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      1 //===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // Interface for the implementations of runtime dynamic linker facilities.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_RUNTIME_DYLD_IMPL_H
     15 #define LLVM_RUNTIME_DYLD_IMPL_H
     16 
     17 #include "llvm/ExecutionEngine/RuntimeDyld.h"
     18 #include "llvm/Object/ObjectFile.h"
     19 #include "llvm/ADT/DenseMap.h"
     20 #include "llvm/ADT/StringMap.h"
     21 #include "llvm/ADT/Twine.h"
     22 #include "llvm/ADT/SmallVector.h"
     23 #include "llvm/Support/Memory.h"
     24 #include "llvm/Support/MemoryBuffer.h"
     25 #include "llvm/Support/system_error.h"
     26 #include "llvm/Support/raw_ostream.h"
     27 #include "llvm/Support/Debug.h"
     28 #include "llvm/Support/ErrorHandling.h"
     29 #include "llvm/ADT/Triple.h"
     30 #include <map>
     31 #include "llvm/Support/Format.h"
     32 #include "ObjectImage.h"
     33 
     34 using namespace llvm;
     35 using namespace llvm::object;
     36 
     37 namespace llvm {
     38 
     39 class SectionEntry {
     40 public:
     41   uint8_t* Address;
     42   size_t Size;
     43   uint64_t LoadAddress;   // For each section, the address it will be
     44                           // considered to live at for relocations. The same
     45                           // as the pointer to the above memory block for
     46                           // hosted JITs.
     47   uintptr_t StubOffset;   // It's used for architecturies with stub
     48                           // functions for far relocations like ARM.
     49   uintptr_t ObjAddress;   // Section address in object file. It's use for
     50                           // calculate MachO relocation addend
     51   SectionEntry(uint8_t* address, size_t size, uintptr_t stubOffset,
     52                uintptr_t objAddress)
     53     : Address(address), Size(size), LoadAddress((uintptr_t)address),
     54       StubOffset(stubOffset), ObjAddress(objAddress) {}
     55 };
     56 
     57 class RelocationEntry {
     58 public:
     59   unsigned    SectionID;  // Section the relocation is contained in.
     60   uintptr_t   Offset;     // Offset into the section for the relocation.
     61   uint32_t    Data;       // Relocatino data. Including type of relocation
     62                           // and another flags and parameners from
     63   intptr_t    Addend;     // Addend encoded in the instruction itself, if any,
     64                           // plus the offset into the source section for
     65                           // the symbol once the relocation is resolvable.
     66   RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
     67     : SectionID(id), Offset(offset), Data(data), Addend(addend) {}
     68 };
     69 
     70 // Raw relocation data from object file
     71 class ObjRelocationInfo {
     72 public:
     73   unsigned  SectionID;
     74   uint64_t  Offset;
     75   SymbolRef Symbol;
     76   uint64_t  Type;
     77   int64_t   AdditionalInfo;
     78 };
     79 
     80 class RelocationValueRef {
     81 public:
     82   unsigned  SectionID;
     83   intptr_t  Addend;
     84   const char *SymbolName;
     85   RelocationValueRef(): SectionID(0), Addend(0), SymbolName(0) {}
     86 
     87   inline bool operator==(const RelocationValueRef &Other) const {
     88     return std::memcmp(this, &Other, sizeof(RelocationValueRef)) == 0;
     89   }
     90   inline bool operator <(const RelocationValueRef &Other) const {
     91     return std::memcmp(this, &Other, sizeof(RelocationValueRef)) < 0;
     92   }
     93 };
     94 
     95 class RuntimeDyldImpl {
     96 protected:
     97   // The MemoryManager to load objects into.
     98   RTDyldMemoryManager *MemMgr;
     99 
    100   // A list of emmitted sections.
    101   typedef SmallVector<SectionEntry, 64> SectionList;
    102   SectionList Sections;
    103 
    104   // Keep a map of sections from object file to the SectionID which
    105   // references it.
    106   typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
    107 
    108   // Master symbol table. As modules are loaded and external symbols are
    109   // resolved, their addresses are stored here as a SectionID/Offset pair.
    110   typedef std::pair<unsigned, uintptr_t> SymbolLoc;
    111   StringMap<SymbolLoc> SymbolTable;
    112   typedef DenseMap<const char*, SymbolLoc> LocalSymbolMap;
    113 
    114   // Keep a map of common symbols to their sizes
    115   typedef std::map<SymbolRef, unsigned> CommonSymbolMap;
    116 
    117   // For each symbol, keep a list of relocations based on it. Anytime
    118   // its address is reassigned (the JIT re-compiled the function, e.g.),
    119   // the relocations get re-resolved.
    120   // The symbol (or section) the relocation is sourced from is the Key
    121   // in the relocation list where it's stored.
    122   typedef SmallVector<RelocationEntry, 64> RelocationList;
    123   // Relocations to sections already loaded. Indexed by SectionID which is the
    124   // source of the address. The target where the address will be writen is
    125   // SectionID/Offset in the relocation itself.
    126   DenseMap<unsigned, RelocationList> Relocations;
    127   // Relocations to external symbols that are not yet resolved.
    128   // Indexed by symbol name.
    129   StringMap<RelocationList> SymbolRelocations;
    130 
    131   typedef std::map<RelocationValueRef, uintptr_t> StubMap;
    132 
    133   Triple::ArchType Arch;
    134 
    135   inline unsigned getMaxStubSize() {
    136     if (Arch == Triple::arm || Arch == Triple::thumb)
    137       return 8; // 32-bit instruction and 32-bit address
    138     else
    139       return 0;
    140   }
    141 
    142   bool HasError;
    143   std::string ErrorStr;
    144 
    145   // Set the error state and record an error string.
    146   bool Error(const Twine &Msg) {
    147     ErrorStr = Msg.str();
    148     HasError = true;
    149     return true;
    150   }
    151 
    152   uint8_t *getSectionAddress(unsigned SectionID) {
    153     return (uint8_t*)Sections[SectionID].Address;
    154   }
    155 
    156   /// \brief Emits a section containing common symbols.
    157   /// \return SectionID.
    158   unsigned emitCommonSymbols(ObjectImage &Obj,
    159                              const CommonSymbolMap &Map,
    160                              uint64_t TotalSize,
    161                              LocalSymbolMap &Symbols);
    162 
    163   /// \brief Emits section data from the object file to the MemoryManager.
    164   /// \param IsCode if it's true then allocateCodeSection() will be
    165   ///        used for emmits, else allocateDataSection() will be used.
    166   /// \return SectionID.
    167   unsigned emitSection(ObjectImage &Obj,
    168                        const SectionRef &Section,
    169                        bool IsCode);
    170 
    171   /// \brief Find Section in LocalSections. If the secton is not found - emit
    172   ///        it and store in LocalSections.
    173   /// \param IsCode if it's true then allocateCodeSection() will be
    174   ///        used for emmits, else allocateDataSection() will be used.
    175   /// \return SectionID.
    176   unsigned findOrEmitSection(ObjectImage &Obj,
    177                              const SectionRef &Section,
    178                              bool IsCode,
    179                              ObjSectionToIDMap &LocalSections);
    180 
    181   /// \brief If Value.SymbolName is NULL then store relocation to the
    182   ///        Relocations, else store it in the SymbolRelocations.
    183   void AddRelocation(const RelocationValueRef &Value, unsigned SectionID,
    184                      uintptr_t Offset, uint32_t RelType);
    185 
    186   /// \brief Emits long jump instruction to Addr.
    187   /// \return Pointer to the memory area for emitting target address.
    188   uint8_t* createStubFunction(uint8_t *Addr);
    189 
    190   /// \brief Resolves relocations from Relocs list with address from Value.
    191   void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
    192   void resolveRelocationEntry(const RelocationEntry &RE, uint64_t Value);
    193 
    194   /// \brief A object file specific relocation resolver
    195   /// \param Address Address to apply the relocation action
    196   /// \param Value Target symbol address to apply the relocation action
    197   /// \param Type object file specific relocation type
    198   /// \param Addend A constant addend used to compute the value to be stored
    199   ///        into the relocatable field
    200   virtual void resolveRelocation(uint8_t *LocalAddress,
    201                                  uint64_t FinalAddress,
    202                                  uint64_t Value,
    203                                  uint32_t Type,
    204                                  int64_t Addend) = 0;
    205 
    206   /// \brief Parses the object file relocation and store it to Relocations
    207   ///        or SymbolRelocations. Its depend from object file type.
    208   virtual void processRelocationRef(const ObjRelocationInfo &Rel,
    209                                     ObjectImage &Obj,
    210                                     ObjSectionToIDMap &ObjSectionToID,
    211                                     LocalSymbolMap &Symbols, StubMap &Stubs) = 0;
    212 
    213   void resolveSymbols();
    214   virtual ObjectImage *createObjectImage(const MemoryBuffer *InputBuffer);
    215   virtual void handleObjectLoaded(ObjectImage *Obj)
    216   {
    217     // Subclasses may choose to retain this image if they have a use for it
    218     delete Obj;
    219   }
    220 
    221 public:
    222   RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
    223 
    224   virtual ~RuntimeDyldImpl();
    225 
    226   bool loadObject(const MemoryBuffer *InputBuffer);
    227 
    228   void *getSymbolAddress(StringRef Name) {
    229     // FIXME: Just look up as a function for now. Overly simple of course.
    230     // Work in progress.
    231     if (SymbolTable.find(Name) == SymbolTable.end())
    232       return 0;
    233     SymbolLoc Loc = SymbolTable.lookup(Name);
    234     return getSectionAddress(Loc.first) + Loc.second;
    235   }
    236 
    237   void resolveRelocations();
    238 
    239   void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
    240 
    241   void mapSectionAddress(void *LocalAddress, uint64_t TargetAddress);
    242 
    243   // Is the linker in an error state?
    244   bool hasError() { return HasError; }
    245 
    246   // Mark the error condition as handled and continue.
    247   void clearError() { HasError = false; }
    248 
    249   // Get the error message.
    250   StringRef getErrorString() { return ErrorStr; }
    251 
    252   virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0;
    253 
    254 };
    255 
    256 } // end namespace llvm
    257 
    258 
    259 #endif
    260