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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define LOG_TAG "Surface"
     18 
     19 #include <stdint.h>
     20 #include <errno.h>
     21 #include <sys/types.h>
     22 #include <sys/stat.h>
     23 
     24 #include <android/native_window.h>
     25 
     26 #include <utils/CallStack.h>
     27 #include <utils/Errors.h>
     28 #include <utils/Log.h>
     29 #include <utils/threads.h>
     30 
     31 #include <binder/IPCThreadState.h>
     32 
     33 #include <ui/DisplayInfo.h>
     34 #include <ui/GraphicBuffer.h>
     35 #include <ui/Rect.h>
     36 
     37 #include <gui/ISurface.h>
     38 #include <gui/ISurfaceComposer.h>
     39 #include <gui/Surface.h>
     40 #include <gui/SurfaceComposerClient.h>
     41 #include <gui/SurfaceTextureClient.h>
     42 
     43 namespace android {
     44 
     45 // ============================================================================
     46 //  SurfaceControl
     47 // ============================================================================
     48 
     49 SurfaceControl::SurfaceControl(
     50         const sp<SurfaceComposerClient>& client,
     51         const sp<ISurface>& surface,
     52         const ISurfaceComposerClient::surface_data_t& data)
     53     : mClient(client), mSurface(surface),
     54       mToken(data.token), mIdentity(data.identity)
     55 {
     56 }
     57 
     58 SurfaceControl::~SurfaceControl()
     59 {
     60     destroy();
     61 }
     62 
     63 void SurfaceControl::destroy()
     64 {
     65     if (isValid()) {
     66         mClient->destroySurface(mToken);
     67     }
     68 
     69     // clear all references and trigger an IPC now, to make sure things
     70     // happen without delay, since these resources are quite heavy.
     71     mClient.clear();
     72     mSurface.clear();
     73     IPCThreadState::self()->flushCommands();
     74 }
     75 
     76 void SurfaceControl::clear()
     77 {
     78     // here, the window manager tells us explicitly that we should destroy
     79     // the surface's resource. Soon after this call, it will also release
     80     // its last reference (which will call the dtor); however, it is possible
     81     // that a client living in the same process still holds references which
     82     // would delay the call to the dtor -- that is why we need this explicit
     83     // "clear()" call.
     84     destroy();
     85 }
     86 
     87 bool SurfaceControl::isSameSurface(
     88         const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
     89 {
     90     if (lhs == 0 || rhs == 0)
     91         return false;
     92     return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
     93 }
     94 
     95 status_t SurfaceControl::setLayer(int32_t layer) {
     96     status_t err = validate();
     97     if (err < 0) return err;
     98     const sp<SurfaceComposerClient>& client(mClient);
     99     return client->setLayer(mToken, layer);
    100 }
    101 status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
    102     status_t err = validate();
    103     if (err < 0) return err;
    104     const sp<SurfaceComposerClient>& client(mClient);
    105     return client->setPosition(mToken, x, y);
    106 }
    107 status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
    108     status_t err = validate();
    109     if (err < 0) return err;
    110     const sp<SurfaceComposerClient>& client(mClient);
    111     return client->setSize(mToken, w, h);
    112 }
    113 status_t SurfaceControl::hide() {
    114     status_t err = validate();
    115     if (err < 0) return err;
    116     const sp<SurfaceComposerClient>& client(mClient);
    117     return client->hide(mToken);
    118 }
    119 status_t SurfaceControl::show(int32_t layer) {
    120     status_t err = validate();
    121     if (err < 0) return err;
    122     const sp<SurfaceComposerClient>& client(mClient);
    123     return client->show(mToken, layer);
    124 }
    125 status_t SurfaceControl::freeze() {
    126     status_t err = validate();
    127     if (err < 0) return err;
    128     const sp<SurfaceComposerClient>& client(mClient);
    129     return client->freeze(mToken);
    130 }
    131 status_t SurfaceControl::unfreeze() {
    132     status_t err = validate();
    133     if (err < 0) return err;
    134     const sp<SurfaceComposerClient>& client(mClient);
    135     return client->unfreeze(mToken);
    136 }
    137 status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
    138     status_t err = validate();
    139     if (err < 0) return err;
    140     const sp<SurfaceComposerClient>& client(mClient);
    141     return client->setFlags(mToken, flags, mask);
    142 }
    143 status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
    144     status_t err = validate();
    145     if (err < 0) return err;
    146     const sp<SurfaceComposerClient>& client(mClient);
    147     return client->setTransparentRegionHint(mToken, transparent);
    148 }
    149 status_t SurfaceControl::setAlpha(float alpha) {
    150     status_t err = validate();
    151     if (err < 0) return err;
    152     const sp<SurfaceComposerClient>& client(mClient);
    153     return client->setAlpha(mToken, alpha);
    154 }
    155 status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
    156     status_t err = validate();
    157     if (err < 0) return err;
    158     const sp<SurfaceComposerClient>& client(mClient);
    159     return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
    160 }
    161 status_t SurfaceControl::setFreezeTint(uint32_t tint) {
    162     status_t err = validate();
    163     if (err < 0) return err;
    164     const sp<SurfaceComposerClient>& client(mClient);
    165     return client->setFreezeTint(mToken, tint);
    166 }
    167 status_t SurfaceControl::setCrop(const Rect& crop) {
    168     status_t err = validate();
    169     if (err < 0) return err;
    170     const sp<SurfaceComposerClient>& client(mClient);
    171     return client->setCrop(mToken, crop);
    172 }
    173 
    174 status_t SurfaceControl::validate() const
    175 {
    176     if (mToken<0 || mClient==0) {
    177         ALOGE("invalid token (%d, identity=%u) or client (%p)",
    178                 mToken, mIdentity, mClient.get());
    179         return NO_INIT;
    180     }
    181     return NO_ERROR;
    182 }
    183 
    184 status_t SurfaceControl::writeSurfaceToParcel(
    185         const sp<SurfaceControl>& control, Parcel* parcel)
    186 {
    187     sp<ISurface> sur;
    188     uint32_t identity = 0;
    189     if (SurfaceControl::isValid(control)) {
    190         sur      = control->mSurface;
    191         identity = control->mIdentity;
    192     }
    193     parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
    194     parcel->writeStrongBinder(NULL);  // NULL ISurfaceTexture in this case.
    195     parcel->writeInt32(identity);
    196     return NO_ERROR;
    197 }
    198 
    199 sp<Surface> SurfaceControl::getSurface() const
    200 {
    201     Mutex::Autolock _l(mLock);
    202     if (mSurfaceData == 0) {
    203         sp<SurfaceControl> surface_control(const_cast<SurfaceControl*>(this));
    204         mSurfaceData = new Surface(surface_control);
    205     }
    206     return mSurfaceData;
    207 }
    208 
    209 // ============================================================================
    210 //  Surface
    211 // ============================================================================
    212 
    213 // ---------------------------------------------------------------------------
    214 
    215 Surface::Surface(const sp<SurfaceControl>& surface)
    216     : SurfaceTextureClient(),
    217       mSurface(surface->mSurface),
    218       mIdentity(surface->mIdentity)
    219 {
    220     sp<ISurfaceTexture> st;
    221     if (mSurface != NULL) {
    222         st = mSurface->getSurfaceTexture();
    223     }
    224     init(st);
    225 }
    226 
    227 Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref)
    228     : SurfaceTextureClient()
    229 {
    230     mSurface = interface_cast<ISurface>(ref);
    231     sp<IBinder> st_binder(parcel.readStrongBinder());
    232     sp<ISurfaceTexture> st;
    233     if (st_binder != NULL) {
    234         st = interface_cast<ISurfaceTexture>(st_binder);
    235     } else if (mSurface != NULL) {
    236         st = mSurface->getSurfaceTexture();
    237     }
    238 
    239     mIdentity   = parcel.readInt32();
    240     init(st);
    241 }
    242 
    243 Surface::Surface(const sp<ISurfaceTexture>& st)
    244     : SurfaceTextureClient(),
    245       mSurface(NULL),
    246       mIdentity(0)
    247 {
    248     init(st);
    249 }
    250 
    251 status_t Surface::writeToParcel(
    252         const sp<Surface>& surface, Parcel* parcel)
    253 {
    254     sp<ISurface> sur;
    255     sp<ISurfaceTexture> st;
    256     uint32_t identity = 0;
    257     if (Surface::isValid(surface)) {
    258         sur      = surface->mSurface;
    259         st       = surface->getISurfaceTexture();
    260         identity = surface->mIdentity;
    261     } else if (surface != 0 &&
    262             (surface->mSurface != NULL ||
    263              surface->getISurfaceTexture() != NULL)) {
    264         ALOGE("Parceling invalid surface with non-NULL ISurface/ISurfaceTexture as NULL: "
    265              "mSurface = %p, surfaceTexture = %p, mIdentity = %d, ",
    266              surface->mSurface.get(), surface->getISurfaceTexture().get(),
    267              surface->mIdentity);
    268     }
    269 
    270     parcel->writeStrongBinder(sur != NULL ? sur->asBinder() : NULL);
    271     parcel->writeStrongBinder(st != NULL ? st->asBinder() : NULL);
    272     parcel->writeInt32(identity);
    273     return NO_ERROR;
    274 
    275 }
    276 
    277 Mutex Surface::sCachedSurfacesLock;
    278 DefaultKeyedVector<wp<IBinder>, wp<Surface> > Surface::sCachedSurfaces;
    279 
    280 sp<Surface> Surface::readFromParcel(const Parcel& data) {
    281     Mutex::Autolock _l(sCachedSurfacesLock);
    282     sp<IBinder> binder(data.readStrongBinder());
    283     sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote();
    284     if (surface == 0) {
    285        surface = new Surface(data, binder);
    286        sCachedSurfaces.add(binder, surface);
    287     } else {
    288         // The Surface was found in the cache, but we still should clear any
    289         // remaining data from the parcel.
    290         data.readStrongBinder();  // ISurfaceTexture
    291         data.readInt32();         // identity
    292     }
    293     if (surface->mSurface == NULL && surface->getISurfaceTexture() == NULL) {
    294         surface = 0;
    295     }
    296     cleanCachedSurfacesLocked();
    297     return surface;
    298 }
    299 
    300 // Remove the stale entries from the surface cache.  This should only be called
    301 // with sCachedSurfacesLock held.
    302 void Surface::cleanCachedSurfacesLocked() {
    303     for (int i = sCachedSurfaces.size()-1; i >= 0; --i) {
    304         wp<Surface> s(sCachedSurfaces.valueAt(i));
    305         if (s == 0 || s.promote() == 0) {
    306             sCachedSurfaces.removeItemsAt(i);
    307         }
    308     }
    309 }
    310 
    311 void Surface::init(const sp<ISurfaceTexture>& surfaceTexture)
    312 {
    313     if (mSurface != NULL || surfaceTexture != NULL) {
    314         ALOGE_IF(surfaceTexture==0, "got a NULL ISurfaceTexture from ISurface");
    315         if (surfaceTexture != NULL) {
    316             setISurfaceTexture(surfaceTexture);
    317             setUsage(GraphicBuffer::USAGE_HW_RENDER);
    318         }
    319 
    320         DisplayInfo dinfo;
    321         SurfaceComposerClient::getDisplayInfo(0, &dinfo);
    322         const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi;
    323         const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi;
    324         const_cast<uint32_t&>(ANativeWindow::flags) = 0;
    325     }
    326 }
    327 
    328 Surface::~Surface()
    329 {
    330     // clear all references and trigger an IPC now, to make sure things
    331     // happen without delay, since these resources are quite heavy.
    332     mSurface.clear();
    333     IPCThreadState::self()->flushCommands();
    334 }
    335 
    336 bool Surface::isValid() {
    337     return getISurfaceTexture() != NULL;
    338 }
    339 
    340 sp<ISurfaceTexture> Surface::getSurfaceTexture() {
    341     return getISurfaceTexture();
    342 }
    343 
    344 sp<IBinder> Surface::asBinder() const {
    345     return mSurface!=0 ? mSurface->asBinder() : 0;
    346 }
    347 
    348 // ----------------------------------------------------------------------------
    349 
    350 int Surface::query(int what, int* value) const {
    351     switch (what) {
    352     case NATIVE_WINDOW_CONCRETE_TYPE:
    353         *value = NATIVE_WINDOW_SURFACE;
    354         return NO_ERROR;
    355     }
    356     return SurfaceTextureClient::query(what, value);
    357 }
    358 
    359 // ----------------------------------------------------------------------------
    360 
    361 status_t Surface::lock(SurfaceInfo* other, Region* inOutDirtyRegion) {
    362     ANativeWindow_Buffer outBuffer;
    363 
    364     ARect temp;
    365     ARect* inOutDirtyBounds = NULL;
    366     if (inOutDirtyRegion) {
    367         temp = inOutDirtyRegion->getBounds();
    368         inOutDirtyBounds = &temp;
    369     }
    370 
    371     status_t err = SurfaceTextureClient::lock(&outBuffer, inOutDirtyBounds);
    372 
    373     if (err == NO_ERROR) {
    374         other->w = uint32_t(outBuffer.width);
    375         other->h = uint32_t(outBuffer.height);
    376         other->s = uint32_t(outBuffer.stride);
    377         other->usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN;
    378         other->format = uint32_t(outBuffer.format);
    379         other->bits = outBuffer.bits;
    380     }
    381 
    382     if (inOutDirtyRegion) {
    383         inOutDirtyRegion->set( static_cast<Rect const&>(temp) );
    384     }
    385 
    386     return err;
    387 }
    388 
    389 status_t Surface::unlockAndPost() {
    390     return SurfaceTextureClient::unlockAndPost();
    391 }
    392 
    393 // ----------------------------------------------------------------------------
    394 }; // namespace android
    395