1 /* 2 * Copyright (C) 2007-2009 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "V8NamedNodeMap.h" 33 34 #include "NamedNodeMap.h" 35 #include "V8Attr.h" 36 #include "V8Binding.h" 37 #include "V8BindingState.h" 38 #include "V8Element.h" 39 #include "V8Node.h" 40 #include "V8Proxy.h" 41 42 #include <wtf/RefPtr.h> 43 44 namespace WebCore { 45 46 v8::Handle<v8::Value> V8NamedNodeMap::indexedPropertyGetter(uint32_t index, const v8::AccessorInfo& info) 47 { 48 INC_STATS("DOM.NamedNodeMap.IndexedPropertyGetter"); 49 NamedNodeMap* imp = V8NamedNodeMap::toNative(info.Holder()); 50 RefPtr<Node> result = imp->item(index); 51 if (!result) 52 return notHandledByInterceptor(); 53 54 return toV8(result.release()); 55 } 56 57 v8::Handle<v8::Value> V8NamedNodeMap::namedPropertyGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info) 58 { 59 INC_STATS("DOM.NamedNodeMap.NamedPropertyGetter"); 60 // Search the prototype chain first. 61 v8::Handle<v8::Value> value = info.Holder()->GetRealNamedPropertyInPrototypeChain(name); 62 if (!value.IsEmpty()) 63 return value; 64 65 // Then look for IDL defined properties on the object itself. 66 if (info.Holder()->HasRealNamedCallbackProperty(name)) 67 return notHandledByInterceptor(); 68 69 // Finally, search the DOM. 70 NamedNodeMap* imp = V8NamedNodeMap::toNative(info.Holder()); 71 RefPtr<Node> result = imp->getNamedItem(toWebCoreString(name)); 72 if (!result) 73 return notHandledByInterceptor(); 74 75 return toV8(result.release()); 76 } 77 78 v8::Handle<v8::Value> toV8(NamedNodeMap* impl) 79 { 80 if (!impl) 81 return v8::Null(); 82 v8::Handle<v8::Object> wrapper = V8NamedNodeMap::wrap(impl); 83 // Add a hidden reference from named node map to its owner node. 84 Element* element = impl->element(); 85 if (!wrapper.IsEmpty() && element) 86 V8DOMWrapper::setHiddenReference(wrapper, toV8(element)); 87 return wrapper; 88 } 89 90 } // namespace WebCore 91