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      1 /*
      2 Copyright (C) 1996-1997 Id Software, Inc.
      3 
      4 This program is free software; you can redistribute it and/or
      5 modify it under the terms of the GNU General Public License
      6 as published by the Free Software Foundation; either version 2
      7 of the License, or (at your option) any later version.
      8 
      9 This program is distributed in the hope that it will be useful,
     10 but WITHOUT ANY WARRANTY; without even the implied warranty of
     11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
     12 
     13 See the GNU General Public License for more details.
     14 
     15 You should have received a copy of the GNU General Public License
     16 along with this program; if not, write to the Free Software
     17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
     18 
     19 */
     20 // vid_win.c -- Win32 video driver
     21 
     22 #include "quakedef.h"
     23 #include "winquake.h"
     24 #include "d_local.h"
     25 #include "resource.h"
     26 
     27 #define MAX_MODE_LIST	30
     28 #define VID_ROW_SIZE	3
     29 
     30 qboolean	dibonly;
     31 
     32 extern int		Minimized;
     33 
     34 HWND		mainwindow;
     35 
     36 HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
     37 
     38 int			DIBWidth, DIBHeight;
     39 qboolean	DDActive;
     40 RECT		WindowRect;
     41 DWORD		WindowStyle, ExWindowStyle;
     42 
     43 int			window_center_x, window_center_y, window_x, window_y, window_width, window_height;
     44 RECT		window_rect;
     45 
     46 static DEVMODE	gdevmode;
     47 static qboolean	startwindowed = 0, windowed_mode_set;
     48 static int		firstupdate = 1;
     49 static qboolean	vid_initialized = false, vid_palettized;
     50 static int		lockcount;
     51 static int		vid_fulldib_on_focus_mode;
     52 static qboolean	force_minimized, in_mode_set, is_mode0x13, force_mode_set;
     53 static int		vid_stretched, windowed_mouse;
     54 static qboolean	palette_changed, syscolchg, vid_mode_set, hide_window, pal_is_nostatic;
     55 static HICON	hIcon;
     56 
     57 viddef_t	vid;				// global video state
     58 
     59 #define MODE_WINDOWED			0
     60 #define MODE_SETTABLE_WINDOW	2
     61 #define NO_MODE					(MODE_WINDOWED - 1)
     62 #define MODE_FULLSCREEN_DEFAULT	(MODE_WINDOWED + 3)
     63 
     64 // Note that 0 is MODE_WINDOWED
     65 cvar_t		vid_mode = {"vid_mode","0", false};
     66 // Note that 0 is MODE_WINDOWED
     67 cvar_t		_vid_default_mode = {"_vid_default_mode","0", true};
     68 // Note that 3 is MODE_FULLSCREEN_DEFAULT
     69 cvar_t		_vid_default_mode_win = {"_vid_default_mode_win","3", true};
     70 cvar_t		vid_wait = {"vid_wait","0"};
     71 cvar_t		vid_nopageflip = {"vid_nopageflip","0", true};
     72 cvar_t		_vid_wait_override = {"_vid_wait_override", "0", true};
     73 cvar_t		vid_config_x = {"vid_config_x","800", true};
     74 cvar_t		vid_config_y = {"vid_config_y","600", true};
     75 cvar_t		vid_stretch_by_2 = {"vid_stretch_by_2","1", true};
     76 cvar_t		_windowed_mouse = {"_windowed_mouse","0", true};
     77 cvar_t		vid_fullscreen_mode = {"vid_fullscreen_mode","3", true};
     78 cvar_t		vid_windowed_mode = {"vid_windowed_mode","0", true};
     79 cvar_t		block_switch = {"block_switch","0", true};
     80 cvar_t		vid_window_x = {"vid_window_x", "0", true};
     81 cvar_t		vid_window_y = {"vid_window_y", "0", true};
     82 
     83 typedef struct {
     84 	int		width;
     85 	int		height;
     86 } lmode_t;
     87 
     88 lmode_t	lowresmodes[] = {
     89 	{320, 200},
     90 	{320, 240},
     91 	{400, 300},
     92 	{512, 384},
     93 };
     94 
     95 int			vid_modenum = NO_MODE;
     96 int			vid_testingmode, vid_realmode;
     97 double		vid_testendtime;
     98 int			vid_default = MODE_WINDOWED;
     99 static int	windowed_default;
    100 
    101 modestate_t	modestate = MS_UNINIT;
    102 
    103 static byte		*vid_surfcache;
    104 static int		vid_surfcachesize;
    105 static int		VID_highhunkmark;
    106 
    107 unsigned char	vid_curpal[256*3];
    108 
    109 unsigned short	d_8to16table[256];
    110 unsigned	d_8to24table[256];
    111 
    112 int     driver = grDETECT,mode;
    113 bool    useWinDirect = true, useDirectDraw = true;
    114 MGLDC	*mgldc = NULL,*memdc = NULL,*dibdc = NULL,*windc = NULL;
    115 
    116 typedef struct {
    117 	modestate_t	type;
    118 	int			width;
    119 	int			height;
    120 	int			modenum;
    121 	int			mode13;
    122 	int			stretched;
    123 	int			dib;
    124 	int			fullscreen;
    125 	int			bpp;
    126 	int			halfscreen;
    127 	char		modedesc[13];
    128 } vmode_t;
    129 
    130 static vmode_t	modelist[MAX_MODE_LIST];
    131 static int		nummodes;
    132 static vmode_t	*pcurrentmode;
    133 
    134 int		aPage;					// Current active display page
    135 int		vPage;					// Current visible display page
    136 int		waitVRT = true;			// True to wait for retrace on flip
    137 
    138 static vmode_t	badmode;
    139 
    140 static byte	backingbuf[48*24];
    141 
    142 void VID_MenuDraw (void);
    143 void VID_MenuKey (int key);
    144 
    145 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
    146 void AppActivate(BOOL fActive, BOOL minimize);
    147 
    148 
    149 /*
    150 ================
    151 VID_RememberWindowPos
    152 ================
    153 */
    154 void VID_RememberWindowPos (void)
    155 {
    156 	RECT	rect;
    157 
    158 	if (GetWindowRect (mainwindow, &rect))
    159 	{
    160 		if ((rect.left < GetSystemMetrics (SM_CXSCREEN)) &&
    161 			(rect.top < GetSystemMetrics (SM_CYSCREEN))  &&
    162 			(rect.right > 0)                             &&
    163 			(rect.bottom > 0))
    164 		{
    165 			Cvar_SetValue ("vid_window_x", (float)rect.left);
    166 			Cvar_SetValue ("vid_window_y", (float)rect.top);
    167 		}
    168 	}
    169 }
    170 
    171 
    172 /*
    173 ================
    174 VID_CheckWindowXY
    175 ================
    176 */
    177 void VID_CheckWindowXY (void)
    178 {
    179 
    180 	if (((int)vid_window_x.value > (GetSystemMetrics (SM_CXSCREEN) - 160)) ||
    181 		((int)vid_window_y.value > (GetSystemMetrics (SM_CYSCREEN) - 120)) ||
    182 		((int)vid_window_x.value < 0)									   ||
    183 		((int)vid_window_y.value < 0))
    184 	{
    185 		Cvar_SetValue ("vid_window_x", 0.0);
    186 		Cvar_SetValue ("vid_window_y", 0.0 );
    187 	}
    188 }
    189 
    190 
    191 /*
    192 ================
    193 VID_UpdateWindowStatus
    194 ================
    195 */
    196 void VID_UpdateWindowStatus (void)
    197 {
    198 
    199 	window_rect.left = window_x;
    200 	window_rect.top = window_y;
    201 	window_rect.right = window_x + window_width;
    202 	window_rect.bottom = window_y + window_height;
    203 	window_center_x = (window_rect.left + window_rect.right) / 2;
    204 	window_center_y = (window_rect.top + window_rect.bottom) / 2;
    205 
    206 	IN_UpdateClipCursor ();
    207 }
    208 
    209 
    210 /*
    211 ================
    212 ClearAllStates
    213 ================
    214 */
    215 void ClearAllStates (void)
    216 {
    217 	int		i;
    218 
    219 // send an up event for each key, to make sure the server clears them all
    220 	for (i=0 ; i<256 ; i++)
    221 	{
    222 		Key_Event (i, false);
    223 	}
    224 
    225 	Key_ClearStates ();
    226 	IN_ClearStates ();
    227 }
    228 
    229 
    230 /*
    231 ================
    232 VID_CheckAdequateMem
    233 ================
    234 */
    235 qboolean VID_CheckAdequateMem (int width, int height)
    236 {
    237 	int		tbuffersize;
    238 
    239 	tbuffersize = width * height * sizeof (*d_pzbuffer);
    240 
    241 	tbuffersize += D_SurfaceCacheForRes (width, height);
    242 
    243 // see if there's enough memory, allowing for the normal mode 0x13 pixel,
    244 // z, and surface buffers
    245 	if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
    246 		 0x10000 * 3) < minimum_memory)
    247 	{
    248 		return false;		// not enough memory for mode
    249 	}
    250 
    251 	return true;
    252 }
    253 
    254 
    255 /*
    256 ================
    257 VID_AllocBuffers
    258 ================
    259 */
    260 qboolean VID_AllocBuffers (int width, int height)
    261 {
    262 	int		tsize, tbuffersize;
    263 
    264 	tbuffersize = width * height * sizeof (*d_pzbuffer);
    265 
    266 	tsize = D_SurfaceCacheForRes (width, height);
    267 
    268 	tbuffersize += tsize;
    269 
    270 // see if there's enough memory, allowing for the normal mode 0x13 pixel,
    271 // z, and surface buffers
    272 	if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
    273 		 0x10000 * 3) < minimum_memory)
    274 	{
    275 		Con_SafePrintf ("Not enough memory for video mode\n");
    276 		return false;		// not enough memory for mode
    277 	}
    278 
    279 	vid_surfcachesize = tsize;
    280 
    281 	if (d_pzbuffer)
    282 	{
    283 		D_FlushCaches ();
    284 		Hunk_FreeToHighMark (VID_highhunkmark);
    285 		d_pzbuffer = NULL;
    286 	}
    287 
    288 	VID_highhunkmark = Hunk_HighMark ();
    289 
    290 	d_pzbuffer = Hunk_HighAllocName (tbuffersize, "video");
    291 
    292 	vid_surfcache = (byte *)d_pzbuffer +
    293 			width * height * sizeof (*d_pzbuffer);
    294 
    295 	return true;
    296 }
    297 
    298 
    299 void initFatalError(void)
    300 {
    301 	MGL_exit();
    302 	MGL_fatalError(MGL_errorMsg(MGL_result()));
    303 	exit(EXIT_FAILURE);
    304 }
    305 
    306 
    307 int VID_Suspend (MGLDC *dc,m_int flags)
    308 {
    309 
    310 	if (flags & MGL_DEACTIVATE)
    311 	{
    312 	// FIXME: this doesn't currently work on NT
    313 		if (block_switch.value && !WinNT)
    314 		{
    315 			return MGL_NO_DEACTIVATE;
    316 		}
    317 
    318 		S_BlockSound ();
    319 		S_ClearBuffer ();
    320 
    321 		IN_RestoreOriginalMouseState ();
    322 		CDAudio_Pause ();
    323 
    324 	// keep WM_PAINT from trying to redraw
    325 		in_mode_set = true;
    326 
    327 		block_drawing = true;	// so we don't try to draw while switched away
    328 
    329 		return MGL_NO_SUSPEND_APP;
    330 	}
    331 	else if (flags & MGL_REACTIVATE)
    332 	{
    333 		IN_SetQuakeMouseState ();
    334 	// fix the leftover Alt from any Alt-Tab or the like that switched us away
    335 		ClearAllStates ();
    336 		CDAudio_Resume ();
    337 		S_UnblockSound ();
    338 
    339 		in_mode_set = false;
    340 
    341 		vid.recalc_refdef = 1;
    342 
    343 		block_drawing = false;
    344 
    345 		return MGL_NO_SUSPEND_APP;
    346 	}
    347 
    348 }
    349 
    350 
    351 void registerAllDispDrivers(void)
    352 {
    353 	/* Event though these driver require WinDirect, we register
    354 	 * them so that they will still be available even if DirectDraw
    355 	 * is present and the user has disable the high performance
    356 	 * WinDirect modes.
    357 	 */
    358 	MGL_registerDriver(MGL_VGA8NAME,VGA8_driver);
    359 //	MGL_registerDriver(MGL_VGAXNAME,VGAX_driver);
    360 
    361 	/* Register display drivers */
    362 	if (useWinDirect)
    363 	{
    364 //we don't want VESA 1.X drivers		MGL_registerDriver(MGL_SVGA8NAME,SVGA8_driver);
    365 		MGL_registerDriver(MGL_LINEAR8NAME,LINEAR8_driver);
    366 
    367 		if (!COM_CheckParm ("-novbeaf"))
    368 			MGL_registerDriver(MGL_ACCEL8NAME,ACCEL8_driver);
    369 	}
    370 
    371 	if (useDirectDraw)
    372 	{
    373 		MGL_registerDriver(MGL_DDRAW8NAME,DDRAW8_driver);
    374 	}
    375 }
    376 
    377 
    378 void registerAllMemDrivers(void)
    379 {
    380 	/* Register memory context drivers */
    381 	MGL_registerDriver(MGL_PACKED8NAME,PACKED8_driver);
    382 }
    383 
    384 
    385 void VID_InitMGLFull (HINSTANCE hInstance)
    386 {
    387 	int			i, xRes, yRes, bits, vMode, lowres, curmode, temp;
    388 	int			lowstretchedres, stretchedmode, lowstretched;
    389     uchar		*m;
    390 
    391 // FIXME: NT is checked for because MGL currently has a bug that causes it
    392 // to try to use WinDirect modes even on NT
    393 	if (COM_CheckParm("-nowindirect") ||
    394 		COM_CheckParm("-nowd") ||
    395 		COM_CheckParm("-novesa") ||
    396 		WinNT)
    397 	{
    398 		useWinDirect = false;
    399 	}
    400 
    401 	if (COM_CheckParm("-nodirectdraw") || COM_CheckParm("-noddraw") || COM_CheckParm("-nodd"))
    402 		useDirectDraw = false;
    403 
    404 	// Initialise the MGL
    405 	MGL_unregisterAllDrivers();
    406 	registerAllDispDrivers();
    407 	registerAllMemDrivers();
    408 	MGL_detectGraph(&driver,&mode);
    409 	m = MGL_availableModes();
    410 
    411 	if (m[0] != 0xFF)
    412 	{
    413 		lowres = lowstretchedres = 99999;
    414 		lowstretched = 0;
    415 		curmode = 0;
    416 
    417 	// find the lowest-res mode, or a mode we can stretch up to and get
    418 	// lowest-res that way
    419 		for (i = 0; m[i] != 0xFF; i++)
    420 		{
    421 			MGL_modeResolution(m[i], &xRes, &yRes,&bits);
    422 
    423 			if ((bits == 8) &&
    424 				(xRes <= MAXWIDTH) &&
    425 				(yRes <= MAXHEIGHT) &&
    426 				(curmode < MAX_MODE_LIST))
    427 			{
    428 				if (m[i] == grVGA_320x200x256)
    429 					is_mode0x13 = true;
    430 
    431 				if (!COM_CheckParm("-noforcevga"))
    432 				{
    433 					if (m[i] == grVGA_320x200x256)
    434 					{
    435 						mode = i;
    436 						break;
    437 					}
    438 				}
    439 
    440 				if (xRes < lowres)
    441 				{
    442 					lowres = xRes;
    443 					mode = i;
    444 				}
    445 
    446 				if ((xRes < lowstretchedres) && ((xRes >> 1) >= 320))
    447 				{
    448 					lowstretchedres = xRes >> 1;
    449 					stretchedmode = i;
    450 				}
    451 			}
    452 
    453 			curmode++;
    454 		}
    455 
    456 	// if there's a mode we can stretch by 2 up to, thereby effectively getting
    457 	// a lower-res mode than the lowest-res real but still at least 320x200, that
    458 	// will be our default mode
    459 		if (lowstretchedres < lowres)
    460 		{
    461 			mode = stretchedmode;
    462 			lowres = lowstretchedres;
    463 			lowstretched = 1;
    464 		}
    465 
    466 	// build the mode list, leaving room for the low-res stretched mode, if any
    467 		nummodes++;		// leave room for default mode
    468 
    469 		for (i = 0; m[i] != 0xFF; i++)
    470 		{
    471 			MGL_modeResolution(m[i], &xRes, &yRes,&bits);
    472 
    473 			if ((bits == 8) &&
    474 				(xRes <= MAXWIDTH) &&
    475 				(yRes <= MAXHEIGHT) &&
    476 				(nummodes < MAX_MODE_LIST))
    477 			{
    478 				if (i == mode)
    479 				{
    480 					if (lowstretched)
    481 					{
    482 						stretchedmode = nummodes;
    483 						curmode = nummodes++;
    484 					}
    485 					else
    486 					{
    487 						curmode = MODE_FULLSCREEN_DEFAULT;
    488 					}
    489 				}
    490 				else
    491 				{
    492 					curmode = nummodes++;
    493 				}
    494 
    495 				modelist[curmode].type = MS_FULLSCREEN;
    496 				modelist[curmode].width = xRes;
    497 				modelist[curmode].height = yRes;
    498 				sprintf (modelist[curmode].modedesc, "%dx%d", xRes, yRes);
    499 
    500 				if (m[i] == grVGA_320x200x256)
    501 					modelist[curmode].mode13 = 1;
    502 				else
    503 					modelist[curmode].mode13 = 0;
    504 
    505 				modelist[curmode].modenum = m[i];
    506 				modelist[curmode].stretched = 0;
    507 				modelist[curmode].dib = 0;
    508 				modelist[curmode].fullscreen = 1;
    509 				modelist[curmode].halfscreen = 0;
    510 				modelist[curmode].bpp = 8;
    511 			}
    512 		}
    513 
    514 		if (lowstretched)
    515 		{
    516 			modelist[MODE_FULLSCREEN_DEFAULT] = modelist[stretchedmode];
    517 			modelist[MODE_FULLSCREEN_DEFAULT].stretched = 1;
    518 			modelist[MODE_FULLSCREEN_DEFAULT].width >>= 1;
    519 			modelist[MODE_FULLSCREEN_DEFAULT].height >>= 1;
    520 			sprintf (modelist[MODE_FULLSCREEN_DEFAULT].modedesc, "%dx%d",
    521 					 modelist[MODE_FULLSCREEN_DEFAULT].width,
    522 					 modelist[MODE_FULLSCREEN_DEFAULT].height);
    523 		}
    524 
    525 		vid_default = MODE_FULLSCREEN_DEFAULT;
    526 
    527 		temp = m[0];
    528 
    529 		if (!MGL_init(&driver, &temp, ""))
    530 		{
    531 			initFatalError();
    532 		}
    533 	}
    534 
    535 	MGL_setSuspendAppCallback(VID_Suspend);
    536 }
    537 
    538 
    539 MGLDC *createDisplayDC(int forcemem)
    540 /****************************************************************************
    541 *
    542 * Function:     createDisplayDC
    543 * Returns:      Pointer to the MGL device context to use for the application
    544 *
    545 * Description:  Initialises the MGL and creates an appropriate display
    546 *               device context to be used by the GUI. This creates and
    547 *               apropriate device context depending on the system being
    548 *               compile for, and should be the only place where system
    549 *               specific code is required.
    550 *
    551 ****************************************************************************/
    552 {
    553     MGLDC			*dc;
    554 	pixel_format_t	pf;
    555 	int				npages;
    556 
    557 	// Start the specified video mode
    558 	if (!MGL_changeDisplayMode(mode))
    559         initFatalError();
    560 
    561 	npages = MGL_availablePages(mode);
    562 
    563 	if (npages > 3)
    564 		npages = 3;
    565 
    566 	if (!COM_CheckParm ("-notriplebuf"))
    567 	{
    568 		if (npages > 2)
    569 		{
    570 			npages = 2;
    571 		}
    572 	}
    573 
    574 	if ((dc = MGL_createDisplayDC(npages)) == NULL)
    575 		return NULL;
    576 
    577 	if (!forcemem && (MGL_surfaceAccessType(dc)) == MGL_LINEAR_ACCESS && (dc->mi.maxPage > 0))
    578 	{
    579 		MGL_makeCurrentDC(dc);
    580 		memdc = NULL;
    581 	}
    582 	else
    583 	{
    584 		// Set up for blitting from a memory buffer
    585 		memdc = MGL_createMemoryDC(MGL_sizex(dc)+1,MGL_sizey(dc)+1,8,&pf);
    586 		MGL_makeCurrentDC(memdc);
    587 	}
    588 
    589 	// Enable page flipping even for even for blitted surfaces
    590 	if (forcemem)
    591 	{
    592 		vid.numpages = 1;
    593 	}
    594 	else
    595 	{
    596 		vid.numpages = dc->mi.maxPage + 1;
    597 
    598 		if (vid.numpages > 1)
    599 		{
    600 			// Set up for page flipping
    601 			MGL_setActivePage(dc, aPage = 1);
    602 			MGL_setVisualPage(dc, vPage = 0, false);
    603 		}
    604 
    605 		if (vid.numpages > 3)
    606 			vid.numpages = 3;
    607 	}
    608 
    609 	if (vid.numpages == 2)
    610 		waitVRT = true;
    611 	else
    612 		waitVRT = false;
    613 
    614 	return dc;
    615 }
    616 
    617 
    618 void VID_InitMGLDIB (HINSTANCE hInstance)
    619 {
    620 	WNDCLASS		wc;
    621 	HDC				hdc;
    622 	int				i;
    623 
    624 	hIcon = LoadIcon (hInstance, MAKEINTRESOURCE (IDI_ICON2));
    625 
    626 	/* Register the frame class */
    627     wc.style         = 0;
    628     wc.lpfnWndProc   = (WNDPROC)MainWndProc;
    629     wc.cbClsExtra    = 0;
    630     wc.cbWndExtra    = 0;
    631     wc.hInstance     = hInstance;
    632     wc.hIcon         = 0;
    633     wc.hCursor       = LoadCursor (NULL,IDC_ARROW);
    634 	wc.hbrBackground = NULL;
    635     wc.lpszMenuName  = 0;
    636     wc.lpszClassName = "WinQuake";
    637 
    638     if (!RegisterClass (&wc) )
    639 		Sys_Error ("Couldn't register window class");
    640 
    641 	/* Find the size for the DIB window */
    642 	/* Initialise the MGL for windowed operation */
    643 	MGL_setAppInstance(hInstance);
    644 	registerAllMemDrivers();
    645 	MGL_initWindowed("");
    646 
    647 	modelist[0].type = MS_WINDOWED;
    648 	modelist[0].width = 320;
    649 	modelist[0].height = 240;
    650 	strcpy (modelist[0].modedesc, "320x240");
    651 	modelist[0].mode13 = 0;
    652 	modelist[0].modenum = MODE_WINDOWED;
    653 	modelist[0].stretched = 0;
    654 	modelist[0].dib = 1;
    655 	modelist[0].fullscreen = 0;
    656 	modelist[0].halfscreen = 0;
    657 	modelist[0].bpp = 8;
    658 
    659 	modelist[1].type = MS_WINDOWED;
    660 	modelist[1].width = 640;
    661 	modelist[1].height = 480;
    662 	strcpy (modelist[1].modedesc, "640x480");
    663 	modelist[1].mode13 = 0;
    664 	modelist[1].modenum = MODE_WINDOWED + 1;
    665 	modelist[1].stretched = 1;
    666 	modelist[1].dib = 1;
    667 	modelist[1].fullscreen = 0;
    668 	modelist[1].halfscreen = 0;
    669 	modelist[1].bpp = 8;
    670 
    671 	modelist[2].type = MS_WINDOWED;
    672 	modelist[2].width = 800;
    673 	modelist[2].height = 600;
    674 	strcpy (modelist[2].modedesc, "800x600");
    675 	modelist[2].mode13 = 0;
    676 	modelist[2].modenum = MODE_WINDOWED + 2;
    677 	modelist[2].stretched = 1;
    678 	modelist[2].dib = 1;
    679 	modelist[2].fullscreen = 0;
    680 	modelist[2].halfscreen = 0;
    681 	modelist[2].bpp = 8;
    682 
    683 // automatically stretch the default mode up if > 640x480 desktop resolution
    684 	hdc = GetDC(NULL);
    685 
    686 	if ((GetDeviceCaps(hdc, HORZRES) > 640) && !COM_CheckParm("-noautostretch"))
    687 	{
    688 		vid_default = MODE_WINDOWED + 1;
    689 	}
    690 	else
    691 	{
    692 		vid_default = MODE_WINDOWED;
    693 	}
    694 
    695 	windowed_default = vid_default;
    696 
    697 	ReleaseDC(NULL,hdc);
    698 
    699 	nummodes = 3;	// reserve space for windowed mode
    700 
    701 	DDActive = 0;
    702 }
    703 
    704 
    705 /*
    706 =================
    707 VID_InitFullDIB
    708 =================
    709 */
    710 void VID_InitFullDIB (HINSTANCE hInstance)
    711 {
    712 	DEVMODE	devmode;
    713 	int		i, j, modenum, cmodes, existingmode, originalnummodes, lowestres;
    714 	int		numlowresmodes, bpp, done;
    715 	int		cstretch, istretch, mstretch;
    716 	BOOL	stat;
    717 
    718 // enumerate 8 bpp modes
    719 	originalnummodes = nummodes;
    720 	modenum = 0;
    721 	lowestres = 99999;
    722 
    723 	do
    724 	{
    725 		stat = EnumDisplaySettings (NULL, modenum, &devmode);
    726 
    727 		if ((devmode.dmBitsPerPel == 8) &&
    728 			(devmode.dmPelsWidth <= MAXWIDTH) &&
    729 			(devmode.dmPelsHeight <= MAXHEIGHT) &&
    730 			(nummodes < MAX_MODE_LIST))
    731 		{
    732 			devmode.dmFields = DM_BITSPERPEL |
    733 							   DM_PELSWIDTH |
    734 							   DM_PELSHEIGHT;
    735 
    736 			if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
    737 					DISP_CHANGE_SUCCESSFUL)
    738 			{
    739 				modelist[nummodes].type = MS_FULLDIB;
    740 				modelist[nummodes].width = devmode.dmPelsWidth;
    741 				modelist[nummodes].height = devmode.dmPelsHeight;
    742 				modelist[nummodes].modenum = 0;
    743 				modelist[nummodes].mode13 = 0;
    744 				modelist[nummodes].stretched = 0;
    745 				modelist[nummodes].halfscreen = 0;
    746 				modelist[nummodes].dib = 1;
    747 				modelist[nummodes].fullscreen = 1;
    748 				modelist[nummodes].bpp = devmode.dmBitsPerPel;
    749 				sprintf (modelist[nummodes].modedesc, "%dx%d",
    750 						 devmode.dmPelsWidth, devmode.dmPelsHeight);
    751 
    752 			// if the width is more than twice the height, reduce it by half because this
    753 			// is probably a dual-screen monitor
    754 				if (!COM_CheckParm("-noadjustaspect"))
    755 				{
    756 					if (modelist[nummodes].width > (modelist[nummodes].height << 1))
    757 					{
    758 						modelist[nummodes].width >>= 1;
    759 						modelist[nummodes].halfscreen = 1;
    760 						sprintf (modelist[nummodes].modedesc, "%dx%d",
    761 								 modelist[nummodes].width,
    762 								 modelist[nummodes].height);
    763 					}
    764 				}
    765 
    766 				for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
    767 				{
    768 					if ((modelist[nummodes].width == modelist[i].width) &&
    769 						(modelist[nummodes].height == modelist[i].height))
    770 					{
    771 						existingmode = 1;
    772 						break;
    773 					}
    774 				}
    775 
    776 				if (!existingmode)
    777 				{
    778 					if (modelist[nummodes].width < lowestres)
    779 						lowestres = modelist[nummodes].width;
    780 
    781 					nummodes++;
    782 				}
    783 			}
    784 		}
    785 
    786 		modenum++;
    787 	} while (stat);
    788 
    789 // see if any of them were actually settable; if so, this is our mode list,
    790 // else enumerate all modes; our mode list is whichever ones are settable
    791 // with > 8 bpp
    792 	if (nummodes == originalnummodes)
    793 	{
    794 		modenum = 0;
    795 		lowestres = 99999;
    796 
    797 		Con_SafePrintf ("No 8-bpp fullscreen DIB modes found\n");
    798 
    799 		do
    800 		{
    801 			stat = EnumDisplaySettings (NULL, modenum, &devmode);
    802 
    803 			if ((((devmode.dmPelsWidth <= MAXWIDTH) &&
    804 				  (devmode.dmPelsHeight <= MAXHEIGHT)) ||
    805 				 (!COM_CheckParm("-noadjustaspect") &&
    806 				  (devmode.dmPelsWidth <= (MAXWIDTH*2)) &&
    807 				  (devmode.dmPelsWidth > (devmode.dmPelsHeight*2)))) &&
    808 				(nummodes < MAX_MODE_LIST) &&
    809 				(devmode.dmBitsPerPel > 8))
    810 			{
    811 				devmode.dmFields = DM_BITSPERPEL |
    812 								   DM_PELSWIDTH |
    813 								   DM_PELSHEIGHT;
    814 
    815 				if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
    816 						DISP_CHANGE_SUCCESSFUL)
    817 				{
    818 					modelist[nummodes].type = MS_FULLDIB;
    819 					modelist[nummodes].width = devmode.dmPelsWidth;
    820 					modelist[nummodes].height = devmode.dmPelsHeight;
    821 					modelist[nummodes].modenum = 0;
    822 					modelist[nummodes].mode13 = 0;
    823 					modelist[nummodes].stretched = 0;
    824 					modelist[nummodes].halfscreen = 0;
    825 					modelist[nummodes].dib = 1;
    826 					modelist[nummodes].fullscreen = 1;
    827 					modelist[nummodes].bpp = devmode.dmBitsPerPel;
    828 					sprintf (modelist[nummodes].modedesc, "%dx%d",
    829 							 devmode.dmPelsWidth, devmode.dmPelsHeight);
    830 
    831 				// if the width is more than twice the height, reduce it by half because this
    832 				// is probably a dual-screen monitor
    833 					if (!COM_CheckParm("-noadjustaspect"))
    834 					{
    835 						if (modelist[nummodes].width > (modelist[nummodes].height*2))
    836 						{
    837 							modelist[nummodes].width >>= 1;
    838 							modelist[nummodes].halfscreen = 1;
    839 							sprintf (modelist[nummodes].modedesc, "%dx%d",
    840 									 modelist[nummodes].width,
    841 									 modelist[nummodes].height);
    842 						}
    843 					}
    844 
    845 					for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
    846 					{
    847 						if ((modelist[nummodes].width == modelist[i].width) &&
    848 							(modelist[nummodes].height == modelist[i].height))
    849 						{
    850 						// pick the lowest available bpp
    851 							if (modelist[nummodes].bpp < modelist[i].bpp)
    852 								modelist[i] = modelist[nummodes];
    853 
    854 							existingmode = 1;
    855 							break;
    856 						}
    857 					}
    858 
    859 					if (!existingmode)
    860 					{
    861 						if (modelist[nummodes].width < lowestres)
    862 							lowestres = modelist[nummodes].width;
    863 
    864 						nummodes++;
    865 					}
    866 				}
    867 			}
    868 
    869 			modenum++;
    870 		} while (stat);
    871 	}
    872 
    873 // see if there are any low-res modes that aren't being reported
    874 	numlowresmodes = sizeof(lowresmodes) / sizeof(lowresmodes[0]);
    875 	bpp = 8;
    876 	done = 0;
    877 
    878 // first make sure the driver doesn't just answer yes to all tests
    879 	devmode.dmBitsPerPel = 8;
    880 	devmode.dmPelsWidth = 42;
    881 	devmode.dmPelsHeight = 37;
    882 	devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
    883 
    884 	if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
    885 			DISP_CHANGE_SUCCESSFUL)
    886 	{
    887 		done = 1;
    888 	}
    889 
    890 	while (!done)
    891 	{
    892 		for (j=0 ; (j<numlowresmodes) && (nummodes < MAX_MODE_LIST) ; j++)
    893 		{
    894 			devmode.dmBitsPerPel = bpp;
    895 			devmode.dmPelsWidth = lowresmodes[j].width;
    896 			devmode.dmPelsHeight = lowresmodes[j].height;
    897 			devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
    898 
    899 			if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
    900 					DISP_CHANGE_SUCCESSFUL)
    901 			{
    902 					modelist[nummodes].type = MS_FULLDIB;
    903 					modelist[nummodes].width = devmode.dmPelsWidth;
    904 					modelist[nummodes].height = devmode.dmPelsHeight;
    905 					modelist[nummodes].modenum = 0;
    906 					modelist[nummodes].mode13 = 0;
    907 					modelist[nummodes].stretched = 0;
    908 					modelist[nummodes].halfscreen = 0;
    909 					modelist[nummodes].dib = 1;
    910 					modelist[nummodes].fullscreen = 1;
    911 					modelist[nummodes].bpp = devmode.dmBitsPerPel;
    912 					sprintf (modelist[nummodes].modedesc, "%dx%d",
    913 							 devmode.dmPelsWidth, devmode.dmPelsHeight);
    914 
    915 			// we only want the lowest-bpp version of each mode
    916 				for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
    917 				{
    918 					if ((modelist[nummodes].width == modelist[i].width)   &&
    919 						(modelist[nummodes].height == modelist[i].height) &&
    920 						(modelist[nummodes].bpp >= modelist[i].bpp))
    921 					{
    922 						existingmode = 1;
    923 						break;
    924 					}
    925 				}
    926 
    927 				if (!existingmode)
    928 				{
    929 					if (modelist[nummodes].width < lowestres)
    930 						lowestres = modelist[nummodes].width;
    931 
    932 					nummodes++;
    933 				}
    934 			}
    935 		}
    936 
    937 		switch (bpp)
    938 		{
    939 			case 8:
    940 				bpp = 16;
    941 				break;
    942 
    943 			case 16:
    944 				bpp = 32;
    945 				break;
    946 
    947 			case 32:
    948 				done = 1;
    949 				break;
    950 		}
    951 	}
    952 
    953 // now add the lowest stretch-by-2 pseudo-modes between 320-wide
    954 // (inclusive) and lowest real res (not inclusive)
    955 // don't bother if we have a real VGA mode 0x13 mode
    956 	if (!is_mode0x13)
    957 	{
    958 		for (i=originalnummodes, cstretch=0 ; i<nummodes ; i++)
    959 		{
    960 			if (((modelist[i].width >> 1) < lowestres) &&
    961 				((modelist[i].width >> 1) >= 320))
    962 			{
    963 				lowestres = modelist[i].width >> 1;
    964 				cstretch = 1;
    965 				mstretch = i;
    966 			}
    967 		}
    968 
    969 		if ((nummodes + cstretch) > MAX_MODE_LIST)
    970 			cstretch = MAX_MODE_LIST - nummodes;
    971 
    972 		if (cstretch > 0)
    973 		{
    974 			for (i=(nummodes-1) ; i>=originalnummodes ; i--)
    975 				modelist[i+cstretch] = modelist[i];
    976 
    977 			nummodes += cstretch;
    978 			istretch = originalnummodes;
    979 
    980 			modelist[istretch] = modelist[mstretch];
    981 			modelist[istretch].width >>= 1;
    982 			modelist[istretch].height >>= 1;
    983 			modelist[istretch].stretched = 1;
    984 			sprintf (modelist[istretch].modedesc, "%dx%d",
    985 					 modelist[istretch].width, modelist[istretch].height);
    986 		}
    987 	}
    988 
    989 	if (nummodes != originalnummodes)
    990 		vid_default = MODE_FULLSCREEN_DEFAULT;
    991 	else
    992 		Con_SafePrintf ("No fullscreen DIB modes found\n");
    993 }
    994 
    995 
    996 /*
    997 =================
    998 VID_NumModes
    999 =================
   1000 */
   1001 int VID_NumModes (void)
   1002 {
   1003 	return nummodes;
   1004 }
   1005 
   1006 
   1007 /*
   1008 =================
   1009 VID_GetModePtr
   1010 =================
   1011 */
   1012 vmode_t *VID_GetModePtr (int modenum)
   1013 {
   1014 
   1015 	if ((modenum >= 0) && (modenum < nummodes))
   1016 		return &modelist[modenum];
   1017 	else
   1018 		return &badmode;
   1019 }
   1020 
   1021 
   1022 /*
   1023 =================
   1024 VID_CheckModedescFixup
   1025 =================
   1026 */
   1027 void VID_CheckModedescFixup (int mode)
   1028 {
   1029 	int		x, y, stretch;
   1030 
   1031 	if (mode == MODE_SETTABLE_WINDOW)
   1032 	{
   1033 		modelist[mode].stretched = (int)vid_stretch_by_2.value;
   1034 		stretch = modelist[mode].stretched;
   1035 
   1036 		if (vid_config_x.value < (320 << stretch))
   1037 			vid_config_x.value = 320 << stretch;
   1038 
   1039 		if (vid_config_y.value < (200 << stretch))
   1040 			vid_config_y.value = 200 << stretch;
   1041 
   1042 		x = (int)vid_config_x.value;
   1043 		y = (int)vid_config_y.value;
   1044 		sprintf (modelist[mode].modedesc, "%dx%d", x, y);
   1045 		modelist[mode].width = x;
   1046 		modelist[mode].height = y;
   1047 	}
   1048 }
   1049 
   1050 
   1051 /*
   1052 =================
   1053 VID_GetModeDescriptionMemCheck
   1054 =================
   1055 */
   1056 char *VID_GetModeDescriptionMemCheck (int mode)
   1057 {
   1058 	char		*pinfo;
   1059 	vmode_t		*pv;
   1060 
   1061 	if ((mode < 0) || (mode >= nummodes))
   1062 		return NULL;
   1063 
   1064 	VID_CheckModedescFixup (mode);
   1065 
   1066 	pv = VID_GetModePtr (mode);
   1067 	pinfo = pv->modedesc;
   1068 
   1069 	if (VID_CheckAdequateMem (pv->width, pv->height))
   1070 	{
   1071 		return pinfo;
   1072 	}
   1073 	else
   1074 	{
   1075 		return NULL;
   1076 	}
   1077 }
   1078 
   1079 
   1080 /*
   1081 =================
   1082 VID_GetModeDescription
   1083 =================
   1084 */
   1085 char *VID_GetModeDescription (int mode)
   1086 {
   1087 	char		*pinfo;
   1088 	vmode_t		*pv;
   1089 
   1090 	if ((mode < 0) || (mode >= nummodes))
   1091 		return NULL;
   1092 
   1093 	VID_CheckModedescFixup (mode);
   1094 
   1095 	pv = VID_GetModePtr (mode);
   1096 	pinfo = pv->modedesc;
   1097 	return pinfo;
   1098 }
   1099 
   1100 
   1101 /*
   1102 =================
   1103 VID_GetModeDescription2
   1104 
   1105 Tacks on "windowed" or "fullscreen"
   1106 =================
   1107 */
   1108 char *VID_GetModeDescription2 (int mode)
   1109 {
   1110 	static char	pinfo[40];
   1111 	vmode_t		*pv;
   1112 
   1113 	if ((mode < 0) || (mode >= nummodes))
   1114 		return NULL;
   1115 
   1116 	VID_CheckModedescFixup (mode);
   1117 
   1118 	pv = VID_GetModePtr (mode);
   1119 
   1120 	if (modelist[mode].type == MS_FULLSCREEN)
   1121 	{
   1122 		sprintf(pinfo,"%s fullscreen", pv->modedesc);
   1123 	}
   1124 	else if (modelist[mode].type == MS_FULLDIB)
   1125 	{
   1126 		sprintf(pinfo,"%s fullscreen", pv->modedesc);
   1127 	}
   1128 	else
   1129 	{
   1130 		sprintf(pinfo, "%s windowed", pv->modedesc);
   1131 	}
   1132 
   1133 	return pinfo;
   1134 }
   1135 
   1136 
   1137 // KJB: Added this to return the mode driver name in description for console
   1138 
   1139 char *VID_GetExtModeDescription (int mode)
   1140 {
   1141 	static char	pinfo[40];
   1142 	vmode_t		*pv;
   1143 
   1144 	if ((mode < 0) || (mode >= nummodes))
   1145 		return NULL;
   1146 
   1147 	VID_CheckModedescFixup (mode);
   1148 
   1149 	pv = VID_GetModePtr (mode);
   1150 	if (modelist[mode].type == MS_FULLSCREEN)
   1151 	{
   1152 		sprintf(pinfo,"%s fullscreen %s",pv->modedesc,
   1153 				MGL_modeDriverName(pv->modenum));
   1154 	}
   1155 	else if (modelist[mode].type == MS_FULLDIB)
   1156 	{
   1157 		sprintf(pinfo,"%s fullscreen DIB", pv->modedesc);
   1158 	}
   1159 	else
   1160 	{
   1161 		sprintf(pinfo, "%s windowed", pv->modedesc);
   1162 	}
   1163 
   1164 	return pinfo;
   1165 }
   1166 
   1167 
   1168 void DestroyDIBWindow (void)
   1169 {
   1170 
   1171 	if (modestate == MS_WINDOWED)
   1172 	{
   1173 	// destroy the associated MGL DC's; the window gets reused
   1174 		if (windc)
   1175 			MGL_destroyDC(windc);
   1176 		if (dibdc)
   1177 			MGL_destroyDC(dibdc);
   1178 		windc = dibdc = NULL;
   1179 	}
   1180 }
   1181 
   1182 
   1183 void DestroyFullscreenWindow (void)
   1184 {
   1185 
   1186 	if (modestate == MS_FULLSCREEN)
   1187 	{
   1188 	// destroy the existing fullscreen mode and DC's
   1189 		if (mgldc)
   1190 			MGL_destroyDC (mgldc);
   1191 		if (memdc)
   1192 			MGL_destroyDC (memdc);
   1193 		mgldc = memdc = NULL;
   1194 	}
   1195 }
   1196 
   1197 
   1198 
   1199 void DestroyFullDIBWindow (void)
   1200 {
   1201 	if (modestate == MS_FULLDIB)
   1202 	{
   1203 		ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
   1204 
   1205 	// Destroy the fullscreen DIB window and associated MGL DC's
   1206 		if (windc)
   1207 			MGL_destroyDC(windc);
   1208 		if (dibdc)
   1209 			MGL_destroyDC(dibdc);
   1210 		windc = dibdc = NULL;
   1211 	}
   1212 }
   1213 
   1214 
   1215 qboolean VID_SetWindowedMode (int modenum)
   1216 {
   1217 	HDC				hdc;
   1218 	pixel_format_t	pf;
   1219 	qboolean		stretched;
   1220 	int				lastmodestate;
   1221 	LONG			wlong;
   1222 
   1223 	if (!windowed_mode_set)
   1224 	{
   1225 		if (COM_CheckParm ("-resetwinpos"))
   1226 		{
   1227 			Cvar_SetValue ("vid_window_x", 0.0);
   1228 			Cvar_SetValue ("vid_window_y", 0.0);
   1229 		}
   1230 
   1231 		windowed_mode_set;
   1232 	}
   1233 
   1234 	VID_CheckModedescFixup (modenum);
   1235 
   1236 	DDActive = 0;
   1237 	lastmodestate = modestate;
   1238 
   1239 	DestroyFullscreenWindow ();
   1240 	DestroyFullDIBWindow ();
   1241 
   1242 	if (windc)
   1243 		MGL_destroyDC(windc);
   1244 	if (dibdc)
   1245 		MGL_destroyDC(dibdc);
   1246 	windc = dibdc = NULL;
   1247 
   1248 // KJB: Signal to the MGL that we are going back to windowed mode
   1249 	if (!MGL_changeDisplayMode(grWINDOWED))
   1250 		initFatalError();
   1251 
   1252 	WindowRect.top = WindowRect.left = 0;
   1253 
   1254 	WindowRect.right = modelist[modenum].width;
   1255 	WindowRect.bottom = modelist[modenum].height;
   1256 	stretched = modelist[modenum].stretched;
   1257 
   1258 	DIBWidth = modelist[modenum].width;
   1259 	DIBHeight = modelist[modenum].height;
   1260 
   1261 	if (stretched)
   1262 	{
   1263 		DIBWidth >>= 1;
   1264 		DIBHeight >>= 1;
   1265 	}
   1266 
   1267 	WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU |
   1268 				  WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPSIBLINGS |
   1269 				  WS_CLIPCHILDREN;
   1270 	ExWindowStyle = 0;
   1271 	AdjustWindowRectEx(&WindowRect, WindowStyle, FALSE, 0);
   1272 
   1273 // the first time we're called to set the mode, create the window we'll use
   1274 // for the rest of the session
   1275 	if (!vid_mode_set)
   1276 	{
   1277 		mainwindow = CreateWindowEx (
   1278 			 ExWindowStyle,
   1279 			 "WinQuake",
   1280 			 "WinQuake",
   1281 			 WindowStyle,
   1282 			 0, 0,
   1283 			 WindowRect.right - WindowRect.left,
   1284 			 WindowRect.bottom - WindowRect.top,
   1285 			 NULL,
   1286 			 NULL,
   1287 			 global_hInstance,
   1288 			 NULL);
   1289 
   1290 		if (!mainwindow)
   1291 			Sys_Error ("Couldn't create DIB window");
   1292 
   1293 	// tell MGL to use this window for fullscreen modes
   1294 		MGL_registerFullScreenWindow (mainwindow);
   1295 
   1296 		vid_mode_set = true;
   1297 	}
   1298 	else
   1299 	{
   1300 		SetWindowLong(mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
   1301 		SetWindowLong(mainwindow, GWL_EXSTYLE, ExWindowStyle);
   1302 	}
   1303 
   1304 	if (!SetWindowPos (mainwindow,
   1305 					   NULL,
   1306 					   0, 0,
   1307 					   WindowRect.right - WindowRect.left,
   1308 					   WindowRect.bottom - WindowRect.top,
   1309 					   SWP_NOCOPYBITS | SWP_NOZORDER |
   1310 						SWP_HIDEWINDOW))
   1311 	{
   1312 		Sys_Error ("Couldn't resize DIB window");
   1313 	}
   1314 
   1315 	if (hide_window)
   1316 		return true;
   1317 
   1318 // position and show the DIB window
   1319 	VID_CheckWindowXY ();
   1320 	SetWindowPos (mainwindow, NULL, (int)vid_window_x.value,
   1321 				  (int)vid_window_y.value, 0, 0,
   1322 				  SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
   1323 
   1324 	if (force_minimized)
   1325 		ShowWindow (mainwindow, SW_MINIMIZE);
   1326 	else
   1327 		ShowWindow (mainwindow, SW_SHOWDEFAULT);
   1328 
   1329 	UpdateWindow (mainwindow);
   1330 
   1331 	modestate = MS_WINDOWED;
   1332 	vid_fulldib_on_focus_mode = 0;
   1333 
   1334 // because we have set the background brush for the window to NULL
   1335 // (to avoid flickering when re-sizing the window on the desktop),
   1336 // we clear the window to black when created, otherwise it will be
   1337 // empty while Quake starts up.
   1338 	hdc = GetDC(mainwindow);
   1339 	PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
   1340 	ReleaseDC(mainwindow, hdc);
   1341 
   1342 	/* Create the MGL window DC and the MGL memory DC */
   1343 	if ((windc = MGL_createWindowedDC(mainwindow)) == NULL)
   1344 		MGL_fatalError("Unable to create Windowed DC!");
   1345 
   1346 	if ((dibdc = MGL_createMemoryDC(DIBWidth,DIBHeight,8,&pf)) == NULL)
   1347 		MGL_fatalError("Unable to create Memory DC!");
   1348 
   1349 	MGL_makeCurrentDC(dibdc);
   1350 
   1351 	vid.buffer = vid.conbuffer = vid.direct = dibdc->surface;
   1352 	vid.rowbytes = vid.conrowbytes = dibdc->mi.bytesPerLine;
   1353 	vid.numpages = 1;
   1354 	vid.maxwarpwidth = WARP_WIDTH;
   1355 	vid.maxwarpheight = WARP_HEIGHT;
   1356 	vid.height = vid.conheight = DIBHeight;
   1357 	vid.width = vid.conwidth = DIBWidth;
   1358 	vid.aspect = ((float)vid.height / (float)vid.width) *
   1359 				(320.0 / 240.0);
   1360 
   1361 	vid_stretched = stretched;
   1362 
   1363 	SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
   1364 	SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
   1365 
   1366 	return true;
   1367 }
   1368 
   1369 
   1370 qboolean VID_SetFullscreenMode (int modenum)
   1371 {
   1372 
   1373 	DDActive = 1;
   1374 
   1375 	DestroyDIBWindow ();
   1376 	DestroyFullDIBWindow ();
   1377 
   1378 	mode = modelist[modenum].modenum;
   1379 
   1380 	// Destroy old DC's, resetting back to fullscreen mode
   1381 	if (mgldc)
   1382 		MGL_destroyDC (mgldc);
   1383 	if (memdc)
   1384 		MGL_destroyDC (memdc);
   1385 	mgldc = memdc = NULL;
   1386 
   1387 	if ((mgldc = createDisplayDC (modelist[modenum].stretched ||
   1388 		 (int)vid_nopageflip.value)) == NULL)
   1389 	{
   1390 		return false;
   1391 	}
   1392 
   1393 	modestate = MS_FULLSCREEN;
   1394 	vid_fulldib_on_focus_mode = 0;
   1395 
   1396 	vid.buffer = vid.conbuffer = vid.direct = NULL;
   1397 	vid.maxwarpwidth = WARP_WIDTH;
   1398 	vid.maxwarpheight = WARP_HEIGHT;
   1399 	DIBHeight = vid.height = vid.conheight = modelist[modenum].height;
   1400 	DIBWidth = vid.width = vid.conwidth = modelist[modenum].width;
   1401 	vid.aspect = ((float)vid.height / (float)vid.width) *
   1402 				(320.0 / 240.0);
   1403 
   1404 	vid_stretched = modelist[modenum].stretched;
   1405 
   1406 // needed because we're not getting WM_MOVE messages fullscreen on NT
   1407 	window_x = 0;
   1408 	window_y = 0;
   1409 
   1410 // set the large icon, so the Quake icon will show up in the taskbar
   1411 	SendMessage (mainwindow, WM_SETICON, (WPARAM)1, (LPARAM)hIcon);
   1412 	SendMessage (mainwindow, WM_SETICON, (WPARAM)0, (LPARAM)hIcon);
   1413 
   1414 // shouldn't be needed, but Kendall needs to let us get the activation
   1415 // message for this not to be needed on NT
   1416 	AppActivate (true, false);
   1417 
   1418 	return true;
   1419 }
   1420 
   1421 
   1422 qboolean VID_SetFullDIBMode (int modenum)
   1423 {
   1424 	HDC				hdc;
   1425 	pixel_format_t	pf;
   1426 	int				lastmodestate;
   1427 
   1428 	DDActive = 0;
   1429 
   1430 	DestroyFullscreenWindow ();
   1431 	DestroyDIBWindow ();
   1432 
   1433 	if (windc)
   1434 		MGL_destroyDC(windc);
   1435 	if (dibdc)
   1436 		MGL_destroyDC(dibdc);
   1437 	windc = dibdc = NULL;
   1438 
   1439 // KJB: Signal to the MGL that we are going back to windowed mode
   1440 	if (!MGL_changeDisplayMode(grWINDOWED))
   1441 		initFatalError();
   1442 
   1443 	gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
   1444 	gdevmode.dmBitsPerPel = modelist[modenum].bpp;
   1445 	gdevmode.dmPelsWidth = modelist[modenum].width << modelist[modenum].stretched <<
   1446 						   modelist[modenum].halfscreen;
   1447 	gdevmode.dmPelsHeight = modelist[modenum].height << modelist[modenum].stretched;
   1448 	gdevmode.dmSize = sizeof (gdevmode);
   1449 
   1450 	if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
   1451 		Sys_Error ("Couldn't set fullscreen DIB mode");
   1452 
   1453 	lastmodestate = modestate;
   1454 	modestate = MS_FULLDIB;
   1455 	vid_fulldib_on_focus_mode = modenum;
   1456 
   1457 	WindowRect.top = WindowRect.left = 0;
   1458 
   1459 	hdc = GetDC(NULL);
   1460 
   1461 	WindowRect.right = modelist[modenum].width << modelist[modenum].stretched;
   1462 	WindowRect.bottom = modelist[modenum].height << modelist[modenum].stretched;
   1463 
   1464 	ReleaseDC(NULL,hdc);
   1465 
   1466 	DIBWidth = modelist[modenum].width;
   1467 	DIBHeight = modelist[modenum].height;
   1468 
   1469 	WindowStyle = WS_POPUP | WS_SYSMENU | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
   1470 	ExWindowStyle = 0;
   1471 	AdjustWindowRectEx(&WindowRect, WindowStyle, FALSE, 0);
   1472 
   1473 	SetWindowLong(mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
   1474 	SetWindowLong(mainwindow, GWL_EXSTYLE, ExWindowStyle);
   1475 
   1476 	if (!SetWindowPos (mainwindow,
   1477 					   NULL,
   1478 					   0, 0,
   1479 					   WindowRect.right - WindowRect.left,
   1480 					   WindowRect.bottom - WindowRect.top,
   1481 					   SWP_NOCOPYBITS | SWP_NOZORDER))
   1482 	{
   1483 		Sys_Error ("Couldn't resize DIB window");
   1484 	}
   1485 
   1486 // position and show the DIB window
   1487 	SetWindowPos (mainwindow, HWND_TOPMOST, 0, 0, 0, 0,
   1488 				  SWP_NOSIZE | SWP_SHOWWINDOW | SWP_DRAWFRAME);
   1489 	ShowWindow (mainwindow, SW_SHOWDEFAULT);
   1490 	UpdateWindow (mainwindow);
   1491 
   1492 	// Because we have set the background brush for the window to NULL
   1493 	// (to avoid flickering when re-sizing the window on the desktop), we
   1494 	// clear the window to black when created, otherwise it will be
   1495 	// empty while Quake starts up.
   1496 	hdc = GetDC(mainwindow);
   1497 	PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
   1498 	ReleaseDC(mainwindow, hdc);
   1499 
   1500 	/* Create the MGL window DC and the MGL memory DC */
   1501 	if ((windc = MGL_createWindowedDC(mainwindow)) == NULL)
   1502 		MGL_fatalError("Unable to create Fullscreen DIB DC!");
   1503 
   1504 	if ((dibdc = MGL_createMemoryDC(DIBWidth,DIBHeight,8,&pf)) == NULL)
   1505 		MGL_fatalError("Unable to create Memory DC!");
   1506 
   1507 	MGL_makeCurrentDC(dibdc);
   1508 
   1509 	vid.buffer = vid.conbuffer = vid.direct = dibdc->surface;
   1510 	vid.rowbytes = vid.conrowbytes = dibdc->mi.bytesPerLine;
   1511 	vid.numpages = 1;
   1512 	vid.maxwarpwidth = WARP_WIDTH;
   1513 	vid.maxwarpheight = WARP_HEIGHT;
   1514 	vid.height = vid.conheight = DIBHeight;
   1515 	vid.width = vid.conwidth = DIBWidth;
   1516 	vid.aspect = ((float)vid.height / (float)vid.width) *
   1517 				(320.0 / 240.0);
   1518 
   1519 	vid_stretched = modelist[modenum].stretched;
   1520 
   1521 // needed because we're not getting WM_MOVE messages fullscreen on NT
   1522 	window_x = 0;
   1523 	window_y = 0;
   1524 
   1525 	return true;
   1526 }
   1527 
   1528 
   1529 void VID_RestoreOldMode (int original_mode)
   1530 {
   1531 	static qboolean	inerror = false;
   1532 
   1533 	if (inerror)
   1534 		return;
   1535 
   1536 	in_mode_set = false;
   1537 	inerror = true;
   1538 
   1539 // make sure mode set happens (video mode changes)
   1540 	vid_modenum = original_mode - 1;
   1541 
   1542 	if (!VID_SetMode (original_mode, vid_curpal))
   1543 	{
   1544 		vid_modenum = MODE_WINDOWED - 1;
   1545 
   1546 		if (!VID_SetMode (windowed_default, vid_curpal))
   1547 			Sys_Error ("Can't set any video mode");
   1548 	}
   1549 
   1550 	inerror = false;
   1551 }
   1552 
   1553 
   1554 void VID_SetDefaultMode (void)
   1555 {
   1556 
   1557 	if (vid_initialized)
   1558 		VID_SetMode (0, vid_curpal);
   1559 
   1560 	IN_DeactivateMouse ();
   1561 }
   1562 
   1563 
   1564 int VID_SetMode (int modenum, unsigned char *palette)
   1565 {
   1566 	int				original_mode, temp, dummy;
   1567 	qboolean		stat;
   1568     MSG				msg;
   1569 	HDC				hdc;
   1570 
   1571 	while ((modenum >= nummodes) || (modenum < 0))
   1572 	{
   1573 		if (vid_modenum == NO_MODE)
   1574 		{
   1575 			if (modenum == vid_default)
   1576 			{
   1577 				modenum = windowed_default;
   1578 			}
   1579 			else
   1580 			{
   1581 				modenum = vid_default;
   1582 			}
   1583 
   1584 			Cvar_SetValue ("vid_mode", (float)modenum);
   1585 		}
   1586 		else
   1587 		{
   1588 			Cvar_SetValue ("vid_mode", (float)vid_modenum);
   1589 			return 0;
   1590 		}
   1591 	}
   1592 
   1593 	if (!force_mode_set && (modenum == vid_modenum))
   1594 		return true;
   1595 
   1596 // so Con_Printfs don't mess us up by forcing vid and snd updates
   1597 	temp = scr_disabled_for_loading;
   1598 	scr_disabled_for_loading = true;
   1599 	in_mode_set = true;
   1600 
   1601 	CDAudio_Pause ();
   1602 	S_ClearBuffer ();
   1603 
   1604 	if (vid_modenum == NO_MODE)
   1605 		original_mode = windowed_default;
   1606 	else
   1607 		original_mode = vid_modenum;
   1608 
   1609 	// Set either the fullscreen or windowed mode
   1610 	if (modelist[modenum].type == MS_WINDOWED)
   1611 	{
   1612 		if (_windowed_mouse.value)
   1613 		{
   1614 			stat = VID_SetWindowedMode(modenum);
   1615 			IN_ActivateMouse ();
   1616 			IN_HideMouse ();
   1617 		}
   1618 		else
   1619 		{
   1620 			IN_DeactivateMouse ();
   1621 			IN_ShowMouse ();
   1622 			stat = VID_SetWindowedMode(modenum);
   1623 		}
   1624 	}
   1625 	else if (modelist[modenum].type == MS_FULLDIB)
   1626 	{
   1627 		stat = VID_SetFullDIBMode(modenum);
   1628 		IN_ActivateMouse ();
   1629 		IN_HideMouse ();
   1630 	}
   1631 	else
   1632 	{
   1633 		stat = VID_SetFullscreenMode(modenum);
   1634 		IN_ActivateMouse ();
   1635 		IN_HideMouse ();
   1636 	}
   1637 
   1638 	window_width = vid.width << vid_stretched;
   1639 	window_height = vid.height << vid_stretched;
   1640 	VID_UpdateWindowStatus ();
   1641 
   1642 	CDAudio_Resume ();
   1643 	scr_disabled_for_loading = temp;
   1644 
   1645 	if (!stat)
   1646 	{
   1647 		VID_RestoreOldMode (original_mode);
   1648 		return false;
   1649 	}
   1650 
   1651 	if (hide_window)
   1652 		return true;
   1653 
   1654 // now we try to make sure we get the focus on the mode switch, because
   1655 // sometimes in some systems we don't.  We grab the foreground, then
   1656 // finish setting up, pump all our messages, and sleep for a little while
   1657 // to let messages finish bouncing around the system, then we put
   1658 // ourselves at the top of the z order, then grab the foreground again,
   1659 // Who knows if it helps, but it probably doesn't hurt
   1660 	if (!force_minimized)
   1661 		SetForegroundWindow (mainwindow);
   1662 
   1663 	hdc = GetDC(NULL);
   1664 
   1665 	if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
   1666 		vid_palettized = true;
   1667 	else
   1668 		vid_palettized = false;
   1669 
   1670 	VID_SetPalette (palette);
   1671 
   1672 	ReleaseDC(NULL,hdc);
   1673 
   1674 	vid_modenum = modenum;
   1675 	Cvar_SetValue ("vid_mode", (float)vid_modenum);
   1676 
   1677 	if (!VID_AllocBuffers (vid.width, vid.height))
   1678 	{
   1679 	// couldn't get memory for this mode; try to fall back to previous mode
   1680 		VID_RestoreOldMode (original_mode);
   1681 		return false;
   1682 	}
   1683 
   1684 	D_InitCaches (vid_surfcache, vid_surfcachesize);
   1685 
   1686 	while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
   1687 	{
   1688       	TranslateMessage (&msg);
   1689       	DispatchMessage (&msg);
   1690 	}
   1691 
   1692 	Sleep (100);
   1693 
   1694 	if (!force_minimized)
   1695 	{
   1696 		SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
   1697 				  SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
   1698 				  SWP_NOCOPYBITS);
   1699 
   1700 		SetForegroundWindow (mainwindow);
   1701 	}
   1702 
   1703 // fix the leftover Alt from any Alt-Tab or the like that switched us away
   1704 	ClearAllStates ();
   1705 
   1706 	if (!msg_suppress_1)
   1707 		Con_SafePrintf ("%s\n", VID_GetModeDescription (vid_modenum));
   1708 
   1709 	VID_SetPalette (palette);
   1710 
   1711 	in_mode_set = false;
   1712 	vid.recalc_refdef = 1;
   1713 
   1714 	return true;
   1715 }
   1716 
   1717 void VID_LockBuffer (void)
   1718 {
   1719 
   1720 	if (dibdc)
   1721 		return;
   1722 
   1723 	lockcount++;
   1724 
   1725 	if (lockcount > 1)
   1726 		return;
   1727 
   1728 	MGL_beginDirectAccess();
   1729 
   1730 	if (memdc)
   1731 	{
   1732 		// Update surface pointer for linear access modes
   1733 		vid.buffer = vid.conbuffer = vid.direct = memdc->surface;
   1734 		vid.rowbytes = vid.conrowbytes = memdc->mi.bytesPerLine;
   1735 	}
   1736 	else if (mgldc)
   1737 	{
   1738 		// Update surface pointer for linear access modes
   1739 		vid.buffer = vid.conbuffer = vid.direct = mgldc->surface;
   1740 		vid.rowbytes = vid.conrowbytes = mgldc->mi.bytesPerLine;
   1741 	}
   1742 
   1743 	if (r_dowarp)
   1744 		d_viewbuffer = r_warpbuffer;
   1745 	else
   1746 		d_viewbuffer = (void *)(byte *)vid.buffer;
   1747 
   1748 	if (r_dowarp)
   1749 		screenwidth = WARP_WIDTH;
   1750 	else
   1751 		screenwidth = vid.rowbytes;
   1752 
   1753 	if (lcd_x.value)
   1754 		screenwidth <<= 1;
   1755 }
   1756 
   1757 
   1758 void VID_UnlockBuffer (void)
   1759 {
   1760 	if (dibdc)
   1761 		return;
   1762 
   1763 	lockcount--;
   1764 
   1765 	if (lockcount > 0)
   1766 		return;
   1767 
   1768 	if (lockcount < 0)
   1769 		Sys_Error ("Unbalanced unlock");
   1770 
   1771 	MGL_endDirectAccess();
   1772 
   1773 // to turn up any unlocked accesses
   1774 	vid.buffer = vid.conbuffer = vid.direct = d_viewbuffer = NULL;
   1775 
   1776 }
   1777 
   1778 
   1779 int VID_ForceUnlockedAndReturnState (void)
   1780 {
   1781 	int	lk;
   1782 
   1783 	if (!lockcount)
   1784 		return 0;
   1785 
   1786 	lk = lockcount;
   1787 
   1788 	if (dibdc)
   1789 	{
   1790 		lockcount = 0;
   1791 	}
   1792 	else
   1793 	{
   1794 		lockcount = 1;
   1795 		VID_UnlockBuffer ();
   1796 	}
   1797 
   1798 	return lk;
   1799 }
   1800 
   1801 
   1802 void VID_ForceLockState (int lk)
   1803 {
   1804 
   1805 	if (!dibdc && lk)
   1806 	{
   1807 		lockcount = 0;
   1808 		VID_LockBuffer ();
   1809 	}
   1810 
   1811 	lockcount = lk;
   1812 }
   1813 
   1814 
   1815 void	VID_SetPalette (unsigned char *palette)
   1816 {
   1817 	INT			i;
   1818 	palette_t	pal[256];
   1819     HDC			hdc;
   1820 
   1821 	if (!Minimized)
   1822 	{
   1823 		palette_changed = true;
   1824 
   1825 	// make sure we have the static colors if we're the active app
   1826 		hdc = GetDC(NULL);
   1827 
   1828 		if (vid_palettized && ActiveApp)
   1829 		{
   1830 			if (GetSystemPaletteUse(hdc) == SYSPAL_STATIC)
   1831 			{
   1832 			// switch to SYSPAL_NOSTATIC and remap the colors
   1833 				SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC);
   1834 				syscolchg = true;
   1835 				pal_is_nostatic = true;
   1836 			}
   1837 		}
   1838 
   1839 		ReleaseDC(NULL,hdc);
   1840 
   1841 		// Translate the palette values to an MGL palette array and
   1842 		// set the values.
   1843 		for (i = 0; i < 256; i++)
   1844 		{
   1845 			pal[i].red = palette[i*3];
   1846 			pal[i].green = palette[i*3+1];
   1847 			pal[i].blue = palette[i*3+2];
   1848 		}
   1849 
   1850 		if (DDActive)
   1851 		{
   1852 			if (!mgldc)
   1853 				return;
   1854 
   1855 			MGL_setPalette(mgldc,pal,256,0);
   1856 			MGL_realizePalette(mgldc,256,0,false);
   1857 			if (memdc)
   1858 				MGL_setPalette(memdc,pal,256,0);
   1859 		}
   1860 		else
   1861 		{
   1862 			if (!windc)
   1863 				return;
   1864 
   1865 			MGL_setPalette(windc,pal,256,0);
   1866 			MGL_realizePalette(windc,256,0,false);
   1867 			if (dibdc)
   1868 			{
   1869 				MGL_setPalette(dibdc,pal,256,0);
   1870 				MGL_realizePalette(dibdc,256,0,false);
   1871 			}
   1872 		}
   1873 	}
   1874 
   1875 	memcpy (vid_curpal, palette, sizeof(vid_curpal));
   1876 
   1877 	if (syscolchg)
   1878 	{
   1879 		PostMessage (HWND_BROADCAST, WM_SYSCOLORCHANGE, (WPARAM)0, (LPARAM)0);
   1880 		syscolchg = false;
   1881 	}
   1882 }
   1883 
   1884 
   1885 void	VID_ShiftPalette (unsigned char *palette)
   1886 {
   1887 	VID_SetPalette (palette);
   1888 }
   1889 
   1890 
   1891 /*
   1892 =================
   1893 VID_DescribeCurrentMode_f
   1894 =================
   1895 */
   1896 void VID_DescribeCurrentMode_f (void)
   1897 {
   1898 	Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
   1899 }
   1900 
   1901 
   1902 /*
   1903 =================
   1904 VID_NumModes_f
   1905 =================
   1906 */
   1907 void VID_NumModes_f (void)
   1908 {
   1909 
   1910 	if (nummodes == 1)
   1911 		Con_Printf ("%d video mode is available\n", nummodes);
   1912 	else
   1913 		Con_Printf ("%d video modes are available\n", nummodes);
   1914 }
   1915 
   1916 
   1917 /*
   1918 =================
   1919 VID_DescribeMode_f
   1920 =================
   1921 */
   1922 void VID_DescribeMode_f (void)
   1923 {
   1924 	int		modenum;
   1925 
   1926 	modenum = Q_atoi (Cmd_Argv(1));
   1927 
   1928 	Con_Printf ("%s\n", VID_GetExtModeDescription (modenum));
   1929 }
   1930 
   1931 
   1932 /*
   1933 =================
   1934 VID_DescribeModes_f
   1935 =================
   1936 */
   1937 void VID_DescribeModes_f (void)
   1938 {
   1939 	int			i, lnummodes;
   1940 	char		*pinfo;
   1941 	qboolean	na;
   1942 	vmode_t		*pv;
   1943 
   1944 	na = false;
   1945 
   1946 	lnummodes = VID_NumModes ();
   1947 
   1948 	for (i=0 ; i<lnummodes ; i++)
   1949 	{
   1950 		pv = VID_GetModePtr (i);
   1951 		pinfo = VID_GetExtModeDescription (i);
   1952 
   1953 		if (VID_CheckAdequateMem (pv->width, pv->height))
   1954 		{
   1955 			Con_Printf ("%2d: %s\n", i, pinfo);
   1956 		}
   1957 		else
   1958 		{
   1959 			Con_Printf ("**: %s\n", pinfo);
   1960 			na = true;
   1961 		}
   1962 	}
   1963 
   1964 	if (na)
   1965 	{
   1966 		Con_Printf ("\n[**: not enough system RAM for mode]\n");
   1967 	}
   1968 }
   1969 
   1970 
   1971 /*
   1972 =================
   1973 VID_TestMode_f
   1974 =================
   1975 */
   1976 void VID_TestMode_f (void)
   1977 {
   1978 	int		modenum;
   1979 	double	testduration;
   1980 
   1981 	if (!vid_testingmode)
   1982 	{
   1983 		modenum = Q_atoi (Cmd_Argv(1));
   1984 
   1985 		if (VID_SetMode (modenum, vid_curpal))
   1986 		{
   1987 			vid_testingmode = 1;
   1988 			testduration = Q_atof (Cmd_Argv(2));
   1989 			if (testduration == 0)
   1990 				testduration = 5.0;
   1991 			vid_testendtime = realtime + testduration;
   1992 		}
   1993 	}
   1994 }
   1995 
   1996 
   1997 /*
   1998 =================
   1999 VID_Windowed_f
   2000 =================
   2001 */
   2002 void VID_Windowed_f (void)
   2003 {
   2004 
   2005 	VID_SetMode ((int)vid_windowed_mode.value, vid_curpal);
   2006 }
   2007 
   2008 
   2009 /*
   2010 =================
   2011 VID_Fullscreen_f
   2012 =================
   2013 */
   2014 void VID_Fullscreen_f (void)
   2015 {
   2016 
   2017 	VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
   2018 }
   2019 
   2020 
   2021 /*
   2022 =================
   2023 VID_Minimize_f
   2024 =================
   2025 */
   2026 void VID_Minimize_f (void)
   2027 {
   2028 
   2029 // we only support minimizing windows; if you're fullscreen,
   2030 // switch to windowed first
   2031 	if (modestate == MS_WINDOWED)
   2032 		ShowWindow (mainwindow, SW_MINIMIZE);
   2033 }
   2034 
   2035 
   2036 
   2037 /*
   2038 =================
   2039 VID_ForceMode_f
   2040 =================
   2041 */
   2042 void VID_ForceMode_f (void)
   2043 {
   2044 	int		modenum;
   2045 	double	testduration;
   2046 
   2047 	if (!vid_testingmode)
   2048 	{
   2049 		modenum = Q_atoi (Cmd_Argv(1));
   2050 
   2051 		force_mode_set = 1;
   2052 		VID_SetMode (modenum, vid_curpal);
   2053 		force_mode_set = 0;
   2054 	}
   2055 }
   2056 
   2057 
   2058 void	VID_Init (unsigned char *palette)
   2059 {
   2060 	int		i, bestmatch, bestmatchmetric, t, dr, dg, db;
   2061 	int		basenummodes;
   2062 	byte	*ptmp;
   2063 
   2064 	Cvar_RegisterVariable (&vid_mode);
   2065 	Cvar_RegisterVariable (&vid_wait);
   2066 	Cvar_RegisterVariable (&vid_nopageflip);
   2067 	Cvar_RegisterVariable (&_vid_wait_override);
   2068 	Cvar_RegisterVariable (&_vid_default_mode);
   2069 	Cvar_RegisterVariable (&_vid_default_mode_win);
   2070 	Cvar_RegisterVariable (&vid_config_x);
   2071 	Cvar_RegisterVariable (&vid_config_y);
   2072 	Cvar_RegisterVariable (&vid_stretch_by_2);
   2073 	Cvar_RegisterVariable (&_windowed_mouse);
   2074 	Cvar_RegisterVariable (&vid_fullscreen_mode);
   2075 	Cvar_RegisterVariable (&vid_windowed_mode);
   2076 	Cvar_RegisterVariable (&block_switch);
   2077 	Cvar_RegisterVariable (&vid_window_x);
   2078 	Cvar_RegisterVariable (&vid_window_y);
   2079 
   2080 	Cmd_AddCommand ("vid_testmode", VID_TestMode_f);
   2081 	Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
   2082 	Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
   2083 	Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
   2084 	Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
   2085 	Cmd_AddCommand ("vid_forcemode", VID_ForceMode_f);
   2086 	Cmd_AddCommand ("vid_windowed", VID_Windowed_f);
   2087 	Cmd_AddCommand ("vid_fullscreen", VID_Fullscreen_f);
   2088 	Cmd_AddCommand ("vid_minimize", VID_Minimize_f);
   2089 
   2090 	if (COM_CheckParm ("-dibonly"))
   2091 		dibonly = true;
   2092 
   2093 	VID_InitMGLDIB (global_hInstance);
   2094 
   2095 	basenummodes = nummodes;
   2096 
   2097 	if (!dibonly)
   2098 		VID_InitMGLFull (global_hInstance);
   2099 
   2100 // if there are no non-windowed modes, or only windowed and mode 0x13, then use
   2101 // fullscreen DIBs as well
   2102 	if (((nummodes == basenummodes) ||
   2103 		 ((nummodes == (basenummodes + 1)) && is_mode0x13)) &&
   2104 		!COM_CheckParm ("-nofulldib"))
   2105 
   2106 	{
   2107 		VID_InitFullDIB (global_hInstance);
   2108 	}
   2109 
   2110 	vid.maxwarpwidth = WARP_WIDTH;
   2111 	vid.maxwarpheight = WARP_HEIGHT;
   2112 	vid.colormap = host_colormap;
   2113 	vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
   2114 	vid_testingmode = 0;
   2115 
   2116 // GDI doesn't let us remap palette index 0, so we'll remap color
   2117 // mappings from that black to another one
   2118 	bestmatchmetric = 256*256*3;
   2119 
   2120 	for (i=1 ; i<256 ; i++)
   2121 	{
   2122 		dr = palette[0] - palette[i*3];
   2123 		dg = palette[1] - palette[i*3+1];
   2124 		db = palette[2] - palette[i*3+2];
   2125 
   2126 		t = (dr * dr) + (dg * dg) + (db * db);
   2127 
   2128 		if (t < bestmatchmetric)
   2129 		{
   2130 			bestmatchmetric = t;
   2131 			bestmatch = i;
   2132 
   2133 			if (t == 0)
   2134 				break;
   2135 		}
   2136 	}
   2137 
   2138 	for (i=0, ptmp = vid.colormap ; i<(1<<(VID_CBITS+8)) ; i++, ptmp++)
   2139 	{
   2140 		if (*ptmp == 0)
   2141 			*ptmp = bestmatch;
   2142 	}
   2143 
   2144 	if (COM_CheckParm("-startwindowed"))
   2145 	{
   2146 		startwindowed = 1;
   2147 		vid_default = windowed_default;
   2148 	}
   2149 
   2150 	if (hwnd_dialog)
   2151 		DestroyWindow (hwnd_dialog);
   2152 
   2153 // sound initialization has to go here, preceded by a windowed mode set,
   2154 // so there's a window for DirectSound to work with but we're not yet
   2155 // fullscreen so the "hardware already in use" dialog is visible if it
   2156 // gets displayed
   2157 
   2158 // keep the window minimized until we're ready for the first real mode set
   2159 	hide_window = true;
   2160 	VID_SetMode (MODE_WINDOWED, palette);
   2161 	hide_window = false;
   2162 	S_Init ();
   2163 
   2164 	vid_initialized = true;
   2165 
   2166 	force_mode_set = true;
   2167 	VID_SetMode (vid_default, palette);
   2168 	force_mode_set = false;
   2169 
   2170 	vid_realmode = vid_modenum;
   2171 
   2172 	VID_SetPalette (palette);
   2173 
   2174 	vid_menudrawfn = VID_MenuDraw;
   2175 	vid_menukeyfn = VID_MenuKey;
   2176 
   2177 	strcpy (badmode.modedesc, "Bad mode");
   2178 }
   2179 
   2180 
   2181 void	VID_Shutdown (void)
   2182 {
   2183 	HDC				hdc;
   2184 	int				dummy;
   2185 
   2186 	if (vid_initialized)
   2187 	{
   2188 		if (modestate == MS_FULLDIB)
   2189 			ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
   2190 
   2191 		PostMessage (HWND_BROADCAST, WM_PALETTECHANGED, (WPARAM)mainwindow, (LPARAM)0);
   2192 		PostMessage (HWND_BROADCAST, WM_SYSCOLORCHANGE, (WPARAM)0, (LPARAM)0);
   2193 
   2194 		AppActivate(false, false);
   2195 		DestroyDIBWindow ();
   2196 		DestroyFullscreenWindow ();
   2197 		DestroyFullDIBWindow ();
   2198 
   2199 		if (hwnd_dialog)
   2200 			DestroyWindow (hwnd_dialog);
   2201 
   2202 		if (mainwindow)
   2203 			DestroyWindow(mainwindow);
   2204 
   2205 		MGL_exit();
   2206 
   2207 		vid_testingmode = 0;
   2208 		vid_initialized = 0;
   2209 	}
   2210 }
   2211 
   2212 
   2213 /*
   2214 ================
   2215 FlipScreen
   2216 ================
   2217 */
   2218 void FlipScreen(vrect_t *rects)
   2219 {
   2220 	HRESULT		ddrval;
   2221 
   2222 	// Flip the surfaces
   2223 
   2224 	if (DDActive)
   2225 	{
   2226 		if (mgldc)
   2227 		{
   2228 			if (memdc)
   2229 			{
   2230 				while (rects)
   2231 				{
   2232 					if (vid_stretched)
   2233 					{
   2234 						MGL_stretchBltCoord(mgldc, memdc,
   2235 									rects->x,
   2236 									rects->y,
   2237 									rects->x + rects->width,
   2238 									rects->y + rects->height,
   2239 									rects->x << 1,
   2240 									rects->y << 1,
   2241 									(rects->x + rects->width) << 1,
   2242 									(rects->y + rects->height) << 1);
   2243 					}
   2244 					else
   2245 					{
   2246 						MGL_bitBltCoord(mgldc, memdc,
   2247 									rects->x, rects->y,
   2248 									(rects->x + rects->width),
   2249 									(rects->y + rects->height),
   2250 									rects->x, rects->y, MGL_REPLACE_MODE);
   2251 					}
   2252 
   2253 					rects = rects->pnext;
   2254 				}
   2255 			}
   2256 
   2257 			if (vid.numpages > 1)
   2258 			{
   2259 				// We have a flipping surface, so do a hard page flip
   2260 				aPage = (aPage+1) % vid.numpages;
   2261 				vPage = (vPage+1) % vid.numpages;
   2262 				MGL_setActivePage(mgldc,aPage);
   2263 				MGL_setVisualPage(mgldc,vPage,waitVRT);
   2264 			}
   2265 		}
   2266 	}
   2267 	else
   2268 	{
   2269 		HDC hdcScreen;
   2270 
   2271 		hdcScreen = GetDC(mainwindow);
   2272 
   2273 		if (windc && dibdc)
   2274 		{
   2275 			MGL_setWinDC(windc,hdcScreen);
   2276 
   2277 			while (rects)
   2278 			{
   2279 				if (vid_stretched)
   2280 				{
   2281 					MGL_stretchBltCoord(windc,dibdc,
   2282 						rects->x, rects->y,
   2283 						rects->x + rects->width, rects->y + rects->height,
   2284 						rects->x << 1, rects->y << 1,
   2285 						(rects->x + rects->width) << 1,
   2286 						(rects->y + rects->height) << 1);
   2287 				}
   2288 				else
   2289 				{
   2290 					MGL_bitBltCoord(windc,dibdc,
   2291 						rects->x, rects->y,
   2292 						rects->x + rects->width, rects->y + rects->height,
   2293 						rects->x, rects->y, MGL_REPLACE_MODE);
   2294 				}
   2295 
   2296 				rects = rects->pnext;
   2297 			}
   2298 		}
   2299 
   2300 		ReleaseDC(mainwindow, hdcScreen);
   2301 	}
   2302 }
   2303 
   2304 
   2305 void	VID_Update (vrect_t *rects)
   2306 {
   2307 	vrect_t	rect;
   2308 	RECT	trect;
   2309 
   2310 	if (!vid_palettized && palette_changed)
   2311 	{
   2312 		palette_changed = false;
   2313 		rect.x = 0;
   2314 		rect.y = 0;
   2315 		rect.width = vid.width;
   2316 		rect.height = vid.height;
   2317 		rect.pnext = NULL;
   2318 		rects = &rect;
   2319 	}
   2320 
   2321 	if (firstupdate)
   2322 	{
   2323 		if (modestate == MS_WINDOWED)
   2324 		{
   2325 			GetWindowRect (mainwindow, &trect);
   2326 
   2327 			if ((trect.left != (int)vid_window_x.value) ||
   2328 				(trect.top  != (int)vid_window_y.value))
   2329 			{
   2330 				if (COM_CheckParm ("-resetwinpos"))
   2331 				{
   2332 					Cvar_SetValue ("vid_window_x", 0.0);
   2333 					Cvar_SetValue ("vid_window_y", 0.0);
   2334 				}
   2335 
   2336 				VID_CheckWindowXY ();
   2337 				SetWindowPos (mainwindow, NULL, (int)vid_window_x.value,
   2338 				  (int)vid_window_y.value, 0, 0,
   2339 				  SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
   2340 			}
   2341 		}
   2342 
   2343 		if ((_vid_default_mode_win.value != vid_default) &&
   2344 			(!startwindowed || (_vid_default_mode_win.value < MODE_FULLSCREEN_DEFAULT)))
   2345 		{
   2346 			firstupdate = 0;
   2347 
   2348 			if (COM_CheckParm ("-resetwinpos"))
   2349 			{
   2350 				Cvar_SetValue ("vid_window_x", 0.0);
   2351 				Cvar_SetValue ("vid_window_y", 0.0);
   2352 			}
   2353 
   2354 			if ((_vid_default_mode_win.value < 0) ||
   2355 				(_vid_default_mode_win.value >= nummodes))
   2356 			{
   2357 				Cvar_SetValue ("_vid_default_mode_win", windowed_default);
   2358 			}
   2359 
   2360 			Cvar_SetValue ("vid_mode", _vid_default_mode_win.value);
   2361 		}
   2362 	}
   2363 
   2364 	// We've drawn the frame; copy it to the screen
   2365 	FlipScreen (rects);
   2366 
   2367 	if (vid_testingmode)
   2368 	{
   2369 		if (realtime >= vid_testendtime)
   2370 		{
   2371 			VID_SetMode (vid_realmode, vid_curpal);
   2372 			vid_testingmode = 0;
   2373 		}
   2374 	}
   2375 	else
   2376 	{
   2377 		if ((int)vid_mode.value != vid_realmode)
   2378 		{
   2379 			VID_SetMode ((int)vid_mode.value, vid_curpal);
   2380 			Cvar_SetValue ("vid_mode", (float)vid_modenum);
   2381 								// so if mode set fails, we don't keep on
   2382 								//  trying to set that mode
   2383 			vid_realmode = vid_modenum;
   2384 		}
   2385 	}
   2386 
   2387 // handle the mouse state when windowed if that's changed
   2388 	if (modestate == MS_WINDOWED)
   2389 	{
   2390 		if ((int)_windowed_mouse.value != windowed_mouse)
   2391 		{
   2392 			if (_windowed_mouse.value)
   2393 			{
   2394 				IN_ActivateMouse ();
   2395 				IN_HideMouse ();
   2396 			}
   2397 			else
   2398 			{
   2399 				IN_DeactivateMouse ();
   2400 				IN_ShowMouse ();
   2401 			}
   2402 
   2403 			windowed_mouse = (int)_windowed_mouse.value;
   2404 		}
   2405 	}
   2406 }
   2407 
   2408 
   2409 /*
   2410 ================
   2411 D_BeginDirectRect
   2412 ================
   2413 */
   2414 void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
   2415 {
   2416 	int		i, j, reps, repshift;
   2417 	vrect_t	rect;
   2418 
   2419 	if (!vid_initialized)
   2420 		return;
   2421 
   2422 	if (vid.aspect > 1.5)
   2423 	{
   2424 		reps = 2;
   2425 		repshift = 1;
   2426 	}
   2427 	else
   2428 	{
   2429 		reps = 1;
   2430 		repshift = 0;
   2431 	}
   2432 
   2433 	if (vid.numpages == 1)
   2434 	{
   2435 		VID_LockBuffer ();
   2436 
   2437 		if (!vid.direct)
   2438 			Sys_Error ("NULL vid.direct pointer");
   2439 
   2440 		for (i=0 ; i<(height << repshift) ; i += reps)
   2441 		{
   2442 			for (j=0 ; j<reps ; j++)
   2443 			{
   2444 				memcpy (&backingbuf[(i + j) * 24],
   2445 						vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
   2446 						width);
   2447 				memcpy (vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
   2448 						&pbitmap[(i >> repshift) * width],
   2449 						width);
   2450 			}
   2451 		}
   2452 
   2453 		VID_UnlockBuffer ();
   2454 
   2455 		rect.x = x;
   2456 		rect.y = y;
   2457 		rect.width = width;
   2458 		rect.height = height << repshift;
   2459 		rect.pnext = NULL;
   2460 
   2461 		FlipScreen (&rect);
   2462 	}
   2463 	else
   2464 	{
   2465 	// unlock if locked
   2466 		if (lockcount > 0)
   2467 			MGL_endDirectAccess();
   2468 
   2469 	// set the active page to the displayed page
   2470 		MGL_setActivePage (mgldc, vPage);
   2471 
   2472 	// lock the screen
   2473 		MGL_beginDirectAccess ();
   2474 
   2475 	// save from and draw to screen
   2476 		for (i=0 ; i<(height << repshift) ; i += reps)
   2477 		{
   2478 			for (j=0 ; j<reps ; j++)
   2479 			{
   2480 				memcpy (&backingbuf[(i + j) * 24],
   2481 						(byte *)mgldc->surface + x +
   2482 						 ((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
   2483 						width);
   2484 				memcpy ((byte *)mgldc->surface + x +
   2485 						 ((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
   2486 						&pbitmap[(i >> repshift) * width],
   2487 						width);
   2488 			}
   2489 		}
   2490 
   2491 	// unlock the screen
   2492 		MGL_endDirectAccess ();
   2493 
   2494 	// restore the original active page
   2495 		MGL_setActivePage (mgldc, aPage);
   2496 
   2497 	// relock the screen if it was locked
   2498 		if (lockcount > 0)
   2499 			MGL_beginDirectAccess();
   2500 	}
   2501 }
   2502 
   2503 
   2504 /*
   2505 ================
   2506 D_EndDirectRect
   2507 ================
   2508 */
   2509 void D_EndDirectRect (int x, int y, int width, int height)
   2510 {
   2511 	int		i, j, reps, repshift;
   2512 	vrect_t	rect;
   2513 
   2514 	if (!vid_initialized)
   2515 		return;
   2516 
   2517 	if (vid.aspect > 1.5)
   2518 	{
   2519 		reps = 2;
   2520 		repshift = 1;
   2521 	}
   2522 	else
   2523 	{
   2524 		reps = 1;
   2525 		repshift = 0;
   2526 	}
   2527 
   2528 	if (vid.numpages == 1)
   2529 	{
   2530 		VID_LockBuffer ();
   2531 
   2532 		if (!vid.direct)
   2533 			Sys_Error ("NULL vid.direct pointer");
   2534 
   2535 		for (i=0 ; i<(height << repshift) ; i += reps)
   2536 		{
   2537 			for (j=0 ; j<reps ; j++)
   2538 			{
   2539 				memcpy (vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
   2540 						&backingbuf[(i + j) * 24],
   2541 						width);
   2542 			}
   2543 		}
   2544 
   2545 		VID_UnlockBuffer ();
   2546 
   2547 		rect.x = x;
   2548 		rect.y = y;
   2549 		rect.width = width;
   2550 		rect.height = height << repshift;
   2551 		rect.pnext = NULL;
   2552 
   2553 		FlipScreen (&rect);
   2554 	}
   2555 	else
   2556 	{
   2557 	// unlock if locked
   2558 		if (lockcount > 0)
   2559 			MGL_endDirectAccess();
   2560 
   2561 	// set the active page to the displayed page
   2562 		MGL_setActivePage (mgldc, vPage);
   2563 
   2564 	// lock the screen
   2565 		MGL_beginDirectAccess ();
   2566 
   2567 	// restore to the screen
   2568 		for (i=0 ; i<(height << repshift) ; i += reps)
   2569 		{
   2570 			for (j=0 ; j<reps ; j++)
   2571 			{
   2572 				memcpy ((byte *)mgldc->surface + x +
   2573 						 ((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
   2574 						&backingbuf[(i + j) * 24],
   2575 						width);
   2576 			}
   2577 		}
   2578 
   2579 	// unlock the screen
   2580 		MGL_endDirectAccess ();
   2581 
   2582 	// restore the original active page
   2583 		MGL_setActivePage (mgldc, aPage);
   2584 
   2585 	// relock the screen if it was locked
   2586 		if (lockcount > 0)
   2587 			MGL_beginDirectAccess();
   2588 	}
   2589 }
   2590 
   2591 
   2592 //==========================================================================
   2593 
   2594 byte        scantokey[128] =
   2595 					{
   2596 //  0           1       2       3       4       5       6       7
   2597 //  8           9       A       B       C       D       E       F
   2598 	0  ,    27,     '1',    '2',    '3',    '4',    '5',    '6',
   2599 	'7',    '8',    '9',    '0',    '-',    '=',    K_BACKSPACE, 9, // 0
   2600 	'q',    'w',    'e',    'r',    't',    'y',    'u',    'i',
   2601 	'o',    'p',    '[',    ']',    13 ,    K_CTRL,'a',  's',      // 1
   2602 	'd',    'f',    'g',    'h',    'j',    'k',    'l',    ';',
   2603 	'\'' ,    '`',    K_SHIFT,'\\',  'z',    'x',    'c',    'v',      // 2
   2604 	'b',    'n',    'm',    ',',    '.',    '/',    K_SHIFT,'*',
   2605 	K_ALT,' ',   0  ,    K_F1, K_F2, K_F3, K_F4, K_F5,   // 3
   2606 	K_F6, K_F7, K_F8, K_F9, K_F10,  K_PAUSE,    0  , K_HOME,
   2607 	K_UPARROW,K_PGUP,'-',K_LEFTARROW,'5',K_RIGHTARROW,'+',K_END, //4
   2608 	K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0,             0,              K_F11,
   2609 	K_F12,0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0,        // 5
   2610 	0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0,
   2611 	0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0,        // 6
   2612 	0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0,
   2613 	0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0         // 7
   2614 };
   2615 
   2616 /*
   2617 =======
   2618 MapKey
   2619 
   2620 Map from windows to quake keynums
   2621 =======
   2622 */
   2623 int MapKey (int key)
   2624 {
   2625 	key = (key>>16)&255;
   2626 	if (key > 127)
   2627 		return 0;
   2628 
   2629 	return scantokey[key];
   2630 }
   2631 
   2632 void AppActivate(BOOL fActive, BOOL minimize)
   2633 /****************************************************************************
   2634 *
   2635 * Function:     AppActivate
   2636 * Parameters:   fActive - True if app is activating
   2637 *
   2638 * Description:  If the application is activating, then swap the system
   2639 *               into SYSPAL_NOSTATIC mode so that our palettes will display
   2640 *               correctly.
   2641 *
   2642 ****************************************************************************/
   2643 {
   2644     HDC			hdc;
   2645     int			i, t;
   2646 	static BOOL	sound_active;
   2647 
   2648 	ActiveApp = fActive;
   2649 
   2650 // messy, but it seems to work
   2651 	if (vid_fulldib_on_focus_mode)
   2652 	{
   2653 		Minimized = minimize;
   2654 
   2655 		if (Minimized)
   2656 			ActiveApp = false;
   2657 	}
   2658 
   2659 	MGL_appActivate(windc, ActiveApp);
   2660 
   2661 	if (vid_initialized)
   2662 	{
   2663 	// yield the palette if we're losing the focus
   2664 		hdc = GetDC(NULL);
   2665 
   2666 		if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
   2667 		{
   2668 			if (ActiveApp)
   2669 			{
   2670 				if ((modestate == MS_WINDOWED) || (modestate == MS_FULLDIB))
   2671 				{
   2672 					if (GetSystemPaletteUse(hdc) == SYSPAL_STATIC)
   2673 					{
   2674 					// switch to SYSPAL_NOSTATIC and remap the colors
   2675 						SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC);
   2676 						syscolchg = true;
   2677 						pal_is_nostatic = true;
   2678 					}
   2679 				}
   2680 			}
   2681 			else if (pal_is_nostatic)
   2682 			{
   2683 				if (GetSystemPaletteUse(hdc) == SYSPAL_NOSTATIC)
   2684 				{
   2685 				// switch back to SYSPAL_STATIC and the old mapping
   2686 					SetSystemPaletteUse(hdc, SYSPAL_STATIC);
   2687 					syscolchg = true;
   2688 				}
   2689 
   2690 				pal_is_nostatic = false;
   2691 			}
   2692 		}
   2693 
   2694 		if (!Minimized)
   2695 			VID_SetPalette (vid_curpal);
   2696 
   2697 		scr_fullupdate = 0;
   2698 
   2699 		ReleaseDC(NULL,hdc);
   2700 	}
   2701 
   2702 // enable/disable sound on focus gain/loss
   2703 	if (!ActiveApp && sound_active)
   2704 	{
   2705 		S_BlockSound ();
   2706 		S_ClearBuffer ();
   2707 		sound_active = false;
   2708 	}
   2709 	else if (ActiveApp && !sound_active)
   2710 	{
   2711 		S_UnblockSound ();
   2712 		S_ClearBuffer ();
   2713 		sound_active = true;
   2714 	}
   2715 
   2716 // minimize/restore fulldib windows/mouse-capture normal windows on demand
   2717 	if (!in_mode_set)
   2718 	{
   2719 		if (ActiveApp)
   2720 		{
   2721 			if (vid_fulldib_on_focus_mode)
   2722 			{
   2723 				if (vid_initialized)
   2724 				{
   2725 					msg_suppress_1 = true;	// don't want to see normal mode set message
   2726 					VID_SetMode (vid_fulldib_on_focus_mode, vid_curpal);
   2727 					msg_suppress_1 = false;
   2728 
   2729 					t = in_mode_set;
   2730 					in_mode_set = true;
   2731 					AppActivate (true, false);
   2732 					in_mode_set = t;
   2733 				}
   2734 
   2735 				IN_ActivateMouse ();
   2736 				IN_HideMouse ();
   2737 			}
   2738 			else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
   2739 			{
   2740 				IN_ActivateMouse ();
   2741 				IN_HideMouse ();
   2742 			}
   2743 		}
   2744 
   2745 		if (!ActiveApp)
   2746 		{
   2747 			if (modestate == MS_FULLDIB)
   2748 			{
   2749 				if (vid_initialized)
   2750 				{
   2751 					force_minimized = true;
   2752 					i = vid_fulldib_on_focus_mode;
   2753 					msg_suppress_1 = true;	// don't want to see normal mode set message
   2754 					VID_SetMode (windowed_default, vid_curpal);
   2755 					msg_suppress_1 = false;
   2756 					vid_fulldib_on_focus_mode = i;
   2757 					force_minimized = false;
   2758 
   2759 				// we never seem to get WM_ACTIVATE inactive from this mode set, so we'll
   2760 				// do it manually
   2761 					t = in_mode_set;
   2762 					in_mode_set = true;
   2763 					AppActivate (false, true);
   2764 					in_mode_set = t;
   2765 				}
   2766 
   2767 				IN_DeactivateMouse ();
   2768 				IN_ShowMouse ();
   2769 			}
   2770 			else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
   2771 			{
   2772 				IN_DeactivateMouse ();
   2773 				IN_ShowMouse ();
   2774 			}
   2775 		}
   2776 	}
   2777 }
   2778 
   2779 
   2780 /*
   2781 ================
   2782 VID_HandlePause
   2783 ================
   2784 */
   2785 void VID_HandlePause (qboolean pause)
   2786 {
   2787 
   2788 	if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
   2789 	{
   2790 		if (pause)
   2791 		{
   2792 			IN_DeactivateMouse ();
   2793 			IN_ShowMouse ();
   2794 		}
   2795 		else
   2796 		{
   2797 			IN_ActivateMouse ();
   2798 			IN_HideMouse ();
   2799 		}
   2800 	}
   2801 }
   2802 
   2803 
   2804 /*
   2805 ===================================================================
   2806 
   2807 MAIN WINDOW
   2808 
   2809 ===================================================================
   2810 */
   2811 
   2812 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
   2813 
   2814 /* main window procedure */
   2815 LONG WINAPI MainWndProc (
   2816     HWND    hWnd,
   2817     UINT    uMsg,
   2818     WPARAM  wParam,
   2819     LPARAM  lParam)
   2820 {
   2821 	LONG			lRet = 0;
   2822 	int				fwKeys, xPos, yPos, fActive, fMinimized, temp;
   2823 	HDC				hdc;
   2824 	PAINTSTRUCT		ps;
   2825 	static int		recursiveflag;
   2826 
   2827 	switch (uMsg)
   2828 	{
   2829 		case WM_CREATE:
   2830 			break;
   2831 
   2832 		case WM_SYSCOMMAND:
   2833 
   2834 		// Check for maximize being hit
   2835 			switch (wParam & ~0x0F)
   2836 			{
   2837 				case SC_MAXIMIZE:
   2838 				// if minimized, bring up as a window before going fullscreen,
   2839 				// so MGL will have the right state to restore
   2840 					if (Minimized)
   2841 					{
   2842 						force_mode_set = true;
   2843 						VID_SetMode (vid_modenum, vid_curpal);
   2844 						force_mode_set = false;
   2845 					}
   2846 
   2847 					VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
   2848 					break;
   2849 
   2850                 case SC_SCREENSAVE:
   2851                 case SC_MONITORPOWER:
   2852 					if (modestate != MS_WINDOWED)
   2853 					{
   2854 					// don't call DefWindowProc() because we don't want to start
   2855 					// the screen saver fullscreen
   2856 						break;
   2857 					}
   2858 
   2859 				// fall through windowed and allow the screen saver to start
   2860 
   2861 				default:
   2862 					if (!in_mode_set)
   2863 					{
   2864 						S_BlockSound ();
   2865 						S_ClearBuffer ();
   2866 					}
   2867 
   2868 					lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
   2869 
   2870 					if (!in_mode_set)
   2871 					{
   2872 						S_UnblockSound ();
   2873 					}
   2874 			}
   2875 			break;
   2876 
   2877 		case WM_MOVE:
   2878 			window_x = (int) LOWORD(lParam);
   2879 			window_y = (int) HIWORD(lParam);
   2880 			VID_UpdateWindowStatus ();
   2881 
   2882 			if ((modestate == MS_WINDOWED) && !in_mode_set && !Minimized)
   2883 				VID_RememberWindowPos ();
   2884 
   2885 			break;
   2886 
   2887 		case WM_SIZE:
   2888 			Minimized = false;
   2889 
   2890 			if (!(wParam & SIZE_RESTORED))
   2891 			{
   2892 				if (wParam & SIZE_MINIMIZED)
   2893 					Minimized = true;
   2894 			}
   2895 			break;
   2896 
   2897 		case WM_SYSCHAR:
   2898 		// keep Alt-Space from happening
   2899 			break;
   2900 
   2901 		case WM_ACTIVATE:
   2902 			fActive = LOWORD(wParam);
   2903 			fMinimized = (BOOL) HIWORD(wParam);
   2904 			AppActivate(!(fActive == WA_INACTIVE), fMinimized);
   2905 
   2906 		// fix the leftover Alt from any Alt-Tab or the like that switched us away
   2907 			ClearAllStates ();
   2908 
   2909 			if (!in_mode_set)
   2910 			{
   2911 				if (windc)
   2912 					MGL_activatePalette(windc,true);
   2913 
   2914 				VID_SetPalette(vid_curpal);
   2915 			}
   2916 
   2917 			break;
   2918 
   2919 		case WM_PAINT:
   2920 			hdc = BeginPaint(hWnd, &ps);
   2921 
   2922 			if (!in_mode_set && host_initialized)
   2923 				SCR_UpdateWholeScreen ();
   2924 
   2925 			EndPaint(hWnd, &ps);
   2926 			break;
   2927 
   2928 		case WM_KEYDOWN:
   2929 		case WM_SYSKEYDOWN:
   2930 			if (!in_mode_set)
   2931 				Key_Event (MapKey(lParam), true);
   2932 			break;
   2933 
   2934 		case WM_KEYUP:
   2935 		case WM_SYSKEYUP:
   2936 			if (!in_mode_set)
   2937 				Key_Event (MapKey(lParam), false);
   2938 			break;
   2939 
   2940 	// this is complicated because Win32 seems to pack multiple mouse events into
   2941 	// one update sometimes, so we always check all states and look for events
   2942 		case WM_LBUTTONDOWN:
   2943 		case WM_LBUTTONUP:
   2944 		case WM_RBUTTONDOWN:
   2945 		case WM_RBUTTONUP:
   2946 		case WM_MBUTTONDOWN:
   2947 		case WM_MBUTTONUP:
   2948 		case WM_MOUSEMOVE:
   2949 			if (!in_mode_set)
   2950 			{
   2951 				temp = 0;
   2952 
   2953 				if (wParam & MK_LBUTTON)
   2954 					temp |= 1;
   2955 
   2956 				if (wParam & MK_RBUTTON)
   2957 					temp |= 2;
   2958 
   2959 				if (wParam & MK_MBUTTON)
   2960 					temp |= 4;
   2961 
   2962 				IN_MouseEvent (temp);
   2963 			}
   2964 			break;
   2965 
   2966 		// JACK: This is the mouse wheel with the Intellimouse
   2967 		// Its delta is either positive or neg, and we generate the proper
   2968 		// Event.
   2969 		case WM_MOUSEWHEEL:
   2970 			if ((short) HIWORD(wParam) > 0) {
   2971 				Key_Event(K_MWHEELUP, true);
   2972 				Key_Event(K_MWHEELUP, false);
   2973 			} else {
   2974 				Key_Event(K_MWHEELDOWN, true);
   2975 				Key_Event(K_MWHEELDOWN, false);
   2976 			}
   2977 			break;
   2978 		// KJB: Added these new palette functions
   2979 		case WM_PALETTECHANGED:
   2980 			if ((HWND)wParam == hWnd)
   2981 				break;
   2982 			/* Fall through to WM_QUERYNEWPALETTE */
   2983 		case WM_QUERYNEWPALETTE:
   2984 			hdc = GetDC(NULL);
   2985 
   2986 			if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
   2987 				vid_palettized = true;
   2988 			else
   2989 				vid_palettized = false;
   2990 
   2991 			ReleaseDC(NULL,hdc);
   2992 
   2993 			scr_fullupdate = 0;
   2994 
   2995 			if (vid_initialized && !in_mode_set && windc && MGL_activatePalette(windc,false) && !Minimized)
   2996 			{
   2997 				VID_SetPalette (vid_curpal);
   2998 				InvalidateRect (mainwindow, NULL, false);
   2999 
   3000 			// specifically required if WM_QUERYNEWPALETTE realizes a new palette
   3001 				lRet = TRUE;
   3002 			}
   3003 			break;
   3004 
   3005 		case WM_DISPLAYCHANGE:
   3006 			if (!in_mode_set && (modestate == MS_WINDOWED) && !vid_fulldib_on_focus_mode)
   3007 			{
   3008 				force_mode_set = true;
   3009 				VID_SetMode (vid_modenum, vid_curpal);
   3010 				force_mode_set = false;
   3011 			}
   3012 			break;
   3013 
   3014    	    case WM_CLOSE:
   3015 		// this causes Close in the right-click task bar menu not to work, but right
   3016 		// now bad things happen if Close is handled in that case (garbage and a
   3017 		// crash on Win95)
   3018 			if (!in_mode_set)
   3019 			{
   3020 				if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit",
   3021 							MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
   3022 				{
   3023 					Sys_Quit ();
   3024 				}
   3025 			}
   3026 			break;
   3027 
   3028 		case MM_MCINOTIFY:
   3029             lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
   3030 			break;
   3031 
   3032 		default:
   3033             /* pass all unhandled messages to DefWindowProc */
   3034             lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
   3035 	        break;
   3036     }
   3037 
   3038     /* return 0 if handled message, 1 if not */
   3039     return lRet;
   3040 }
   3041 
   3042 
   3043 extern void M_Menu_Options_f (void);
   3044 extern void M_Print (int cx, int cy, char *str);
   3045 extern void M_PrintWhite (int cx, int cy, char *str);
   3046 extern void M_DrawCharacter (int cx, int line, int num);
   3047 extern void M_DrawTransPic (int x, int y, qpic_t *pic);
   3048 extern void M_DrawPic (int x, int y, qpic_t *pic);
   3049 
   3050 static int	vid_line, vid_wmodes;
   3051 
   3052 typedef struct
   3053 {
   3054 	int		modenum;
   3055 	char	*desc;
   3056 	int		iscur;
   3057 	int		ismode13;
   3058 	int		width;
   3059 } modedesc_t;
   3060 
   3061 #define MAX_COLUMN_SIZE		5
   3062 #define MODE_AREA_HEIGHT	(MAX_COLUMN_SIZE + 6)
   3063 #define MAX_MODEDESCS		(MAX_COLUMN_SIZE*3)
   3064 
   3065 static modedesc_t	modedescs[MAX_MODEDESCS];
   3066 
   3067 /*
   3068 ================
   3069 VID_MenuDraw
   3070 ================
   3071 */
   3072 void VID_MenuDraw (void)
   3073 {
   3074 	qpic_t		*p;
   3075 	char		*ptr;
   3076 	int			lnummodes, i, j, k, column, row, dup, dupmode;
   3077 	char		temp[100];
   3078 	vmode_t		*pv;
   3079 	modedesc_t	tmodedesc;
   3080 
   3081 	p = Draw_CachePic ("gfx/vidmodes.lmp");
   3082 	M_DrawPic ( (320-p->width)/2, 4, p);
   3083 
   3084 	for (i=0 ; i<3 ; i++)
   3085 	{
   3086 		ptr = VID_GetModeDescriptionMemCheck (i);
   3087 		modedescs[i].modenum = modelist[i].modenum;
   3088 		modedescs[i].desc = ptr;
   3089 		modedescs[i].ismode13 = 0;
   3090 		modedescs[i].iscur = 0;
   3091 
   3092 		if (vid_modenum == i)
   3093 			modedescs[i].iscur = 1;
   3094 	}
   3095 
   3096 	vid_wmodes = 3;
   3097 	lnummodes = VID_NumModes ();
   3098 
   3099 	for (i=3 ; i<lnummodes ; i++)
   3100 	{
   3101 		ptr = VID_GetModeDescriptionMemCheck (i);
   3102 		pv = VID_GetModePtr (i);
   3103 
   3104 	// we only have room for 15 fullscreen modes, so don't allow
   3105 	// 360-wide modes, because if there are 5 320-wide modes and
   3106 	// 5 360-wide modes, we'll run out of space
   3107 		if (ptr && ((pv->width != 360) || COM_CheckParm("-allow360")))
   3108 		{
   3109 			dup = 0;
   3110 
   3111 			for (j=3 ; j<vid_wmodes ; j++)
   3112 			{
   3113 				if (!strcmp (modedescs[j].desc, ptr))
   3114 				{
   3115 					dup = 1;
   3116 					dupmode = j;
   3117 					break;
   3118 				}
   3119 			}
   3120 
   3121 			if (dup || (vid_wmodes < MAX_MODEDESCS))
   3122 			{
   3123 				if (!dup || !modedescs[dupmode].ismode13 || COM_CheckParm("-noforcevga"))
   3124 				{
   3125 					if (dup)
   3126 					{
   3127 						k = dupmode;
   3128 					}
   3129 					else
   3130 					{
   3131 						k = vid_wmodes;
   3132 					}
   3133 
   3134 					modedescs[k].modenum = i;
   3135 					modedescs[k].desc = ptr;
   3136 					modedescs[k].ismode13 = pv->mode13;
   3137 					modedescs[k].iscur = 0;
   3138 					modedescs[k].width = pv->width;
   3139 
   3140 					if (i == vid_modenum)
   3141 						modedescs[k].iscur = 1;
   3142 
   3143 					if (!dup)
   3144 						vid_wmodes++;
   3145 				}
   3146 			}
   3147 		}
   3148 	}
   3149 
   3150 // sort the modes on width (to handle picking up oddball dibonly modes
   3151 // after all the others)
   3152 	for (i=3 ; i<(vid_wmodes-1) ; i++)
   3153 	{
   3154 		for (j=(i+1) ; j<vid_wmodes ; j++)
   3155 		{
   3156 			if (modedescs[i].width > modedescs[j].width)
   3157 			{
   3158 				tmodedesc = modedescs[i];
   3159 				modedescs[i] = modedescs[j];
   3160 				modedescs[j] = tmodedesc;
   3161 			}
   3162 		}
   3163 	}
   3164 
   3165 
   3166 	M_Print (13*8, 36, "Windowed Modes");
   3167 
   3168 	column = 16;
   3169 	row = 36+2*8;
   3170 
   3171 	for (i=0 ; i<3; i++)
   3172 	{
   3173 		if (modedescs[i].iscur)
   3174 			M_PrintWhite (column, row, modedescs[i].desc);
   3175 		else
   3176 			M_Print (column, row, modedescs[i].desc);
   3177 
   3178 		column += 13*8;
   3179 	}
   3180 
   3181 	if (vid_wmodes > 3)
   3182 	{
   3183 		M_Print (12*8, 36+4*8, "Fullscreen Modes");
   3184 
   3185 		column = 16;
   3186 		row = 36+6*8;
   3187 
   3188 		for (i=3 ; i<vid_wmodes ; i++)
   3189 		{
   3190 			if (modedescs[i].iscur)
   3191 				M_PrintWhite (column, row, modedescs[i].desc);
   3192 			else
   3193 				M_Print (column, row, modedescs[i].desc);
   3194 
   3195 			column += 13*8;
   3196 
   3197 			if (((i - 3) % VID_ROW_SIZE) == (VID_ROW_SIZE - 1))
   3198 			{
   3199 				column = 16;
   3200 				row += 8;
   3201 			}
   3202 		}
   3203 	}
   3204 
   3205 // line cursor
   3206 	if (vid_testingmode)
   3207 	{
   3208 		sprintf (temp, "TESTING %s",
   3209 				modedescs[vid_line].desc);
   3210 		M_Print (13*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4, temp);
   3211 		M_Print (9*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6,
   3212 				"Please wait 5 seconds...");
   3213 	}
   3214 	else
   3215 	{
   3216 		M_Print (9*8, 36 + MODE_AREA_HEIGHT * 8 + 8,
   3217 				"Press Enter to set mode");
   3218 		M_Print (6*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3,
   3219 				"T to test mode for 5 seconds");
   3220 		ptr = VID_GetModeDescription2 (vid_modenum);
   3221 
   3222 		if (ptr)
   3223 		{
   3224 			sprintf (temp, "D to set default: %s", ptr);
   3225 			M_Print (2*8, 36 + MODE_AREA_HEIGHT * 8 + 8*5, temp);
   3226 		}
   3227 
   3228 		ptr = VID_GetModeDescription2 ((int)_vid_default_mode_win.value);
   3229 
   3230 		if (ptr)
   3231 		{
   3232 			sprintf (temp, "Current default: %s", ptr);
   3233 			M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6, temp);
   3234 		}
   3235 
   3236 		M_Print (15*8, 36 + MODE_AREA_HEIGHT * 8 + 8*8,
   3237 				"Esc to exit");
   3238 
   3239 		row = 36 + 2*8 + (vid_line / VID_ROW_SIZE) * 8;
   3240 		column = 8 + (vid_line % VID_ROW_SIZE) * 13*8;
   3241 
   3242 		if (vid_line >= 3)
   3243 			row += 3*8;
   3244 
   3245 		M_DrawCharacter (column, row, 12+((int)(realtime*4)&1));
   3246 	}
   3247 }
   3248 
   3249 
   3250 /*
   3251 ================
   3252 VID_MenuKey
   3253 ================
   3254 */
   3255 void VID_MenuKey (int key)
   3256 {
   3257 	if (vid_testingmode)
   3258 		return;
   3259 
   3260 	switch (key)
   3261 	{
   3262 	case K_ESCAPE:
   3263 		S_LocalSound ("misc/menu1.wav");
   3264 		M_Menu_Options_f ();
   3265 		break;
   3266 
   3267 	case K_LEFTARROW:
   3268 		S_LocalSound ("misc/menu1.wav");
   3269 		vid_line = ((vid_line / VID_ROW_SIZE) * VID_ROW_SIZE) +
   3270 				   ((vid_line + 2) % VID_ROW_SIZE);
   3271 
   3272 		if (vid_line >= vid_wmodes)
   3273 			vid_line = vid_wmodes - 1;
   3274 		break;
   3275 
   3276 	case K_RIGHTARROW:
   3277 		S_LocalSound ("misc/menu1.wav");
   3278 		vid_line = ((vid_line / VID_ROW_SIZE) * VID_ROW_SIZE) +
   3279 				   ((vid_line + 4) % VID_ROW_SIZE);
   3280 
   3281 		if (vid_line >= vid_wmodes)
   3282 			vid_line = (vid_line / VID_ROW_SIZE) * VID_ROW_SIZE;
   3283 		break;
   3284 
   3285 	case K_UPARROW:
   3286 		S_LocalSound ("misc/menu1.wav");
   3287 		vid_line -= VID_ROW_SIZE;
   3288 
   3289 		if (vid_line < 0)
   3290 		{
   3291 			vid_line += ((vid_wmodes + (VID_ROW_SIZE - 1)) /
   3292 					VID_ROW_SIZE) * VID_ROW_SIZE;
   3293 
   3294 			while (vid_line >= vid_wmodes)
   3295 				vid_line -= VID_ROW_SIZE;
   3296 		}
   3297 		break;
   3298 
   3299 	case K_DOWNARROW:
   3300 		S_LocalSound ("misc/menu1.wav");
   3301 		vid_line += VID_ROW_SIZE;
   3302 
   3303 		if (vid_line >= vid_wmodes)
   3304 		{
   3305 			vid_line -= ((vid_wmodes + (VID_ROW_SIZE - 1)) /
   3306 					VID_ROW_SIZE) * VID_ROW_SIZE;
   3307 
   3308 			while (vid_line < 0)
   3309 				vid_line += VID_ROW_SIZE;
   3310 		}
   3311 		break;
   3312 
   3313 	case K_ENTER:
   3314 		S_LocalSound ("misc/menu1.wav");
   3315 		VID_SetMode (modedescs[vid_line].modenum, vid_curpal);
   3316 		break;
   3317 
   3318 	case 'T':
   3319 	case 't':
   3320 		S_LocalSound ("misc/menu1.wav");
   3321 	// have to set this before setting the mode because WM_PAINT
   3322 	// happens during the mode set and does a VID_Update, which
   3323 	// checks vid_testingmode
   3324 		vid_testingmode = 1;
   3325 		vid_testendtime = realtime + 5.0;
   3326 
   3327 		if (!VID_SetMode (modedescs[vid_line].modenum, vid_curpal))
   3328 		{
   3329 			vid_testingmode = 0;
   3330 		}
   3331 		break;
   3332 
   3333 	case 'D':
   3334 	case 'd':
   3335 		S_LocalSound ("misc/menu1.wav");
   3336 		firstupdate = 0;
   3337 		Cvar_SetValue ("_vid_default_mode_win", vid_modenum);
   3338 		break;
   3339 
   3340 	default:
   3341 		break;
   3342 	}
   3343 }
   3344