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      1 /*
      2  * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  *
     19  */
     20 
     21 #ifndef HTMLProgressElement_h
     22 #define HTMLProgressElement_h
     23 
     24 #if ENABLE(PROGRESS_TAG)
     25 #include "HTMLFormControlElement.h"
     26 
     27 namespace WebCore {
     28 
     29 class ProgressValueElement;
     30 
     31 class HTMLProgressElement : public HTMLFormControlElement {
     32 public:
     33     static const double IndeterminatePosition;
     34     static const double InvalidPosition;
     35 
     36     static PassRefPtr<HTMLProgressElement> create(const QualifiedName&, Document*, HTMLFormElement*);
     37 
     38     double value() const;
     39     void setValue(double, ExceptionCode&);
     40 
     41     double max() const;
     42     void setMax(double, ExceptionCode&);
     43 
     44     double position() const;
     45 
     46 private:
     47     HTMLProgressElement(const QualifiedName&, Document*, HTMLFormElement*);
     48     virtual ~HTMLProgressElement();
     49 
     50     virtual bool recalcWillValidate() const { return false; }
     51 
     52     virtual const AtomicString& formControlType() const;
     53 
     54     virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
     55 
     56     virtual void parseMappedAttribute(Attribute*);
     57 
     58     virtual void attach();
     59 
     60     void didElementStateChange();
     61     void createShadowSubtree();
     62 
     63     RefPtr<ProgressValueElement> m_value;
     64 };
     65 
     66 } // namespace
     67 
     68 #endif
     69 #endif
     70