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      1 /*
      2  * Copyright 2010, The Android Open Source Project
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *  * Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  *  * Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef RenderSkinMediaButton_h
     27 #define RenderSkinMediaButton_h
     28 
     29 #include "RenderSkinAndroid.h"
     30 
     31 class SkCanvas;
     32 
     33 namespace WebCore {
     34 class IntRect;
     35 class RenderObject;
     36 
     37 class RenderSkinMediaButton {
     38 public:
     39     static void Decode();
     40     /**
     41      * Draw the skin to the canvas, using the rectangle for its bounds and the
     42      * State to determine which skin to use, i.e. focused or not focused.
     43      */
     44     static void Draw(SkCanvas* , const IntRect& , int buttonType, bool translucent = false,
     45                      RenderObject* o = 0, bool drawBackground = true);
     46     /**
     47      * Button types
     48      */
     49     enum { PAUSE, PLAY, MUTE, REWIND, FORWARD, FULLSCREEN, SPINNER_OUTER, SPINNER_INNER , VIDEO, BACKGROUND_SLIDER, SLIDER_TRACK, SLIDER_THUMB };
     50     /**
     51      * Slider dimensions
     52      */
     53     static int sliderThumbWidth() { return 32; }
     54     static int sliderThumbHeight() { return 32; }
     55 
     56 };
     57 
     58 } // WebCore
     59 #endif // RenderSkinMediaButton_h
     60