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      1 void API_ENTRY(glEGLImageTargetTexture2DOES)(GLenum target, GLeglImageOES image) {
      2     CALL_GL_API(glEGLImageTargetTexture2DOES, target, image);
      3 }
      4 void API_ENTRY(glEGLImageTargetRenderbufferStorageOES)(GLenum target, GLeglImageOES image) {
      5     CALL_GL_API(glEGLImageTargetRenderbufferStorageOES, target, image);
      6 }
      7 void API_ENTRY(glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) {
      8     CALL_GL_API(glGetProgramBinaryOES, program, bufSize, length, binaryFormat, binary);
      9 }
     10 void API_ENTRY(glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) {
     11     CALL_GL_API(glProgramBinaryOES, program, binaryFormat, binary, length);
     12 }
     13 void* API_ENTRY(glMapBufferOES)(GLenum target, GLenum access) {
     14     CALL_GL_API_RETURN(glMapBufferOES, target, access);
     15 }
     16 GLboolean API_ENTRY(glUnmapBufferOES)(GLenum target) {
     17     CALL_GL_API_RETURN(glUnmapBufferOES, target);
     18 }
     19 void API_ENTRY(glGetBufferPointervOES)(GLenum target, GLenum pname, GLvoid** params) {
     20     CALL_GL_API(glGetBufferPointervOES, target, pname, params);
     21 }
     22 void API_ENTRY(glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) {
     23     CALL_GL_API(glTexImage3DOES, target, level, internalformat, width, height, depth, border, format, type, pixels);
     24 }
     25 void API_ENTRY(glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) {
     26     CALL_GL_API(glTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
     27 }
     28 void API_ENTRY(glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
     29     CALL_GL_API(glCopyTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, x, y, width, height);
     30 }
     31 void API_ENTRY(glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) {
     32     CALL_GL_API(glCompressedTexImage3DOES, target, level, internalformat, width, height, depth, border, imageSize, data);
     33 }
     34 void API_ENTRY(glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) {
     35     CALL_GL_API(glCompressedTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
     36 }
     37 void API_ENTRY(glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) {
     38     CALL_GL_API(glFramebufferTexture3DOES, target, attachment, textarget, texture, level, zoffset);
     39 }
     40 void API_ENTRY(glBindVertexArrayOES)(GLuint array) {
     41     CALL_GL_API(glBindVertexArrayOES, array);
     42 }
     43 void API_ENTRY(glDeleteVertexArraysOES)(GLsizei n, const GLuint *arrays) {
     44     CALL_GL_API(glDeleteVertexArraysOES, n, arrays);
     45 }
     46 void API_ENTRY(glGenVertexArraysOES)(GLsizei n, GLuint *arrays) {
     47     CALL_GL_API(glGenVertexArraysOES, n, arrays);
     48 }
     49 GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) {
     50     CALL_GL_API_RETURN(glIsVertexArrayOES, array);
     51 }
     52 void API_ENTRY(glGetPerfMonitorGroupsAMD)(GLint *numGroups, GLsizei groupsSize, GLuint *groups) {
     53     CALL_GL_API(glGetPerfMonitorGroupsAMD, numGroups, groupsSize, groups);
     54 }
     55 void API_ENTRY(glGetPerfMonitorCountersAMD)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) {
     56     CALL_GL_API(glGetPerfMonitorCountersAMD, group, numCounters, maxActiveCounters, counterSize, counters);
     57 }
     58 void API_ENTRY(glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) {
     59     CALL_GL_API(glGetPerfMonitorGroupStringAMD, group, bufSize, length, groupString);
     60 }
     61 void API_ENTRY(glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) {
     62     CALL_GL_API(glGetPerfMonitorCounterStringAMD, group, counter, bufSize, length, counterString);
     63 }
     64 void API_ENTRY(glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid *data) {
     65     CALL_GL_API(glGetPerfMonitorCounterInfoAMD, group, counter, pname, data);
     66 }
     67 void API_ENTRY(glGenPerfMonitorsAMD)(GLsizei n, GLuint *monitors) {
     68     CALL_GL_API(glGenPerfMonitorsAMD, n, monitors);
     69 }
     70 void API_ENTRY(glDeletePerfMonitorsAMD)(GLsizei n, GLuint *monitors) {
     71     CALL_GL_API(glDeletePerfMonitorsAMD, n, monitors);
     72 }
     73 void API_ENTRY(glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList) {
     74     CALL_GL_API(glSelectPerfMonitorCountersAMD, monitor, enable, group, numCounters, countersList);
     75 }
     76 void API_ENTRY(glBeginPerfMonitorAMD)(GLuint monitor) {
     77     CALL_GL_API(glBeginPerfMonitorAMD, monitor);
     78 }
     79 void API_ENTRY(glEndPerfMonitorAMD)(GLuint monitor) {
     80     CALL_GL_API(glEndPerfMonitorAMD, monitor);
     81 }
     82 void API_ENTRY(glGetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) {
     83     CALL_GL_API(glGetPerfMonitorCounterDataAMD, monitor, pname, dataSize, data, bytesWritten);
     84 }
     85 void API_ENTRY(glBlitFramebufferANGLE)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
     86     CALL_GL_API(glBlitFramebufferANGLE, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
     87 }
     88 void API_ENTRY(glRenderbufferStorageMultisampleANGLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
     89     CALL_GL_API(glRenderbufferStorageMultisampleANGLE, target, samples, internalformat, width, height);
     90 }
     91 void API_ENTRY(glRenderbufferStorageMultisampleAPPLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
     92     CALL_GL_API(glRenderbufferStorageMultisampleAPPLE, target, samples, internalformat, width, height);
     93 }
     94 void API_ENTRY(glResolveMultisampleFramebufferAPPLE)(void) {
     95     CALL_GL_API(glResolveMultisampleFramebufferAPPLE);
     96 }
     97 void API_ENTRY(glLabelObjectEXT)(GLenum type, GLuint object, GLsizei length, const GLchar *label) {
     98     CALL_GL_API(glLabelObjectEXT, type, object, length, label);
     99 }
    100 void API_ENTRY(glGetObjectLabelEXT)(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label) {
    101     CALL_GL_API(glGetObjectLabelEXT, type, object, bufSize, length, label);
    102 }
    103 void API_ENTRY(glInsertEventMarkerEXT)(GLsizei length, const GLchar *marker) {
    104     CALL_GL_API(glInsertEventMarkerEXT, length, marker);
    105 }
    106 void API_ENTRY(glPushGroupMarkerEXT)(GLsizei length, const GLchar *marker) {
    107     CALL_GL_API(glPushGroupMarkerEXT, length, marker);
    108 }
    109 void API_ENTRY(glPopGroupMarkerEXT)(void) {
    110     CALL_GL_API(glPopGroupMarkerEXT);
    111 }
    112 void API_ENTRY(glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum *attachments) {
    113     CALL_GL_API(glDiscardFramebufferEXT, target, numAttachments, attachments);
    114 }
    115 void API_ENTRY(glRenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
    116     CALL_GL_API(glRenderbufferStorageMultisampleEXT, target, samples, internalformat, width, height);
    117 }
    118 void API_ENTRY(glFramebufferTexture2DMultisampleEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
    119     CALL_GL_API(glFramebufferTexture2DMultisampleEXT, target, attachment, textarget, texture, level, samples);
    120 }
    121 void API_ENTRY(glMultiDrawArraysEXT)(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) {
    122     CALL_GL_API(glMultiDrawArraysEXT, mode, first, count, primcount);
    123 }
    124 void API_ENTRY(glMultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
    125     CALL_GL_API(glMultiDrawElementsEXT, mode, count, type, indices, primcount);
    126 }
    127 void API_ENTRY(glGenQueriesEXT)(GLsizei n, GLuint *ids) {
    128     CALL_GL_API(glGenQueriesEXT, n, ids);
    129 }
    130 void API_ENTRY(glDeleteQueriesEXT)(GLsizei n, const GLuint *ids) {
    131     CALL_GL_API(glDeleteQueriesEXT, n, ids);
    132 }
    133 GLboolean API_ENTRY(glIsQueryEXT)(GLuint id) {
    134     CALL_GL_API_RETURN(glIsQueryEXT, id);
    135 }
    136 void API_ENTRY(glBeginQueryEXT)(GLenum target, GLuint id) {
    137     CALL_GL_API(glBeginQueryEXT, target, id);
    138 }
    139 void API_ENTRY(glEndQueryEXT)(GLenum target) {
    140     CALL_GL_API(glEndQueryEXT, target);
    141 }
    142 void API_ENTRY(glGetQueryivEXT)(GLenum target, GLenum pname, GLint *params) {
    143     CALL_GL_API(glGetQueryivEXT, target, pname, params);
    144 }
    145 void API_ENTRY(glGetQueryObjectuivEXT)(GLuint id, GLenum pname, GLuint *params) {
    146     CALL_GL_API(glGetQueryObjectuivEXT, id, pname, params);
    147 }
    148 GLenum API_ENTRY(glGetGraphicsResetStatusEXT)(void) {
    149     CALL_GL_API_RETURN(glGetGraphicsResetStatusEXT);
    150 }
    151 void API_ENTRY(glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) {
    152     CALL_GL_API(glReadnPixelsEXT, x, y, width, height, format, type, bufSize, data);
    153 }
    154 void API_ENTRY(glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, float *params) {
    155     CALL_GL_API(glGetnUniformfvEXT, program, location, bufSize, params);
    156 }
    157 void API_ENTRY(glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint *params) {
    158     CALL_GL_API(glGetnUniformivEXT, program, location, bufSize, params);
    159 }
    160 void API_ENTRY(glUseProgramStagesEXT)(GLuint pipeline, GLbitfield stages, GLuint program) {
    161     CALL_GL_API(glUseProgramStagesEXT, pipeline, stages, program);
    162 }
    163 void API_ENTRY(glActiveShaderProgramEXT)(GLuint pipeline, GLuint program) {
    164     CALL_GL_API(glActiveShaderProgramEXT, pipeline, program);
    165 }
    166 GLuint API_ENTRY(glCreateShaderProgramvEXT)(GLenum type, GLsizei count, const GLchar **strings) {
    167     CALL_GL_API_RETURN(glCreateShaderProgramvEXT, type, count, strings);
    168 }
    169 void API_ENTRY(glBindProgramPipelineEXT)(GLuint pipeline) {
    170     CALL_GL_API(glBindProgramPipelineEXT, pipeline);
    171 }
    172 void API_ENTRY(glDeleteProgramPipelinesEXT)(GLsizei n, const GLuint *pipelines) {
    173     CALL_GL_API(glDeleteProgramPipelinesEXT, n, pipelines);
    174 }
    175 void API_ENTRY(glGenProgramPipelinesEXT)(GLsizei n, GLuint *pipelines) {
    176     CALL_GL_API(glGenProgramPipelinesEXT, n, pipelines);
    177 }
    178 GLboolean API_ENTRY(glIsProgramPipelineEXT)(GLuint pipeline) {
    179     CALL_GL_API_RETURN(glIsProgramPipelineEXT, pipeline);
    180 }
    181 void API_ENTRY(glProgramParameteriEXT)(GLuint program, GLenum pname, GLint value) {
    182     CALL_GL_API(glProgramParameteriEXT, program, pname, value);
    183 }
    184 void API_ENTRY(glGetProgramPipelineivEXT)(GLuint pipeline, GLenum pname, GLint *params) {
    185     CALL_GL_API(glGetProgramPipelineivEXT, pipeline, pname, params);
    186 }
    187 void API_ENTRY(glProgramUniform1iEXT)(GLuint program, GLint location, GLint x) {
    188     CALL_GL_API(glProgramUniform1iEXT, program, location, x);
    189 }
    190 void API_ENTRY(glProgramUniform2iEXT)(GLuint program, GLint location, GLint x, GLint y) {
    191     CALL_GL_API(glProgramUniform2iEXT, program, location, x, y);
    192 }
    193 void API_ENTRY(glProgramUniform3iEXT)(GLuint program, GLint location, GLint x, GLint y, GLint z) {
    194     CALL_GL_API(glProgramUniform3iEXT, program, location, x, y, z);
    195 }
    196 void API_ENTRY(glProgramUniform4iEXT)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) {
    197     CALL_GL_API(glProgramUniform4iEXT, program, location, x, y, z, w);
    198 }
    199 void API_ENTRY(glProgramUniform1fEXT)(GLuint program, GLint location, GLfloat x) {
    200     CALL_GL_API(glProgramUniform1fEXT, program, location, x);
    201 }
    202 void API_ENTRY(glProgramUniform2fEXT)(GLuint program, GLint location, GLfloat x, GLfloat y) {
    203     CALL_GL_API(glProgramUniform2fEXT, program, location, x, y);
    204 }
    205 void API_ENTRY(glProgramUniform3fEXT)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) {
    206     CALL_GL_API(glProgramUniform3fEXT, program, location, x, y, z);
    207 }
    208 void API_ENTRY(glProgramUniform4fEXT)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
    209     CALL_GL_API(glProgramUniform4fEXT, program, location, x, y, z, w);
    210 }
    211 void API_ENTRY(glProgramUniform1ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
    212     CALL_GL_API(glProgramUniform1ivEXT, program, location, count, value);
    213 }
    214 void API_ENTRY(glProgramUniform2ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
    215     CALL_GL_API(glProgramUniform2ivEXT, program, location, count, value);
    216 }
    217 void API_ENTRY(glProgramUniform3ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
    218     CALL_GL_API(glProgramUniform3ivEXT, program, location, count, value);
    219 }
    220 void API_ENTRY(glProgramUniform4ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
    221     CALL_GL_API(glProgramUniform4ivEXT, program, location, count, value);
    222 }
    223 void API_ENTRY(glProgramUniform1fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
    224     CALL_GL_API(glProgramUniform1fvEXT, program, location, count, value);
    225 }
    226 void API_ENTRY(glProgramUniform2fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
    227     CALL_GL_API(glProgramUniform2fvEXT, program, location, count, value);
    228 }
    229 void API_ENTRY(glProgramUniform3fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
    230     CALL_GL_API(glProgramUniform3fvEXT, program, location, count, value);
    231 }
    232 void API_ENTRY(glProgramUniform4fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
    233     CALL_GL_API(glProgramUniform4fvEXT, program, location, count, value);
    234 }
    235 void API_ENTRY(glProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
    236     CALL_GL_API(glProgramUniformMatrix2fvEXT, program, location, count, transpose, value);
    237 }
    238 void API_ENTRY(glProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
    239     CALL_GL_API(glProgramUniformMatrix3fvEXT, program, location, count, transpose, value);
    240 }
    241 void API_ENTRY(glProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
    242     CALL_GL_API(glProgramUniformMatrix4fvEXT, program, location, count, transpose, value);
    243 }
    244 void API_ENTRY(glValidateProgramPipelineEXT)(GLuint pipeline) {
    245     CALL_GL_API(glValidateProgramPipelineEXT, pipeline);
    246 }
    247 void API_ENTRY(glGetProgramPipelineInfoLogEXT)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
    248     CALL_GL_API(glGetProgramPipelineInfoLogEXT, pipeline, bufSize, length, infoLog);
    249 }
    250 void API_ENTRY(glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
    251     CALL_GL_API(glTexStorage1DEXT, target, levels, internalformat, width);
    252 }
    253 void API_ENTRY(glTexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
    254     CALL_GL_API(glTexStorage2DEXT, target, levels, internalformat, width, height);
    255 }
    256 void API_ENTRY(glTexStorage3DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
    257     CALL_GL_API(glTexStorage3DEXT, target, levels, internalformat, width, height, depth);
    258 }
    259 void API_ENTRY(glTextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
    260     CALL_GL_API(glTextureStorage1DEXT, texture, target, levels, internalformat, width);
    261 }
    262 void API_ENTRY(glTextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
    263     CALL_GL_API(glTextureStorage2DEXT, texture, target, levels, internalformat, width, height);
    264 }
    265 void API_ENTRY(glTextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
    266     CALL_GL_API(glTextureStorage3DEXT, texture, target, levels, internalformat, width, height, depth);
    267 }
    268 void API_ENTRY(glRenderbufferStorageMultisampleIMG)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
    269     CALL_GL_API(glRenderbufferStorageMultisampleIMG, target, samples, internalformat, width, height);
    270 }
    271 void API_ENTRY(glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
    272     CALL_GL_API(glFramebufferTexture2DMultisampleIMG, target, attachment, textarget, texture, level, samples);
    273 }
    274 void API_ENTRY(glCoverageMaskNV)(GLboolean mask) {
    275     CALL_GL_API(glCoverageMaskNV, mask);
    276 }
    277 void API_ENTRY(glCoverageOperationNV)(GLenum operation) {
    278     CALL_GL_API(glCoverageOperationNV, operation);
    279 }
    280 void API_ENTRY(glDrawBuffersNV)(GLsizei n, const GLenum *bufs) {
    281     CALL_GL_API(glDrawBuffersNV, n, bufs);
    282 }
    283 void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint *fences) {
    284     CALL_GL_API(glDeleteFencesNV, n, fences);
    285 }
    286 void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint *fences) {
    287     CALL_GL_API(glGenFencesNV, n, fences);
    288 }
    289 GLboolean API_ENTRY(glIsFenceNV)(GLuint fence) {
    290     CALL_GL_API_RETURN(glIsFenceNV, fence);
    291 }
    292 GLboolean API_ENTRY(glTestFenceNV)(GLuint fence) {
    293     CALL_GL_API_RETURN(glTestFenceNV, fence);
    294 }
    295 void API_ENTRY(glGetFenceivNV)(GLuint fence, GLenum pname, GLint *params) {
    296     CALL_GL_API(glGetFenceivNV, fence, pname, params);
    297 }
    298 void API_ENTRY(glFinishFenceNV)(GLuint fence) {
    299     CALL_GL_API(glFinishFenceNV, fence);
    300 }
    301 void API_ENTRY(glSetFenceNV)(GLuint fence, GLenum condition) {
    302     CALL_GL_API(glSetFenceNV, fence, condition);
    303 }
    304 void API_ENTRY(glReadBufferNV)(GLenum mode) {
    305     CALL_GL_API(glReadBufferNV, mode);
    306 }
    307 void API_ENTRY(glAlphaFuncQCOM)(GLenum func, GLclampf ref) {
    308     CALL_GL_API(glAlphaFuncQCOM, func, ref);
    309 }
    310 void API_ENTRY(glGetDriverControlsQCOM)(GLint *num, GLsizei size, GLuint *driverControls) {
    311     CALL_GL_API(glGetDriverControlsQCOM, num, size, driverControls);
    312 }
    313 void API_ENTRY(glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) {
    314     CALL_GL_API(glGetDriverControlStringQCOM, driverControl, bufSize, length, driverControlString);
    315 }
    316 void API_ENTRY(glEnableDriverControlQCOM)(GLuint driverControl) {
    317     CALL_GL_API(glEnableDriverControlQCOM, driverControl);
    318 }
    319 void API_ENTRY(glDisableDriverControlQCOM)(GLuint driverControl) {
    320     CALL_GL_API(glDisableDriverControlQCOM, driverControl);
    321 }
    322 void API_ENTRY(glExtGetTexturesQCOM)(GLuint *textures, GLint maxTextures, GLint *numTextures) {
    323     CALL_GL_API(glExtGetTexturesQCOM, textures, maxTextures, numTextures);
    324 }
    325 void API_ENTRY(glExtGetBuffersQCOM)(GLuint *buffers, GLint maxBuffers, GLint *numBuffers) {
    326     CALL_GL_API(glExtGetBuffersQCOM, buffers, maxBuffers, numBuffers);
    327 }
    328 void API_ENTRY(glExtGetRenderbuffersQCOM)(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) {
    329     CALL_GL_API(glExtGetRenderbuffersQCOM, renderbuffers, maxRenderbuffers, numRenderbuffers);
    330 }
    331 void API_ENTRY(glExtGetFramebuffersQCOM)(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) {
    332     CALL_GL_API(glExtGetFramebuffersQCOM, framebuffers, maxFramebuffers, numFramebuffers);
    333 }
    334 void API_ENTRY(glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) {
    335     CALL_GL_API(glExtGetTexLevelParameterivQCOM, texture, face, level, pname, params);
    336 }
    337 void API_ENTRY(glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param) {
    338     CALL_GL_API(glExtTexObjectStateOverrideiQCOM, target, pname, param);
    339 }
    340 void API_ENTRY(glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) {
    341     CALL_GL_API(glExtGetTexSubImageQCOM, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels);
    342 }
    343 void API_ENTRY(glExtGetBufferPointervQCOM)(GLenum target, GLvoid **params) {
    344     CALL_GL_API(glExtGetBufferPointervQCOM, target, params);
    345 }
    346 void API_ENTRY(glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders) {
    347     CALL_GL_API(glExtGetShadersQCOM, shaders, maxShaders, numShaders);
    348 }
    349 void API_ENTRY(glExtGetProgramsQCOM)(GLuint *programs, GLint maxPrograms, GLint *numPrograms) {
    350     CALL_GL_API(glExtGetProgramsQCOM, programs, maxPrograms, numPrograms);
    351 }
    352 GLboolean API_ENTRY(glExtIsProgramBinaryQCOM)(GLuint program) {
    353     CALL_GL_API_RETURN(glExtIsProgramBinaryQCOM, program);
    354 }
    355 void API_ENTRY(glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar *source, GLint *length) {
    356     CALL_GL_API(glExtGetProgramBinarySourceQCOM, program, shadertype, source, length);
    357 }
    358 void API_ENTRY(glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) {
    359     CALL_GL_API(glStartTilingQCOM, x, y, width, height, preserveMask);
    360 }
    361 void API_ENTRY(glEndTilingQCOM)(GLbitfield preserveMask) {
    362     CALL_GL_API(glEndTilingQCOM, preserveMask);
    363 }
    364