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      1 /*
      2  * Copyright (C) 2010 Apple Inc. All Rights Reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 // This all-in-one cpp file cuts down on template bloat to allow us to build our Windows release build.
     27 
     28 #include "AutoTableLayout.cpp"
     29 #include "BidiRun.cpp"
     30 #include "CounterNode.cpp"
     31 #include "EllipsisBox.cpp"
     32 #include "FixedTableLayout.cpp"
     33 #include "HitTestResult.cpp"
     34 #include "InlineBox.cpp"
     35 #include "InlineFlowBox.cpp"
     36 #include "InlineTextBox.cpp"
     37 #include "LayoutState.cpp"
     38 #include "PointerEventsHitRules.cpp"
     39 #include "RenderApplet.cpp"
     40 #include "RenderArena.cpp"
     41 #include "RenderBR.cpp"
     42 #include "RenderBlock.cpp"
     43 #include "RenderBlockLineLayout.cpp"
     44 #include "RenderBox.cpp"
     45 #include "RenderBoxModelObject.cpp"
     46 #include "RenderButton.cpp"
     47 #include "RenderCombineText.cpp"
     48 #include "RenderCounter.cpp"
     49 #include "RenderDataGrid.cpp"
     50 #include "RenderDetails.cpp"
     51 #include "RenderDetailsMarker.cpp"
     52 #include "RenderEmbeddedObject.cpp"
     53 #include "RenderFieldset.cpp"
     54 #include "RenderFileUploadControl.cpp"
     55 #include "RenderFlexibleBox.cpp"
     56 #include "RenderFrame.cpp"
     57 #include "RenderFrameBase.cpp"
     58 #include "RenderFrameSet.cpp"
     59 #include "RenderHTMLCanvas.cpp"
     60 #include "RenderIFrame.cpp"
     61 #include "RenderImage.cpp"
     62 #include "RenderImageResource.cpp"
     63 #include "RenderImageResourceStyleImage.cpp"
     64 #include "RenderInline.cpp"
     65 #include "RenderLayer.cpp"
     66 #include "RenderLayerCompositor.cpp"
     67 #include "RenderLineBoxList.cpp"
     68 #include "RenderListBox.cpp"
     69 #include "RenderListItem.cpp"
     70 #include "RenderListMarker.cpp"
     71 #include "RenderMarquee.cpp"
     72 #include "RenderMedia.cpp"
     73 #include "RenderMediaControls.cpp"
     74 #include "RenderMenuList.cpp"
     75 #include "RenderMeter.cpp"
     76 #include "RenderObject.cpp"
     77 #include "RenderObjectChildList.cpp"
     78 #include "RenderPart.cpp"
     79 #include "RenderProgress.cpp"
     80 #include "RenderQuote.cpp"
     81 #include "RenderReplaced.cpp"
     82 #include "RenderReplica.cpp"
     83 #include "RenderRuby.cpp"
     84 #include "RenderRubyBase.cpp"
     85 #include "RenderRubyRun.cpp"
     86 #include "RenderRubyText.cpp"
     87 #include "RenderScrollbar.cpp"
     88 #include "RenderScrollbarPart.cpp"
     89 #include "RenderScrollbarTheme.cpp"
     90 #include "RenderSlider.cpp"
     91 #include "RenderSummary.cpp"
     92 #include "RenderTable.cpp"
     93 #include "RenderTableCell.cpp"
     94 #include "RenderTableCol.cpp"
     95 #include "RenderTableRow.cpp"
     96 #include "RenderTableSection.cpp"
     97 #include "RenderText.cpp"
     98 #include "RenderTextControl.cpp"
     99 #include "RenderTextControlMultiLine.cpp"
    100 #include "RenderTextControlSingleLine.cpp"
    101 #include "RenderTextFragment.cpp"
    102 #include "RenderTheme.cpp"
    103 #include "RenderThemeWin.cpp"
    104 #include "RenderTreeAsText.cpp"
    105 #include "RenderVideo.cpp"
    106 #include "RenderView.cpp"
    107 #include "RenderWidget.cpp"
    108 #include "RenderWordBreak.cpp"
    109 #include "RootInlineBox.cpp"
    110 #include "ScrollBehavior.cpp"
    111 #include "ShadowElement.cpp"
    112 #include "TransformState.cpp"
    113 #include "break_lines.cpp"
    114