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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.systemui.statusbar.phone;
     18 
     19 import android.content.Context;
     20 import android.content.res.TypedArray;
     21 import android.util.AttributeSet;
     22 import android.util.Slog;
     23 import android.view.View;
     24 import android.graphics.BitmapFactory;
     25 import android.graphics.Bitmap;
     26 import android.graphics.Paint;
     27 import android.graphics.Canvas;
     28 
     29 public class TrackingPatternView extends View {
     30     private Bitmap mTexture;
     31     private Paint mPaint;
     32     private int mTextureWidth;
     33     private int mTextureHeight;
     34 
     35     public TrackingPatternView(Context context, AttributeSet attrs) {
     36         super(context, attrs);
     37 
     38         mTexture = BitmapFactory.decodeResource(getResources(),
     39                 com.android.internal.R.drawable.status_bar_background);
     40         mTextureWidth = mTexture.getWidth();
     41         mTextureHeight = mTexture.getHeight();
     42 
     43         mPaint = new Paint();
     44         mPaint.setDither(false);
     45     }
     46 
     47     @Override
     48     public void onDraw(Canvas canvas) {
     49         final Bitmap texture = mTexture;
     50         final Paint paint = mPaint;
     51 
     52         final int width = getWidth();
     53         final int height = getHeight();
     54 
     55         final int textureWidth = mTextureWidth;
     56         final int textureHeight = mTextureHeight;
     57 
     58         int x = 0;
     59         int y;
     60 
     61         while (x < width) {
     62             y = 0;
     63             while (y < height) {
     64                 canvas.drawBitmap(texture, x, y, paint);
     65                 y += textureHeight;
     66             }
     67             x += textureWidth;
     68         }
     69     }
     70 }
     71