2611 };
   2612 </pre>
   2613 </div>
   2614 <p>The "form" type above is from the DWARF specification and defines the
   2615   exact encoding of the data for the Atom type. See the DWARF specification for
   2616   the DW_FORM_ definitions.</p>
   2617 <div class="doc_code">
   2618 <pre>
   2619 struct HeaderData
   2620 {
   2621   uint32_t die_offset_base;
   2622   uint32_t atom_count;
   2623   Atoms    atoms[atom_count0];
   2624 };
   2625 </pre>
   2626 </div>
   2627 <p>"HeaderData" defines the base DIE offset that should be added to any atoms
   2628   that are encoded using the DW_FORM_ref1, DW_FORM_ref2, DW_FORM_ref4,
   2629   DW_FORM_ref8 or DW_FORM_ref_udata. It also defines what is contained in
   2630   each "HashData" object -- Atom.form tells us how large each field will be in
   2631   the HashData and the Atom.type tells us how this data should be interpreted.</p>
   2632 
   2633 <p>For the current implementations of the ".apple_names" (all functions + globals),
   2634   the ".apple_types" (names of all types that are defined), and the
   2635   ".apple_namespaces" (all namespaces), we currently set the Atom array to be:</p>
   2636 <div class="doc_code">
   2637 <pre>
   2638 HeaderData.atom_count = 1;
   2639 HeaderData.atoms[0].type = eAtomTypeDIEOffset;
   2640 HeaderData.atoms[0].form = DW_FORM_data4;
   2641 </pre>
   2642 </div>
   2643 <p>This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
   2644   encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have
   2645   multiple matching DIEs in a single file, which could come up with an inlined
   2646   function for instance. Future tables could include more information about the
   2647   DIE such as flags indicating if the DIE is a function, method, block,
   2648   or inlined.</p>
   2649 
   2650 <p>The KeyType for the DWARF table is a 32 bit string table offset into the
   2651   ".debug_str" table. The ".debug_str" is the string table for the DWARF which
   2652   may already contain copies of all of the strings. This helps make sure, with
   2653   help from the compiler, that we reuse the strings between all of the DWARF
   2654   sections and keeps the hash table size down. Another benefit to having the
   2655   compiler generate all strings as DW_FORM_strp in the debug info, is that
   2656   DWARF parsing can be made much faster.</p>
   2657 
   2658 <p>After a lookup is made, we get an offset into the hash data. The hash data
   2659   needs to be able to deal with 32 bit hash collisions, so the chunk of data
   2660   at the offset in the hash data consists of a triple:</p>
   2661 <div class="doc_code">
   2662 <pre>
   2663 uint32_t str_offset
   2664 uint32_t hash_data_count
   2665 HashData[hash_data_count]
   2666 </pre>
   2667 </div>
   2668 <p>If "str_offset" is zero, then the bucket contents are done. 99.9% of the
   2669   hash data chunks contain a single item (no 32 bit hash collision):</p>
   2670 <div class="doc_code">
   2671 <pre>
   2672 .------------.
   2673 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
   2674 | 0x00000004 | uint32_t HashData count
   2675 | 0x........ | uint32_t HashData[0] DIE offset
   2676 | 0x........ | uint32_t HashData[1] DIE offset
   2677 | 0x........ | uint32_t HashData[2] DIE offset
   2678 | 0x........ | uint32_t HashData[3] DIE offset
   2679 | 0x00000000 | uint32_t KeyType (end of hash chain)
   2680 `------------'
   2681 </pre>
   2682 </div>
   2683 <p>If there are collisions, you will have multiple valid string offsets:</p>
   2684 <div class="doc_code">
   2685 <pre>
   2686 .------------.
   2687 | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
   2688 | 0x00000004 | uint32_t HashData count
   2689 | 0x........ | uint32_t HashData[0] DIE offset
   2690 | 0x........ | uint32_t HashData[1] DIE offset
   2691 | 0x........ | uint32_t HashData[2] DIE offset
   2692 | 0x........ | uint32_t HashData[3] DIE offset
   2693 | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
   2694 | 0x00000002 | uint32_t HashData count
   2695 | 0x........ | uint32_t HashData[0] DIE offset
   2696 | 0x........ | uint32_t HashData[1] DIE offset
   2697 | 0x00000000 | uint32_t KeyType (end of hash chain)
   2698 `------------'
   2699 </pre>
   2700 </div>
   2701 <p>Current testing with real world C++ binaries has shown that there is around 1
   2702   32 bit hash collision per 100,000 name entries.</p>
   2703 </div>
   2704 <!-- ======================================================================= -->
   2705 <h4>
   2706   <a name="acceltablecontents">Contents</a>
   2707 </h4>
   2708 <!-- ======================================================================= -->
   2709 <div>
   2710 <p>As we said, we want to strictly define exactly what is included in the
   2711   different tables. For DWARF, we have 3 tables: ".apple_names", ".apple_types",
   2712   and ".apple_namespaces".</p>
   2713 
   2714 <p>".apple_names" sections should contain an entry for each DWARF DIE whose
   2715   DW_TAG is a DW_TAG_label, DW_TAG_inlined_subroutine, or DW_TAG_subprogram that
   2716   has address attributes: DW_AT_low_pc, DW_AT_high_pc, DW_AT_ranges or
   2717   DW_AT_entry_pc. It also contains DW_TAG_variable DIEs that have a DW_OP_addr
   2718   in the location (global and static variables). All global and static variables
   2719   should be included, including those scoped withing functions and classes. For
   2720   example using the following code:</p>
   2721 <div class="doc_code">
   2722 <pre>
   2723 static int var = 0;
   2724 
   2725 void f ()
   2726 {
   2727   static int var = 0;
   2728 }
   2729 </pre>
   2730 </div>
   2731 <p>Both of the static "var" variables would be included in the table. All
   2732   functions should emit both their full names and their basenames. For C or C++,
   2733   the full name is the mangled name (if available) which is usually in the
   2734   DW_AT_MIPS_linkage_name attribute, and the DW_AT_name contains the function
   2735   basename. If global or static variables have a mangled name in a
   2736   DW_AT_MIPS_linkage_name attribute, this should be emitted along with the
   2737   simple name found in the DW_AT_name attribute.</p>
   2738 
   2739 <p>".apple_types" sections should contain an entry for each DWARF DIE whose
   2740   tag is one of:</p>
   2741 <ul>
   2742   <li>DW_TAG_array_type</li>
   2743   <li>DW_TAG_class_type</li>
   2744   <li>DW_TAG_enumeration_type</li>
   2745   <li>DW_TAG_pointer_type</li>
   2746   <li>DW_TAG_reference_type</li>
   2747   <li>DW_TAG_string_type</li>
   2748   <li>DW_TAG_structure_type</li>
   2749   <li>DW_TAG_subroutine_type</li>
   2750   <li>DW_TAG_typedef</li>
   2751   <li>DW_TAG_union_type</li>
   2752   <li>DW_TAG_ptr_to_member_type</li>
   2753   <li>DW_TAG_set_type</li>
   2754   <li>DW_TAG_subrange_type</li>
   2755   <li>DW_TAG_base_type</li>
   2756   <li>DW_TAG_const_type</li>
   2757   <li>DW_TAG_constant</li>
   2758   <li>DW_TAG_file_type</li>
   2759   <li>DW_TAG_namelist</li>
   2760   <li>DW_TAG_packed_type</li>
   2761   <li>DW_TAG_volatile_type</li>
   2762   <li>DW_TAG_restrict_type</li>
   2763   <li>DW_TAG_interface_type</li>
   2764   <li>DW_TAG_unspecified_type</li>
   2765   <li>DW_TAG_shared_type</li>
   2766 </ul>
   2767 <p>Only entries with a DW_AT_name attribute are included, and the entry must
   2768   not be a forward declaration (DW_AT_declaration attribute with a non-zero value).
   2769   For example, using the following code:</p>
   2770 <div class="doc_code">
   2771 <pre>
   2772 int main ()
   2773 {
   2774   int *b = 0;
   2775   return *b;
   2776 }
   2777 </pre>
   2778 </div>
   2779 <p>We get a few type DIEs:</p>
   2780 <div class="doc_code">
   2781 <pre>
   2782 0x00000067:     TAG_base_type [5]
   2783                 AT_encoding( DW_ATE_signed )
   2784                 AT_name( "int" )
   2785                 AT_byte_size( 0x04 )
   2786 
   2787 0x0000006e:     TAG_pointer_type [6]
   2788                 AT_type( {0x00000067} ( int ) )
   2789                 AT_byte_size( 0x08 )
   2790 </pre>
   2791 </div>
   2792 <p>The DW_TAG_pointer_type is not included because it does not have a DW_AT_name.</p>
   2793 
   2794 <p>".apple_namespaces" section should contain all DW_TAG_namespace DIEs. If
   2795   we run into a namespace that has no name this is an anonymous namespace,
   2796   and the name should be output as "(anonymous namespace)" (without the quotes).
   2797   Why? This matches the output of the abi::cxa_demangle() that is in the standard
   2798   C++ library that demangles mangled names.</p>
   2799 </div>
   2800 
   2801 <!-- ======================================================================= -->
   2802 <h4>
   2803   <a name="acceltableextensions">Language Extensions and File Format Changes</a>
   2804 </h4>
   2805 <!-- ======================================================================= -->
   2806 <div>
   2807 <h5>Objective-C Extensions</h5>
   2808 <p>".apple_objc" section should contain all DW_TAG_subprogram DIEs for an
   2809   Objective-C class. The name used in the hash table is the name of the
   2810   Objective-C class itself. If the Objective-C class has a category, then an
   2811   entry is made for both the class name without the category, and for the class
   2812   name with the category. So if we have a DIE at offset 0x1234 with a name
   2813   of method "-[NSString(my_additions) stringWithSpecialString:]", we would add
   2814   an entry for "NSString" that points to DIE 0x1234, and an entry for
   2815   "NSString(my_additions)" that points to 0x1234. This allows us to quickly
   2816   track down all Objective-C methods for an Objective-C class when doing
   2817   expressions. It is needed because of the dynamic nature of Objective-C where
   2818   anyone can add methods to a class. The DWARF for Objective-C methods is also
   2819   emitted differently from C++ classes where the methods are not usually
   2820   contained in the class definition, they are scattered about across one or more
   2821   compile units. Categories can also be defined in different shared libraries.
   2822   So we need to be able to quickly find all of the methods and class functions
   2823   given the Objective-C class name, or quickly find all methods and class
   2824   functions for a class + category name. This table does not contain any selector
   2825   names, it just maps Objective-C class names (or class names + category) to all
   2826   of the methods and class functions. The selectors are added as function
   2827   basenames in the .debug_names section.</p>
   2828 
   2829 <p>In the ".apple_names" section for Objective-C functions, the full name is the
   2830   entire function name with the brackets ("-[NSString stringWithCString:]") and the
   2831   basename is the selector only ("stringWithCString:").</p>
   2832 
   2833 <h5>Mach-O Changes</h5>
   2834 <p>The sections names for the apple hash tables are for non mach-o files. For
   2835   mach-o files, the sections should be contained in the "__DWARF" segment with
   2836   names as follows:</p>
   2837 <ul>
   2838   <li>".apple_names" -> "__apple_names"</li>
   2839   <li>".apple_types" -> "__apple_types"</li>
   2840   <li>".apple_namespaces" -> "__apple_namespac" (16 character limit)</li>
   2841   <li> ".apple_objc" -> "__apple_objc"</li>
   2842 </ul>
   2843 </div>
   2844 </div>
   2845 </div>
   2846 
   2847 <!-- *********************************************************************** -->
   2848 
   2849 <hr>
   2850 <address>
   2851   <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
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   2854   src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a>
   2855 
   2856   <a href="mailto:sabre (a] nondot.org">Chris Lattner</a><br>
   2857   <a href="http://llvm.org/">LLVM Compiler Infrastructure</a><br>
   2858   Last modified: $Date$
   2859 </address>
   2860 
   2861 </body>
   2862 </html>
   2863