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      1 page.title=Launcher Icons (Archive)
      2 parent.title=Icon Design Guidelines
      3 parent.link=icon_design.html
      4 @jd:body
      5 
      6 <div id="qv-wrapper">
      7 <div id="qv">
      8 
      9 <h2>In this document</h2>
     10 
     11 <ol>
     12 <li><a href="#icon5">Android 2.0</a>
     13   <ol>
     14     <li><a href="#style5">Style</a></li>
     15     <li><a href="#size5">Size</a></li>
     16     <li><a href="#materialscolors5">Materials and colors</a></li>
     17     <li><a href="#effects5">Effects</a></li>
     18     <li><a href="#dodonts5">Do's and don'ts</a></li>
     19     <li><a href="#examples5">Example icons</a></li>
     20   </ol>
     21 </li>
     22 <li><a href="#icon1">Android 1.6 and Earlier</a></li>
     23 </ol>
     24 
     25 <h2>See also</h2>
     26 
     27 <ol>
     28 <li><a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple
     29 Screens</a></li>
     30 </ol>
     31 
     32 </div>
     33 </div>
     34 
     35 <p class="warning">
     36   <strong>Warning:</strong> This document describes obsolete guidelines for
     37   creating launcher icons. Follow the <a href="icon_design_launcher.html">latest
     38   launcher icon guidelines</a> instead.
     39 </p>
     40 
     41 <p>A Launcher icon is a graphic that represents your application on the device's
     42 Home screen and in the Launcher window.</p>
     43 
     44 <p>The user opens the Launcher by touching the icon at the bottom of the Home
     45 screen. The Launcher opens and exposes the icons for all of the installed
     46 applications. The user selects an application and opens it by touching the
     47 Launcher icon or by means of any hardware navigation controls available, such as
     48 a trackball or d-pad.</p>
     49 
     50 <p>As described in <a href="icon_design.html#icon-sets">Providing
     51 Density-Specific Icon Sets</a>, you should create separate icons for low-,
     52 medium-, and high-density screens. This ensures that your icons will display
     53 properly across the range of devices on which your application can be installed.
     54 See <a href="icon_design.html#design-tips">Tips for Designers</a> for
     55 suggestions on how to work with multiple sets of icons.</p>
     56 
     57 
     58 
     59 <h2 id="market">Application Icons on Google Play</h2>
     60 
     61 <p>If you are <a href="{@docRoot}tools/publishing/publishing.html">publishing
     62 your application on Google Play</a>, you will also need to provide a 512x512
     63 pixel, high-resolution application icon in the <a
     64 href="http://play.google.com/apps/publish">developer console</a> at upload-time.
     65 This icon will be used in various locations on Google Play and does
     66 not replace your launcher icon.</p>
     67 
     68 <p>For tips and recommendations on creating high-resolution launcher icons that
     69 can easily be scaled up to 512x512, see
     70 <a href="{@docRoot}guide/practices/ui_guidelines/icon_design.html#design-tips">
     71 Tips for Designers</a>.</p>
     72 
     73 <p>For information and specifications about high-resolution application
     74 icons on Google Play, see the following article:</p>
     75 
     76 <p style="margin-left:2em"><a
     77 href="http://market.android.com/support/bin/answer.py?answer=1078870">
     78   Graphic Assets for your Application (Google Play Help) &raquo;</a>
     79 
     80 
     81 
     82 
     83 <h2 id="icon5">Android 2.0 and Later</h2>
     84 
     85 <p>Starting with Android 2.0, launcher icons should be front-facing, instead of
     86 at a three-quarter perspective. The following guidelines describe how to design
     87 launcher icons for Android 2.0 (API Level 5) and later.</p>
     88 
     89 <h3 id="style5">Style</h3>
     90 
     91 <p>The launcher icons that you create should follow the general style principles
     92 below. The guidelines aren't meant to restrict what you can do with your icons,
     93 but rather they are meant to emphasize the common approaches that your icons can
     94 share with others on the device. Figure 1, at right, provides examples.  </p>
     95 
     96 <div class="figure">
     97   <img src="{@docRoot}images/icon_design/IconGraphic_Icons_i.png" 
     98     width="340">
     99   <p class="img-caption">
    100     <strong>Figure 1.</strong> Example launcher icons for Android 2.0 and
    101     greater.
    102   </p>
    103 </div>
    104 
    105 <p>Clean and contemporary:</p>
    106 
    107 <ul>
    108   <li>Launcher icons should be modern and sometimes quirky; they should not
    109 appear aged or ragged. You should avoid overused symbolic metaphors whenever
    110 possible.</li>
    111 </ul>
    112 
    113 <p>Simple and iconic:</p>
    114 <ul>
    115   <li>Android Launcher icons are caricatural in nature; your icons should be
    116 highly simplified and exaggerated, so that they are appropriate for use at small
    117 sizes. Your icons should not be overly complicated. </li>
    118   <li>Try featuring a single part of an application as a symbolic
    119 representation of the whole (for example, the Music icon features a speaker).
    120 </li>
    121   <li>Consider using natural outlines and shapes, both geometric and organic,
    122 with a realistic (but never photorealistic) rendering. </li>
    123   <li>Your icons <em>should not</em> present a cropped view of a larger
    124 image.</li>
    125 </ul>
    126 
    127 <p>Tactile and textured:</p>
    128 <ul>
    129   <li>Icons should feature non-glossy, textured material. See
    130   <a href="#materialscolors5">Materials and colors</a>, below, for more
    131   information.</li>
    132 </ul>
    133 
    134 <p>Forward-facing and top-lit:</p>
    135 <ul>
    136   <li><em>New for Android 2.0 and later platforms</em>: Android Launcher
    137 icons should be forward-facing, with very little perspective, and they
    138 should be top-lit.</li>
    139 </ul>
    140 
    141 <p class="note"><strong>Note:</strong> Android applies separate text labels
    142 using the application name when displaying launcher icons, so you should avoid
    143 embedding text in your icon and instead focus on designing a distinct and
    144 memorable icon.</p>
    145 
    146 
    147 
    148 <h3 id="size5">Size and positioning</h3>
    149 
    150 <p>Launcher icons should use a variety of shapes and forms that are scaled and
    151 positioned inside the asset to create consistent visual weight with other
    152 icons.</p>
    153 
    154 <p>Figure 2 illustrates various ways of positioning the icon inside the
    155 asset. You should size the icons <em>smaller than the actual bounds of the
    156 asset</em> to create a consistent visual weight and to allow for shadows. If
    157 your icon is square or nearly square, it should be scaled even smaller.</p>
    158 
    159 <p>In order to indicate the recommended size for the icon, each example in
    160 Figure 2 includes three different guide rectangles:</p>
    161 
    162 <ul>
    163 <li>The red box is the bounding box for the full asset.</li>
    164 <li>The blue box is the recommended bounding box for the actual icon.
    165 The icon box is sized smaller than the full asset box so that there is space to
    166 include shadows and allow for special icon treatments.</li>
    167 <li>The orange box is the recommended bounding box for the actual icon when
    168 the content is square. The box for square icons is smaller than that for other
    169 icons to establish a consistent visual weight across the two types.</li>
    170 </ul>
    171 
    172 <table>
    173 <tr>
    174 
    175 <td style="border:0;">
    176 <ol class="nolist">
    177   <li>Launcher icon dimensions for high-density (<code>hdpi</code>) screens:</li>
    178   <ol class="nolist">
    179     <li>Full Asset: 72 x 72 px</li>
    180     <li>Icon: 60 x 60 px</li>
    181     <li>Square Icon: 56 x 56 px</li>
    182   </ol>
    183   </li>
    184 </ol>
    185 </td>
    186 <td style="border:0;">
    187   <img src="{@docRoot}images/icon_design/launcher_size_hdpi.png" width="450">
    188 </td>
    189 </tr>
    190 <tr>
    191 <td style="border:0;">
    192   <ol class="nolist">
    193   <li>Launcher icon dimensions for medium-density (<code>mdpi</code>) screens:</li>
    194     <ol class="nolist">
    195       <li>Full Asset: 48 x 48 px</li>
    196       <li>Icon: 40 x 40 px</li>
    197       <li>Square Icon: 38 x 38 px</li>
    198     </ol>
    199   </li>
    200 </ol>
    201 </td>
    202 
    203 <td style="border:0;">
    204  <img src="{@docRoot}images/icon_design/launcher_size_mdpi.png" width="450">
    205 </td>
    206 </tr>
    207 <tr>
    208 <td style="border:0;">
    209   <ol class="nolist">
    210   <li>Launcher icon dimensions for low-density (<code>ldpi</code>) screens:</li>
    211     <ol class="nolist">
    212       <li>Full Asset: 36 x 36 px</li>
    213       <li>Icon: 30 x 30 px</li>
    214       <li>Square Icon: 28 x 28 px</li>
    215     </ol>
    216   </li>
    217 </ol>
    218 </td>
    219 
    220 <td style="border:0;">
    221  <img src="{@docRoot}images/icon_design/launcher_size_ldpi.png" width="450">
    222 </td>
    223 </tr>
    224 
    225 <tr>
    226 <td style="border:0;"></td>
    227 <td style="border:0;">
    228  <p class="table-caption"><strong>Figure 2.</strong>
    229  Launcher icon sizing and positioning inside the bounds of the
    230  icon asset.</p>
    231 </td>
    232 </tr>
    233 
    234 </table>
    235 
    236 
    237 
    238 
    239 <h3 id="materialscolors5">Materials and colors</h3>
    240 
    241 <p>Launcher icons should make use of tactile, top-lit, textured materials. Even
    242 if your icon is just a simple shape, you should try to render in a way that
    243 makes it appear to be sculpted from some real-world material.</p>
    244 
    245 <p>Android launcher icons usually consist of a smaller shape within a
    246 larger base shape and combine one neutral and one primary color. Icons may
    247 use a combination of neutral colors but should maintain a fairly high level of
    248 contrast. Icons should not use more than one primary color per icon, if
    249 possible.</p>
    250 
    251 <p>Launcher icons should use a limited color palette that includes a range
    252 of neutral and primary colors. The icons should not be over-saturated.</p>
    253 
    254 <p>The recommended color palette to use for Launcher icons is shown in Figure 3.
    255 You can use elements of the palette for both the base color and the highlight
    256 color. You can use the colors of the palette in conjunction with a
    257 white-to-black vertical linear gradient overlay. This creates the impression
    258 that the icon is lit from above and keeps the color less saturated.</p>
    259 
    260 <img src="{@docRoot}images/icon_design/IconGraphic_Colors.png" width="530">
    261 <p class="img-caption">
    262 <strong>Figure 3.</strong> Recommended color palette for icons.</p>
    263 
    264 <p>When you combine the materials in Figure 4 with a color highlight from the
    265 recommended palette above, you can create materials combinations such as those
    266 shown in Figure 5. To get you started, the
    267 <a href="{@docRoot}guide/practices/ui_guidelines/icon_design.html#templatespack">Icon Templates Pack</a>
    268 includes a Photoshop file (<code>ic_launcher_template/example_materials.psd</code>)
    269 that provides all of the default materials, colors, and gradients. </p>
    270 
    271 <table>
    272   <tbody>
    273     <tr>
    274       <td style="border:0;">
    275 <img src="{@docRoot}images/icon_design/IconGraphic_Materials.png" width="450">
    276 <p class="img-caption">
    277 <strong>Figure 4.</strong> Example materials that you can use to create
    278 your icons.</p>
    279       </td>
    280       <td style="border:0;border-left:1px solid #ccc;margin-left:1em;padding-left:1em">
    281 <img src="{@docRoot}images/icon_design/IconGraphic_AccentColor.png" width="450">
    282 <p class="img-caption">
    283 <strong>Figure 5.</strong> Examples of materials combined with base
    284 and highlight colors from the recommended palette.</p>
    285       </td>
    286     </tr>
    287   </tbody>
    288 </table>
    289 
    290 
    291 
    292 <h3 id="effects5">Effects</h3>
    293 
    294 <p>Launcher icons are flat and the perspective is straight-on, rather than at an
    295 angle. A drop shadow is used to create a sense of depth. Launcher icons can use
    296 varying textures and lighting effects, but must be lit directly from above
    297 (straight down).</p>
    298 
    299 <p>In order to maintain consistency, all launcher icons should use the same
    300 drop shadow effect, as shown in Figure 6.</p>
    301 
    302 <table class="image-caption">
    303 <tr>
    304 <td class="image-caption-i">
    305   <img src="{@docRoot}images/icon_design/launcher_style.png"/>
    306 </td>
    307 <td class="image-caption-c">
    308   <div class="caption grad-rule-top">
    309     <p><strong>Figure 6. </strong>Style, light and effects for launcher icons.</p>
    310     <div class="image-caption-nested">
    311     <p><em>Note: all pixel dimensions are for medium density and should be scaled appropriately for other densities.</em></p>
    312     <table>
    313     <tr><td><em>1.</em></td><td nowrap>Lighting:</td><td>Top-lit, using appropriate lighting details<br><br></td></tr>
    314     <tr><td><em>2.</em></td><td nowrap>Drop shadow:</td><td><code>#000000</code>, 75% opacity<br>angle 90&deg;<br>distance 1px<br>size 3px<br><br></td></tr>
    315     <tr><td><em>3.</em></td><td nowrap>Textures:</td><td>Tactile, appear to use real-world materials (monochromatic noise in example image)<br><br></td></tr>
    316     </table>
    317     </div>
    318   </div>
    319 </td>
    320 </tr>
    321 </table>
    322 
    323 
    324 
    325 <h3 id="dodonts5">Do's and don'ts</h3>
    326 
    327 <p>Below are some "do and don't" examples to consider when creating icons for
    328 your application.  </p>
    329 
    330 
    331 <table>
    332 <tr>
    333 <td style="border:0;width:50%">
    334 
    335 <h4>Android Launcher icons are...</h4>
    336 
    337 <ul>
    338 <li>Modern, minimal, matte, tactile, and textured</li>
    339 <li>Forward-facing and top-lit, whole, limited in color
    340 palette</li>
    341 </ul>
    342 </td>
    343 <td style="border:0;width:50%">
    344 
    345 <h4>Android Launcher icons are not...</h4>
    346 
    347 <ul>
    348 <li>Antique, over-complicated, glossy, flat vector</li>
    349 <li>Rotated, Cropped, Over-Saturated</li>
    350 </ul>
    351 </td>
    352 </tr>
    353 <tr>
    354 </table>
    355 
    356 <img src="{@docRoot}images/icon_design/IconGraphic_DosDonts.png"/>
    357 <p class="img-caption">
    358 <strong>Figure 7.</strong> Side-by-side examples of "do's and don'ts" for
    359 Android launcher icons. </p>
    360 
    361 
    362 
    363 
    364 
    365 <h3 id="examples5">Example icons</h3>
    366 
    367 <p>Shown below are examples of high-density launcher icons used by
    368 Android applications. The icons are provided for your reference only &mdash;
    369 please do not reuse these icons in your applications.</code>.</p>
    370 
    371 <img src="{@docRoot}images/icon_design/IconGraphic_Icons.png" />
    372 
    373 
    374 
    375 <h2 id="icon1">Android 1.6 and earlier</h2>
    376 
    377 <p>The following guidelines describe how to design launcher icons for Android
    378 1.6 (API Level 4) and earlier. Launcher icons for Android 1.6 and below are
    379 simplified 3D icons with a fixed perspective. The required perspective is shown
    380 in Figure 8.</p>
    381 
    382 <h3 id="structure1">Structure</h3>
    383 
    384 <ul>
    385 <li>The base of a launcher icon can face either the top view or the front
    386 view.</li>
    387 
    388 <li>The majority of a launcher icons surface should be created using the
    389 launcher icon <a href="#palette1">color palette</a>. To add emphasis, use
    390 one or more bright accent colors to highlight specific characteristics.</li>
    391 
    392 <li>All launcher icons must be created with rounded corners to make them look
    393 friendly and simpleas shown in Figure 8.</li>
    394 
    395 <li>All dimensions specified are based on a 250x250 pixel artboard size
    396 in a vector graphics editor like Adobe Illustrator, where the icon fits within
    397 the artboard boundaries.</li>
    398 
    399 <li><strong>Final art must be scaled down and exported as a transparent PNG file
    400 using a raster image editor such as Adobe Photoshop. Do not include a background
    401 color.</strong></li>
    402 
    403 <li>Templates for creating icons in Adobe Photoshop are available in the <a
    404 href="{@docRoot}guide/practices/ui_guidelines/icon_design.html#templatespack">Icon
    405 Templates Pack</a>.</li>
    406 
    407 </ul>
    408 
    409 <table class="image-caption">
    410 <tr>
    411 <td class="image-caption-i">
    412   <img src="{@docRoot}images/icon_design/launcher_structure.png" alt="A view of
    413 launcher icon corners and perspective angles" />
    414 </td>
    415 <td class="image-caption-c">
    416   <div class="caption grad-rule-top">
    417     <p><strong>Figure 8.</strong> Rounded corners and perspective angles for
    418       launcher icons (90 is vertical).</p>
    419     <div class="image-caption-nested">
    420       <table>
    421       <tr><td><em>1.</em></td><td>92</td></tr>
    422       <tr><td><em>2.</em></td><td>92</td></tr>
    423       <tr><td><em>3.</em></td><td>173</td></tr>
    424       <tr><td><em>4.</em></td><td>171</td></tr>
    425       <tr><td><em>5.</em></td><td>49</td></tr>
    426       <tr><td><em>6.</em></td><td>171</td></tr>
    427       <tr><td><em>7.</em></td><td>64</td></tr>
    428       <tr><td><em>8.</em></td><td>97</td></tr>
    429       <tr><td><em>9.</em></td><td>75</td></tr>
    430       <tr><td><em>10.</em></td><td>93</td></tr>
    431       <tr><td><em>11.</em></td><td>169</td></tr>
    432       </table>
    433     </div>
    434   </div>
    435 </td>
    436 </tr>
    437 </table>
    438 
    439 <h3 id="style1">Light, effects, and shadows</h3>
    440 
    441 <p>Launcher icons are simplified 3D icons using light and shadows for
    442 definition. A light source is placed slightly to the left in front of the icon,
    443 and therefore the shadow expands to the right and back.</p>
    444 
    445 <table class="image-caption">
    446 <tr>
    447 <td class="image-caption-i">
    448   <img src="{@docRoot}images/icon_design/launcher_light.png" alt="A view of
    449 light, effects, and shadows for launcher icons."/>
    450 </td>
    451 <td class="image-caption-c">
    452   <div class="caption grad-rule-top">
    453     <p><strong>Figure 9. </strong>Light, effects, and shadows for launcher icons.</p>
    454     <div class="image-caption-nested">
    455     <table>
    456     <tr><td><em>1.</em></td><td>Edge highlight:</td><td>white</td></tr>
    457     <tr><td><em>2.</em></td><td>Icon shadow:</td><td>black | 20px blur<br>50% opacity | angle 67</td></tr>
    458     <tr><td><em>3.</em></td><td>Front part:</td><td>Use light gradient from color palette</td></tr>
    459     <tr><td><em>4.</em></td><td>Detail shadow:</td><td>black | 10px blur<br>75% opacity</td></tr>
    460     <tr><td><em>5.</em></td><td> Side part:</td><td>Use medium gradient from color palette</td></tr>
    461     </table>
    462     </div>
    463   </div>
    464 </td>
    465 </tr>
    466 </table>
    467 
    468 <table>
    469 <tr>
    470 <td style="border:0">
    471 
    472 <h4 id="palette1">Launcher icon color palette</h4>
    473 
    474 <table>
    475 <tr>
    476 <td class="image-caption-i"><img src="{@docRoot}images/icon_design/launcher_palette_white.png"/></td>
    477 <td class="image-caption-c">White<br>r 255 | g 255 | b 255<br>Used for highlights on edges.</td>
    478 </tr>
    479 
    480 <tr>
    481 <td class="image-caption-i"><img src="{@docRoot}images/icon_design/launcher_palette_gradient_light.png"/></td>
    482 <td class="image-caption-c">Light gradient<br><em>1:&nbsp;&nbsp;</em>r 0  | g 0  | b 0<br><em>2:&nbsp;&nbsp;</em>r 217 | g 217 | b 217<br>Used on the front (lit) part of the icon.</td>
    483 </tr>
    484 
    485 <tr>
    486 <td class="image-caption-i"><img src="{@docRoot}images/icon_design/launcher_palette_gradient_medium.png"/></td>
    487 <td class="image-caption-c">Medium gradient<br><em>1:&nbsp;&nbsp;</em>r 190 | g 190 | b 190<br><em>2:&nbsp;&nbsp;</em>r 115 | g 115 | b 115<br>Used on the side (shaded) part of the icon.</td>
    488 </tr>
    489 
    490 <tr>
    491 <td class="image-caption-i"><img src="{@docRoot}images/icon_design/launcher_palette_gradient_dark.png"/></td>
    492 <td class="image-caption-c">Dark gradient<br><em>1:&nbsp;&nbsp;</em>r 100 | g 100 | b 100<br><em>2:&nbsp;&nbsp;</em>r 25  | g 25  | b 25<br>Used on details and parts in the shade of the icon.</td>
    493 </tr>
    494 
    495 <tr>
    496 <td class="image-caption-i"><img src="{@docRoot}images/icon_design/launcher_palette_black.png"/></td>
    497 <td class="image-caption-c">Black<br>r 0 | g 0 | b 0<br>Used as base color in shadows.</td>
    498 </tr>
    499 
    500 </table>
    501 
    502 </td>
    503 
    504 <td style="border:0">
    505 
    506 <h4 id="steps1">Step by step</h4>
    507 
    508 <ol>
    509   <li>Create the basic shapes with a tool like Adobe Illustrator, using the
    510 angles described in <a href="#structure1">Launcher icon: structure</a>.
    511 The shapes and effects must fit within a 250x250 pixel artboard.</li>
    512   <li>Add depth to shapes by extruding them and create the rounded corners as
    513 described for the launcher icon structure.</li>
    514   <li>Add details and colors. Gradients should be treated as if there is a light
    515 source placed slightly to the left in front of the icon.</li>
    516   <li>Create the shadows with the correct angle and blur effect.</li>
    517   <li>Import the icon into a tool like Adobe Photoshop and scale to fit an image
    518 size of 48x48 px on a transparent background.</li>
    519   <li>Export the icon at 48x48 as a PNG file with transparency enabled.</li>
    520 </ol>
    521 
    522 </td>
    523 </tr>
    524 </table>
    525