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      1 //===- DisassemblerEmitter.cpp - Generate a disassembler ------------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 
     10 #include "DisassemblerEmitter.h"
     11 #include "CodeGenTarget.h"
     12 #include "X86DisassemblerTables.h"
     13 #include "X86RecognizableInstr.h"
     14 #include "FixedLenDecoderEmitter.h"
     15 #include "llvm/TableGen/Error.h"
     16 #include "llvm/TableGen/Record.h"
     17 
     18 using namespace llvm;
     19 using namespace llvm::X86Disassembler;
     20 
     21 /// DisassemblerEmitter - Contains disassembler table emitters for various
     22 /// architectures.
     23 
     24 /// X86 Disassembler Emitter
     25 ///
     26 /// *** IF YOU'RE HERE TO RESOLVE A "Primary decode conflict", LOOK DOWN NEAR
     27 ///     THE END OF THIS COMMENT!
     28 ///
     29 /// The X86 disassembler emitter is part of the X86 Disassembler, which is
     30 /// documented in lib/Target/X86/X86Disassembler.h.
     31 ///
     32 /// The emitter produces the tables that the disassembler uses to translate
     33 /// instructions.  The emitter generates the following tables:
     34 ///
     35 /// - One table (CONTEXTS_SYM) that contains a mapping of attribute masks to
     36 ///   instruction contexts.  Although for each attribute there are cases where
     37 ///   that attribute determines decoding, in the majority of cases decoding is
     38 ///   the same whether or not an attribute is present.  For example, a 64-bit
     39 ///   instruction with an OPSIZE prefix and an XS prefix decodes the same way in
     40 ///   all cases as a 64-bit instruction with only OPSIZE set.  (The XS prefix
     41 ///   may have effects on its execution, but does not change the instruction
     42 ///   returned.)  This allows considerable space savings in other tables.
     43 /// - Six tables (ONEBYTE_SYM, TWOBYTE_SYM, THREEBYTE38_SYM, THREEBYTE3A_SYM,
     44 ///   THREEBYTEA6_SYM, and THREEBYTEA7_SYM contain the hierarchy that the
     45 ///   decoder traverses while decoding an instruction.  At the lowest level of
     46 ///   this hierarchy are instruction UIDs, 16-bit integers that can be used to
     47 ///   uniquely identify the instruction and correspond exactly to its position
     48 ///   in the list of CodeGenInstructions for the target.
     49 /// - One table (INSTRUCTIONS_SYM) contains information about the operands of
     50 ///   each instruction and how to decode them.
     51 ///
     52 /// During table generation, there may be conflicts between instructions that
     53 /// occupy the same space in the decode tables.  These conflicts are resolved as
     54 /// follows in setTableFields() (X86DisassemblerTables.cpp)
     55 ///
     56 /// - If the current context is the native context for one of the instructions
     57 ///   (that is, the attributes specified for it in the LLVM tables specify
     58 ///   precisely the current context), then it has priority.
     59 /// - If the current context isn't native for either of the instructions, then
     60 ///   the higher-priority context wins (that is, the one that is more specific).
     61 ///   That hierarchy is determined by outranks() (X86DisassemblerTables.cpp)
     62 /// - If the current context is native for both instructions, then the table
     63 ///   emitter reports a conflict and dies.
     64 ///
     65 /// *** RESOLUTION FOR "Primary decode conflict"S
     66 ///
     67 /// If two instructions collide, typically the solution is (in order of
     68 /// likelihood):
     69 ///
     70 /// (1) to filter out one of the instructions by editing filter()
     71 ///     (X86RecognizableInstr.cpp).  This is the most common resolution, but
     72 ///     check the Intel manuals first to make sure that (2) and (3) are not the
     73 ///     problem.
     74 /// (2) to fix the tables (X86.td and its subsidiaries) so the opcodes are
     75 ///     accurate.  Sometimes they are not.
     76 /// (3) to fix the tables to reflect the actual context (for example, required
     77 ///     prefixes), and possibly to add a new context by editing
     78 ///     lib/Target/X86/X86DisassemblerDecoderCommon.h.  This is unlikely to be
     79 ///     the cause.
     80 ///
     81 /// DisassemblerEmitter.cpp contains the implementation for the emitter,
     82 ///   which simply pulls out instructions from the CodeGenTarget and pushes them
     83 ///   into X86DisassemblerTables.
     84 /// X86DisassemblerTables.h contains the interface for the instruction tables,
     85 ///   which manage and emit the structures discussed above.
     86 /// X86DisassemblerTables.cpp contains the implementation for the instruction
     87 ///   tables.
     88 /// X86ModRMFilters.h contains filters that can be used to determine which
     89 ///   ModR/M values are valid for a particular instruction.  These are used to
     90 ///   populate ModRMDecisions.
     91 /// X86RecognizableInstr.h contains the interface for a single instruction,
     92 ///   which knows how to translate itself from a CodeGenInstruction and provide
     93 ///   the information necessary for integration into the tables.
     94 /// X86RecognizableInstr.cpp contains the implementation for a single
     95 ///   instruction.
     96 
     97 void DisassemblerEmitter::run(raw_ostream &OS) {
     98   CodeGenTarget Target(Records);
     99 
    100   OS << "/*===- TableGen'erated file "
    101      << "---------------------------------------*- C -*-===*\n"
    102      << " *\n"
    103      << " * " << Target.getName() << " Disassembler\n"
    104      << " *\n"
    105      << " * Automatically generated file, do not edit!\n"
    106      << " *\n"
    107      << " *===---------------------------------------------------------------"
    108      << "-------===*/\n";
    109 
    110   // X86 uses a custom disassembler.
    111   if (Target.getName() == "X86") {
    112     DisassemblerTables Tables;
    113 
    114     const std::vector<const CodeGenInstruction*> &numberedInstructions =
    115       Target.getInstructionsByEnumValue();
    116 
    117     for (unsigned i = 0, e = numberedInstructions.size(); i != e; ++i)
    118       RecognizableInstr::processInstr(Tables, *numberedInstructions[i], i);
    119 
    120     // FIXME: As long as we are using exceptions, might as well drop this to the
    121     // actual conflict site.
    122     if (Tables.hasConflicts())
    123       throw TGError(Target.getTargetRecord()->getLoc(),
    124                     "Primary decode conflict");
    125 
    126     Tables.emit(OS);
    127     return;
    128   }
    129 
    130   // ARM and Thumb have a CHECK() macro to deal with DecodeStatuses.
    131   if (Target.getName() == "ARM" ||
    132       Target.getName() == "Thumb") {
    133     FixedLenDecoderEmitter(Records,
    134                            "ARM",
    135                            "if (!Check(S, ", ")) return MCDisassembler::Fail;",
    136                            "S", "MCDisassembler::Fail",
    137                            "  MCDisassembler::DecodeStatus S = MCDisassembler::Success;\n(void)S;").run(OS);
    138     return;
    139   }
    140 
    141   FixedLenDecoderEmitter(Records, Target.getName()).run(OS);
    142 }
    143