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      1 page.title=Subscriptions
      2 parent.title=In-app Billing
      3 parent.link=index.html
      4 @jd:body
      5 
      6 <div id="qv-wrapper">
      7 <div id="qv">
      8   <h2>In this document</h2>
      9   <ol>
     10     <li><a href="#overview">Overview of Subscriptions</a>
     11     <!--<ol>
     12         <li><a href="#publishing">Subscription publishing and unpublishing</a></li>
     13         <li><a href="#pricing">Subscription pricing</a></li>
     14         <li><a href="#user-billing">User billing</a></li>
     15         <li><a href="#cancellation">Subscription cancellation</a></li>
     16         <li><a href="#uninstallation">App uninstallation</a></li>
     17         <li><a href="#refunds">Refunds</a></li>
     18         <li><a href="#payment">Payment processing and policies</a></li>
     19         <li><a href="#requirements">System requirements for subscriptions</a></li>
     20         <li><a href="#compatibility">Compatibility considerations</a></li>
     21       </ol> -->
     22     </li>
     23     <li><a href="#implementing">Implementing Subscriptions</a>
     24       <!-- <ol>
     25         <li><a href="#sample">Sample application</a></li>
     26         <li><a href="#model">Application model</a></li>
     27         <li><a href="#token">Purchase token</a></li>
     28         <li><a href="#version">Checking the In-app Billing API version</a></li>
     29         <li><a href="purchase">Requesting purchase of a subscription</a></li>
     30         <li><a href="#restore">Restoring transactions</a></li>
     31         <li><a href="#validity">Checking subscription validity</a></li>
     32         <li><a href="#viewstatus">Launching your product page to let the user cancel or view status</a></li>
     33         <li><a href="#purchase-state-changes">Recurring billing and changes in purchase state</a></li>
     34         <li><a href="modifying">Modifying your app for subscriptions</a></li>
     35       </ol> -->
     36     </li>
     37     <li><a href="#administering">Administering Subscriptions</a></li>
     38     
     39     <li><a href="#play-dev-api">Google Play Android Developer API</a>
     40       <!-- <ol>
     41         <li><a href="#using">Using the API</a></li>
     42         <li><a href="#quota">Quota</a></li>
     43         <li><a href="#auth">Authorization</a></li>
     44         <li><a href="#practices">Using the API efficiently</a></li>
     45       </ol> -->
     46     </li>
     47 </ol>
     48   <h2>Downloads</h2>
     49   <ol>
     50     <li><a href="{@docRoot}guide/google/play/billing/billing_integrate.html#billing-download">Sample Application</a></li>
     51   </ol>
     52   <h2>See also</h2>
     53   <ol>
     54     <li><a href="{@docRoot}guide/google/play/billing/billing_overview.html">Overview of In-app
     55     Billing</a></li>
     56     <li><a href="{@docRoot}guide/google/play/billing/billing_best_practices.html">Security and
     57     Design</a></li>
     58     <li><a href="{@docRoot}guide/google/play/billing/billing_testing.html">Testing In-app
     59     Billing</a></li>
     60     <li><a href="{@docRoot}guide/google/play/billing/billing_admin.html">Administering In-app
     61     Billing</a></li>
     62     <li><a href="{@docRoot}guide/google/play/billing/billing_reference.html">In-app Billing
     63     Reference</a></li>
     64   </ol>
     65 </div>
     66 </div>
     67 
     68 <p>Subscriptions let you sell content, services, or features in your app with
     69 automated, recurring billing. Adding support for subscriptions is
     70 straightforward and you can easily adapt an existing In-app Billing
     71 implementation to sell subscriptions. </p>
     72 
     73 <p>If you have already implemented In-app Billing for one-time purchase
     74 products, you will find that you can add support for subscriptions with minimal
     75 impact on your code. If you are new to In-app Billing, you can implement
     76 subscriptions using the standard communication model, data structures, and user
     77 interactions as for other in-app products.subscriptions. Because the
     78 implementation of subscriptions follows the same path as for other in-app
     79 products, details are provided outside of this document, starting with the <a
     80 href="{@docRoot}guide/google/play/billing/billing_overview.html">In-app Billing
     81 Overview</a>. </p>
     82 
     83 <p>This document is focused on highlighting implementation details that are
     84 specific to subscriptions, along with some strategies for the associated billing
     85 and business models.</p>
     86 
     87 <h2 id="overview">Overview of Subscriptions</h2>
     88 
     89 <p>A <em>subscription</em> is a new product type offered in In-app Billing that lets you
     90 sell content, services, or features to users from inside your app with recurring
     91 monthly or annual billing. You can sell subscriptions to almost any type of
     92 digital content, from any type of app or game.</p>
     93 
     94 <p>As with other in-app products, you configure and publish subscriptions using
     95 the Developer Console and then sell them from inside apps installed on an
     96 Android-powered devices. In the Developer console, you create subscription
     97 products and add them to a product list, setting a price for each, choosing a
     98 billing interval of monthly or annually, and then publishing. In your apps, its
     99 straightforward to add support for subscription purchases. The implementation
    100 extends the standard In-app Billing API to support a new product type but uses
    101 the same communication model, data structures, and user interactions as for
    102 other in-app products.</p>
    103 
    104 <p>When users purchase subscriptions in your apps, Google Play handles all
    105 checkout details so your apps never have to directly process any financial
    106 transactions. Google Play processes all payments for subscriptions through
    107 Google Wallet, just as it does for standard in-app products and app purchases.
    108 This ensures a consistent and familiar purchase flow for your users.</p>
    109 
    110 <img src="{@docRoot}images/billing_subscription_flow.png" style="border:4px solid ddd;">
    111 
    112 
    113 <p>After users have purchase subscriptions, they can view the subscriptions and
    114 cancel them, if necessary, from the My Apps screen in the Play Store app or
    115 from the app's product details page in the Play Store app.</p>
    116 
    117 <!--<img src="{@docRoot}images/billing_subscription_cancel.png" style="border:4px solid ddd;">-->
    118 
    119 <p>Once users have purchased a subscription through In-app Billing, you can
    120 easily give them extended access to additional content on your web site (or
    121 other service) through the use of a server-side API provided for In-app Billing.
    122 The server-side API lets you validate the status of a subscription when users
    123 sign into your other services. For more information about the API, see <a
    124 href="#play-dev-api">Google Play Android Developer API</a>, below. </p>
    125 
    126 <p>You can also build on your existing external subscriber base from inside your
    127 Android apps. If you sell subscriptions on a web site, for example, you can add
    128 your own business logic to your Android app to determine whether the user has
    129 already purchased a subscription elsewhere, then allow access to your content if
    130 so or offer a subscription purchase from Google Play if not.</p>
    131 
    132 <p>With the flexibility of In-app Billing, you can even implement your own
    133 solution for sharing subscriptions across as many different apps or products as
    134 you want. For example, you could sell a subscription that gives a subscriber
    135 access to an entire collection of apps, games, or other content for a monthly or
    136 annual fee. To implement this solution, you could add your own business logic to
    137 your app to determine whether the user has already purchased a given
    138 subscription and if so, allow access to your content. </p>
    139 
    140 <div class="sidebox-wrapper">
    141 <div class="sidebox">
    142   <h2>Subscriptions at a glance</h2>
    143   <ul>
    144     <li>Subscriptions let you sell products with automated, recurring billing</li>
    145     <li>You can set up subscriptions with either monthly or annual billing</li>
    146     <li>You can sell multiple subscription items in an app with various billing
    147     intervals or prices, such as for promotions</li>
    148     <li>Users purchase your subscriptions from inside your apps, rather than
    149     directly from Google Play</li>
    150     <li>Users manage their purchased subscriptions from the My Apps screen in
    151     the Play Store app</li>
    152     <li>Google Play uses the original form of payment for recurring billing</li>
    153     <li>If a user cancels a subscription, Google Play considers the subscription valid
    154     until the end of the current billing cycle. The user continues to enjoy the content
    155     for the rest of the cycle and is not granted a refund.</li>
    156   </ul>
    157 </div>
    158 </div>
    159 
    160 <p>In general the same basic policies and terms apply to subscriptions as to
    161 standard in-app products, however there are some differences. For complete
    162 information about the current policies and terms, please read the <a
    163 href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en
    164 &answer=140504">policies document</a>.</p>
    165 
    166 
    167 <h3 id="publishing">Subscription publishing and unpublishing</h3>
    168 
    169 <p>To sell a subscription in an app, you use the tools in the Developer Console
    170 to set up a product list for the app and then create and configure a new
    171 subscription. In the subscription, you set the price and billing interval and
    172 define a subscription ID, title, and description. When you are ready, you can
    173 then publish the subscription in the app product list.</p>
    174 
    175 <p>In the product list, you can add subscriptions, in-app products, or both. You
    176 can add multiple subscriptions that give access to different content or
    177 services, or you can add multiple subscriptions that give access to the same
    178 content but for different intervals or different prices, such as for a
    179 promotion. For example, a news outlet might decide to offer both monthly and
    180 annual subscriptions to the same content, with annual having a discount. You can
    181 also offer in-app purchase equivalents for subscription products, to ensure that
    182 your content is available to users of older devices that do not support
    183 subscriptions.</p>
    184 
    185 <p>After you add a subscription or in-app product to the product list, you must
    186 publish the product before Google Play can make it available for purchase. Note
    187 that you must also publish the app itself before Google Play will make the
    188 products available for purchase inside the app. </p>
    189 
    190 <p class="caution"><strong>Important:</strong> At this time, the capability to
    191 unpublish a subscription is not available. Support for unpublishing a
    192 subscription is coming to the Developer Console in the weeks ahead, so this is a
    193 temporary limitation. In the short term, instead of unpublishing,
    194 you can remove the subscription product from the product list offered in your
    195 app to prevent users from seeing or purchasing it.</p>
    196 
    197 <h3 id="pricing">Subscription pricing</h3>
    198 
    199 <p>When you create a subscription in the Developer Console, you can set a price
    200 for it in any available currencies. Each subscription must have a non-zero
    201 price. You can price multiple subscriptions for the same content differently
    202 &mdash; for example you could offer a discount on an annual subscription
    203 relative to the monthly equivalent. </p>
    204 
    205 <p class="caution"><strong>Important:</strong> At this time, once you publish a
    206 subscription product, you cannot change its price in any currency. Support for
    207 changing the price of published subscriptions is coming to the Developer Console
    208 in the weeks ahead. In the short term, you can work around this limitation by
    209 publishing a new subscription product ID at a new price, then offer it in your
    210 app instead of the original product. Users who have already purchased will
    211 continue to be charged at the original price, but new users will be charged at
    212 the new price.</p>
    213 
    214 <h3 id="user-billing">User billing</h3>
    215 
    216 <p>You can sell subscription products with automated recurring billing at
    217 either of two intervals:</p>
    218 
    219 <ul>
    220   <li>Monthly &mdash; Google Play bills the customers Google Wallet account at
    221   the time of purchase and monthly subsequent to the purchase date (exact billing
    222   intervals can vary slightly over time)</li>
    223   <li>Annually &mdash; Google Play bills the customer's Google Wallet account at
    224   the time of purchase and again on the same date in subsequent years.</li>
    225 </ul>
    226 
    227 <p>Billing continues indefinitely at the interval and price specified for the
    228 subscription. At each subscription renewal, Google Play charges the user account
    229 automatically, then notifies the user of the charges afterward by email. Billing
    230 cycles will always match subscription cycles, based on the purchase date.</p>
    231 
    232 <p>Over the life of a subscription, the form of payment billed remains the same
    233 &mdash; Google Play always bills the same form of payment (such as credit card,
    234 Direct Carrier Billing) that was originally used to purchase the
    235 subscription.</p>
    236 
    237 <p>When the subscription payment is approved by Google Wallet, Google Play
    238 provides a purchase token back to the purchasing app through the In-app Billing
    239 API. For details, see <a href="#token">Purchase token</a>, below. Your apps can
    240 store the token locally or pass it to your backend servers, which can then use
    241 it to validate or cancel the subscription remotely using the <a
    242 href="#play-dev-api">Google Play Android Developer API</a>.</p>
    243 
    244 <p>In the case of billing errors, such as could happen if the customers credit
    245 card becomes invalid, Google Play notifies your app of the change in purchase
    246 state.</p>
    247 
    248 <p>As a best practice, we recommend that your app includes business logic to
    249 notify your backend servers of subscription purchases, tokens, and any billing
    250 errors that may occur. Your backend servers can use the server-side API to query
    251 and update your records and follow up with customers directly, if needed.</p>
    252 
    253 <h3 id="cancellation">Subscription cancellation</h3>
    254 
    255 <p>Users can view the status of all of their subscriptions and cancel them if
    256 necessary from the My Apps screen in the Play Store app. Currently, the In-app
    257 Billing API does not provide support for canceling subscriptions direct from
    258 inside the purchasing app, although your app can broadcast an Intent to launch
    259 the Play Store app directly to the My Apps screen.</p>
    260 
    261 <p>When the user cancels a subscription, Google Play does not offer a refund for
    262 the current billing cycle. Instead, it allows the user to have access to the
    263 cancelled subscription until the end of the current billing cycle, at which time
    264 it terminates the subscription. For example, if a user purchases a monthly
    265 subscription and cancels it on the 15th day of the cycle, Google Play will
    266 consider the subscription valid until the end of the 30th day (or other day,
    267 depending on the month).</p>
    268 
    269 <p>In some cases, the user may contact you directly to request cancellation of a
    270 subscription. In this and similar cases, you can use the server-side API to
    271 query and directly cancel the users subscription from your servers.
    272 
    273 <p class="caution"><strong>Important:</strong> In all cases, you must continue
    274 to offer the content that your subscribers have purchased through their
    275 subscriptions, for as long any users are able to access it. That is, you must
    276 not remove any subscribers content while any user still has an active
    277 subscription to it, even if that subscription will terminate at the end of the
    278 current billing cycle. Removing content that a subscriber is entitled to access
    279 will result in penalties. Please see the <a
    280 href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=140504">policies document</a> for more information. </p>
    281 
    282 <h3 id="uninstall">App uninstallation</h3>
    283 
    284 <p>When the user uninstalls an app that includes purchased subscriptions, the Play Store app will notify the user that there are active subscriptions. If the user chooses to continue with the uninstalltion, the app is removed and the subscriptions remain active and recurring billing continues. The user can return to cancel the associated subscriptions at any time in the My Apps screen of the Play Store app. If the user chooses to cancel the uninstallation, the app and subscriptions remain as they were.</p>
    285 
    286 <h3 id="refunds">Refunds</h3>
    287 
    288 <p>As with other in-app products, Google Play does not provide a refund window
    289 for subscription purchases. For example, users who purchase an app can ask for a
    290 refund from Google Play within a 15-minute window. With subscriptions, Google
    291 Play does not provide a refund window, so users will need to contact you
    292 directly to request a refund.
    293 
    294 <p>If you receive requests for refunds, you can use the server-side API to
    295 cancel the subscription or verify that it is already cancelled. However, keep in
    296 mind that Google Play considers cancelled subscriptions valid until the end of
    297 their current billing cycles, so even if you grant a refund and cancel the
    298 subscription, the user will still have access to the content.
    299 
    300 <p class="note"><strong>Note:</strong> Partial refunds for canceled
    301 subscriptions are not available at this time.</p>
    302 
    303 <h3 id="payment">Payment processing and policies</h3>
    304 
    305 <p>In general, the terms of Google Play allow you to sell in-app subscriptions
    306 only through the standard payment processor, Google Wallet. For purchases of any
    307 subscription products, just as for other in-app products and apps, the
    308 transaction fee for subscriptions, just as for other in-app purchases, is the
    309 same as the transaction fee for application purchases (30%).</p>
    310 
    311 <p>Apps published on Google Play that are selling subscriptions must use In-app
    312 Billing to handle the transaction and may not provide links to a purchase flow
    313 outside of the app and Google Play (such as to a web site).</p>
    314 
    315 <p>For complete details about terms and policies, see the <a
    316 href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=140504">policies
    317 document</a>.</p>
    318 
    319 <h3 id="requirements">System requirements for subscriptions</h3>
    320 
    321 <p>In-app purchases of subscriptions are supported only on devices that meet
    322 these minimum requirements:</p>
    323 
    324 <ul>
    325   <li>Must run Android 2.2 or higher</li>
    326   <li>Google Play Store app, version 3.5 or higher, must be installed</li>
    327 </ul>
    328 
    329 <p>Google Play 3.5 and later versions include support for the In-app Billing
    330 v2 API or higher, which is needed to support handling of subscription
    331 products.</p>
    332 
    333 <h3 id="compatibility">Compatibility considerations</h3>
    334 
    335 <p>As noted in the previous section, support for subscriptions is available only
    336 on devices that meet the system requirements. Not all devices will receive or
    337 install Google Play 3.5, so not all users who install your apps will have access
    338 to the In-app Billing API and subscriptions.</p>
    339 
    340 <p>If you are targeting older devices that run Android 2.1 or earlier, we
    341 recommend that you offer those users an alternative way buy the content that is
    342 available through subscriptions. For example, you could create standard in-app
    343 products (one-time purchases) that give access to similar content as your
    344 subscriptions, possibly for a longer interval such as a year. </p>
    345 
    346 
    347 <h2 id="implementing">Implementing Subscriptions</h2>
    348 
    349 <p>Subscriptions are a standard In-app Billing product type. If you have already
    350 implemented In-app Billing for one-time purchase products, you will find that
    351 adding support for subscriptions is straightforward, with minimal impact on your
    352 code. If you are new to In-app Billing, you can implement subscriptions using
    353 the standard communication model, data structures, and user interactions as for
    354 other in-app products.subscriptions. </p>
    355 
    356 <p>The full implementation details for In-app Billing are provided outside of
    357 this document, starting with the <a
    358 href="{@docRoot}guide/google/play/billing/billing_overview.html">In-app Billing
    359 Overview</a>. This document is focused on highlighting implementation details
    360 that are specific to subscriptions, along with some strategies for the
    361 associated billing and business models.</p>
    362 
    363 
    364 <h3 id="sample">Sample application</h3>
    365 
    366 <p>To help you get started with your In-app Billing implementation and
    367 subscriptions, an updated version of the In-app Billing sample app is available.
    368 You can download the sample app from the Android SDK repository using the
    369 Android SDK Manager. For details, see <a
    370 href="{@docRoot}guide/google/play/billing/billing_integrate.html#billing-download">
    371 Downloading the Sample Application</a>.</p>
    372 
    373 <h3 id="model">Application model</h3>
    374 
    375 <p>With subscriptions, your app uses the standard In-app Billing application
    376 model, sending billing requests to the Play Store application over interprocess
    377 communication (IPC) and receiving purchase responses from the Play Store app in
    378 the form of asynchronous broadcast intents. Your application does not manage any
    379 network connections between itself and the Google Play server or use any special
    380 APIs from the Android platform.</p>
    381 
    382 <p>Your app also uses the standard In-app Billing components &mdash; a billing
    383 Service for sending requests, a BroadcastReceiver for receiving the responses,
    384 and a security component for verifying that the response was sent by Google
    385 Play. Also recommended are a response Handler for processing notifications,
    386 errors, and status messages, and an observer for sending callbacks to your
    387 application as needed. All of these components and their interactions are
    388 described in full in the <a
    389 href="{@docRoot}guide/google/play/billing/billing_overview.html">In-app Billing
    390 Overview</a> and related documents.</p>
    391 
    392 <p>To initiate different types of billing communication with Google Play, your
    393 app will use the standard set of in-app billing requests and receive the same
    394 responses. Inside the requests and responses are two new fields described below.
    395 </p>
    396 
    397 <h3 id="token">Purchase token</h3>
    398 
    399 <p>Central to the end-to-end architecture for subscriptions is the purchase
    400 token, a string value that uniquely identifies (and associates) a user ID and a
    401 subscription ID. Google Play generates the purchase token when the user
    402 completes the purchase of a subscription product (and payment is approved by
    403 Google Wallet) and then sends it to the purchasing app on the device through the
    404 In-app Billing API. </p>
    405 
    406 <p>At the conclusion of a <code>PURCHASE_REQUEST</code> message flow, your app
    407 can retrieve the purchase token and other transaction details by initiating a
    408 <code>GET_PURCHASE_INFORMATION</code> request. The Bundle returned by the call
    409 contains an JSON array of order objects. In the order corresponding to the
    410 subscription purchase, the token is available in the <code>purchaseToken</code>
    411 field. </p>
    412 
    413 <p>An example of a JSON order object that includes a subscription purchase token
    414 is shown below. </p>
    415 
    416 <pre class="no-pretty-print" style="color:black">{ "nonce" : 1836535032137741465,
    417   "orders" :
    418     [{ "notificationId" : "android.test.purchased",
    419        "orderId" : "transactionId.android.test.purchased",
    420        "packageName" : "com.example.dungeons",
    421        "productId" : "android.test.purchased",
    422        "developerPayload" : "bGoa+V7g/yqDXvKRqq+JTFn4uQZbPiQJo4pf9RzJ",
    423        "purchaseTime" : 1290114783411,
    424        "purchaseState" : 0,
    425        "purchaseToken" : "rojeslcdyyiapnqcynkjyyjh" }]
    426 }
    427 </pre>
    428 
    429 <p>After receiving a purchase token, your apps can store the token locally or
    430 pass it to your backend servers, which can then use it to query the billing
    431 status or cancel the subscription remotely. If your app will store the token
    432 locally, please read the <a
    433 href="{@docRoot}guide/google/play/billing/billing_best_practices.html">Security and
    434 Design</a> document for best practices for maintaining the security of your
    435 data.</p>
    436 
    437 <h3 id="version">Checking the In-app Billing API version</h3>
    438 
    439 <p>Subscriptions support is available only in versions of Google Play that
    440 support the In-app Billing v2 API (Google Play 3.5 and higher). For your app,
    441 an essential first step at launch is to check whether the version of Google Play
    442 installed on the device supports the In-app Billing v2 API and
    443 subscriptions.</p>
    444 
    445 <p>To do this, create a CHECK_BILLING_SUPPORTED request Bundle that includes the
    446 required key-value pairs, together with</p>
    447 
    448 <ul>
    449   <li>The <code>API_VERSION</code> key, assigning a value of 2.</li>
    450   <li>The <code>BILLING_REQUEST_ITEM_TYPE</code> key, assigning a value of subs</li>
    451 </ul>
    452 
    453 <p>Send the request using <code>sendBillingRequest(Bundle)</code> and receive
    454 the response Bundle. You can extract the response from the
    455 <code>BILLING_RESPONSE_RESPONSE_CODE</code> key of the response. RESULT_OK
    456 indicates that subscriptions are supported.</p>
    457 
    458 <p>The sample app declares constants for the accepted
    459 <code>BILLING_REQUEST_ITEM_TYPE</code> values (from Consts.java):</p>
    460 
    461 <pre class="pretty-print">   // These are the types supported in the IAB v2
    462    public static final String ITEM_TYPE_INAPP = "inapp";
    463    public static final String ITEM_TYPE_SUBSCRIPTION = "subs";
    464 </pre>
    465 
    466 <p>It sets up a convenience method for building the request bundle (from BillingService.java):</p>
    467 
    468 <pre class="pretty-print">       protected Bundle makeRequestBundle(String method) {
    469            Bundle request = new Bundle();
    470            request.putString(Consts.BILLING_REQUEST_METHOD, method);
    471            request.putInt(Consts.BILLING_REQUEST_<code>API_VERSION</code>, 2);
    472            request.putString(Consts.BILLING_REQUEST_PACKAGE_NAME, getPackageName());
    473            return request;
    474        }
    475 </pre>
    476 
    477 <p>Heres an example of how to test support for In-App Billing v2 and subscriptions
    478 (from BillingService.java):</p>
    479 
    480 <pre class="pretty-print">   /**
    481     * Wrapper class that checks if in-app billing is supported.
    482     */
    483    class CheckBillingSupported extends BillingRequest {
    484        public String mProductType = null;
    485        public CheckBillingSupported() {
    486            // This object is never created as a side effect of starting this
    487            // service so we pass -1 as the startId to indicate that we should
    488            // not stop this service after executing this request.
    489            super(-1);
    490        }
    491 
    492        public CheckBillingSupported(String type) {
    493            super(-1);
    494            mProductType = type;
    495        }
    496 
    497        &#64;Override
    498        protected long run() throws RemoteException {
    499            Bundle request = makeRequestBundle("CHECK_BILLING_SUPPORTED");
    500            if (mProductType != null) {
    501                request.putString(Consts.<code>BILLING_REQUEST_ITEM_TYPE</code>, mProductType);
    502            }
    503            Bundle response = mService.sendBillingRequest(request);
    504            int responseCode = response.getInt(Consts.<code>BILLING_RESPONSE_RESPONSE_CODE</code>);
    505            if (Consts.DEBUG) {
    506                Log.i(TAG, "CheckBillingSupported response code: " +
    507                        ResponseCode.valueOf(responseCode));
    508            }
    509            boolean billingSupported = (responseCode == ResponseCode.RESULT_OK.ordinal());
    510            ResponseHandler.checkBillingSupportedResponse(billingSupported, mProductType);
    511            return Consts.BILLING_RESPONSE_INVALID_REQUEST_ID;
    512        }
    513    }
    514 </pre>
    515 
    516 <h3 id="purchase">Requesting a subscription purchase</h3>
    517 
    518 <p>Once youve checked the API version as described above and determined that
    519 subscriptions are supported, you can present subscription products to the user
    520 for purchase. When the user has selected a subscription product and initiated a
    521 purchase, your app handles the purchase just as it would for other in-app
    522 products &mdash; by sending a REQUEST_PURCHASE request. You can then launch
    523 Google Play to display the checkout user interface and handle the financial
    524 transaction..  
    525 
    526 <p>The REQUEST_PURCHASE includes a Bundle containing the item details, as
    527 described in the <a
    528 href="{@docRoot}guide/google/play/billing/billing_overview.html">In-app Billing
    529 Overview</a>. For a subscription, the Bundle must also specify:</p>
    530 
    531 <ul>
    532   <li>The <code>ITEM_ID</code> key, with a value that specifies a valid, published
    533   subscription product.</li>
    534   <li>The <code>ITEM_TYPE</code> key, with a value of subs
    535   (<code>ITEM_TYPE_SUBSCRIPTION</code> in the sample app). If the request does not
    536   specify the subscription's <code>ITEM_TYPE</code>, Google Play attempts to
    537   handle the request as a standard in-app purchase (one-time purchase).</li>
    538 </ul>
    539 
    540 <p>Google Play synchronously returns a response bundle that includes
    541 <code>RESPONSE_CODE</code>, <code>PURCHASE_INTENT</code>, and
    542 <code>REQUEST_ID</code>. Your app uses the <code>PURCHASE_INTENT</code> to
    543 launch the checkout UI and the message flow proceeds exactly as described in <a
    544 href="{@docRoot}guide/google/play/billing/billing_overview.html#billing-message-
    545 sequence">Messaging sequence</a>.</p>
    546 
    547 <p>Heres how the sample app initiates a purchase for a subscription, where
    548 <code>mProductType</code> is <code>ITEM_TYPE_SUBSCRIPTION</code> (from
    549 BillingService.java).</p>
    550 
    551 <pre class="pretty-print">   /**
    552     * Wrapper class that requests a purchase.
    553     */
    554    class RequestPurchase extends BillingRequest {
    555        public final String mProductId;
    556        public final String mDeveloperPayload;
    557        public final String mProductType;
    558 
    559 . . .
    560 
    561        &#64;Override
    562        protected long run() throws RemoteException {
    563            Bundle request = makeRequestBundle("REQUEST_PURCHASE");
    564            request.putString(Consts.BILLING_REQUEST_ITEM_ID, mProductId);
    565            request.putString(Consts.<code>BILLING_REQUEST_ITEM_TYPE</code>, mProductType);
    566            // Note that the developer payload is optional.
    567            if (mDeveloperPayload != null) {
    568                request.putString(Consts.BILLING_REQUEST_DEVELOPER_PAYLOAD, mDeveloperPayload);
    569            }
    570            Bundle response = mService.sendBillingRequest(request);
    571            PendingIntent pendingIntent
    572                    = response.getParcelable(Consts.BILLING_RESPONSE_PURCHASE_INTENT);
    573            if (pendingIntent == null) {
    574                Log.e(TAG, "Error with requestPurchase");
    575                return Consts.BILLING_RESPONSE_INVALID_REQUEST_ID;
    576            }
    577 
    578            Intent intent = new Intent();
    579            ResponseHandler.buyPageIntentResponse(pendingIntent, intent);
    580            return response.getLong(Consts.BILLING_RESPONSE_REQUEST_ID,
    581                    Consts.BILLING_RESPONSE_INVALID_REQUEST_ID);
    582        }
    583 
    584        &#64;Override
    585        protected void responseCodeReceived(ResponseCode responseCode) {
    586            ResponseHandler.responseCodeReceived(BillingService.this, this, responseCode);
    587        }
    588    }
    589 </pre>
    590 
    591 <h3 id="restoring">Restoring transactions</h3>
    592 
    593 <p>Subscriptions always use  the <em>managed by user account</em> purchase type,
    594 so that you can restore a record of subscription transactions on the device when
    595 needed. When a user installs your app onto a new device, or when the user
    596 uninstalls/reinstalls the app on the original device, your app should restore
    597 the subscriptions that the user has purchased.</p>
    598 
    599 <p>The process for restoring subscriptions transactions is the same as described
    600 in <a
    601 href="{@docRoot}guide/google/play/billing/billing_overview.html#billing-message-
    602 sequence">Messaging sequence</a>. Your app sends a
    603 <code>RESTORE_TRANSACTIONS</code> request to Google Play. Google Play sends two
    604 broadcast intents as asynchronous responses &mdash; a <code>RESPONSE_CODE</code>
    605 intent and a <code>PURCHASE_STATE_CHANGED</code> intent.</p>
    606 
    607 <p>The <code>PURCHASE_STATE_CHANGED</code> intent contains a notification ID
    608 that your app can use to retrieve the purchase details, including the purchase
    609 token, by sending a standard <code>GET_PURCHASE_INFORMATION</code> request. The
    610 <code>Bundle</code> returned in the call includes an JSON array of order objects
    611 corresponding to subscription (and in-app product) purchases that you can
    612 restore locally.</p>
    613 
    614 <p>Your app can store the restored purchase state and other transaction details
    615 in the way that best meets your needs. Your app can use it later to check the
    616 subscription validity, although please read the <a
    617 href="{@docRoot}guide/google/play/billing/billing_best_practices.html">Security and
    618 Design</a> document for best practices for maintaining the security of your
    619 data.</p>
    620 
    621 <h3 id="validity">Checking subscription validity</h3>
    622 
    623 <p>Subscriptions are time-bound purchases that require successful billing
    624 recurrences over time to remain valid. Your app should check the validity of
    625 purchased subscriptions at launch or prior to granting access to subscriber
    626 content.</p>
    627 
    628 <p>With In-app Billing, you validate a subscription by keeping track of its
    629 purchase state, such as purchased or cancelled, and then checking the state
    630 whenever needed. Google Play provides two ways to let you know when the purchase
    631 state of a subscription changes:</p>
    632 
    633 <ul>
    634   <li><em>In-app Billing Notifications</em>. Google Play pushes a notification
    635   to your app whenever  the purchase state of a subscription changes. Your app can
    636   store the most recent purchase state for a given purchase token and then check
    637   that state at run time, as needed.</li>
    638   <li><em>Google Play Android Developer API</em>. You can use this HTTP-based
    639   API to poll Google Play for the current purchase state of a subscription. You
    640   can store the purchased state for each <code>purchaseToken</code> on your
    641   backend servers. For more information, see <a href="#play-dev-api">Google Play
    642   Android Developer API</a>, below.</li>
    643 </ul>
    644 
    645 <p>For most use-cases, especially those where backend servers are already keeping
    646 track of subscribed users, implementing a combination of both methods is the
    647 recommended approach. A typical implementation might work like this:</p>
    648 
    649 <ul>
    650   <li>When the user successfully purchases a new subscription, your app notifies a
    651   backend server, which stores the purchase token, user name, and other
    652   information in a secure location.</li>
    653   <li>Since your app cannot know the expiration date, your server can poll Google
    654   Play to get the expiration and store it with the purchase token and other
    655   data.</li>
    656   <li>Because your server now knows the expiration date, it does not need to poll
    657   Google Play again until after the expiration date, at which time it can confirm
    658   that the subscription was not cancelled.</li>
    659   <li>On the client side, your app can continue to update the server whenever the
    660   purchase state changes, storing the state locally.</li>
    661 </ul>
    662 
    663 <p>If you are using both notifications and the Google Play Android Developer API to validate subscriptions, we recommend the following:</p>
    664 
    665 <ul>
    666   <li>If your app wants to check validity but you cant reach your server (or
    667 you dont have a server), use the latest purchase state received by
    668 notification.</li>
    669   <li>If you have a server and its reachable, always give preference to the
    670 purchase state obtained from your server over the state received in
    671 notifications.</li>
    672 </ul>
    673 
    674 <p>If necessary, you can also use a <code>RESTORE_TRANSACTIONS</code> request to retrieve a record of all managed and in-app products purchased by the user, which you can then store locally. However, using <code>RESTORE_TRANSACTIONS</code> on a regular basis is not recommended because of performance impacts.</p>
    675 
    676 <p>Regardless of the approach you choose, your app should check subscriptions
    677 and validity at launch, such as prior to accessing subscriber content, game
    678 levels, and so on.</p>
    679 
    680 <p class="table-caption"><strong>Table 1.</strong> Summary of purchaseState
    681 values for subscription purchases, as received with a
    682 <code>PURCHASE_STATE_CHANGED</code> intent.</p>
    683 
    684 <table>
    685 <tr>
    686 <th>State</th><th>purchaseState Value</th><th>Comments</th>
    687 </tr>
    688 <tr>
    689 <td>Purchased successfully</td><td><code>0</code></td><td>Sent at original purchase only (not at recurring billing cycles).</td></tr>
    690 <td>Cancelled</td><td><code>1</code></td><td>Sent at original purchase only if the purchase has failed for some reason. </td></tr>
    691 <td>Refunded</td><td><code>2</code></td><td>The purchase was refunded.</code></td></tr>
    692 <td>Subscription expired</td><td><code>3</code></td><td>Sent if a subscription expires because of non-payment or user cancelation.</td></tr>
    693 </table>
    694 
    695 
    696 <h3 id="viewstatus">Launching your product page to let the user cancel or view subscriptions</h3>
    697 
    698 <p>In-app Billing does not currently provide an API to let users directly view or cancel
    699 subscriptions from within the purchasing app. Instead, users can launch the Play
    700 Store app on their devices and go to the My Apps screen to manage subscriptions. In My Apps,
    701 users can see a list of their subscriptions organized by application. Tapping one of the
    702 subscriptions loads the app's product page, from which users can see active subscriptions
    703 and billing status and cancel subscriptions as needed.</p>
    704 
    705 <p>To make it easier for users to find and manage their subscriptions from inside your app, 
    706 we recommend that you offer a "View My Subscriptions" or "Manage Subscriptions" option in
    707 your UI that directly loads your app's product page in the Play Store app.</p>
    708 
    709 <p>To do this, create an intent with the <a 
    710 href="{@docRoot}reference/android/content/Intent.html#ACTION_VIEW">ACTION_VIEW</a>
    711 action and include the <code>market://</code> URI (rather than the <code>http://</code>
    712 URI) of your app's details page. Heres an example:</p>
    713 
    714 <pre style="pretty-print">Intent intent = new Intent(Intent.ACTION_VIEW);
    715 intent.setData(Uri.parse("market://details?id=com.example.app"));
    716 startActivity(intent);</pre>
    717 
    718 <p>For more information, see 
    719   <a href="{@docRoot}distribute/googleplay/promote/linking.html">Linking to Your Products</a>.</p>
    720 
    721 <h3 id="purchase-state-changes">Recurring billing and changes in purchase state</h3>
    722 
    723 <p>Google Play notifies your app when the user completes the purchase of a
    724 subscription, but the purchase state does not change over time, provided that
    725 recurring billing takes place successfully. Google Play does not notify your app
    726 of a purchase state change <em>until the subscription expires because of
    727 non-payment or user cancellation</em>. </p>
    728 
    729 <p>Over the life of a subscription, your app does not need to initiate any
    730 recurring billing events &mdash; those are all handled by Google Play and they
    731 are transparent to your application if billing is successful.</p>
    732 
    733 <h3 id="modifying">Modifying your app for subscriptions</h3>
    734 
    735 <p>For subscriptions, you make the same types of modifications to your app as
    736 are described in <a
    737 href="{@docRoot}guide/google/play/billing/billing_integrate.html#billing-implement">
    738 Modifying your Application Code</a>.</p>
    739 
    740 <p>Note that, in your UI that lets users view and select subscriptions for
    741 purchase, you should add logic to check for purchased subscriptions and validate
    742 them. Your UI should not present subscriptions if the user has already purchased
    743 them.</p>
    744 
    745 <h2 id="administering">Administering Subscriptions</h2>
    746 
    747 <p>To create and manage subscriptions, you use the tools in the Developer
    748 Console, just as for other in-app products.</p>
    749 
    750 <p>At the Developer Console, you can configure these attributes for each
    751 subscription product:</p>
    752 
    753 <ul>
    754 <li>Purchase Type: always set to subscription</li>
    755 <li>Subscription ID:  An identifier for the subscription</li>
    756 <li>Publishing State: Unpublished/Published</li>
    757 <li>Language: The default language for displaying the subscription</li>
    758 <li>Title: The title of the subscription product</li>
    759 <li>Description: Details that tell the user about the subscription</li>
    760 <li>Price: USD price of subscription per recurrence</li>
    761 <li>Recurrence: monthly or yearly</li>
    762 <li>Additional currency pricing (can be auto-filled)</li>
    763 </ul>
    764 
    765 <p>For details, please see <a href="{@docRoot}guide/google/play/billing/billing_admin.html">Administering
    766 In-app Billing</a>.</p>
    767 
    768 
    769 <h2 id="play-dev-api">Google Play Android Developer API</h2>
    770 
    771 <p>Google Play offers an HTTP-based API that you can use to remotely query the
    772 validity of a specific subscription at any time or cancel a subscription. The
    773 API is designed to be used from your backend servers as a way of securely
    774 managing subscriptions, as well as extending and integrating subscriptions with
    775 other services.</p>
    776 
    777 <h3 id="using">Using the API</h3>
    778 
    779 <p>To use the API, you must first register a project at the <a
    780 href="https://code.google.com/apis/console">Google APIs Console</a> and receive
    781 a Client ID and shared secret that  your app will present when calling the
    782 Google Play Android Developer API. All calls to the API are authenticated with
    783 OAuth 2.0.</p>
    784 
    785 <p>Once your app is registered, you can access the API directly, using standard
    786 HTTP methods to retrieve and manipulate resources, or you can use the Google
    787 APIs Client Libraries, which are extended to support the API.</p>
    788 
    789 <p>The Google Play Android Developer API is built on a RESTful design that uses
    790 HTTP and JSON, so any standard web stack can send requests and parse the
    791 responses. However, if you dont want to send HTTP requests and parse responses
    792 manually, you can access the API using the client libraries, which provide
    793 better language integration, improved security, and support for making calls
    794 that require user authorization.</p>
    795 
    796 <p>For more information about the API and how to access it through the Google
    797 APIs Client Libraries, see the documentation at:</p> 
    798 
    799 <p style="margin-left:1.5em;"><a
    800 href="https://developers.google.com/android-publisher/v1/">https://developers.
    801 google.com/android-publisher/v1/</a></p>
    802 
    803 <h3 id="quota">Quota</h3>
    804 
    805 <p>Applications using the Google Play Android Developer API are limited to an
    806 initial courtesy usage quota of <strong>15000 requests per day</strong> (per
    807 application). This should provide enough access for normal
    808 subscription-validation needs, assuming that you follow the recommendation in
    809 this section.</p>
    810 
    811 <p>If you need to request a higher limit for your application, please use the
    812 Request more link in the <a
    813 href="https://code.google.com/apis/console/#:quotas">Google APIs Console</a>.
    814 Also, please read the section below on design best practices for minimizing your
    815 use of the API.</p>
    816 
    817 <h3 id="auth">Authorization</h3>
    818 
    819 <p>Calls to the Google Play Android Developer API require authorization. Google
    820 uses the OAuth 2.0 protocol to allow authorized applications to access user
    821 data. To learn more, see <a
    822 href="https://developers.google.com/android-publisher/authorization">Authorization</a>
    823 in the Google Play Android Developer API documentation.</p>
    824 
    825 <h3 id="practices">Using the API efficiently</h3>
    826 
    827 <p>Access to the Google Play Android Developer API is regulated to help ensure a
    828 high-performance environment for all applications that use it. While you can
    829 request a higher daily quota for your application, we highly recommend that you
    830 minimize your access using the technique(s) below. </p>
    831 
    832 <ul>
    833   <li><em>Store subscription expiry on your servers</em> &mdash; your servers
    834   should use the Google Play Android Developer API to query the expiration date
    835   for new subscription tokens, then store the expiration date locally. This allows
    836   you to check the status of subscriptions only at or after the expiration (see
    837   below). </li>
    838   <li><em>Cache expiration and purchaseState</em> &mdash; If your app contacts
    839   your backend servers at runtime to verify subscription validity, your server
    840   should cache the expiration and purchaseState to ensure the fastest possible
    841   response (and best experience) for the user.</li>
    842   <li><em>Query for subscription status only at expiration</em> &mdash; Once your
    843   server has retrieved the expiration date of subscription tokens, it should not
    844   query the Google Play servers for the subscription status again until the
    845   subscription is reaching or has passed the expiration date. Typically, your
    846   servers would run a batch query each day to check the status of
    847   <em>expiring</em> subscriptions, then update the database. Note that: 
    848   <ul>
    849     <li>Your servers should not query all subscriptions every day</li>
    850     <li>Your servers should never query subscription status dynamically, based on
    851     individual requests from your Android application. </li>
    852   </ul>
    853   </li>
    854 </ul>
    855 
    856 <p>By following those general guidelines, your implementation will offer the
    857 best possible performance for users and minimize use of the Google Play Android
    858 Developer API.</p>
    859 
    860