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      1 /*
      2  * Copyright (C) 2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "PlatformMessagePortChannel.h"
     33 
     34 #include "MessagePort.h"
     35 #include "ScriptExecutionContext.h"
     36 
     37 namespace WebCore {
     38 
     39 // MessagePortChannel implementations - just delegate to the PlatformMessagePortChannel.
     40 void MessagePortChannel::createChannel(PassRefPtr<MessagePort> port1, PassRefPtr<MessagePort> port2)
     41 {
     42     PlatformMessagePortChannel::createChannel(port1, port2);
     43 }
     44 
     45 PassOwnPtr<MessagePortChannel> MessagePortChannel::create(PassRefPtr<PlatformMessagePortChannel> channel)
     46 {
     47     return new MessagePortChannel(channel);
     48 }
     49 
     50 MessagePortChannel::MessagePortChannel(PassRefPtr<PlatformMessagePortChannel> channel)
     51     : m_channel(channel)
     52 {
     53 }
     54 
     55 MessagePortChannel::~MessagePortChannel()
     56 {
     57     // Make sure we close our platform channel when the base is freed, to keep the channel objects from leaking.
     58     m_channel->close();
     59 }
     60 
     61 bool MessagePortChannel::entangleIfOpen(MessagePort* port)
     62 {
     63     return m_channel->entangleIfOpen(port);
     64 }
     65 
     66 void MessagePortChannel::disentangle()
     67 {
     68     m_channel->disentangle();
     69 }
     70 
     71 void MessagePortChannel::postMessageToRemote(PassOwnPtr<MessagePortChannel::EventData> message)
     72 {
     73     m_channel->postMessageToRemote(message);
     74 }
     75 
     76 bool MessagePortChannel::tryGetMessageFromRemote(OwnPtr<MessagePortChannel::EventData>& result)
     77 {
     78     return m_channel->tryGetMessageFromRemote(result);
     79 }
     80 
     81 void MessagePortChannel::close()
     82 {
     83     m_channel->close();
     84 }
     85 
     86 bool MessagePortChannel::isConnectedTo(MessagePort* port)
     87 {
     88     return m_channel->isConnectedTo(port);
     89 }
     90 
     91 bool MessagePortChannel::hasPendingActivity()
     92 {
     93     return m_channel->hasPendingActivity();
     94 }
     95 
     96 MessagePort* MessagePortChannel::locallyEntangledPort(const ScriptExecutionContext* context)
     97 {
     98     return m_channel->locallyEntangledPort(context);
     99 }
    100 
    101 PassRefPtr<PlatformMessagePortChannel> PlatformMessagePortChannel::create(PassRefPtr<MessagePortQueue> incoming, PassRefPtr<MessagePortQueue> outgoing)
    102 {
    103     return adoptRef(new PlatformMessagePortChannel(incoming, outgoing));
    104 }
    105 
    106 PlatformMessagePortChannel::PlatformMessagePortChannel(PassRefPtr<MessagePortQueue> incoming, PassRefPtr<MessagePortQueue> outgoing)
    107     : m_entangledChannel(0)
    108     , m_incomingQueue(incoming)
    109     , m_outgoingQueue(outgoing)
    110     , m_remotePort(0)
    111 {
    112 }
    113 
    114 PlatformMessagePortChannel::~PlatformMessagePortChannel()
    115 {
    116 }
    117 
    118 void PlatformMessagePortChannel::createChannel(PassRefPtr<MessagePort> port1, PassRefPtr<MessagePort> port2)
    119 {
    120     // Create incoming/outgoing queues.
    121     RefPtr<PlatformMessagePortChannel::MessagePortQueue> queue1 = PlatformMessagePortChannel::MessagePortQueue::create();
    122     RefPtr<PlatformMessagePortChannel::MessagePortQueue> queue2 = PlatformMessagePortChannel::MessagePortQueue::create();
    123 
    124     // Create proxies for each endpoint.
    125     RefPtr<PlatformMessagePortChannel> channel1 = PlatformMessagePortChannel::create(queue1, queue2);
    126     RefPtr<PlatformMessagePortChannel> channel2 = PlatformMessagePortChannel::create(queue2, queue1);
    127 
    128     // Entangle the two endpoints.
    129     channel1->setEntangledChannel(channel2);
    130     channel2->setEntangledChannel(channel1);
    131 
    132     // Now entangle the proxies with the appropriate local ports.
    133     port1->entangle(MessagePortChannel::create(channel2));
    134     port2->entangle(MessagePortChannel::create(channel1));
    135 }
    136 
    137 bool PlatformMessagePortChannel::entangleIfOpen(MessagePort* port)
    138 {
    139     // We can't call member functions on our remote pair while holding our mutex or we'll deadlock, but we need to guard against the remote port getting closed/freed, so create a standalone reference.
    140     RefPtr<PlatformMessagePortChannel> remote = entangledChannel();
    141     if (!remote)
    142         return false;
    143     remote->setRemotePort(port);
    144     return true;
    145 }
    146 
    147 void PlatformMessagePortChannel::disentangle()
    148 {
    149     RefPtr<PlatformMessagePortChannel> remote = entangledChannel();
    150     if (remote)
    151         remote->setRemotePort(0);
    152 }
    153 
    154 void PlatformMessagePortChannel::setRemotePort(MessagePort* port)
    155 {
    156     MutexLocker lock(m_mutex);
    157     // Should never set port if it is already set.
    158     ASSERT(!port || !m_remotePort);
    159     m_remotePort = port;
    160 }
    161 
    162 MessagePort* PlatformMessagePortChannel::remotePort()
    163 {
    164     MutexLocker lock(m_mutex);
    165     return m_remotePort;
    166 }
    167 
    168 PassRefPtr<PlatformMessagePortChannel> PlatformMessagePortChannel::entangledChannel()
    169 {
    170     MutexLocker lock(m_mutex);
    171     return m_entangledChannel;
    172 }
    173 
    174 void PlatformMessagePortChannel::setEntangledChannel(PassRefPtr<PlatformMessagePortChannel> remote)
    175 {
    176     MutexLocker lock(m_mutex);
    177     // Should only be set as part of initial creation/entanglement.
    178     if (remote)
    179         ASSERT(!m_entangledChannel.get());
    180     m_entangledChannel = remote;
    181 }
    182 
    183 void PlatformMessagePortChannel::postMessageToRemote(PassOwnPtr<MessagePortChannel::EventData> message)
    184 {
    185     MutexLocker lock(m_mutex);
    186     if (!m_outgoingQueue)
    187         return;
    188     bool wasEmpty = m_outgoingQueue->appendAndCheckEmpty(message);
    189     if (wasEmpty && m_remotePort)
    190         m_remotePort->messageAvailable();
    191 }
    192 
    193 bool PlatformMessagePortChannel::tryGetMessageFromRemote(OwnPtr<MessagePortChannel::EventData>& result)
    194 {
    195     MutexLocker lock(m_mutex);
    196     result = m_incomingQueue->tryGetMessage();
    197     return result;
    198 }
    199 
    200 bool PlatformMessagePortChannel::isConnectedTo(MessagePort* port)
    201 {
    202     MutexLocker lock(m_mutex);
    203     return m_remotePort == port;
    204 }
    205 
    206 // Closes the port so no further messages can be sent from either end.
    207 void PlatformMessagePortChannel::close()
    208 {
    209     RefPtr<PlatformMessagePortChannel> remote = entangledChannel();
    210     if (!remote)
    211         return;
    212     closeInternal();
    213     remote->closeInternal();
    214 }
    215 
    216 void PlatformMessagePortChannel::closeInternal()
    217 {
    218     MutexLocker lock(m_mutex);
    219     // Disentangle ourselves from the other end. We still maintain a reference to our incoming queue, since previously-existing messages should still be delivered.
    220     m_remotePort = 0;
    221     m_entangledChannel = 0;
    222     m_outgoingQueue = 0;
    223 }
    224 
    225 bool PlatformMessagePortChannel::hasPendingActivity()
    226 {
    227     MutexLocker lock(m_mutex);
    228     return !m_incomingQueue->isEmpty();
    229 }
    230 
    231 MessagePort* PlatformMessagePortChannel::locallyEntangledPort(const ScriptExecutionContext* context)
    232 {
    233     MutexLocker lock(m_mutex);
    234     // See if both contexts are run by the same thread (are the same context, or are both documents).
    235     if (m_remotePort) {
    236         // The remote port's ScriptExecutionContext is guaranteed not to change here - MessagePort::contextDestroyed() will close the port before the context goes away, and close() will block because we are holding the mutex.
    237         ScriptExecutionContext* remoteContext = m_remotePort->scriptExecutionContext();
    238         if (remoteContext == context || (remoteContext && remoteContext->isDocument() && context->isDocument()))
    239             return m_remotePort;
    240     }
    241     return 0;
    242 }
    243 
    244 } // namespace WebCore
    245