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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2006 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 #ifndef _SDL_dspvideo_h
     25 #define _SDL_dspvideo_h
     26 
     27 #if TARGET_API_MAC_OSX
     28 #  include <DrawSprocket/DrawSprocket.h> /* Drawsprocket.framework */
     29 #else
     30 #include <DrawSprocket.h>
     31 #endif
     32 
     33 #include "../maccommon/SDL_lowvideo.h"
     34 
     35 /* DrawSprocket specific information */
     36 struct DSpInfo {
     37 	DSpContextReference dsp_context;
     38 	CGrafPtr            dsp_back_buffer;
     39    int                 dsp_old_depth;
     40 
     41 	/* Flags for hw acceleration */
     42 	int dsp_vram_available;
     43 	int dsp_agp_available;
     44 
     45 
     46 };
     47 /* Old variable names */
     48 #define dsp_context (this->hidden->dspinfo->dsp_context)
     49 #define dsp_back_buffer (this->hidden->dspinfo->dsp_back_buffer)
     50 #define dsp_old_depth   (this->hidden->dspinfo->dsp_old_depth)
     51 #define dsp_vram_available (this->hidden->dspinfo->dsp_vram_available)
     52 #define dsp_agp_available (this->hidden->dspinfo->dsp_agp_available)
     53 
     54 #endif /* _SDL_dspvideo_h */
     55