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      1 /*
      2  * Copyright (C) 2010 Apple Inc. All rights reserved.
      3  * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
     15  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
     16  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
     18  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     19  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     20  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     21  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     22  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     23  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
     24  * THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #include "config.h"
     28 #include "WorkQueue.h"
     29 
     30 #include <QLocalSocket>
     31 #include <QObject>
     32 #include <QThread>
     33 #include <QProcess>
     34 #include <WebCore/NotImplemented.h>
     35 #include <wtf/Threading.h>
     36 
     37 class WorkQueue::WorkItemQt : public QObject {
     38     Q_OBJECT
     39 public:
     40     WorkItemQt(WorkQueue* workQueue, WorkItem* workItem)
     41         : m_queue(workQueue)
     42         , m_source(0)
     43         , m_signal(0)
     44         , m_workItem(workItem)
     45     {
     46     }
     47 
     48     WorkItemQt(WorkQueue* workQueue, QObject* source, const char* signal, WorkItem* workItem)
     49         : m_queue(workQueue)
     50         , m_source(source)
     51         , m_signal(signal)
     52         , m_workItem(workItem)
     53     {
     54         connect(m_source, m_signal, SLOT(execute()), Qt::QueuedConnection);
     55     }
     56 
     57     ~WorkItemQt()
     58     {
     59         delete m_workItem;
     60     }
     61 
     62     Q_SLOT void execute()
     63     {
     64         if (m_queue->m_isValid)
     65             m_workItem->execute();
     66     }
     67 
     68     virtual void timerEvent(QTimerEvent*)
     69     {
     70         execute();
     71         delete this;
     72     }
     73 
     74     WorkQueue* m_queue;
     75     QObject* m_source;
     76     const char* m_signal;
     77     WorkItem* m_workItem;
     78 };
     79 
     80 QSocketNotifier* WorkQueue::registerSocketEventHandler(int socketDescriptor, QSocketNotifier::Type type, PassOwnPtr<WorkItem> workItem)
     81 {
     82     ASSERT(m_workThread);
     83 
     84     QSocketNotifier* notifier = new QSocketNotifier(socketDescriptor, type, 0);
     85     notifier->setEnabled(false);
     86     notifier->moveToThread(m_workThread);
     87     WorkQueue::WorkItemQt* itemQt = new WorkQueue::WorkItemQt(this, notifier, SIGNAL(activated(int)), workItem.leakPtr());
     88     itemQt->moveToThread(m_workThread);
     89     notifier->setEnabled(true);
     90     return notifier;
     91 }
     92 
     93 void WorkQueue::platformInitialize(const char*)
     94 {
     95     m_workThread = new QThread();
     96     m_workThread->start();
     97 }
     98 
     99 void WorkQueue::platformInvalidate()
    100 {
    101     m_workThread->exit();
    102     m_workThread->wait();
    103     delete m_workThread;
    104     deleteAllValues(m_signalListeners);
    105 }
    106 
    107 void WorkQueue::scheduleWork(PassOwnPtr<WorkItem> item)
    108 {
    109     WorkQueue::WorkItemQt* itemQt = new WorkQueue::WorkItemQt(this, item.leakPtr());
    110     itemQt->startTimer(0);
    111     itemQt->moveToThread(m_workThread);
    112 }
    113 
    114 void WorkQueue::scheduleWorkAfterDelay(PassOwnPtr<WorkItem> item, double delayInSecond)
    115 {
    116     WorkQueue::WorkItemQt* itemQt = new WorkQueue::WorkItemQt(this, item.leakPtr());
    117     itemQt->startTimer(static_cast<int>(delayInSecond * 1000));
    118     itemQt->moveToThread(m_workThread);
    119 }
    120 
    121 void WorkQueue::scheduleWorkOnTermination(WebKit::PlatformProcessIdentifier process, PassOwnPtr<WorkItem> workItem)
    122 {
    123     WorkQueue::WorkItemQt* itemQt = new WorkQueue::WorkItemQt(this, process, SIGNAL(finished(int, QProcess::ExitStatus)), workItem.leakPtr());
    124     itemQt->moveToThread(m_workThread);
    125 }
    126 
    127 #include "WorkQueueQt.moc"
    128