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      1 /**
      2  **
      3  ** Copyright 2010, The Android Open Source Project
      4  **
      5  ** Licensed under the Apache License, Version 2.0 (the "License");
      6  ** you may not use this file except in compliance with the License.
      7  ** You may obtain a copy of the License at
      8  **
      9  **     http://www.apache.org/licenses/LICENSE-2.0
     10  **
     11  ** Unless required by applicable law or agreed to in writing, software
     12  ** distributed under the License is distributed on an "AS IS" BASIS,
     13  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14  ** See the License for the specific language governing permissions and
     15  ** limitations under the License.
     16  */
     17 
     18 #ifndef _TEXTURE_H_
     19 #define _TEXTURE_H_
     20 
     21 #if !USE_LLVM_TEXTURE_SAMPLER
     22 
     23 namespace llvm
     24 {
     25     class Module;
     26     class ExecutionEngine;
     27 };
     28 
     29 extern const struct GGLContext * textureGGLContext; // for getting wrap mode, dimensions, data
     30 
     31 void DeclareTextureFunctions(llvm::Module * mod);
     32 void AddTextureFunctionMappings(llvm::Module * mod, llvm::ExecutionEngine * ee);
     33 
     34 #include "pixelflinger2/pixelflinger2_format.h"
     35 
     36 template<GGLPixelFormat format>
     37 void tex2d_int32(unsigned sample[4], const float tex_coord[4], const unsigned sampler);
     38 
     39 #endif // #if !USE_LLVM_TEXTURE_SAMPLER
     40 
     41 void InitializeTextureFunctions(struct GGLInterface * iface);
     42 
     43 #endif // #ifndef _TEXTURE_H_