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      1 
      2 /*
      3  * Copyright 2009 The Android Open Source Project
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #include "SkBitmapProcState.h"
     11 #include "SkColorPriv.h"
     12 #include "SkUtils.h"
     13 
     14 #if __ARM_ARCH__ >= 6 && !defined(SK_CPU_BENDIAN)
     15 void SI8_D16_nofilter_DX_arm(
     16     const SkBitmapProcState& s,
     17     const uint32_t* SK_RESTRICT xy,
     18     int count,
     19     uint16_t* SK_RESTRICT colors) __attribute__((optimize("O1")));
     20 
     21 void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s,
     22                              const uint32_t* SK_RESTRICT xy,
     23                              int count, uint16_t* SK_RESTRICT colors) {
     24     SkASSERT(count > 0 && colors != NULL);
     25     SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
     26     SkASSERT(s.fDoFilter == false);
     27 
     28     const uint16_t* SK_RESTRICT table = s.fBitmap->getColorTable()->lock16BitCache();
     29     const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels();
     30 
     31     // buffer is y32, x16, x16, x16, x16, x16
     32     // bump srcAddr to the proper row, since we're told Y never changes
     33     SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height());
     34     srcAddr = (const uint8_t*)((const char*)srcAddr +
     35                                xy[0] * s.fBitmap->rowBytes());
     36 
     37     uint8_t src;
     38 
     39     if (1 == s.fBitmap->width()) {
     40         src = srcAddr[0];
     41         uint16_t dstValue = table[src];
     42         sk_memset16(colors, dstValue, count);
     43     } else {
     44         int i;
     45         int count8 = count >> 3;
     46         const uint16_t* SK_RESTRICT xx = (const uint16_t*)(xy + 1);
     47 
     48         asm volatile (
     49                       "cmp        %[count8], #0                   \n\t"   // compare loop counter with 0
     50                       "beq        2f                              \n\t"   // if loop counter == 0, exit
     51                       "1:                                             \n\t"
     52                       "ldmia      %[xx]!, {r5, r7, r9, r11}       \n\t"   // load ptrs to pixels 0-7
     53                       "subs       %[count8], %[count8], #1        \n\t"   // decrement loop counter
     54                       "uxth       r4, r5                          \n\t"   // extract ptr 0
     55                       "mov        r5, r5, lsr #16                 \n\t"   // extract ptr 1
     56                       "uxth       r6, r7                          \n\t"   // extract ptr 2
     57                       "mov        r7, r7, lsr #16                 \n\t"   // extract ptr 3
     58                       "ldrb       r4, [%[srcAddr], r4]            \n\t"   // load pixel 0 from image
     59                       "uxth       r8, r9                          \n\t"   // extract ptr 4
     60                       "ldrb       r5, [%[srcAddr], r5]            \n\t"   // load pixel 1 from image
     61                       "mov        r9, r9, lsr #16                 \n\t"   // extract ptr 5
     62                       "ldrb       r6, [%[srcAddr], r6]            \n\t"   // load pixel 2 from image
     63                       "uxth       r10, r11                        \n\t"   // extract ptr 6
     64                       "ldrb       r7, [%[srcAddr], r7]            \n\t"   // load pixel 3 from image
     65                       "mov        r11, r11, lsr #16               \n\t"   // extract ptr 7
     66                       "ldrb       r8, [%[srcAddr], r8]            \n\t"   // load pixel 4 from image
     67                       "add        r4, r4, r4                      \n\t"   // double pixel 0 for RGB565 lookup
     68                       "ldrb       r9, [%[srcAddr], r9]            \n\t"   // load pixel 5 from image
     69                       "add        r5, r5, r5                      \n\t"   // double pixel 1 for RGB565 lookup
     70                       "ldrb       r10, [%[srcAddr], r10]          \n\t"   // load pixel 6 from image
     71                       "add        r6, r6, r6                      \n\t"   // double pixel 2 for RGB565 lookup
     72                       "ldrb       r11, [%[srcAddr], r11]          \n\t"   // load pixel 7 from image
     73                       "add        r7, r7, r7                      \n\t"   // double pixel 3 for RGB565 lookup
     74                       "ldrh       r4, [%[table], r4]              \n\t"   // load pixel 0 RGB565 from colmap
     75                       "add        r8, r8, r8                      \n\t"   // double pixel 4 for RGB565 lookup
     76                       "ldrh       r5, [%[table], r5]              \n\t"   // load pixel 1 RGB565 from colmap
     77                       "add        r9, r9, r9                      \n\t"   // double pixel 5 for RGB565 lookup
     78                       "ldrh       r6, [%[table], r6]              \n\t"   // load pixel 2 RGB565 from colmap
     79                       "add        r10, r10, r10                   \n\t"   // double pixel 6 for RGB565 lookup
     80                       "ldrh       r7, [%[table], r7]              \n\t"   // load pixel 3 RGB565 from colmap
     81                       "add        r11, r11, r11                   \n\t"   // double pixel 7 for RGB565 lookup
     82                       "ldrh       r8, [%[table], r8]              \n\t"   // load pixel 4 RGB565 from colmap
     83                       "ldrh       r9, [%[table], r9]              \n\t"   // load pixel 5 RGB565 from colmap
     84                       "ldrh       r10, [%[table], r10]            \n\t"   // load pixel 6 RGB565 from colmap
     85                       "ldrh       r11, [%[table], r11]            \n\t"   // load pixel 7 RGB565 from colmap
     86                       "pkhbt      r5, r4, r5, lsl #16             \n\t"   // pack pixels 0 and 1
     87                       "pkhbt      r6, r6, r7, lsl #16             \n\t"   // pack pixels 2 and 3
     88                       "pkhbt      r8, r8, r9, lsl #16             \n\t"   // pack pixels 4 and 5
     89                       "pkhbt      r10, r10, r11, lsl #16          \n\t"   // pack pixels 6 and 7
     90                       "stmia      %[colors]!, {r5, r6, r8, r10}   \n\t"   // store last 8 pixels
     91                       "bgt        1b                              \n\t"   // loop if counter > 0
     92                       "2:                                             \n\t"
     93                       : [xx] "+r" (xx), [count8] "+r" (count8), [colors] "+r" (colors)
     94                       : [table] "r" (table), [srcAddr] "r" (srcAddr)
     95                       : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11"
     96                       );
     97 
     98         for (i = (count & 7); i > 0; --i) {
     99             src = srcAddr[*xx++]; *colors++ = table[src];
    100         }
    101     }
    102 
    103     s.fBitmap->getColorTable()->unlock16BitCache();
    104 }
    105 
    106 void SI8_opaque_D32_nofilter_DX_arm(
    107     const SkBitmapProcState& s,
    108     const uint32_t* SK_RESTRICT xy,
    109     int count,
    110     SkPMColor* SK_RESTRICT colors) __attribute__((optimize("O1")));
    111 
    112 void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s,
    113                                     const uint32_t* SK_RESTRICT xy,
    114                                     int count, SkPMColor* SK_RESTRICT colors) {
    115     SkASSERT(count > 0 && colors != NULL);
    116     SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
    117     SkASSERT(s.fDoFilter == false);
    118 
    119     const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors();
    120     const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels();
    121 
    122     // buffer is y32, x16, x16, x16, x16, x16
    123     // bump srcAddr to the proper row, since we're told Y never changes
    124     SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height());
    125     srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fBitmap->rowBytes());
    126 
    127     if (1 == s.fBitmap->width()) {
    128         uint8_t src = srcAddr[0];
    129         SkPMColor dstValue = table[src];
    130         sk_memset32(colors, dstValue, count);
    131     } else {
    132         const uint16_t* xx = (const uint16_t*)(xy + 1);
    133 
    134         asm volatile (
    135                       "subs       %[count], %[count], #8          \n\t"   // decrement count by 8, set flags
    136                       "blt        2f                              \n\t"   // if count < 0, branch to singles
    137                       "1:                                             \n\t"   // eights loop
    138                       "ldmia      %[xx]!, {r5, r7, r9, r11}       \n\t"   // load ptrs to pixels 0-7
    139                       "uxth       r4, r5                          \n\t"   // extract ptr 0
    140                       "mov        r5, r5, lsr #16                 \n\t"   // extract ptr 1
    141                       "uxth       r6, r7                          \n\t"   // extract ptr 2
    142                       "mov        r7, r7, lsr #16                 \n\t"   // extract ptr 3
    143                       "ldrb       r4, [%[srcAddr], r4]            \n\t"   // load pixel 0 from image
    144                       "uxth       r8, r9                          \n\t"   // extract ptr 4
    145                       "ldrb       r5, [%[srcAddr], r5]            \n\t"   // load pixel 1 from image
    146                       "mov        r9, r9, lsr #16                 \n\t"   // extract ptr 5
    147                       "ldrb       r6, [%[srcAddr], r6]            \n\t"   // load pixel 2 from image
    148                       "uxth       r10, r11                        \n\t"   // extract ptr 6
    149                       "ldrb       r7, [%[srcAddr], r7]            \n\t"   // load pixel 3 from image
    150                       "mov        r11, r11, lsr #16               \n\t"   // extract ptr 7
    151                       "ldrb       r8, [%[srcAddr], r8]            \n\t"   // load pixel 4 from image
    152                       "ldrb       r9, [%[srcAddr], r9]            \n\t"   // load pixel 5 from image
    153                       "ldrb       r10, [%[srcAddr], r10]          \n\t"   // load pixel 6 from image
    154                       "ldrb       r11, [%[srcAddr], r11]          \n\t"   // load pixel 7 from image
    155                       "ldr        r4, [%[table], r4, lsl #2]      \n\t"   // load pixel 0 SkPMColor from colmap
    156                       "ldr        r5, [%[table], r5, lsl #2]      \n\t"   // load pixel 1 SkPMColor from colmap
    157                       "ldr        r6, [%[table], r6, lsl #2]      \n\t"   // load pixel 2 SkPMColor from colmap
    158                       "ldr        r7, [%[table], r7, lsl #2]      \n\t"   // load pixel 3 SkPMColor from colmap
    159                       "ldr        r8, [%[table], r8, lsl #2]      \n\t"   // load pixel 4 SkPMColor from colmap
    160                       "ldr        r9, [%[table], r9, lsl #2]      \n\t"   // load pixel 5 SkPMColor from colmap
    161                       "ldr        r10, [%[table], r10, lsl #2]    \n\t"   // load pixel 6 SkPMColor from colmap
    162                       "ldr        r11, [%[table], r11, lsl #2]    \n\t"   // load pixel 7 SkPMColor from colmap
    163                       "subs       %[count], %[count], #8          \n\t"   // decrement loop counter
    164                       "stmia      %[colors]!, {r4-r11}            \n\t"   // store 8 pixels
    165                       "bge        1b                              \n\t"   // loop if counter >= 0
    166                       "2:                                             \n\t"
    167                       "adds       %[count], %[count], #8          \n\t"   // fix up counter, set flags
    168                       "beq        4f                              \n\t"   // if count == 0, branch to exit
    169                       "3:                                             \n\t"   // singles loop
    170                       "ldrh       r4, [%[xx]], #2                 \n\t"   // load pixel ptr
    171                       "subs       %[count], %[count], #1          \n\t"   // decrement loop counter
    172                       "ldrb       r5, [%[srcAddr], r4]            \n\t"   // load pixel from image
    173                       "ldr        r6, [%[table], r5, lsl #2]      \n\t"   // load SkPMColor from colmap
    174                       "str        r6, [%[colors]], #4             \n\t"   // store pixel, update ptr
    175                       "bne        3b                              \n\t"   // loop if counter != 0
    176                       "4:                                             \n\t"   // exit
    177                       : [xx] "+r" (xx), [count] "+r" (count), [colors] "+r" (colors)
    178                       : [table] "r" (table), [srcAddr] "r" (srcAddr)
    179                       : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11"
    180                       );
    181     }
    182 
    183     s.fBitmap->getColorTable()->unlockColors(false);
    184 }
    185 #endif //__ARM_ARCH__ >= 6 && !defined(SK_CPU_BENDIAN)
    186 
    187 ///////////////////////////////////////////////////////////////////////////////
    188 
    189 /*  If we replace a sampleproc, then we null-out the associated shaderproc,
    190     otherwise the shader won't even look at the matrix/sampler
    191  */
    192 void SkBitmapProcState::platformProcs() {
    193     bool doFilter = fDoFilter;
    194     bool isOpaque = 256 == fAlphaScale;
    195     bool justDx = false;
    196 
    197     if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
    198         justDx = true;
    199     }
    200 
    201     switch (fBitmap->config()) {
    202         case SkBitmap::kIndex8_Config:
    203 #if __ARM_ARCH__ >= 6 && !defined(SK_CPU_BENDIAN)
    204             if (justDx && !doFilter) {
    205 #if 0   /* crashing on android device */
    206                 fSampleProc16 = SI8_D16_nofilter_DX_arm;
    207                 fShaderProc16 = NULL;
    208 #endif
    209                 if (isOpaque) {
    210                     // this one is only very slighty faster than the C version
    211                     fSampleProc32 = SI8_opaque_D32_nofilter_DX_arm;
    212                     fShaderProc32 = NULL;
    213                 }
    214             }
    215 #endif
    216             break;
    217         default:
    218             break;
    219     }
    220 }
    221 
    222