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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIOTRACK_H
     18 #define ANDROID_AUDIOTRACK_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <media/IAudioFlinger.h>
     24 #include <media/IAudioTrack.h>
     25 #include <media/AudioSystem.h>
     26 
     27 #include <utils/RefBase.h>
     28 #include <utils/Errors.h>
     29 #include <binder/IInterface.h>
     30 #include <binder/IMemory.h>
     31 #include <cutils/sched_policy.h>
     32 #include <utils/threads.h>
     33 
     34 namespace android {
     35 
     36 // ----------------------------------------------------------------------------
     37 
     38 class audio_track_cblk_t;
     39 
     40 // ----------------------------------------------------------------------------
     41 
     42 class AudioTrack : virtual public RefBase
     43 {
     44 public:
     45     enum channel_index {
     46         MONO   = 0,
     47         LEFT   = 0,
     48         RIGHT  = 1
     49     };
     50 
     51     /* Events used by AudioTrack callback function (audio_track_cblk_t).
     52      */
     53     enum event_type {
     54         EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
     55         EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
     56         EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
     57         EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
     58         EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
     59         EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
     60     };
     61 
     62     /* Client should declare Buffer on the stack and pass address to obtainBuffer()
     63      * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
     64      */
     65 
     66     class Buffer
     67     {
     68     public:
     69         enum {
     70             MUTE    = 0x00000001
     71         };
     72         uint32_t    flags;        // 0 or MUTE
     73         audio_format_t format; // but AUDIO_FORMAT_PCM_8_BIT -> AUDIO_FORMAT_PCM_16_BIT
     74         // accessed directly by WebKit ANP callback
     75         int         channelCount; // will be removed in the future, do not use
     76 
     77         size_t      frameCount;   // number of sample frames corresponding to size;
     78                                   // on input it is the number of frames desired,
     79                                   // on output is the number of frames actually filled
     80 
     81         size_t      size;         // input/output in byte units
     82         union {
     83             void*       raw;
     84             short*      i16;    // signed 16-bit
     85             int8_t*     i8;     // unsigned 8-bit, offset by 0x80
     86         };
     87     };
     88 
     89 
     90     /* As a convenience, if a callback is supplied, a handler thread
     91      * is automatically created with the appropriate priority. This thread
     92      * invokes the callback when a new buffer becomes available or various conditions occur.
     93      * Parameters:
     94      *
     95      * event:   type of event notified (see enum AudioTrack::event_type).
     96      * user:    Pointer to context for use by the callback receiver.
     97      * info:    Pointer to optional parameter according to event type:
     98      *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
     99      *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
    100      *            written.
    101      *          - EVENT_UNDERRUN: unused.
    102      *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
    103      *          - EVENT_MARKER: pointer to an uint32_t containing the marker position in frames.
    104      *          - EVENT_NEW_POS: pointer to an uint32_t containing the new position in frames.
    105      *          - EVENT_BUFFER_END: unused.
    106      */
    107 
    108     typedef void (*callback_t)(int event, void* user, void *info);
    109 
    110     /* Returns the minimum frame count required for the successful creation of
    111      * an AudioTrack object.
    112      * Returned status (from utils/Errors.h) can be:
    113      *  - NO_ERROR: successful operation
    114      *  - NO_INIT: audio server or audio hardware not initialized
    115      */
    116 
    117      static status_t getMinFrameCount(int* frameCount,
    118                                       audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
    119                                       uint32_t sampleRate = 0);
    120 
    121     /* Constructs an uninitialized AudioTrack. No connection with
    122      * AudioFlinger takes place.
    123      */
    124                         AudioTrack();
    125 
    126     /* Creates an audio track and registers it with AudioFlinger.
    127      * Once created, the track needs to be started before it can be used.
    128      * Unspecified values are set to the audio hardware's current
    129      * values.
    130      *
    131      * Parameters:
    132      *
    133      * streamType:         Select the type of audio stream this track is attached to
    134      *                     (e.g. AUDIO_STREAM_MUSIC).
    135      * sampleRate:         Track sampling rate in Hz.
    136      * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
    137      *                     16 bits per sample).
    138      * channelMask:        Channel mask: see audio_channels_t.
    139      * frameCount:         Minimum size of track PCM buffer in frames. This defines the
    140      *                     latency of the track. The actual size selected by the AudioTrack could be
    141      *                     larger if the requested size is not compatible with current audio HAL
    142      *                     latency.  Zero means to use a default value.
    143      * flags:              See comments on audio_output_flags_t in <system/audio.h>.
    144      * cbf:                Callback function. If not null, this function is called periodically
    145      *                     to request new PCM data.
    146      * user:               Context for use by the callback receiver.
    147      * notificationFrames: The callback function is called each time notificationFrames PCM
    148      *                     frames have been consumed from track input buffer.
    149      * sessionId:          Specific session ID, or zero to use default.
    150      * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
    151      *                     If not present in parameter list, then fixed at false.
    152      */
    153 
    154                         AudioTrack( audio_stream_type_t streamType,
    155                                     uint32_t sampleRate  = 0,
    156                                     audio_format_t format = AUDIO_FORMAT_DEFAULT,
    157                                     int channelMask      = 0,
    158                                     int frameCount       = 0,
    159                                     audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
    160                                     callback_t cbf       = NULL,
    161                                     void* user           = NULL,
    162                                     int notificationFrames = 0,
    163                                     int sessionId        = 0);
    164 
    165                         // DEPRECATED
    166                         explicit AudioTrack( int streamType,
    167                                     uint32_t sampleRate  = 0,
    168                                     int format = AUDIO_FORMAT_DEFAULT,
    169                                     int channelMask      = 0,
    170                                     int frameCount       = 0,
    171                                     uint32_t flags       = (uint32_t) AUDIO_OUTPUT_FLAG_NONE,
    172                                     callback_t cbf       = 0,
    173                                     void* user           = 0,
    174                                     int notificationFrames = 0,
    175                                     int sessionId        = 0);
    176 
    177     /* Creates an audio track and registers it with AudioFlinger. With this constructor,
    178      * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer
    179      * identified by the argument sharedBuffer. This prototype is for static buffer playback.
    180      * PCM data must be present in memory before the AudioTrack is started.
    181      * The write() and flush() methods are not supported in this case.
    182      * It is recommended to pass a callback function to be notified of playback end by an
    183      * EVENT_UNDERRUN event.
    184      */
    185 
    186                         AudioTrack( audio_stream_type_t streamType,
    187                                     uint32_t sampleRate = 0,
    188                                     audio_format_t format = AUDIO_FORMAT_DEFAULT,
    189                                     int channelMask     = 0,
    190                                     const sp<IMemory>& sharedBuffer = 0,
    191                                     audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
    192                                     callback_t cbf      = NULL,
    193                                     void* user          = NULL,
    194                                     int notificationFrames = 0,
    195                                     int sessionId       = 0);
    196 
    197     /* Terminates the AudioTrack and unregisters it from AudioFlinger.
    198      * Also destroys all resources associated with the AudioTrack.
    199      */
    200                         ~AudioTrack();
    201 
    202 
    203     /* Initialize an uninitialized AudioTrack.
    204      * Returned status (from utils/Errors.h) can be:
    205      *  - NO_ERROR: successful initialization
    206      *  - INVALID_OPERATION: AudioTrack is already initialized
    207      *  - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
    208      *  - NO_INIT: audio server or audio hardware not initialized
    209      * */
    210             status_t    set(audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
    211                             uint32_t sampleRate = 0,
    212                             audio_format_t format = AUDIO_FORMAT_DEFAULT,
    213                             int channelMask     = 0,
    214                             int frameCount      = 0,
    215                             audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
    216                             callback_t cbf      = NULL,
    217                             void* user          = NULL,
    218                             int notificationFrames = 0,
    219                             const sp<IMemory>& sharedBuffer = 0,
    220                             bool threadCanCallJava = false,
    221                             int sessionId       = 0);
    222 
    223 
    224     /* Result of constructing the AudioTrack. This must be checked
    225      * before using any AudioTrack API (except for set()), because using
    226      * an uninitialized AudioTrack produces undefined results.
    227      * See set() method above for possible return codes.
    228      */
    229             status_t    initCheck() const;
    230 
    231     /* Returns this track's estimated latency in milliseconds.
    232      * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
    233      * and audio hardware driver.
    234      */
    235             uint32_t     latency() const;
    236 
    237     /* getters, see constructors and set() */
    238 
    239             audio_stream_type_t streamType() const;
    240             audio_format_t format() const;
    241             int         channelCount() const;
    242             uint32_t    frameCount() const;
    243 
    244     /* Return channelCount * (bit depth per channel / 8).
    245      * channelCount is determined from channelMask, and bit depth comes from format.
    246      */
    247             size_t      frameSize() const;
    248 
    249             sp<IMemory>& sharedBuffer();
    250 
    251 
    252     /* After it's created the track is not active. Call start() to
    253      * make it active. If set, the callback will start being called.
    254      */
    255             void        start();
    256 
    257     /* Stop a track. If set, the callback will cease being called and
    258      * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
    259      * and will fill up buffers until the pool is exhausted.
    260      */
    261             void        stop();
    262             bool        stopped() const;
    263 
    264     /* Flush a stopped track. All pending buffers are discarded.
    265      * This function has no effect if the track is not stopped.
    266      */
    267             void        flush();
    268 
    269     /* Pause a track. If set, the callback will cease being called and
    270      * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
    271      * and will fill up buffers until the pool is exhausted.
    272      */
    273             void        pause();
    274 
    275     /* Mute or unmute this track.
    276      * While muted, the callback, if set, is still called.
    277      */
    278             void        mute(bool);
    279             bool        muted() const;
    280 
    281     /* Set volume for this track, mostly used for games' sound effects
    282      * left and right volumes. Levels must be >= 0.0 and <= 1.0.
    283      */
    284             status_t    setVolume(float left, float right);
    285             void        getVolume(float* left, float* right) const;
    286 
    287     /* Set the send level for this track. An auxiliary effect should be attached
    288      * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
    289      */
    290             status_t    setAuxEffectSendLevel(float level);
    291             void        getAuxEffectSendLevel(float* level) const;
    292 
    293     /* Set sample rate for this track, mostly used for games' sound effects
    294      */
    295             status_t    setSampleRate(int sampleRate);
    296             uint32_t    getSampleRate() const;
    297 
    298     /* Enables looping and sets the start and end points of looping.
    299      *
    300      * Parameters:
    301      *
    302      * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
    303      * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
    304      * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
    305      *              pending or active loop. loopCount = -1 means infinite looping.
    306      *
    307      * For proper operation the following condition must be respected:
    308      *          (loopEnd-loopStart) <= framecount()
    309      */
    310             status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
    311 
    312     /* Sets marker position. When playback reaches the number of frames specified, a callback with
    313      * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
    314      * notification callback.
    315      * If the AudioTrack has been opened with no callback function associated, the operation will fail.
    316      *
    317      * Parameters:
    318      *
    319      * marker:   marker position expressed in frames.
    320      *
    321      * Returned status (from utils/Errors.h) can be:
    322      *  - NO_ERROR: successful operation
    323      *  - INVALID_OPERATION: the AudioTrack has no callback installed.
    324      */
    325             status_t    setMarkerPosition(uint32_t marker);
    326             status_t    getMarkerPosition(uint32_t *marker) const;
    327 
    328 
    329     /* Sets position update period. Every time the number of frames specified has been played,
    330      * a callback with event type EVENT_NEW_POS is called.
    331      * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
    332      * callback.
    333      * If the AudioTrack has been opened with no callback function associated, the operation will fail.
    334      *
    335      * Parameters:
    336      *
    337      * updatePeriod:  position update notification period expressed in frames.
    338      *
    339      * Returned status (from utils/Errors.h) can be:
    340      *  - NO_ERROR: successful operation
    341      *  - INVALID_OPERATION: the AudioTrack has no callback installed.
    342      */
    343             status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
    344             status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
    345 
    346     /* Sets playback head position within AudioTrack buffer. The new position is specified
    347      * in number of frames.
    348      * This method must be called with the AudioTrack in paused or stopped state.
    349      * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
    350      * Therefore using this method makes sense only when playing a "static" audio buffer
    351      * as opposed to streaming.
    352      * The getPosition() method on the other hand returns the total number of frames played since
    353      * playback start.
    354      *
    355      * Parameters:
    356      *
    357      * position:  New playback head position within AudioTrack buffer.
    358      *
    359      * Returned status (from utils/Errors.h) can be:
    360      *  - NO_ERROR: successful operation
    361      *  - INVALID_OPERATION: the AudioTrack is not stopped.
    362      *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
    363      */
    364             status_t    setPosition(uint32_t position);
    365             status_t    getPosition(uint32_t *position);
    366 
    367     /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
    368      * rewriting the buffer before restarting playback after a stop.
    369      * This method must be called with the AudioTrack in paused or stopped state.
    370      *
    371      * Returned status (from utils/Errors.h) can be:
    372      *  - NO_ERROR: successful operation
    373      *  - INVALID_OPERATION: the AudioTrack is not stopped.
    374      */
    375             status_t    reload();
    376 
    377     /* Returns a handle on the audio output used by this AudioTrack.
    378      *
    379      * Parameters:
    380      *  none.
    381      *
    382      * Returned value:
    383      *  handle on audio hardware output
    384      */
    385             audio_io_handle_t    getOutput();
    386 
    387     /* Returns the unique session ID associated with this track.
    388      *
    389      * Parameters:
    390      *  none.
    391      *
    392      * Returned value:
    393      *  AudioTrack session ID.
    394      */
    395             int    getSessionId() const;
    396 
    397     /* Attach track auxiliary output to specified effect. Use effectId = 0
    398      * to detach track from effect.
    399      *
    400      * Parameters:
    401      *
    402      * effectId:  effectId obtained from AudioEffect::id().
    403      *
    404      * Returned status (from utils/Errors.h) can be:
    405      *  - NO_ERROR: successful operation
    406      *  - INVALID_OPERATION: the effect is not an auxiliary effect.
    407      *  - BAD_VALUE: The specified effect ID is invalid
    408      */
    409             status_t    attachAuxEffect(int effectId);
    410 
    411     /* Obtains a buffer of "frameCount" frames. The buffer must be
    412      * filled entirely, and then released with releaseBuffer().
    413      * If the track is stopped, obtainBuffer() returns
    414      * STOPPED instead of NO_ERROR as long as there are buffers available,
    415      * at which point NO_MORE_BUFFERS is returned.
    416      * Buffers will be returned until the pool (buffercount())
    417      * is exhausted, at which point obtainBuffer() will either block
    418      * or return WOULD_BLOCK depending on the value of the "blocking"
    419      * parameter.
    420      *
    421      * Interpretation of waitCount:
    422      *  +n  limits wait time to n * WAIT_PERIOD_MS,
    423      *  -1  causes an (almost) infinite wait time,
    424      *   0  non-blocking.
    425      */
    426 
    427         enum {
    428             NO_MORE_BUFFERS = 0x80000001,   // same name in AudioFlinger.h, ok to be different value
    429             STOPPED = 1
    430         };
    431 
    432             status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
    433 
    434     /* Release a filled buffer of "frameCount" frames for AudioFlinger to process. */
    435             void        releaseBuffer(Buffer* audioBuffer);
    436 
    437     /* As a convenience we provide a write() interface to the audio buffer.
    438      * This is implemented on top of obtainBuffer/releaseBuffer. For best
    439      * performance use callbacks. Returns actual number of bytes written >= 0,
    440      * or one of the following negative status codes:
    441      *      INVALID_OPERATION   AudioTrack is configured for shared buffer mode
    442      *      BAD_VALUE           size is invalid
    443      *      STOPPED             AudioTrack was stopped during the write
    444      *      NO_MORE_BUFFERS     when obtainBuffer() returns same
    445      *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
    446      */
    447             ssize_t     write(const void* buffer, size_t size);
    448 
    449     /*
    450      * Dumps the state of an audio track.
    451      */
    452             status_t dump(int fd, const Vector<String16>& args) const;
    453 
    454 protected:
    455     /* copying audio tracks is not allowed */
    456                         AudioTrack(const AudioTrack& other);
    457             AudioTrack& operator = (const AudioTrack& other);
    458 
    459     /* a small internal class to handle the callback */
    460     class AudioTrackThread : public Thread
    461     {
    462     public:
    463         AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
    464 
    465         // Do not call Thread::requestExitAndWait() without first calling requestExit().
    466         // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
    467         virtual void        requestExit();
    468 
    469                 void        pause();    // suspend thread from execution at next loop boundary
    470                 void        resume();   // allow thread to execute, if not requested to exit
    471 
    472     private:
    473         friend class AudioTrack;
    474         virtual bool        threadLoop();
    475         virtual status_t    readyToRun();
    476         virtual void        onFirstRef();
    477         AudioTrack& mReceiver;
    478         ~AudioTrackThread();
    479         Mutex               mMyLock;    // Thread::mLock is private
    480         Condition           mMyCond;    // Thread::mThreadExitedCondition is private
    481         bool                mPaused;    // whether thread is currently paused
    482     };
    483 
    484             // body of AudioTrackThread::threadLoop()
    485             bool processAudioBuffer(const sp<AudioTrackThread>& thread);
    486 
    487             status_t createTrack_l(audio_stream_type_t streamType,
    488                                  uint32_t sampleRate,
    489                                  audio_format_t format,
    490                                  uint32_t channelMask,
    491                                  int frameCount,
    492                                  audio_output_flags_t flags,
    493                                  const sp<IMemory>& sharedBuffer,
    494                                  audio_io_handle_t output);
    495             void flush_l();
    496             status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
    497             audio_io_handle_t getOutput_l();
    498             status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
    499             bool stopped_l() const { return !mActive; }
    500 
    501     sp<IAudioTrack>         mAudioTrack;
    502     sp<IMemory>             mCblkMemory;
    503     sp<AudioTrackThread>    mAudioTrackThread;
    504 
    505     float                   mVolume[2];
    506     float                   mSendLevel;
    507     uint32_t                mFrameCount;
    508 
    509     audio_track_cblk_t*     mCblk;
    510     audio_format_t          mFormat;
    511     audio_stream_type_t     mStreamType;
    512     uint8_t                 mChannelCount;
    513     uint8_t                 mMuted;
    514     uint8_t                 mReserved;
    515     uint32_t                mChannelMask;
    516     status_t                mStatus;
    517     uint32_t                mLatency;
    518 
    519     bool                    mActive;                // protected by mLock
    520 
    521     callback_t              mCbf;                   // callback handler for events, or NULL
    522     void*                   mUserData;
    523     uint32_t                mNotificationFramesReq; // requested number of frames between each notification callback
    524     uint32_t                mNotificationFramesAct; // actual number of frames between each notification callback
    525     sp<IMemory>             mSharedBuffer;
    526     int                     mLoopCount;
    527     uint32_t                mRemainingFrames;
    528     uint32_t                mMarkerPosition;
    529     bool                    mMarkerReached;
    530     uint32_t                mNewPosition;
    531     uint32_t                mUpdatePeriod;
    532     bool                    mFlushed; // FIXME will be made obsolete by making flush() synchronous
    533     audio_output_flags_t    mFlags;
    534     int                     mSessionId;
    535     int                     mAuxEffectId;
    536     mutable Mutex           mLock;
    537     status_t                mRestoreStatus;
    538     bool                    mIsTimed;
    539     int                     mPreviousPriority;          // before start()
    540     SchedPolicy             mPreviousSchedulingGroup;
    541 };
    542 
    543 class TimedAudioTrack : public AudioTrack
    544 {
    545 public:
    546     TimedAudioTrack();
    547 
    548     /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
    549     status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
    550 
    551     /* queue a buffer obtained via allocateTimedBuffer for playback at the
    552        given timestamp.  PTS units a microseconds on the media time timeline.
    553        The media time transform (set with setMediaTimeTransform) set by the
    554        audio producer will handle converting from media time to local time
    555        (perhaps going through the common time timeline in the case of
    556        synchronized multiroom audio case) */
    557     status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
    558 
    559     /* define a transform between media time and either common time or
    560        local time */
    561     enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
    562     status_t setMediaTimeTransform(const LinearTransform& xform,
    563                                    TargetTimeline target);
    564 };
    565 
    566 }; // namespace android
    567 
    568 #endif // ANDROID_AUDIOTRACK_H
    569