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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2006 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 #ifndef _SDL_lowvideo_h
     25 #define _SDL_lowvideo_h
     26 
     27 #include "SDL_mouse.h"
     28 #include "../SDL_sysvideo.h"
     29 
     30 /* Hidden "this" pointer for the video functions */
     31 #define _THIS	SDL_VideoDevice *_this
     32 
     33 /* Private display data */
     34 struct SDL_PrivateVideoData {
     35   /* The main window */
     36   SDL_QWin *SDL_Win;
     37 
     38   /* The fullscreen mode list */
     39 #define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
     40   int SDL_nummodes[NUM_MODELISTS];
     41   SDL_Rect **SDL_modelist[NUM_MODELISTS];
     42 
     43   /* A completely clear cursor */
     44   WMcursor *BlankCursor;
     45 
     46   /* Mouse state variables */
     47   Uint32 last_buttons;
     48   QPoint last_point;
     49 
     50   /* Keyboard state variables */
     51   int key_flip;
     52   //struct key_info keyinfo[2];
     53 };
     54 /* Old variable names */
     55 #define SDL_Win		(_this->hidden->SDL_Win)
     56 #define saved_mode	(_this->hidden->saved_mode)
     57 #define SDL_nummodes	(_this->hidden->SDL_nummodes)
     58 #define SDL_modelist	(_this->hidden->SDL_modelist)
     59 #define SDL_BlankCursor	(_this->hidden->BlankCursor)
     60 #define last_buttons	(_this->hidden->last_buttons)
     61 #define last_point	(_this->hidden->last_point)
     62 #define key_flip	(_this->hidden->key_flip)
     63 #define keyinfo		(_this->hidden->keyinfo)
     64 
     65 #endif /* _SDL_lowvideo_h */
     66