Home | History | Annotate | Download | only in docs
      1 <html><body><pre>Android Native CPU ABI Management
      2 
      3 
      4 Introduction:
      5 =============
      6 
      7 Every piece of native code generated with the Android NDK matches a given
      8 "Application Binary Interface" (ABI) that defines exactly how your
      9 application's machine code is expected to interact with the system at
     10 runtime.
     11 
     12 A typical ABI describes things in *excruciating* details, and will typically
     13 include the following information:
     14 
     15   - the CPU instruction set that the machine code should use
     16 
     17   - the endianness of memory stores and loads at runtime
     18 
     19   - the format of executable binaries (shared libraries, programs, etc...)
     20     and what type of content is allowed/supported in them.
     21 
     22   - various conventions used to pass data between your code and
     23     the system (e.g. how registers and/or the stack are used when functions
     24     are called, alignment constraints, etc...)
     25 
     26   - alignment and size constraints for enum types, structure fields and
     27     arrays.
     28 
     29   - the list of function symbols available to your machine code at runtime,
     30     generally from a very specific selected set of libraries.
     31 
     32 This document lists the exact ABIs supported by the Android NDK and the
     33 official Android platform releases.
     34 
     35 
     36 I. Supported ABIs:
     37 ==================
     38 
     39 Each supported ABI is identified by a unique name.
     40 
     41 
     42  I.1. 'armeabi'
     43  --------------
     44 
     45   This is the name of an ABI for ARM-based CPUs that support *at* *least*
     46   the ARMv5TE instruction set. Please refer to following documentation for
     47   more details:
     48 
     49    - ARM Architecture Reference manual                (a.k.a  ARMARM)
     50    - Procedure Call Standard for the ARM Architecture (a.k.a. AAPCS)
     51    - ELF for the ARM Architecture                     (a.k.a. ARMELF)
     52    - ABI for the ARM Architecture                     (a.k.a. BSABI)
     53    - Base Platform ABI for the ARM Architecture       (a.k.a. BPABI)
     54    - C Library ABI for the ARM Architecture           (a.k.a. CLIABI)
     55    - C++ ABI for the ARM Architecture                 (a.k.a. CPPABI)
     56    - Runtime ABI for the ARM Architecture             (a.k.a. RTABI)
     57 
     58    - ELF System V Application Binary Interface
     59      (DRAFT - 24 April 2001)
     60 
     61    - Generic C++ ABI  (http://www.codesourcery.com/public/cxx-abi/abi.html)
     62 
     63   Note that the AAPCS standard defines 'EABI' as a moniker used to specify
     64   a _family_ of similar but distinct ABIs. Android follows the little-endian
     65   ARM GNU/Linux ABI as documented in the following document:
     66 
     67       http://www.codesourcery.com/gnu_toolchains/arm/arm_gnu_linux_abi.pdf
     68 
     69   With the exception that wchar_t is only one byte. This should not matter
     70   in practice since wchar_t is simply *not* really supported by the Android
     71   platform anyway.
     72 
     73   This ABI does *not* support hardware-assisted floating point computations.
     74   Instead, all FP operations are performed through software helper functions
     75   that come from the compiler's libgcc.a static library.
     76 
     77   Thumb (a.k.a. Thumb-1) instructions are supported. Note that the NDK
     78   will generate thumb code by default, unless you define LOCAL_ARM_MODE
     79   in your Android.mk (see docs/ANDROID-MK.html for all details).
     80 
     81 
     82  I.2. 'armeabi-v7a'
     83  ------------------
     84 
     85   This is the name of another ARM-based CPU ABI that *extends* 'armeabi' to
     86   include a few CPU instruction set extensions as described in the following
     87   document:
     88 
     89   - ARM Architecture v7-a Reference Manual
     90 
     91   The instruction extensions supported by this Android-specific ABI are:
     92 
     93      - The Thumb-2 instruction set extension.
     94      - The VFP hardware FPU instructions.
     95 
     96   More specifically, VFPv3-D16 is being used, which corresponds to 16
     97   dedicated 64-bit floating point registers provided by the CPU.
     98 
     99   Other extensions described by the v7-a ARM like Advanced SIMD (a.k.a. NEON),
    100   VFPv3-D32 or ThumbEE are optional to this ABI, which means that developers
    101   should check *at* *runtime* whether the extensions are available and provide
    102   alternative code paths if this is not the case.
    103 
    104   (Just like one typically does on x86 systems to check/use MMX/SSE2/etc...
    105    specialized instructions).
    106 
    107   You can check docs/CPU-FEATURES.html to see how to perform these runtime
    108   checks, and docs/CPU-ARM-NEON.html to learn about the NDK's support for
    109   building NEON-capable machine code too.
    110 
    111   IMPORTANT NOTE: This ABI enforces that all double values are passed during
    112   function calls in 'core' register pairs, instead of dedicated FP ones.
    113   However, all internal computations can be performed with the FP registers
    114   and will be greatly sped up.
    115 
    116   This little constraint, while resulting in a slight decrease of
    117   performance, ensures binary compatibility with all existing 'armeabi'
    118   binaries.
    119 
    120   IMPORTANT NOTE: The 'armeabi-v7a' machine code will *not* run on ARMv5 or
    121                   ARMv6 based devices.
    122 
    123 
    124  I.3. 'x86'
    125  ----------
    126 
    127   This is the name of an ABI for CPUs supporting the instruction set
    128   commonly named 'x86' or 'IA-32'. More specifically, this ABI corresponds
    129   to the following:
    130 
    131   - instructions normally generated by GCC with the following compiler
    132     flags:
    133 
    134       -march=i686 -msse3 -mstackrealign -mfpmath=sse
    135 
    136     which targets Pentium Pro instruction set, according to the GCC
    137     documentation, plus the MMX, SSE, SSE2 and SSE3 instruction set
    138     extensions.
    139 
    140   - using the standard Linux x86 32-bit calling convention (e.g. section 6,
    141     "Register Usage" of the "Calling conventions..." document below), not
    142     the SVR4 one.
    143 
    144   The ABI does *not* include any other optional IA-32 instruction set
    145   extension, including, but not limited to:
    146 
    147   - the MOVBE instruction
    148   - the SSSE3 "supplemental SSE3" extension
    149   - any variant of "SSE4"
    150 
    151   You can still use these, as long as you use runtime feature probing to
    152   enable them, and provide fallbacks for devices that do not support them.
    153 
    154   Please refer to the following documents for more details:
    155 
    156     http://gcc.gnu.org/onlinedocs/gcc/i386-and-x86_002d64-Options.html
    157 
    158     Calling conventions for different C++ compilers and operating systems
    159       http://www.agner.org/optimize/calling_conventions.pdf
    160 
    161     Intel IA-32 Intel Architecture Software Developer's Manual
    162       volume 2: Instruction Set Reference
    163 
    164     Intel IA-32 Intel Architecture Software Developer's Manual
    165       volume 3: System Programming
    166 
    167     Amendment to System V Application Binary Interface
    168       Intel386 Processor Architecture Supplement
    169 
    170 
    171  I.4. 'mips'
    172  -----------
    173 
    174   This is the name of an ABI for MIPS-based CPUs that support *at* *least*
    175   the MIPS32r1 instruction set. The ABI includes the following features:
    176 
    177    - MIPS32 revision 1 ISA
    178    - Little-Endian
    179    - O32
    180    - Hard-Float
    181    - no DSP application specific extensions
    182 
    183   Please refer to following documentation for more details:
    184 
    185    - ELF for the MIPS Architecture                    (a.k.a. MIPSELF)
    186    - FAQ for MIPS Toolchains                          (a.k.a. MIPSFAQ)
    187    - Toolchain Specifics                              (a.k.a. MIPSTOOL)
    188    - SDE Library                                      (a.k.a. MIPSSDE)
    189    - Instruction Set Quick Reference                  (a.k.a. MIPSISA)
    190    - Architecture for Programmers                     (a.k.a. MIPSARCH)
    191 
    192    - ELF System V Application Binary Interface
    193      (DRAFT - 24 April 2001)
    194    - Generic C++ ABI  (http://sourcery.mentor.com/public/cxx-abi/abi.html)
    195 
    196   The MIPS specific documentation is available at:
    197   http://www.mips.com/products/product-materials/processor/mips-architecture/
    198   https://sourcery.mentor.com/sgpp/lite/mips/portal/target_arch?@action=faq&target_arch=MIPS
    199 
    200   Note: This ABI assumes a CPU:FPU clock ratio of 2:1 for maximum
    201   compatability.
    202 
    203   Note: that MIPS16 support is not provided, nor is micromips.
    204 
    205 
    206 II. Generating code for a specific ABI:
    207 =======================================
    208 
    209 By default, the NDK will generate machine code for the 'armeabi' ABI.
    210 You can however add the following line to your Application.mk to generate
    211 ARMv7-a compatible machine code instead:
    212 
    213    APP_ABI := armeabi-v7a
    214 
    215 It is also possible to build machine code for *two* distinct ABIs by using:
    216 
    217    APP_ABI := armeabi armeabi-v7a
    218 
    219 This will instruct the NDK to build two versions of your machine code: one for
    220 each ABI listed on this line. Both libraries will be copied to your application
    221 project path and will be ultimately packaged into your .apk.
    222 
    223 Such a package is called a "fat binary" in Android speak since it contains
    224 machine code for more than one CPU architecture. At installation time, the
    225 package manager will only unpack the most appropriate machine code for the
    226 target device. See below for details.
    227 
    228 
    229 
    230 III. ABI Management on the Android platform:
    231 ============================================
    232 
    233 This section provides specific details about how the Android platform manages
    234 native code in application packages.
    235 
    236 
    237   III.1. Native code in Application Packages:
    238   -------------------------------------------
    239 
    240     It is expected that shared libraries generated with the NDK are stored in
    241     the final application package (.apk) at locations of the form:
    242 
    243        lib/&lt;abi&gt;/lib&lt;name&gt;.so
    244 
    245     Where &lt;abi&gt; is one of the ABI names listed in section II above, and &lt;name&gt;
    246     is a name that can be used when loading the shared library from the VM
    247     as in:
    248 
    249         System.loadLibrary("&lt;name&gt;");
    250 
    251     Since .apk files are just zip files, you can trivially list their content
    252     with a command like:
    253 
    254         unzip -l &lt;apk&gt;
    255 
    256     to verify that the native shared libraries you want are indeed at the
    257     proper location. You can also place native shared libraries at other
    258     locations within the .apk, but they will be ignored by the system, or more
    259     precisely by the steps described below; you will need to extract/install
    260     them manually in your application.
    261 
    262     In the case of a "fat" binary, up to four distinct libraries can be placed
    263     in the  .apk, for example at:
    264 
    265         lib/armeabi/libfoo.so
    266         lib/armeabi-v7a/libfoo.so
    267         lib/x86/libfoo.so
    268         lib/mips/libfoo.so
    269 
    270 
    271   III.2. Android Platform ABI support:
    272   ------------------------------------
    273 
    274     The Android system knows at runtime which ABI(s) it supports. More
    275     precisely, up to two build-specific system properties are used to
    276     indicate:
    277 
    278     - the 'primary' ABI for the device, corresponding to the machine
    279       code used in the system image itself.
    280 
    281     - an optional 'secondary' ABI, corresponding to another ABI that
    282       is also supported by the system image.
    283 
    284     For example, a typical ARMv5TE-based device would only define
    285     the primary ABI as 'armeabi' and not define a secondary one.
    286 
    287     On the other hand, a typical ARMv7-based device would define the
    288     primary ABI to 'armeabi-v7a' and the secondary one to 'armeabi'
    289     since it can run application native binaries generated for both
    290     of them.
    291 
    292     A typical x86-based device only defines a primary abi named 'x86'.
    293 
    294     A typical MIPS-based device only defines a primary abi named 'mips'.
    295 
    296   III.3. Automatic extraction of native code at install time:
    297   -----------------------------------------------------------
    298 
    299     When installing an application, the package manager service will scan
    300     the .apk and look for any shared library of the form:
    301 
    302          lib/&lt;primary-abi&gt;/lib&lt;name&gt;.so
    303 
    304     If one is found, then it is copied under $APPDIR/lib/lib&lt;name&gt;.so,
    305     where $APPDIR corresponds to the application's specific data directory.
    306 
    307     If none is found, and a secondary ABI is defined, the service will
    308     then scan for shared libraries of the form:
    309 
    310         lib/&lt;secondary-abi&gt;/lib&lt;name&gt;.so
    311 
    312     If anything is found, then it is copied under $APPDIR/lib/lib&lt;name&gt;.so
    313 
    314     This mechanism ensures that the best machine code for the target
    315     device is automatically extracted from the package at installation
    316     time.
    317 </pre></body></html>
    318