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     11 <H1>News</H1>
     12 
     13 
     14 <h2>October 4, 2010</h2>
     15 
     16 <p>
     17 <a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released.  This is a new
     18 development release.
     19 </p>
     20 
     21 
     22 <h2>September 27, 2010</h2>
     23 
     24 <p>
     25 <a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released.  This is a
     26 release candidate for the 7.9 development release.
     27 </p>
     28 
     29 
     30 <h2>June 16, 2010</h2>
     31 
     32 <p>
     33 <a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released.  This is a bug-fix
     34 release collecting fixes since the 7.8.1 release.
     35 </p>
     36 
     37 
     38 <h2>April 5, 2010</h2>
     39 
     40 <p>
     41 <a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released.  This is a bug-fix
     42 release for a few critical issues in the 7.8 release.
     43 </p>
     44 
     45 
     46 <h2>March 28, 2010</h2>
     47 <p>
     48 <a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released.  This is a bug-fix
     49 release fixing issues found in the 7.7 release.
     50 </p>
     51 <p>
     52 Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released.  This is a new
     53 development release.
     54 </p>
     55 
     56 
     57 
     58 <h2>December 21, 2009</h2>
     59 <p>
     60 <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released.  This is a bug-fix
     61 release fixing issues found in the 7.6 release.
     62 </p>
     63 <p>
     64 Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released.  This is a new
     65 development release.
     66 </p>
     67 
     68 
     69 <h2>September 28, 2009</h2>
     70 <p>
     71 <a href="relnotes-7.6.html">Mesa 7.6</a> is released.  This is a new feature
     72 release.  Those especially concerned about stability may want to wait for the
     73 follow-on 7.6.1 bug-fix release.
     74 </p>
     75 <p>
     76 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
     77 This is a stable release fixing bugs since the 7.5.1 release.
     78 </p>
     79 
     80 
     81 <h2>September 3, 2009</h2>
     82 <p>
     83 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
     84 This is a bug-fix release which fixes bugs found in version 7.5.
     85 </p>
     86 
     87 
     88 <h2>July 17, 2009</h2>
     89 <p>
     90 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
     91 This is a new features release.  People especially concerned about
     92 stability may want to wait for the follow-on 7.5.1 bug-fix release.
     93 </p>
     94 
     95 
     96 <h2>June 23, 2009</h2>
     97 <p>
     98 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
     99 This is a stable release that fixes a regression in the i915/i965 drivers
    100 that slipped into the 7.4.3 release.
    101 </p>
    102 
    103 
    104 <h2>June 19, 2009</h2>
    105 <p>
    106 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
    107 This is a stable release fixing bugs since the 7.4.2 release.
    108 </p>
    109 
    110 
    111 <h2>May 15, 2009</h2>
    112 <p>
    113 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
    114 This is a stable release fixing bugs since the 7.4.1 release.
    115 </p>
    116 
    117 
    118 <h2>April 18, 2009</h2>
    119 <p>
    120 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
    121 This is a stable release fixing bugs since the 7.4 release.
    122 </p>
    123 
    124 
    125 <h2>March 27, 2009</h2>
    126 <p>
    127 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
    128 This is a stable release fixing bugs since the 7.3 release.
    129 </p>
    130 
    131 
    132 <h2>January 22, 2009</h2>
    133 <p>
    134 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
    135 This is a new development release.
    136 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
    137 </p>
    138 
    139 
    140 <h2>September 20, 2008</h2>
    141 <p>
    142 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
    143 This is a stable, bug-fix release.
    144 </p>
    145 
    146 
    147 <h2>August 26, 2008</h2>
    148 <p>
    149 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
    150 This is a new development release.
    151 It should be relatively stable, but those especially concerned about
    152 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
    153 previous stable release).
    154 </p>
    155 
    156 
    157 <h2>August 16, 2008</h2>
    158 <p>
    159 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
    160 This is a bug-fix release.
    161 </p>
    162 
    163 
    164 <h2>April 4, 2008</h2>
    165 <p>
    166 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
    167 This is a bug-fix release.
    168 </p>
    169 
    170 
    171 <h2>January 24, 2008</h2>
    172 
    173 <p>
    174 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
    175 </p>
    176 
    177 
    178 
    179 <h2>November 13, 2007</h2>
    180 
    181 <p>
    182 Gallium3D is the codename for the new Mesa device driver architecture
    183 which is currently under development.
    184 </p>
    185 <p>
    186 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
    187 of the git repository.
    188 Currently, there's only a software-only driver and an Intel i915/945 driver
    189 but other drivers will be coming...
    190 </p>
    191 
    192 
    193 <h2>November 10, 2007</h2>
    194 <p>
    195 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
    196 This is a bug-fix release.
    197 </p>
    198 
    199 
    200 <h2>August 3, 2007</h2>
    201 <p>
    202 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
    203 This is a bug-fix release.
    204 </p>
    205 
    206 
    207 <h2>June 22, 2007</h2>
    208 <p>
    209 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
    210 This is a stable release featuring OpenGL 2.1 support.
    211 </p>
    212 
    213 
    214 <h2>April 27, 2007</h2>
    215 <p>
    216 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
    217 This is a development release which will lead up to the Mesa 7.0 release
    218 (which will advertise OpenGL 2.1 API support).
    219 </p>
    220 
    221 
    222 <h2>March 26, 2007</h2>
    223 <p>
    224 The new Shading Language compiler branch has been merged into the git
    225 master branch.  This is a step toward hardware support for the OpenGL
    226 2.0 Shading Language and will be included in the next Mesa release.
    227 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
    228 </a> has been updated with a new test that does over 130 tests of the
    229 shading language and built-in functions.
    230 </p>
    231 
    232 <h2>April 2007</h2>
    233 <p>
    234 Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
    235 describing the new DRI memory management system</a>.
    236 </p>
    237 
    238 <h2>December 5, 2006</h2>
    239 <p>
    240 Mesa is now using git as its source code management system.
    241 The previous CVS repository should no longer be used.
    242 See the <a href="repository.html">repository page</a> for more information.
    243 </p>
    244 
    245 <h2>December 2, 2006</h2>
    246 <p>
    247 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
    248 This is a new development release.
    249 </p>
    250 
    251 <h2>September 15, 2006</h2>
    252 <p>
    253 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
    254 This is a new development release.
    255 </p>
    256 
    257 <h2>March 31, 2006</h2>
    258 <p>
    259 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
    260 This is a new development release.
    261 </p>
    262 
    263 
    264 <h2>February 2, 2006</h2>
    265 <p>
    266 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
    267 This is stable, bug-fix release.
    268 </p>
    269 
    270 
    271 <h2>November 29, 2005</h2>
    272 <p>
    273 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
    274 This is stable, bug-fix release.
    275 </p>
    276 
    277 
    278 
    279 <h2>October 24, 2005</h2>
    280 <p>
    281 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
    282 This is stable, bug-fix release.
    283 </p>
    284 
    285 
    286 <h2>August 19, 2005</h2>
    287 <p>
    288 Mesa 6.3.2 has been released.
    289 Note: there was no public release of version 6.3.1.
    290 </p>
    291 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
    292 <p>
    293 The MD5 checksums are:
    294 </p>
    295 <pre>
    296 98192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
    297 0df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
    298 ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
    299 9d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
    300 96708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
    301 c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
    302 </pre>
    303 
    304 
    305 <h2>July 20, 2005</h2>
    306 <p>
    307 Mesa 6.3 has been released.
    308 This is a development release with new features, changes and bug fixes.
    309 </p>
    310 <pre>
    311     New:
    312 	- GL_EXT_framebuffer_object extension
    313 	- GL_ARB_draw_buffers extension
    314 	- GL_ARB_pixel_buffer_object extension
    315 	- GL_OES_read_format extension (Ian Romanick)
    316 	- DirectFB driver (Claudio Ciccani)
    317 	- x86_64 vertex transformation code (Mikko T.)
    318     Changes:
    319 	- added -stereo option for glxgears demo (Jacek Rosik)
    320 	- updated the PBuffer demo code in xdemos/ directory
    321 	- glDeleteTextures/Programs/Buffers() now makes the object ID
    322 	  available for immediate re-use
    323 	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
    324 	- lots of internal changes for GL_EXT_framebuffer_object
    325     Bug fixes:
    326 	- some functions didn't support PBO functionality
    327 	- glGetTexImage didn't convert color index images to RGBA as required
    328 	- fragment program texcoords were sometimes wrong for points and lines
    329 	- fixed problem with negative dot product in arbfplight, fplight demos
    330 	- fixed bug in perspective correction of antialiased, textured lines
    331 	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
    332 	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
    333 	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
    334 	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
    335 	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
    336 	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
    337 	- glXChooseFBConfig() crashed if attribList pointer was NULL
    338 	- program state.light[n].spot.direction.w was wrong value (bug 3083)
    339 	- fragment program fog option required glEnable(GL_FOG) - wrong.
    340 	- glColorTable() could produce a Mesa implementation error (bug 3135)
    341 	- RasterPos could get corrupted by color index rendering path
    342 	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
    343 	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
    344 	- fixed a few Darwin compilation problems
    345 </pre>
    346 <p>
    347 The MD5 checksums are:
    348 </p>
    349 <pre>
    350 0236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
    351 60e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
    352 ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
    353 25ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
    354 9248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
    355 8537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
    356 </pre>
    357 
    358 
    359 <h2>December 9, 2004</h2>
    360 <p>
    361 Mesa 6.2.1 has been released.
    362 This is a stable release which just fixes bugs since the 6.2 release.
    363 </p>
    364 <pre>
    365     Bug fixes:
    366 	- don't apply regular fog or color sum when using a fragment program
    367 	- glProgramEnvParameter4fARB always generated an error on
    368 	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
    369 	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
    370 	- fixed width/height mix-up in glSeparableFilter2D()
    371 	- fixed regression in glCopyPixels + convolution
    372 	- glReadPixels from a clipped front color buffer didn't always work
    373 	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
    374 	- Attempting queries/accesses of VBO 0 weren't detected as errors
    375 	- paletted textures failed if the palette had fewer than 256 entries
    376     Changes:
    377 	- fixed a bunch of compiler warnings found with gcc 3.4
    378 	- bug reports should to go bugzilla.freedesktop.org
    379 </pre>
    380 <p>
    381 The MD5 checksums are:
    382 </p>
    383 <pre>
    384 80008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
    385 f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
    386 dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
    387 2c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
    388 3cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
    389 75b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
    390 </pre>
    391 
    392 
    393 <h2>October 2, 2004</h2>
    394 <p>
    395 Mesa 6.2 has been released.
    396 This is a stable release which just fixes bugs since the 6.1 release.
    397 </p>
    398 <pre>
    399     New:
    400 	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
    401 	- updated Doxygen support (Jose Fonseca)
    402     Changes:
    403 	- some GGI driver updates (Christoph Egger, bug 1025977)
    404     Bug fixes:
    405 	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
    406 	- fixed a few compilation issues on IRIX
    407 	- fixed a matrix classification bug (reported by Wes Bethel)
    408 	- we weren't reseting the vertex/fragment program error state
    409 	  before parsing (Dave Reveman)
    410 	- adjust texcoords for sampling texture rectangles (Dave Reveman)
    411 	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
    412 	- repeated calls to glDeleteTexture(t) could lead to a crash
    413 	- fixed potential ref count bugs in VBOs and vertex/fragment programs
    414 	- spriteblast demo didn't handle window size changes correctly
    415 	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
    416 	- fixed color index mode glDrawPixels bug (Karl Schultz)
    417 </pre>
    418 <p>
    419 The MD5 checksums are:
    420 </p>
    421 <pre>
    422 9e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
    423 3d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
    424 6cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
    425 3e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
    426 9d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
    427 856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
    428 </pre>
    429 
    430 
    431 <h2>August 18, 2004</h2>
    432 <p>
    433 Mesa 6.1 has been released.
    434 This is a new development release (version 6.2 will be a stabilization
    435 release).
    436 </p>
    437 <pre>
    438     New:
    439 	- Revamped Makefile system
    440 	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
    441 	- internal driver interface changes related to texture object
    442 	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
    443 	- option to walk triangle edges with double-precision floats
    444 	  (Justin Novosad of Discreet) (see config.h file)
    445 	- support for AUX buffers in software GLX driver
    446 	- updated glext.h to version 24 and glxext.h to version 6
    447 	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
    448 	- updated BeOS support (Philippe Houdoin)
    449     Changes:
    450 	- fragment fog interpolation is perspective corrected now
    451 	- new glTexImage code, much cleaner, may be a bit faster
    452     Bug fixes:
    453 	- glArrayElement in display lists didn't handle generic vertex attribs
    454 	- glFogCoord didn't always work properly
    455 	- ARB_fragment_program fog options didn't work
    456 	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
    457 	- ARB frag prog TEX and TEXP instructions now use LOD=0
    458 	- glTexEnviv in display lists didn't work
    459 	- glRasterPos didn't do texgen or apply texture matrix
    460 	- GL_DOUBLE-valued vertex arrays were broken in some cases
    461 	- fixed texture rectangle edge/border sampling bugs
    462 	- sampling an incomplete texture in a fragment program would segfault
    463 	- glTexImage was missing a few error checks
    464 	- fixed some minor glGetTexParameter glitches
    465 	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
    466 	- fragment program writes to RC/HC register were broken
    467 	- fixed a few glitches in GL_HP_occlusion_test extension
    468 	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
    469 	- vertex program state references were broken
    470 	- fixed triangle color interpolation bug on AIX (Shane Blackett)
    471 	- fixed a number of minor memory leaks (bug #1002030)
    472 </pre>
    473 The MD5 checksums are:
    474 </p>
    475 <pre>
    476 c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
    477 5de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
    478 483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
    479 8c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
    480 89bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
    481 161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
    482 </pre>
    483 
    484 
    485 
    486 <h2>April 2, 2004</h2>
    487 
    488 <p>
    489 Mesa 6.0.1 has been released.
    490 This release basically just fixes bugs since the 6.0. release.
    491 </p>
    492 <pre>
    493     New:
    494 	- upgraded glext.h to version 22
    495 	- new build targets (Dan Schikore)
    496 	- new linux-x86-opteron build target (Heath Feather)
    497     Bug fixes:
    498 	- glBindProgramARB didn't update all necessary state
    499 	- fixed build problems on OpenBSD
    500 	- omit CVS directories from tarballs
    501 	- glGetTexImage(GL_COLOR_INDEX) was broken
    502 	- fixed an infinite loop in t&l module
    503 	- silenced some valgrind warnings about using unitialized memory
    504 	- fixed some compilation/link glitches on IRIX (Mike Stephens)
    505 	- glBindProgram wasn't getting compiled into display lists
    506 	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
    507 	- two-sided lighting and vertex program didn't work (bug 887330)
    508 	- stores to program parameter registers in vertex state programs
    509 	  didn't work.
    510 	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
    511 	- glXCreateWindow() wasn't fully implemented (bug 890894)
    512 	- generic vertex attribute arrays didn't work in display lists
    513 	- vertex buffer objects' default usage and access fields were wrong
    514 	- glDrawArrays with start!=0 was broken
    515 	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
    516 	- linux-osmesa16-static config didn't work
    517 	- fixed a few color index rendering problems (bug 910687)
    518 	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
    519 	- OSMesa RGB and BGR modes were broken
    520 	- glProgramStringARB mistakenly required a null-terminated string
    521 	- fragment program XPD instruction was incorrect
    522 	- glGetMaterial() didn't work reliably
    523 </pre>
    524 The MD5 checksums are:
    525 </p>
    526 <pre>
    527 011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
    528 b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
    529 bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
    530 b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
    531 dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
    532 eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
    533 </pre>
    534 
    535 
    536 
    537 <h2>January 16, 2004</h2>
    538 
    539 <p>
    540 Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
    541 and primarily just incorporates bug fixes.
    542 </p>
    543 <pre>
    544     New:
    545 	- full OpenGL 1.5 support
    546 	- updated GL/glext.h file to version 21
    547     Changes:
    548 	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
    549     Bug fixes:
    550 	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
    551 	  clamping issue
    552 	- updated suno5-gcc configs
    553 	- glColor3 functions sometimes resulted in undefined alpha values
    554 	- fixed FP divide by zero error seen on VMS with xlockmore, others
    555 	- fixed vertex/fragment program debug problem (bug 873011)
    556 	- building on AIX with gcc works now
    557 	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
    558 	- glDrawRangeElements tried to modify potentially read-only storage
    559 	- updated files for building on Windows
    560 </pre>
    561 
    562 
    563 
    564 <h2>December 28, 2003</h2>
    565 
    566 <p>
    567 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
    568 target="_parent">
    569 freedesktop.org</a> because of problems with SourceForge's anonymous
    570 CVS service.
    571 </p>
    572 
    573 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
    574 </p>
    575 
    576 
    577 <h2>December 17, 2003</h2>
    578 
    579 <p>
    580 Mesa 5.1 has been released.  This is a new development release.
    581 Mesa 6.0 will be the next stable release and will support all
    582 OpenGL 1.5 features.
    583 </p>
    584 <pre>
    585     New features:
    586 	- reorganized directory tree
    587 	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
    588 	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
    589 	- GL_SGI_texture_color_table extension (Eric Plante)
    590 	- GL_NV_fragment_program extension
    591 	- GL_NV_light_max_exponent extension
    592 	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
    593 	- GL_ARB_occlusion_query extension
    594 	- GL_ARB_point_sprite extension
    595 	- GL_ARB_texture_non_power_of_two extension
    596 	- GL_IBM_multimode_draw_arrays extension
    597 	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
    598 	- GL_ARB_vertex_buffer_object extension
    599 	- new X86 feature detection code (Petr Sebor)
    600 	- less memory used for display lists and vertex buffers
    601 	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
    602 	- new version (18) of glext.h header
    603 	- new spriteblast.c demo of GL_ARB_point_sprite
    604 	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
    605 	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
    606     Bug fixes:
    607 	- really enable OpenGL 1.4 features in DOS driver.
    608 	- fixed issues in glDrawPixels and glCopyPixels for very wide images
    609 	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
    610 	- fixed some texgen bugs reported by Daniel Borca
    611 	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
    612 	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
    613 	- fixed RGBA blend enable bug (Ville Syrjala)
    614 	- glAccum is supposed to be a no-op in selection/feedback mode
    615 	- fixed texgen bug #597589 (John Popplewell)
    616     Changes:
    617 	- dropped API trace feature (src/Trace/)
    618 	- documentation overhaul.  merged with website content.  more html.
    619 	- glxgears.c demo updated to use GLX swap rate extensions
    620 	- glTexImage1/2/3D now allows width/height/depth = 0
    621 	- disable SPARC asm code on Linux (bug 852204)
    622 </pre>
    623 
    624 The MD5 checksums are:
    625 </p>
    626 <pre>
    627 78f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
    628 67b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
    629 6dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
    630 e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
    631 066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
    632 d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
    633 </pre>
    634 
    635 
    636 <H2>November 12, 2003</H2>
    637 
    638 <p>
    639 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
    640 number of automake/libtool problems.
    641 </p>
    642 <p>
    643 The new MD5 checksums are:
    644 </p>
    645 <pre>
    646 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
    647 7b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
    648 79c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
    649 952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
    650 b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
    651 a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
    652 </pre>
    653 
    654 
    655 
    656 <h2>September 5, 2003</h2>
    657 
    658 <p>
    659 Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
    660 </p>
    661 <pre>
    662     Bug fixes:
    663 	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
    664 	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
    665 	- GL_CURRENT_MATRIX_NV query was wrong
    666 	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
    667 	- GL_LIST_MODE query wasn't correct
    668 	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
    669 	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
    670 	- blended, wide lines didn't always work correctly (bug 711595)
    671 	- glVertexAttrib4svNV w component was always 1
    672 	- fixed bug in GL_IBM_rasterpos_clip (missing return)
    673 	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
    674 	- a few Solaris compilation fixes
    675 	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
    676 	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
    677 	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
    678 	- glFog() didn't clamp fog colors
    679 	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
    680 	  gl[Get]TexParameteri[v] functions
    681 	- fixed invalid memory references in glTexGen functions (bug 781602)
    682 	- integer-valued color arrays weren't handled correctly
    683 	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
    684 	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
    685     Changes:
    686 	- build GLUT with -fexceptions so C++ apps propogate exceptions
    687 </pre>
    688 
    689 
    690 
    691 <h2>June 2003</h2>
    692 
    693 <p>
    694 Mesa's directory tree has been overhauled.
    695 Things are better organized now with some thought toward future needs.
    696 </p>
    697 <p>
    698 In CVS, the latest Mesa 5.1 development code is now rooted under the
    699 <b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
    700 holds the Mesa 5.0.x code which will be abandoned at some point.
    701 </p>
    702 
    703 
    704 
    705 <h2>March 30, 2003</h2>
    706 
    707 <p>
    708 Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
    709 </p>
    710 <pre>
    711     New:
    712 	- DOS driver updates from Daniel Borca
    713 	- updated GL/gl_mangle.h file (Bill Hoffman)
    714     Bug fixes:
    715 	- auto mipmap generation for cube maps was broken (bug 641363)
    716 	- writing/clearing software alpha channels was unreliable
    717 	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
    718 	- fixed some bad assertions found with shadowtex demo
    719 	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
    720 	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
    721 	- fixed potential segfault in texture object validation (bug 659012)
    722 	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
    723 	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
    724 	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
    725 	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
    726 	- fixed compilation problem on Solaris7/x86 (bug 536406)
    727 	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
    728 	- fixed NeXT build problem (FABSF macro)
    729 	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
    730 	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
    731 	- AA line and triangle Z values are now rounded, not truncated
    732 	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
    733 	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
    734 	- fixed a minor GL_COLOR_MATERIAL bug
    735 	- NV vertex program EXP instruction was broken
    736 	- glColorMask misbehaved with X window / pixmap rendering
    737 	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
    738 	- attempt to fix GGI compilation problem when MesaDemos not present
    739 	- NV vertex program ARL-relative fetches didn't work
    740     Changes:
    741 	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
    742 	- updated winpos and pointblast demos to use ARB extensions
    743 	- disable SPARC normal transformation code (bug 673938)
    744 	- GLU fixes for OS/2 (Evgeny Kotsuba)
    745 </pre>
    746 <p>
    747 MD5 checksums follow:
    748 </p>
    749 <pre>
    750 b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
    751 513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
    752 eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
    753 49d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
    754 37190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
    755 becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
    756 </pre>
    757 
    758 
    759 
    760 <h2>March 7, 2003</h2>
    761 <p>
    762 Website and documentation overhaul.
    763 </p>
    764 <p>
    765 The website content and Mesa documentation (from the doc/ directory) have
    766 been merged together.
    767 All the documentation files have been entered into the CVS repository.
    768 Many of the old plain-text files have been converted to html and modernized.
    769 </p>
    770 
    771 
    772 <h2>November 13, 2002</h2>
    773 <p>Mesa 5.0 has been released.  This is a stable release which
    774 implements the OpenGL 1.4 specification.
    775 </p><pre>New:
    776     - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
    777     - removed some overlooked debugging code
    778     - glxinfo updated to support GLX_ARB_multisample
    779     - GLUT now support GLX_ARB_multisample
    780     - updated DOS driver (Daniel Borca)
    781 Bug fixes:
    782     - GL_POINT and GL_LINE-mode polygons didn't obey cull state
    783     - fixed potential bug in _mesa_align_malloc/calloc()
    784     - fixed missing triangle bug when running vertex programs
    785     - fixed a few HPUX compilation problems
    786     - FX (Glide) driver didn't compile
    787     - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
    788     - a few EXT functions, like glGenTexturesEXT, were no-ops
    789     - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
    790       glMultiDrawArrays and glMultiDrawElements were missing
    791     - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
    792     - Pentium 4 Mobile was mistakenly identified as having 3DNow!
    793     - fixed one-bit error in point/line fragment Z calculation
    794     - fixed potential segfault in fakeglx code
    795     - fixed color overflow problem in DOT3 texture env mode
    796 </pre>
    797 
    798 
    799 <h2>October 29, 2002</h2>
    800 <p>Mesa 4.1 has been released.  This is a new development release.
    801 For a stable release, get 4.0.4.
    802 </p><pre>New:
    803     - GL_NV_vertex_program extension
    804     - GL_NV_vertex_program1_1 extension
    805     - GL_ARB_window_pos extension
    806     - GL_ARB_depth_texture extension
    807     - GL_ARB_shadow extension
    808     - GL_ARB_shadow_ambient extension
    809     - GL_EXT_shadow_funcs extension
    810     - GL_ARB_point_parameters extension
    811     - GL_ARB_texture_env_crossbar
    812     - GL_NV_point_sprite extension
    813     - GL_NV_texture_rectangle extension
    814     - GL_EXT_multi_draw_arrays extension
    815     - GL_EXT_stencil_two_side extension
    816     - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
    817     - GL_ATI_texture_mirror_once extension (Ian Romanick)
    818     - massive overhaul/simplification of software rasterizer module,
    819       many contributions from Klaus Niederkrueger
    820     - faster software texturing in some cases (i.e. trilinear filtering)
    821     - new OSMesaGetProcAddress() function
    822     - more blend modes implemented with MMX code (Jose Fonseca)
    823     - added glutGetProcAddress() to GLUT
    824     - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
    825     - pbinfo and pbdemo PBuffer programs
    826     - glxinfo -v prints transprent pixel info (Gerd Sussner)
    827 Bug fixes:
    828     - better mipmap LOD computation (prevents excessive blurriness)
    829     - OSMesaMakeCurrent() didn't recognize buffer size changes
    830     - assorted conformance fixes for 16-bit/channel rendering
    831     - texcombine alpha subtraction mode was broken
    832     - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
    833     - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
    834     - fixed divide by zero error in NURBS tessellator (Jon Perry)
    835     - fixed GL_LINEAR fog bug by adding clamping
    836     - fixed FP exceptions found using Alpha CPU
    837     - 3dfx/glide driver render-to-window feature was broken
    838     - added missing GLX_TRANSPARENT_RGB token to glx.h
    839     - fixed error checking related to paletted textures
    840     - fixed reference count error in glDeleteTextures (Randy Fayan)
    841 Changes:
    842     - New spec file and Python code to generate some GL dispatch files
    843     - Glide driver defaults to "no" with autoconf/automake
    844     - floating point color channels now clamped to [0,inf)
    845     - updated demos/stex3d with new options
    846 </pre>
    847 
    848 
    849 <h2>October 4, 2002</h2>
    850 <p>
    851 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
    852 </p>
    853 
    854 <h2>October 3, 2002</h2>
    855 <p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
    856 </p><pre>    New:
    857 	- GL_NV_texture_rectangle extension
    858 	- updated glext.h header (version 17)
    859 	- updated DOS driver (Daniel Borca)
    860 	- updated BeOS R5 driver (Philippe Houdoin)
    861 	- added GL_IBM_texture_mirror_repeat
    862 	- glxinfo now takes -l option to print interesting OpenGL limits info
    863 	- GL_MESA_ycbcr_texture extension
    864 	- GL_APPLE_client_storage extension (for some DRI drivers only)
    865 	- GL_MESA_pack_invert extension
    866     Bug fixes:
    867 	- fixed GL_LINEAR fog bug by adding clamping
    868 	- fixed FP exceptions found using Alpha CPU
    869 	- 3dfx MESA_GLX_FX=window (render to window) didn't work
    870 	- fixed memory leak in wglCreateContest (Karl Schultz)
    871 	- define GLAPIENTRY and GLAPI if undefined in glu.h
    872 	- wglGetProcAddress didn't handle all API functions
    873 	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
    874 	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
    875 	- error checking in compressed tex image functions had some glitches
    876 	- fixed AIX compile problem in src/config.c
    877 	- glGetTexImage was using pixel unpacking instead of packing params
    878 	- auto-mipmap generation for cube maps was incorrect
    879     Changes:
    880 	- max texture units reduced to six to accomodate texture rectangles
    881 	- removed unfinished GL_MESA_sprite_point extension code
    882 </pre>
    883 
    884 <h2>June 25, 2002</h2>
    885 <p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
    886 </p><pre>    New:
    887     - updated GL/glext.h file (version 15)
    888     - corrected MMX blend code (Jose Fonseca)
    889     - support for software-based alpha planes in Windows driver
    890     - updated GGI driver (Filip Spacek)
    891     Bug fixes:
    892     - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
    893     - OSMesaMakeCurrent() didn't recognize buffer size changes
    894     - assorted conformance fixes for 16-bit/channel rendering
    895     - texcombine alpha subtraction mode was broken
    896     - fixed lighting bug with non-uniform scaling and display lists
    897     - fixed bug when deleting shared display lists
    898     - disabled SPARC cliptest assembly code (Mesa bug 544665)
    899     - fixed a couple Solaris compilation/link problems
    900     - blending clipped glDrawPixels didn't always work
    901     - glGetTexImage() didn't accept packed pixel types
    902     - glPixelMapu[is]v() could explode given too large of pixelmap
    903     - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
    904     - glXCopyContext() could lead to segfaults
    905     - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
    906     Changes:
    907     - lots of C++ (g++) code clean-ups
    908     - lots of T&amp;L updates for the Radeon DRI driver
    909     Known bugs:
    910     - mipmap LOD computation (fixed for Mesa 4.1)
    911 </pre>
    912 
    913 <h2>April 2, 2002</h2>
    914 <p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
    915 </p><pre>    New:
    916       - New DOS (DJGPP) driver written by Daniel Borca
    917       - New driver interface functions for TCL drivers (such as Radeon DRI)
    918       - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
    919         if using deep color channels
    920       - latest GL/glext.h and GL/glxext.h headers from SGI
    921     Bug fixes:
    922       - GL_BLEND with non-black texture env color wasn't always correct
    923       - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
    924       - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
    925       - glReadPixels was sometimes mistakenly clipped by the scissor box
    926       - glDraw/ReadPixels didn't catch all the errors that they should have
    927       - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
    928       - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
    929       - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
    930       - glColorMask as sometimes effecting glXSwapBuffers()
    931       - fixed a potential bug in XMesaGarbageCollect()
    932       - N threads rendering into one window didn't work reliably
    933       - glCopyPixels didn't work for deep color channels
    934       - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
    935       - glPopAttrib() didn't correctly restore user clip planes
    936       - user clip planes failed for some perspective projections (Chromium)
    937 </pre>
    938 
    939 <h2>December 17, 2001</h2>
    940 <p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
    941 </p><pre>    New:
    942       - better sub-pixel sample positions for AA triangles (Ray Tice)
    943       - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
    944     Bug fixes:
    945       - added missing break statements in glGet*() for multisample cases
    946       - fixed uninitialized hash table mutex bug (display lists / texobjs)
    947       - fixed bad teximage error check conditional (bug 476846)
    948       - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
    949       - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
    950       - silence some compiler warnings (gcc 2.96)
    951       - enable the #define GL_VERSION_1_3 in GL/gl.h
    952       - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
    953       - fixed glu.h typedef problem found with MSDev 6.0
    954       - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
    955       - added missing 'const' to glXGetContextIDEXT() in glxext.h
    956       - fixed a few glXGetProcAddress() errors (texture compression, etc)
    957       - fixed start index bug in compiled vertex arrays (Keith)
    958       - fixed compilation problems in src/SPARC/glapi_sparc.S
    959       - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
    960       - use glXGetProcAddressARB in GLUT to avoid extension linking problems
    961       - provoking vertex of flat-shaded, color-index triangles was wrong
    962       - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
    963       - glTexParameter didn't flush the vertex buffer (Ray Tice)
    964       - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
    965       - fixed bug in normal length caching (ParaView lighting bug)
    966 </pre>
    967 
    968 <h2>October 22, 2001</h2>
    969 <p>Mesa 4.0 has been released.  This is a stable release.
    970 </p><pre>    New:
    971       - Mesa 4.0 implements the OpenGL 1.3 specification
    972       - GL_IBM_rasterpos_clip extension
    973       - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
    974       - GL_ARB_texture_mirrored_repeat extension
    975       - WindML UGL driver (Stephane Raimbault)
    976       - added OSMESA_MAX_WIDTH/HEIGHT queries
    977       - attempted compiliation fixes for Solaris 5, 7 and 8
    978       - updated glext.h and glxext.h files
    979       - updated Windows driver (Karl Schultz)
    980     Bug fixes:
    981       - added some missing GLX 1.3 tokens to include/GL/glx.h
    982       - GL_COLOR_MATRIX changes weren't recognized by teximage functions
    983       - glCopyPixels with scale and bias was broken
    984       - glRasterPos with lighting could segfault
    985       - glDeleteTextures could leave a dangling pointer
    986       - Proxy textures for cube maps didn't work
    987       - fixed a number of 16-bit color channel bugs
    988       - fixed a few minor memory leaks
    989       - GLX context sharing was broken in 3.5
    990       - fixed state-update bugs in glPopClientAttrib()
    991       - fixed glDrawRangeElements() bug
    992       - fixed a glPush/PopAttrib() bug related to texture binding
    993       - flat-shaded, textured lines were broken
    994       - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
    995       - lighting didn't always produce the correct alpha value
    996       - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
    997 </pre>
    998 
    999 
   1000 <h2>June 21, 2001</h2>
   1001 <p>Mesa 3.5 has been released.  This is a new development release.
   1002 </p><pre>    New:
   1003 	- internals of Mesa divided into modular pieces (Keith Whitwell)
   1004 	- 100% OpenGL 1.2 conformance (passes all conformance tests)
   1005 	- new AA line algorithm
   1006 	- GL_EXT_convolution extension
   1007         - GL_ARB_imaging subset
   1008         - OSMesaCreateContextExt() function
   1009         - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
   1010         - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
   1011         - GL_EXT_fog_coord extension (Keith Whitwell)
   1012         - GL_EXT_secondary_color extension (Keith Whitwell)
   1013         - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
   1014         - GL_SGIX_depth_texture extension
   1015         - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
   1016         - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
   1017         - GL_ARB_texture_env_combine extension
   1018         - GL_ARB_texture_env_dot3 extension
   1019         - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
   1020         - OSMesaCreateContextExt() function
   1021         - libOSMesa.so library, contains the OSMesa driver interface
   1022         - GL/glxext.h header file for GLX extensions
   1023         - somewhat faster software texturing, fogging, depth testing
   1024         - all color-index conformance tests now pass (only 8bpp tested)
   1025         - SPARC assembly language TCL optimizations (David Miller)
   1026         - GL_SGIS_generate_mipmap extension
   1027     Bug Fixes:
   1028         - fbiRev and tmuRev were unitialized when using Glide3
   1029         - fixed a few color index mode conformance failures; all pass now
   1030         - now appling antialiasing coverage to alpha after texturing
   1031         - colors weren't getting clamped to [0,1] before color table lookup
   1032         - fixed RISC alignment errors caused by COPY_4UBV macro
   1033         - drawing wide, flat-shaded lines could cause a segfault
   1034         - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
   1035     Changes:
   1036         - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
   1037         - new libOSMesa.so library, contains the OSMesa driver interface
   1038 </pre>
   1039 
   1040 
   1041 <h2>May 17, 2001</h2>
   1042 <p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
   1043 Here's what's new:</p>
   1044 <pre>    Bug fixes:
   1045         - deleting the currently bound texture could cause bad problems
   1046         - using fog could result in random vertex alpha values
   1047          - AA triangle rendering could touch pixels outside right window bound
   1048         - fixed byteswapping problem in clear_32bit_ximage() function
   1049         - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
   1050         - fixed memory leak in glXUseXFont()
   1051         - fragment sampling in AA triangle function was off by 1/2 pixel
   1052         - Windows: reading pixels from framebuffer didn't always work
   1053         - glConvolutionFilter2D could segfault or cause FP exception
   1054         - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
   1055         - GL_NAND logicop didn't work right in RGBA mode
   1056         - fixed a memory corruption bug in vertex buffer reset code
   1057         - clearing the softwara alpha buffer with scissoring was broken
   1058         - fixed a few color index mode fog bugs
   1059         - fixed some bad assertions in color index mode
   1060         - fixed FX line 'stipple' bug #420091
   1061     Changes:
   1062         - optimized writing mono-colored pixel spans to X pixmaps
   1063         - increased max viewport size to 2048 x 2048
   1064 </pre>
   1065 
   1066 
   1067 <h2>April 29, 2001</h2>
   1068 <p>New Mesa website</p>
   1069 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
   1070 
   1071 
   1072 <h2>February 14, 2001</h2>
   1073 <p>Mesa 3.4.1 has been released.  Here's what's new:</p>
   1074 <pre>    New:
   1075         - fixed some Linux build problems
   1076         - fixed some Windows build problems
   1077         - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
   1078     Bug fixes:
   1079         - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
   1080         - various state-update code changes needed for DRI bugs
   1081         - disabled pixel transfer ops in glColorTable commands, not needed
   1082         - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
   1083         - updated sources and fixed compile problems in widgets-mesa/
   1084         - GLX_PBUFFER enum value was wrong in glx.h
   1085         - fixed a glColorMaterial lighting bug
   1086         - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
   1087         - glXCopySubBufferMESA() Y position was off by one
   1088         - Error checking of glTexSubImage3D() was broken (bug 128775)
   1089         - glPopAttrib() didn't restore all derived Mesa state correctly
   1090         - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
   1091           conformance problems at 16bpp.
   1092         - clearing depth buffer with scissoring was broken, would segfault
   1093         - OSMesaGetDepthBuffer() returned bad bytesPerValue value
   1094         - fixed a line clipping bug (reported by Craig McDaniel)
   1095         - fixed RGB color over/underflow bug for very tiny triangles
   1096     Known problems:
   1097         - NURBS or evaluator surfaces inside display lists don't always work
   1098 </pre>
   1099 <p>
   1100 </p><h2>November 3, 2000</h2>
   1101 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
   1102 <pre>    New:
   1103     - optimized glDrawPixels for glPixelZoom(1,-1)
   1104     Bug Fixes:
   1105     - widgets-mesa/src/*.c files were missing from 3.3 distro
   1106     - include/GL/mesa_wgl.h file was missing from 3.3 distro
   1107     - fixed some Win32 compile problems
   1108     - texture object priorities weren't getting initialized to 1.0
   1109     - glAreTexturesResident return value was wrong when using hardware
   1110     - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
   1111     - glReadPixels with GLushort packed types was broken
   1112     - fixed a few bugs in the GL_EXT_texture_env_combine texture code
   1113     - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
   1114     - fixed some typos/bugs in the VB code
   1115     - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
   1116     - optimized glDrawPixels paths weren't being used
   1117     - per-fragment fog calculation didn't work without a Z buffer
   1118     - improved blending accuracy, fixes Glean  blendFunc test failures
   1119     - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
   1120     - glXGetProcAddressARB() didn't always return the right address
   1121     - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
   1122     - texture matrix changes weren't always detected (GLUT projtex demo)
   1123     - fixed random color problem in vertex fog code
   1124     - fixed Glide-related bug that let Quake get a 24-bit Z buffer
   1125     Changes:
   1126     - finished internal support for compressed textures for DRI
   1127 </pre>
   1128 <p>
   1129 </p><h2>April 24, 2000</h2>
   1130 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
   1131 <pre>    Bug fixes:
   1132     - fixed memcpy bugs in span.c
   1133     - fixed missing glEnd problem in demos/tessdemo.c
   1134     - fixed bug when clearing 24bpp Ximages
   1135     - fixed clipping problem found in Unreal Tournament
   1136     - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
   1137     - fixed Loki's 3dfx RGB vs BGR bug
   1138     - fixed Loki's 3dfx smooth/flat shading bug in SoF
   1139     Changes:
   1140     - updated docs/README file
   1141     - use bcopy() optimizations on FreeBSD
   1142     - re-enabled the optimized persp_textured_triangle() function
   1143 </pre>
   1144 <p>
   1145 </p><h2>March 23, 2000</h2>
   1146 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
   1147 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
   1148 just bug fixes.</p>
   1149 <p>Here's what's changed:
   1150 
   1151 </p><ul>
   1152 	Bug fixes:
   1153 	<ul>
   1154 		- mixed drawing of lines and bitmaps sometimes had wrong colors<br>
   1155 		- added missing glHintPGI() function<br>
   1156 		- fixed a polygon culling bug<br>
   1157 		- fixed bugs in gluPartialDisk()<br>
   1158 		- Z values in selection mode were wrong<br>
   1159 		- added missing tokens:
   1160 		<ul>
   1161 			GL_SMOOTH_POINT_SIZE_RANGE<br>
   1162 			GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
   1163 			GL_SMOOTH_LINE_WIDTH_RANGE<br>
   1164 			GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
   1165 			GL_ALIASED_POINT_SIZE_RANGE<br>
   1166 			GL_ALIASED_LINE_WIDTH_RANGE
   1167 		</ul>
   1168 		- fixed glCopyPixels when copying from back to front buffer<br>
   1169 		- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
   1170 		- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
   1171 		- glDeleteTextures() didn't decrement reference count correctly<br>
   1172 		- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
   1173 		- Actual depth of transformation matrix stacks was off by one<br>
   1174 		- 24bpp visuals didn't address pixels correctly<br>
   1175 		- mipmap level of detail (lambda) calculation simplified, more accurate<br>
   1176 		- 101691 - Polygon clipping and GL_LINE<br>
   1177 		- 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
   1178 		- 101808 - Non-glVertexArrays tristrip bug<br>
   1179 		- 101971 - find_last_3f on Dec OSF (worked around)<br>
   1180 		- 102369 - segv on dec osf (possibly a duplicate of the above)<br>
   1181 		- 102893 - orientations of modelview cause segfault
   1182 	</ul>
   1183 	New:
   1184 	<ul>
   1185 		- updated SVGA Linux driver<br>
   1186 		- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
   1187 		- build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
   1188 		- changed -O2 to -O3 for a number of gcc configs
   1189 	</ul>
   1190 	Changes:
   1191 	<ul>
   1192 		- glXCopyContext's mask parameter is now unsigned long, per GLX spec
   1193 	</ul>
   1194 </ul>
   1195 
   1196 <p>Please report any problems with this release ASAP. Bugs should be filed on the
   1197 Mesa3D website at sourceforge.<br>
   1198 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
   1199 <p>-- Brian</p>
   1200 <p>
   1201 </p><h2>December 17, 1999</h2>
   1202 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
   1203 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
   1204 <p>
   1205 </p><h2>December 14, 1999</h2>
   1206 <p>Mesa 3.1 is released!</p>
   1207 <p>
   1208 </p><h2>September 21, 1999</h2>
   1209 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
   1210 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
   1211 that seem to be... yes, I've just received confirmation from the beta center, they
   1212 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
   1213 Keith Whitwell for preparing these for us during Brian's absence.</p>
   1214 <p>
   1215 </p><h2>August 30, 1999</h2>
   1216 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
   1217 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
   1218 <p>I've been working on Mesa in my spare time for over five years. With Precision
   1219 Insight I now have the opportunity to devote my full attention to advancing Mesa
   1220 and OpenGL on Linux.</p>
   1221 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
   1222 my work will continue to be open sourced and available to any other programmers who
   1223 may want to contribute to it, or use it for other projects or platforms</p>
   1224 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
   1225 <p>
   1226 </p><h2>August 23, 1999</h2>
   1227 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
   1228 Note that this is a new archive, so you will need to re-checkout the archive. That
   1229 means don't <i>cvs update</i> from a previous download.</p>
   1230 <p>
   1231 </p><h2>August 17, 1999</h2>
   1232 <p>A report from the SIGGRAPH '99 Linux/OpenGL
   1233 BOF meeting is now available.</p>
   1234 <p>-Brian</p>
   1235 <p>
   1236 </p><h2>August 14, 1999</h2>
   1237 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
   1238 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
   1239 patient.</p>
   1240 <p>-Brian</p>
   1241 <p>
   1242 </p><h2>June 7, 1999</h2>
   1243 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
   1244 <p>
   1245 </p><h2>June 2, 1999</h2>
   1246 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
   1247 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
   1248 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
   1249 <p>
   1250 </p><h2>May 24, 1999</h2>
   1251 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
   1252 If you are into the quake scene, you may want to try this out, as it contains some
   1253 optimizations specifically in the Q3A rendering path.
   1254 <p>
   1255 </p><h2>May 13, 1999</h2>
   1256 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
   1257 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
   1258 <p>
   1259 </p><h2>May 13, 1999</h2>
   1260 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
   1261 US$10,000 to the Mesa project to support its continuing development.
   1262 Mesa is a free implementation of the OpenGL 3D graphics library and id's
   1263 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
   1264 
   1265 The donation will go to Keith Whitwell, who has been optimizing Mesa to
   1266 improve performance on 3d hardware.  Thanks to Keith's work, many
   1267 applications using Mesa 3.1 will see a dramatic performance increase
   1268 over Mesa 3.0.  The donation will allow Keith to continue working on
   1269 Mesa full time for some time to come.
   1270 
   1271 For more information about Mesa see www.mesa3d.org.  For more
   1272 information about id Software, Inc. see www.idsoftware.com.
   1273 
   1274 --------------------------------
   1275 
   1276 This donation from John/id is very generous.  Keith and I are very
   1277 grateful.
   1278 
   1279 </pre>
   1280 <p>
   1281 </p><h2>May 1, 1999</h2>
   1282 <p>John Carmack made an interesting .plan update yesterday:
   1283 
   1284 </p><ul>
   1285 	<i>"I put together a document on optimizing OpenGL drivers for Q3 that
   1286 	should be helpful to the various Linux 3D teams. <br>
   1287 	</i>http://www.quake3arena.com/news/glopt.html</i>"
   1288 </ul>
   1289 
   1290 <p>
   1291 </p><h2>April 7, 1999</h2>
   1292 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
   1293 <p>
   1294 </p><h2>March 18, 1999</h2>
   1295 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
   1296 <p>
   1297 </p><h2>February 16, 1999</h2>
   1298 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
   1299 source code</a>.</p>
   1300 <p>
   1301 </p><h2>January 22, 1999</h2>
   1302 <p>www.mesa3d.org established</p>
   1303 
   1304 
   1305 </p>
   1306 
   1307 
   1308 <hr>
   1309 </body>
   1310 </html>
   1311