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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.nfc;
     18 
     19 import android.animation.Animator;
     20 import android.animation.AnimatorSet;
     21 import android.animation.ObjectAnimator;
     22 import android.animation.PropertyValuesHolder;
     23 import android.animation.TimeAnimator;
     24 import android.app.ActivityManager;
     25 import android.app.StatusBarManager;
     26 import android.content.Context;
     27 import android.content.pm.ActivityInfo;
     28 import android.content.res.Configuration;
     29 import android.graphics.Bitmap;
     30 import android.graphics.Canvas;
     31 import android.graphics.Matrix;
     32 import android.graphics.PixelFormat;
     33 import android.graphics.SurfaceTexture;
     34 import android.os.Binder;
     35 import android.util.DisplayMetrics;
     36 import android.view.Display;
     37 import android.view.LayoutInflater;
     38 import android.view.MotionEvent;
     39 import android.view.Surface;
     40 import android.view.TextureView;
     41 import android.view.View;
     42 import android.view.ViewGroup;
     43 import android.view.WindowManager;
     44 import android.view.animation.AccelerateDecelerateInterpolator;
     45 import android.view.animation.DecelerateInterpolator;
     46 import android.widget.ImageView;
     47 import android.widget.TextView;
     48 import android.widget.Toast;
     49 
     50 /**
     51  * This class is responsible for handling the UI animation
     52  * around Android Beam. The animation consists of the following
     53  * animators:
     54  *
     55  * mPreAnimator: scales the screenshot down to INTERMEDIATE_SCALE
     56  * mSlowSendAnimator: scales the screenshot down to 0.2f (used as a "send in progress" animation)
     57  * mFastSendAnimator: quickly scales the screenshot down to 0.0f (used for send success)
     58  * mFadeInAnimator: fades the current activity back in (used after mFastSendAnimator completes)
     59  * mScaleUpAnimator: scales the screenshot back up to full screen (used for failure or receiving)
     60  * mHintAnimator: Slowly turns up the alpha of the "Touch to Beam" hint
     61  *
     62  * Possible sequences are:
     63  *
     64  * mPreAnimator => mSlowSendAnimator => mFastSendAnimator => mFadeInAnimator (send success)
     65  * mPreAnimator => mSlowSendAnimator => mScaleUpAnimator (send failure)
     66  * mPreAnimator => mScaleUpAnimator (p2p link broken, or data received)
     67  *
     68  * Note that mFastSendAnimator and mFadeInAnimator are combined in a set, as they
     69  * are an atomic animation that cannot be interrupted.
     70  *
     71  * All methods of this class must be called on the UI thread
     72  */
     73 public class SendUi implements Animator.AnimatorListener, View.OnTouchListener,
     74         TimeAnimator.TimeListener, TextureView.SurfaceTextureListener {
     75     static final float INTERMEDIATE_SCALE = 0.6f;
     76 
     77     static final float[] PRE_SCREENSHOT_SCALE = {1.0f, INTERMEDIATE_SCALE};
     78     static final int PRE_DURATION_MS = 350;
     79 
     80     static final float[] SEND_SCREENSHOT_SCALE = {INTERMEDIATE_SCALE, 0.2f};
     81     static final int SLOW_SEND_DURATION_MS = 8000; // Stretch out sending over 8s
     82     static final int FAST_SEND_DURATION_MS = 350;
     83 
     84     static final float[] SCALE_UP_SCREENSHOT_SCALE = {INTERMEDIATE_SCALE, 1.0f};
     85     static final int SCALE_UP_DURATION_MS = 300;
     86 
     87     static final int FADE_IN_DURATION_MS = 250;
     88     static final int FADE_IN_START_DELAY_MS = 350;
     89 
     90     static final int SLIDE_OUT_DURATION_MS = 300;
     91 
     92     static final float[] TEXT_HINT_ALPHA_RANGE = {0.0f, 1.0f};
     93     static final int TEXT_HINT_ALPHA_DURATION_MS = 500;
     94     static final int TEXT_HINT_ALPHA_START_DELAY_MS = 300;
     95 
     96     static final int FINISH_SCALE_UP = 0;
     97     static final int FINISH_SEND_SUCCESS = 1;
     98 
     99     // all members are only used on UI thread
    100     final WindowManager mWindowManager;
    101     final Context mContext;
    102     final Display mDisplay;
    103     final DisplayMetrics mDisplayMetrics;
    104     final Matrix mDisplayMatrix;
    105     final WindowManager.LayoutParams mWindowLayoutParams;
    106     final LayoutInflater mLayoutInflater;
    107     final StatusBarManager mStatusBarManager;
    108     final View mScreenshotLayout;
    109     final ImageView mScreenshotView;
    110     final TextureView mTextureView;
    111     final TextView mTextHint;
    112     final Callback mCallback;
    113 
    114     // The mFrameCounter animation is purely used to count down a certain
    115     // number of (vsync'd) frames. This is needed because the first 3
    116     // times the animation internally calls eglSwapBuffers(), large buffers
    117     // are allocated by the graphics drivers. This causes the animation
    118     // to look janky. So on platforms where we can use hardware acceleration,
    119     // the animation order is:
    120     // Wait for hw surface => start frame counter => start pre-animation after 3 frames
    121     // For platforms where no hw acceleration can be used, the pre-animation
    122     // is started immediately.
    123     final TimeAnimator mFrameCounterAnimator;
    124 
    125     final ObjectAnimator mPreAnimator;
    126     final ObjectAnimator mSlowSendAnimator;
    127     final ObjectAnimator mFastSendAnimator;
    128     final ObjectAnimator mFadeInAnimator;
    129     final ObjectAnimator mHintAnimator;
    130     final ObjectAnimator mScaleUpAnimator;
    131     final AnimatorSet mSuccessAnimatorSet;
    132 
    133     // Besides animating the screenshot, the Beam UI also renders
    134     // fireflies on platforms where we can do hardware-acceleration.
    135     // Firefly rendering is only started once the initial
    136     // "pre-animation" has scaled down the screenshot, to avoid
    137     // that animation becoming janky. Likewise, the fireflies are
    138     // stopped in their tracks as soon as we finish the animation,
    139     // to make the finishing animation smooth.
    140     final boolean mHardwareAccelerated;
    141     final FireflyRenderer mFireflyRenderer;
    142 
    143     String mToastString;
    144     Bitmap mScreenshotBitmap;
    145 
    146     boolean mAttached;
    147     boolean mSending;
    148 
    149     int mRenderedFrames;
    150 
    151     // Used for holding the surface
    152     SurfaceTexture mSurface;
    153     int mSurfaceWidth;
    154     int mSurfaceHeight;
    155 
    156     interface Callback {
    157         public void onSendConfirmed();
    158     }
    159 
    160     public SendUi(Context context, Callback callback) {
    161         mContext = context;
    162         mCallback = callback;
    163 
    164         mDisplayMetrics = new DisplayMetrics();
    165         mDisplayMatrix = new Matrix();
    166         mWindowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
    167         mStatusBarManager = (StatusBarManager) context.getSystemService(Context.STATUS_BAR_SERVICE);
    168 
    169         mDisplay = mWindowManager.getDefaultDisplay();
    170 
    171         mLayoutInflater = (LayoutInflater)
    172                 context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
    173         mScreenshotLayout = mLayoutInflater.inflate(R.layout.screenshot, null);
    174 
    175         mScreenshotView = (ImageView) mScreenshotLayout.findViewById(R.id.screenshot);
    176         mScreenshotLayout.setFocusable(true);
    177 
    178         mTextHint = (TextView) mScreenshotLayout.findViewById(R.id.calltoaction);
    179 
    180         mTextureView = (TextureView) mScreenshotLayout.findViewById(R.id.fireflies);
    181         mTextureView.setSurfaceTextureListener(this);
    182 
    183         // We're only allowed to use hardware acceleration if
    184         // isHighEndGfx() returns true - otherwise, we're too limited
    185         // on resources to do it.
    186         mHardwareAccelerated = ActivityManager.isHighEndGfx(mDisplay);
    187         int hwAccelerationFlags = mHardwareAccelerated ?
    188                 WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED : 0;
    189 
    190         mWindowLayoutParams = new WindowManager.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
    191                 ViewGroup.LayoutParams.MATCH_PARENT, 0, 0,
    192                 WindowManager.LayoutParams.TYPE_SYSTEM_ALERT,
    193                 WindowManager.LayoutParams.FLAG_FULLSCREEN
    194                 | hwAccelerationFlags
    195                 | WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN,
    196                 PixelFormat.OPAQUE);
    197         mWindowLayoutParams.token = new Binder();
    198 
    199         mFrameCounterAnimator = new TimeAnimator();
    200         mFrameCounterAnimator.setTimeListener(this);
    201 
    202         PropertyValuesHolder preX = PropertyValuesHolder.ofFloat("scaleX", PRE_SCREENSHOT_SCALE);
    203         PropertyValuesHolder preY = PropertyValuesHolder.ofFloat("scaleY", PRE_SCREENSHOT_SCALE);
    204         mPreAnimator = ObjectAnimator.ofPropertyValuesHolder(mScreenshotView, preX, preY);
    205         mPreAnimator.setInterpolator(new DecelerateInterpolator());
    206         mPreAnimator.setDuration(PRE_DURATION_MS);
    207         mPreAnimator.addListener(this);
    208 
    209         PropertyValuesHolder postX = PropertyValuesHolder.ofFloat("scaleX", SEND_SCREENSHOT_SCALE);
    210         PropertyValuesHolder postY = PropertyValuesHolder.ofFloat("scaleY", SEND_SCREENSHOT_SCALE);
    211         PropertyValuesHolder alphaDown = PropertyValuesHolder.ofFloat("alpha",
    212                 new float[]{1.0f, 0.0f});
    213 
    214         mSlowSendAnimator = ObjectAnimator.ofPropertyValuesHolder(mScreenshotView, postX, postY);
    215         mSlowSendAnimator.setInterpolator(new DecelerateInterpolator());
    216         mSlowSendAnimator.setDuration(SLOW_SEND_DURATION_MS);
    217 
    218         mFastSendAnimator = ObjectAnimator.ofPropertyValuesHolder(mScreenshotView, postX,
    219                 postY, alphaDown);
    220         mFastSendAnimator.setInterpolator(new DecelerateInterpolator());
    221         mFastSendAnimator.setDuration(FAST_SEND_DURATION_MS);
    222         mFastSendAnimator.addListener(this);
    223 
    224         PropertyValuesHolder scaleUpX = PropertyValuesHolder.ofFloat("scaleX", SCALE_UP_SCREENSHOT_SCALE);
    225         PropertyValuesHolder scaleUpY = PropertyValuesHolder.ofFloat("scaleY", SCALE_UP_SCREENSHOT_SCALE);
    226 
    227         mScaleUpAnimator = ObjectAnimator.ofPropertyValuesHolder(mScreenshotView, scaleUpX, scaleUpY);
    228         mScaleUpAnimator.setInterpolator(new DecelerateInterpolator());
    229         mScaleUpAnimator.setDuration(SCALE_UP_DURATION_MS);
    230         mScaleUpAnimator.addListener(this);
    231 
    232         PropertyValuesHolder fadeIn = PropertyValuesHolder.ofFloat("alpha", 1.0f);
    233         mFadeInAnimator = ObjectAnimator.ofPropertyValuesHolder(mScreenshotView, fadeIn);
    234         mFadeInAnimator.setInterpolator(new AccelerateDecelerateInterpolator());
    235         mFadeInAnimator.setDuration(FADE_IN_DURATION_MS);
    236         mFadeInAnimator.setStartDelay(FADE_IN_START_DELAY_MS);
    237         mFadeInAnimator.addListener(this);
    238 
    239         PropertyValuesHolder alphaUp = PropertyValuesHolder.ofFloat("alpha", TEXT_HINT_ALPHA_RANGE);
    240         mHintAnimator = ObjectAnimator.ofPropertyValuesHolder(mTextHint, alphaUp);
    241         mHintAnimator.setInterpolator(null);
    242         mHintAnimator.setDuration(TEXT_HINT_ALPHA_DURATION_MS);
    243         mHintAnimator.setStartDelay(TEXT_HINT_ALPHA_START_DELAY_MS);
    244 
    245         mSuccessAnimatorSet = new AnimatorSet();
    246         mSuccessAnimatorSet.playSequentially(mFastSendAnimator, mFadeInAnimator);
    247 
    248         if (mHardwareAccelerated) {
    249             mFireflyRenderer = new FireflyRenderer(context);
    250         } else {
    251             mFireflyRenderer = null;
    252         }
    253         mAttached = false;
    254     }
    255 
    256     public void takeScreenshot() {
    257         mScreenshotBitmap = createScreenshot();
    258     }
    259 
    260     /** Show pre-send animation */
    261     public void showPreSend() {
    262         // Update display metrics
    263         mDisplay.getRealMetrics(mDisplayMetrics);
    264 
    265         final int statusBarHeight = mContext.getResources().getDimensionPixelSize(
    266                                         com.android.internal.R.dimen.status_bar_height);
    267 
    268         if (mScreenshotBitmap == null || mAttached) {
    269             return;
    270         }
    271         mScreenshotView.setOnTouchListener(this);
    272         mScreenshotView.setImageBitmap(mScreenshotBitmap);
    273         mScreenshotView.setTranslationX(0f);
    274         mScreenshotView.setAlpha(1.0f);
    275         mScreenshotView.setPadding(0, statusBarHeight, 0, 0);
    276 
    277         mScreenshotLayout.requestFocus();
    278 
    279         mTextHint.setAlpha(0.0f);
    280         mTextHint.setVisibility(View.VISIBLE);
    281         mHintAnimator.start();
    282 
    283         // Lock the orientation.
    284         // The orientation from the configuration does not specify whether
    285         // the orientation is reverse or not (ie landscape or reverse landscape).
    286         // So we have to use SENSOR_LANDSCAPE or SENSOR_PORTRAIT to make sure
    287         // we lock in portrait / landscape and have the sensor determine
    288         // which way is up.
    289         int orientation = mContext.getResources().getConfiguration().orientation;
    290 
    291         switch (orientation) {
    292             case Configuration.ORIENTATION_LANDSCAPE:
    293                 mWindowLayoutParams.screenOrientation =
    294                         ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
    295                 break;
    296             case Configuration.ORIENTATION_PORTRAIT:
    297                 mWindowLayoutParams.screenOrientation =
    298                         ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
    299                 break;
    300             default:
    301                 mWindowLayoutParams.screenOrientation =
    302                         ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
    303                 break;
    304         }
    305 
    306         mWindowManager.addView(mScreenshotLayout, mWindowLayoutParams);
    307         // Disable statusbar pull-down
    308         mStatusBarManager.disable(StatusBarManager.DISABLE_EXPAND);
    309 
    310         mToastString = null;
    311         mSending = false;
    312         mAttached = true;
    313 
    314         if (!mHardwareAccelerated) {
    315             mPreAnimator.start();
    316         } // else, we will start the animation once we get the hardware surface
    317     }
    318 
    319     /** Show starting send animation */
    320     public void showStartSend() {
    321         if (!mAttached) return;
    322 
    323         // Update the starting scale - touchscreen-mashers may trigger
    324         // this before the pre-animation completes.
    325         float currentScale = mScreenshotView.getScaleX();
    326         PropertyValuesHolder postX = PropertyValuesHolder.ofFloat("scaleX",
    327                 new float[] {currentScale, 0.0f});
    328         PropertyValuesHolder postY = PropertyValuesHolder.ofFloat("scaleY",
    329                 new float[] {currentScale, 0.0f});
    330 
    331         mSlowSendAnimator.setValues(postX, postY);
    332         mSlowSendAnimator.start();
    333     }
    334 
    335     public void finishAndToast(int finishMode, String toast) {
    336         if (!mAttached) return;
    337         mToastString = toast;
    338 
    339         finish(finishMode);
    340     }
    341 
    342     /** Return to initial state */
    343     public void finish(int finishMode) {
    344         if (!mAttached) return;
    345 
    346         // Stop rendering the fireflies
    347         if (mFireflyRenderer != null) {
    348             mFireflyRenderer.stop();
    349         }
    350 
    351         mTextHint.setVisibility(View.GONE);
    352 
    353         float currentScale = mScreenshotView.getScaleX();
    354         float currentAlpha = mScreenshotView.getAlpha();
    355 
    356         if (finishMode == FINISH_SCALE_UP) {
    357             PropertyValuesHolder scaleUpX = PropertyValuesHolder.ofFloat("scaleX",
    358                     new float[] {currentScale, 1.0f});
    359             PropertyValuesHolder scaleUpY = PropertyValuesHolder.ofFloat("scaleY",
    360                     new float[] {currentScale, 1.0f});
    361             PropertyValuesHolder scaleUpAlpha = PropertyValuesHolder.ofFloat("alpha",
    362                     new float[] {currentAlpha, 1.0f});
    363             mScaleUpAnimator.setValues(scaleUpX, scaleUpY, scaleUpAlpha);
    364 
    365             mScaleUpAnimator.start();
    366         } else if (finishMode == FINISH_SEND_SUCCESS){
    367             // Modify the fast send parameters to match the current scale
    368             PropertyValuesHolder postX = PropertyValuesHolder.ofFloat("scaleX",
    369                     new float[] {currentScale, 0.0f});
    370             PropertyValuesHolder postY = PropertyValuesHolder.ofFloat("scaleY",
    371                     new float[] {currentScale, 0.0f});
    372             PropertyValuesHolder alpha = PropertyValuesHolder.ofFloat("alpha",
    373                     new float[] {1.0f, 0.0f});
    374             mFastSendAnimator.setValues(postX, postY, alpha);
    375 
    376             // Reset the fadeIn parameters to start from alpha 1
    377             PropertyValuesHolder fadeIn = PropertyValuesHolder.ofFloat("alpha",
    378                     new float[] {0.0f, 1.0f});
    379             mFadeInAnimator.setValues(fadeIn);
    380 
    381             mSlowSendAnimator.cancel();
    382             mSuccessAnimatorSet.start();
    383         }
    384     }
    385 
    386     public void dismiss() {
    387         if (!mAttached) return;
    388 
    389         // Immediately set to false, to prevent .cancel() calls
    390         // below from immediately calling into dismiss() again.
    391         mAttached = false;
    392         mSurface = null;
    393         mFrameCounterAnimator.cancel();
    394         mPreAnimator.cancel();
    395         mSlowSendAnimator.cancel();
    396         mFastSendAnimator.cancel();
    397         mSuccessAnimatorSet.cancel();
    398         mScaleUpAnimator.cancel();
    399         mWindowManager.removeView(mScreenshotLayout);
    400         mStatusBarManager.disable(StatusBarManager.DISABLE_NONE);
    401         releaseScreenshot();
    402         if (mToastString != null) {
    403             Toast.makeText(mContext, mToastString, Toast.LENGTH_LONG).show();
    404         }
    405         mToastString = null;
    406     }
    407 
    408     public void releaseScreenshot() {
    409         mScreenshotBitmap = null;
    410     }
    411 
    412     /**
    413      * @return the current display rotation in degrees
    414      */
    415     static float getDegreesForRotation(int value) {
    416         switch (value) {
    417         case Surface.ROTATION_90:
    418             return 90f;
    419         case Surface.ROTATION_180:
    420             return 180f;
    421         case Surface.ROTATION_270:
    422             return 270f;
    423         }
    424         return 0f;
    425     }
    426 
    427     /**
    428      * Returns a screenshot of the current display contents.
    429      */
    430     Bitmap createScreenshot() {
    431         // We need to orient the screenshot correctly (and the Surface api seems to
    432         // take screenshots only in the natural orientation of the device :!)
    433 
    434         mDisplay.getRealMetrics(mDisplayMetrics);
    435         boolean hasNavBar =  mContext.getResources().getBoolean(
    436                 com.android.internal.R.bool.config_showNavigationBar);
    437 
    438         float[] dims = {mDisplayMetrics.widthPixels, mDisplayMetrics.heightPixels};
    439         float degrees = getDegreesForRotation(mDisplay.getRotation());
    440         final int statusBarHeight = mContext.getResources().getDimensionPixelSize(
    441                                         com.android.internal.R.dimen.status_bar_height);
    442 
    443         // Navbar has different sizes, depending on orientation
    444         final int navBarHeight = hasNavBar ? mContext.getResources().getDimensionPixelSize(
    445                                         com.android.internal.R.dimen.navigation_bar_height) : 0;
    446         final int navBarWidth = hasNavBar ? mContext.getResources().getDimensionPixelSize(
    447                                         com.android.internal.R.dimen.navigation_bar_width) : 0;
    448 
    449         boolean requiresRotation = (degrees > 0);
    450         if (requiresRotation) {
    451             // Get the dimensions of the device in its native orientation
    452             mDisplayMatrix.reset();
    453             mDisplayMatrix.preRotate(-degrees);
    454             mDisplayMatrix.mapPoints(dims);
    455             dims[0] = Math.abs(dims[0]);
    456             dims[1] = Math.abs(dims[1]);
    457         }
    458 
    459         Bitmap bitmap = Surface.screenshot((int) dims[0], (int) dims[1]);
    460         // Bail if we couldn't take the screenshot
    461         if (bitmap == null) {
    462             return null;
    463         }
    464 
    465         if (requiresRotation) {
    466             // Rotate the screenshot to the current orientation
    467             Bitmap ss = Bitmap.createBitmap(mDisplayMetrics.widthPixels,
    468                     mDisplayMetrics.heightPixels, Bitmap.Config.ARGB_8888);
    469             Canvas c = new Canvas(ss);
    470             c.translate(ss.getWidth() / 2, ss.getHeight() / 2);
    471             c.rotate(360f - degrees);
    472             c.translate(-dims[0] / 2, -dims[1] / 2);
    473             c.drawBitmap(bitmap, 0, 0, null);
    474 
    475             bitmap = ss;
    476         }
    477 
    478         // TODO this is somewhat device-specific; need generic solution.
    479         // Crop off the status bar and the nav bar
    480         // Portrait: 0, statusBarHeight, width, height - status - nav
    481         // Landscape: 0, statusBarHeight, width - navBar, height - status
    482         int newLeft = 0;
    483         int newTop = statusBarHeight;
    484         int newWidth = bitmap.getWidth();
    485         int newHeight = bitmap.getHeight();
    486         if (bitmap.getWidth() < bitmap.getHeight()) {
    487             // Portrait mode: status bar is at the top, navbar bottom, width unchanged
    488             newHeight = bitmap.getHeight() - statusBarHeight - navBarHeight;
    489         } else {
    490             // Landscape mode: status bar is at the top, navbar right
    491             newHeight = bitmap.getHeight() - statusBarHeight;
    492             newWidth = bitmap.getWidth() - navBarWidth;
    493         }
    494         bitmap = Bitmap.createBitmap(bitmap, newLeft, newTop, newWidth, newHeight);
    495 
    496         return bitmap;
    497     }
    498 
    499     @Override
    500     public void onAnimationStart(Animator animation) {  }
    501 
    502     @Override
    503     public void onAnimationEnd(Animator animation) {
    504         if (animation == mScaleUpAnimator || animation == mSuccessAnimatorSet ||
    505             animation == mFadeInAnimator) {
    506             // These all indicate the end of the animation
    507             dismiss();
    508         } else if (animation == mFastSendAnimator) {
    509             // After sending is done and we've faded out, reset the scale to 1
    510             // so we can fade it back in.
    511             mScreenshotView.setScaleX(1.0f);
    512             mScreenshotView.setScaleY(1.0f);
    513         } else if (animation == mPreAnimator) {
    514             if (mHardwareAccelerated && mAttached && !mSending) {
    515                 mFireflyRenderer.start(mSurface, mSurfaceWidth, mSurfaceHeight);
    516             }
    517         }
    518     }
    519 
    520     @Override
    521     public void onAnimationCancel(Animator animation) {  }
    522 
    523     @Override
    524     public void onAnimationRepeat(Animator animation) {  }
    525 
    526     @Override
    527     public void onTimeUpdate(TimeAnimator animation, long totalTime, long deltaTime) {
    528         // This gets called on animation vsync
    529         if (++mRenderedFrames < 4) {
    530             // For the first 3 frames, call invalidate(); this calls eglSwapBuffers
    531             // on the surface, which will allocate large buffers the first three calls
    532             // as Android uses triple buffering.
    533             mScreenshotLayout.invalidate();
    534         } else {
    535             // Buffers should be allocated, start the real animation
    536             mFrameCounterAnimator.cancel();
    537             mPreAnimator.start();
    538         }
    539     }
    540 
    541     @Override
    542     public boolean onTouch(View v, MotionEvent event) {
    543         if (!mAttached) {
    544             return false;
    545         }
    546         mSending = true;
    547         // Ignore future touches
    548         mScreenshotView.setOnTouchListener(null);
    549 
    550         // Cancel any ongoing animations
    551         mFrameCounterAnimator.cancel();
    552         mPreAnimator.cancel();
    553 
    554         mCallback.onSendConfirmed();
    555         return true;
    556     }
    557 
    558     @Override
    559     public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
    560         if (mHardwareAccelerated && !mSending) {
    561             mRenderedFrames = 0;
    562 
    563             mFrameCounterAnimator.start();
    564             mSurface = surface;
    565             mSurfaceWidth = width;
    566             mSurfaceHeight = height;
    567         }
    568     }
    569 
    570     @Override
    571     public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
    572         // Since we've disabled orientation changes, we can safely ignore this
    573     }
    574 
    575     @Override
    576     public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
    577         mSurface = null;
    578 
    579         return true;
    580     }
    581 
    582     @Override
    583     public void onSurfaceTextureUpdated(SurfaceTexture surface) { }
    584 
    585 }
    586