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      1 #!gmake
      2 #
      3 # License Applicability. Except to the extent portions of this file are
      4 # made subject to an alternative license as permitted in the SGI Free
      5 # Software License B, Version 1.1 (the "License"), the contents of this
      6 # file are subject only to the provisions of the License. You may not use
      7 # this file except in compliance with the License. You may obtain a copy
      8 # of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
      9 # Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
     10 #
     11 # http://oss.sgi.com/projects/FreeB
     12 #
     13 # Note that, as provided in the License, the Software is distributed on an
     14 # "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
     15 # DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
     16 # CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
     17 # PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
     18 #
     19 # Original Code. The Original Code is: OpenGL Sample Implementation,
     20 # Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
     21 # Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
     22 # Copyright in any portions created by third parties is as indicated
     23 # elsewhere herein. All Rights Reserved.
     24 #
     25 # Additional Notice Provisions: The application programming interfaces
     26 # established by SGI in conjunction with the Original Code are The
     27 # OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
     28 # April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
     29 # 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
     30 # Window System(R) (Version 1.3), released October 19, 1998. This software
     31 # was created using the OpenGL(R) version 1.2.1 Sample Implementation
     32 # published by SGI, but has not been independently verified as being
     33 # compliant with the OpenGL(R) version 1.2.1 Specification.
     34 #
     35 # $Date$ $Revision$
     36 # $Header: //depot/main/gfx/lib/glu/libtess/GNUmakefile#9 $
     37 
     38 OBJECT_STYLE = N32
     39 
     40 include $(ROOT)/usr/include/make/commondefs
     41 
     42 TARGET = libtess.a
     43 
     44 TARGETS = $(TARGET)
     45 
     46 LCINCS = -I../include
     47 
     48 # Compilation flags:
     49 #
     50 # -DNDEBUG is for the production code; it removes all assertion checks
     51 #    (note that <assert.h> looks at this symbol).
     52 #
     53 # -DNO_MALLOPT uses regular malloc instead of the mallopt() version.
     54 #   ***** Unless you use this flag, you must use "-lmalloc" to link
     55 #   ***** your application!
     56 #
     57 # -DMEMORY_DEBUG turns on the M_DEBUG option of mallopt; this can
     58 #    increase the running time a LOT.
     59 #
     60 # -DGLU_TESS_API_FLOAT compiles a single-precision version of the library.
     61 #
     62 # -float prevents automatic promotion to double precision; this will produce
     63 #    faster code when compiled with -DGLU_TESS_API_FLOAT.
     64 #
     65 # -DNO_BRANCH_CONDITIONS uses & and | instead of && and || on a couple
     66 #    of heavily-used tests (VertEq and VertLeq); some compilers can generate
     67 #    better code with these (use special instructions to avoid branching).
     68 #
     69 # -DFOR_TRITE_TEST_PROGRAM is *only* for use with the test program called
     70 #    "trite".  It uses some variables which are defined by the test program,
     71 #    so you won't be able to link it with anything else.
     72 
     73 HFILES = \
     74 	dict.h \
     75 	dict-list.h \
     76 	geom.h \
     77 	memalloc.h \
     78 	mesh.h \
     79 	normal.h \
     80 	priorityq-heap.h \
     81 	priorityq-heap.c \
     82 	priorityq-sort.h \
     83 	priorityq.h \
     84 	render.h \
     85 	sweep.h \
     86 	tess.h \
     87 	tessmono.h \
     88 	$(NULL)
     89 
     90 CFILES = \
     91 	dict.c \
     92 	geom.c \
     93 	memalloc.c \
     94 	mesh.c \
     95 	normal.c \
     96 	priorityq.c \
     97 	render.c \
     98 	sweep.c \
     99 	tess.c \
    100 	tessmono.c \
    101 	$(NULL)
    102 
    103 default libs libs_install install: $(TARGET)
    104 
    105 headers headers_install apps:
    106 
    107 $(TARGET): $(OBJECTS)
    108 	$(AR) crl $@ $(OBJECTS);
    109 
    110 include $(COMMONRULES)
    111