1 /** 2 ** 3 ** Copyright 2010, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 #ifndef _TEXTURE_H_ 19 #define _TEXTURE_H_ 20 21 #if !USE_LLVM_TEXTURE_SAMPLER 22 23 namespace llvm 24 { 25 class Module; 26 class ExecutionEngine; 27 }; 28 29 extern const struct GGLContext * textureGGLContext; // for getting wrap mode, dimensions, data 30 31 void DeclareTextureFunctions(llvm::Module * mod); 32 void AddTextureFunctionMappings(llvm::Module * mod, llvm::ExecutionEngine * ee); 33 34 #include "pixelflinger2/pixelflinger2_format.h" 35 36 template<GGLPixelFormat format> 37 void tex2d_int32(unsigned sample[4], const float tex_coord[4], const unsigned sampler); 38 39 #endif // #if !USE_LLVM_TEXTURE_SAMPLER 40 41 void InitializeTextureFunctions(struct GGLInterface * iface); 42 43 #endif // #ifndef _TEXTURE_H_