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  /external/chromium/chrome/browser/chromeos/login/
rounded_rect_painter.h 22 int shadow; member in struct:chromeos::BorderDefinition
rounded_rect_painter.cc 81 int shadow,
88 shadow / 2, SkBlurMaskFilter::kNormal_BlurStyle);
92 SkIntToScalar(x + shadow / 2), SkIntToScalar(y + shadow / 2),
93 SkIntToScalar(x + w - shadow / 2), SkIntToScalar(y + h - shadow / 2));
107 int shadow = border->shadow; local
119 if (border->shadow > 0) {
125 shadow, shadow_color)
180 int shadow = border_->shadow; local
    [all...]
  /external/compiler-rt/lib/asan/
asan_poisoning.cc 12 // Shadow memory poisoning by ASan RTL and by user application.
36 uint8_t *shadow = (uint8_t*)MemToShadow(addr); local
38 i += SHADOW_GRANULARITY, shadow++) {
40 *shadow = 0; // fully addressable
42 *shadow = (SHADOW_GRANULARITY == 128) ? 0xff : value; // unaddressable
44 *shadow = size - i; // first size-i bytes are addressable
69 // conservatively, and unpoisons progressively to make sure asan shadow
  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
PssmShadowUtil.java 32 package com.jme3.shadow;
43 * Includes various useful shadow mapping functions.
ShadowCamera.java 32 package com.jme3.shadow;
BasicShadowRenderer.java 32 package com.jme3.shadow;
51 * BasicShadowRenderer uses standard shadow mapping with one map
73 * @param size the size of the shadow map (the map is square)
81 preshadowMat = new Material(manager, "Common/MatDefs/Shadow/PreShadow.j3md");
82 postshadowMat = new Material(manager, "Common/MatDefs/Shadow/PostShadow.j3md");
129 * returns the shadow camera
172 // render shadow casters to shadow map
ShadowUtil.java 32 package com.jme3.shadow;
49 * Includes various useful shadow mapping functions.
271 * Updates the shadow camera to properly contain the given
322 * Updates the shadow camera to properly contain the given
324 * shadow occluder objects.
339 * Updates the shadow camera to properly contain the given
341 * shadow occluder objects.
392 // This fixes shadow dissapearing issues when
394 // but its shadow is in the camera
420 //Nehon 08/18/2010 this is to avoid shadow bleeding when the ground is set to only receive shadows
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  /external/webkit/Source/WebCore/html/
HTMLKeygenElement.cpp 92 // Reflect disabled attribute on the shadow select element
129 Node* shadow = shadowRoot(); local
130 ASSERT(shadow);
131 return shadow ? static_cast<HTMLSelectElement*>(shadow->firstChild()) : 0;
RangeInputType.cpp 292 Node* shadow = element()->shadowRoot(); local
293 return shadow ? toSliderThumbElement(shadow->firstChild()) : 0;
  /external/webkit/Source/WebCore/platform/graphics/qt/
StillImageQt.cpp 77 ContextShadow* shadow = ctxt->contextShadow(); local
78 if (shadow->m_type != ContextShadow::NoShadow) {
79 QPainter* shadowPainter = shadow->beginShadowLayer(ctxt, normalizedDst);
81 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255);
83 shadow->endShadowLayer(ctxt);
ImageQt.cpp 227 ContextShadow* shadow = ctxt->contextShadow(); local
228 if (shadow->m_type != ContextShadow::NoShadow) {
229 QPainter* shadowPainter = shadow->beginShadowLayer(ctxt, normalizedDst);
231 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255);
233 shadow->endShadowLayer(ctxt);
  /external/chromium/base/
lazy_instance_unittest.cc 64 base::ShadowingAtExitManager shadow; local
85 base::ShadowingAtExitManager shadow; local
124 base::ShadowingAtExitManager shadow; local
134 base::ShadowingAtExitManager shadow; local
  /external/webkit/Source/WebCore/platform/graphics/cairo/
ImageCairo.cpp 139 ContextShadow* shadow = context->contextShadow(); local
140 ASSERT(shadow);
141 if (shadow->m_type != ContextShadow::NoShadow) {
142 cairo_t* shadowContext = shadow->beginShadowLayer(context, dstRect);
148 shadow->endShadowLayer(context);
FontCairo.cpp 70 ContextShadow* shadow = graphicsContext->contextShadow(); local
71 ASSERT(shadow);
73 if (!(graphicsContext->textDrawingMode() & TextModeFill) || shadow->m_type == ContextShadow::NoShadow)
76 if (!shadow->mustUseContextShadow(graphicsContext)) {
80 cairo_translate(context, shadow->m_offset.width(), shadow->m_offset.height());
81 setSourceRGBAFromColor(context, shadow->m_color);
91 cairo_t* shadowContext = shadow->beginShadowLayer(graphicsContext, fontExtentsRect);
95 shadow->endShadowLayer(graphicsContext);
GraphicsContextPlatformPrivateCairo.h 103 ContextShadow shadow; member in class:WebCore::GraphicsContextPlatformPrivate
  /frameworks/base/libs/hwui/
TextDropShadowCache.cpp 35 INIT_LOGD(" Setting drop shadow cache size to %sMB", property);
38 INIT_LOGD(" Using default drop shadow cache size of %.2fMB",
88 ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize);
110 FontRenderer::DropShadow shadow = mRenderer->renderDropShadow(paint, text, 0, local
114 texture->left = shadow.penX;
115 texture->top = shadow.penY;
116 texture->width = shadow.width;
117 texture->height = shadow.height;
121 const uint32_t size = shadow.width * shadow.height
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  /external/webkit/Source/WebCore/rendering/
RenderSlider.cpp 182 Node* shadow = static_cast<Element*>(node())->shadowRoot(); local
183 return shadow ? toSliderThumbElement(shadow->firstChild()) : 0;
  /external/compiler-rt/lib/asan/tests/
asan_noinst_test.cc 96 fprintf(stderr, "%s shadow: %lx size % 3ld: ", tag, (long)ptr, (long)size);
99 uintptr_t shadow = __asan::MemToShadow(ptr + i); local
102 if (shadow != prev_shadow) {
103 prev_shadow = shadow;
104 fprintf(stderr, "%02x", (int)*(uint8_t*)shadow);
  /external/valgrind/main/memcheck/tests/
sh-mem-random.c 1 // This program is a thorough test of the LOADVn/STOREVn shadow memory
73 U1* shadow = malloc(n); local
76 (void)VALGRIND_GET_VBITS(arr, shadow, n);
79 if (arr_i != shadow[i]) {
82 who, i, shadow[i], arr[i]);
87 free(shadow);
  /external/webkit/Source/WebCore/platform/graphics/android/context/
PlatformGraphicsContext.h 150 SkColor color; // alpha>0 means valid shadow
154 SkColor c = 0) // by default, alpha=0, so no shadow
169 ShadowRec shadow; member in class:WebCore::PlatformGraphicsContext::State
  /external/webkit/Source/WebCore/rendering/svg/
SVGRenderSupport.cpp 64 if (const ShadowData* shadow = svgStyle->shadow())
65 shadow->adjustRectForShadow(repaintRect);
92 const ShadowData* shadow = svgStyle->shadow(); local
93 if (opacity < 1 || shadow) {
101 if (shadow) {
103 paintInfo.context->setShadow(IntSize(shadow->x(), shadow->y()), shadow->blur(), shadow->color(), style->colorSpace())
    [all...]
SVGInlineTextBox.cpp 610 const ShadowData* shadow = style->textShadow(); local
627 if (shadow)
628 extraOffset = applyShadowToGraphicsContext(context, shadow, shadowRect, false /* stroked */, true /* opaque */, true /* horizontal */);
661 if (!shadow)
664 if (shadow->next())
669 shadow = shadow->next();
670 } while (shadow);
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/tablet/
ShirtPocket.java 165 DragShadowBuilder shadow; local
167 shadow = new DragShadowBuilder(this) {
178 shadow = new DragShadowBuilder(this);
181 startDrag(clip, shadow, null, 0);
213 DragShadowBuilder shadow;
215 shadow = new DragShadowBuilder(v) {
226 shadow = new DragShadowBuilder(mWindow.findViewById(R.id.preview));
229 v.startDrag(clip, shadow, null, 0);
  /external/webkit/Source/WebCore/platform/graphics/gtk/
FontGtk.cpp 223 ContextShadow* shadow = graphicsContext->contextShadow(); local
224 ASSERT(shadow);
226 if (!(graphicsContext->textDrawingMode() & TextModeFill) || shadow->m_type == ContextShadow::NoShadow)
229 FloatPoint totalOffset(point + shadow->m_offset);
232 if (!shadow->mustUseContextShadow(graphicsContext)) {
237 setSourceRGBAFromColor(context, shadow->m_color);
248 cairo_t* shadowContext = shadow->beginShadowLayer(graphicsContext, extents);
253 // We need the clipping region to be active when we blit the blurred shadow back,
264 shadow->endShadowLayer(graphicsContext);
290 // to calculate the size of the shadow buffer
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  /external/valgrind/main/exp-sgcheck/
h_main.c 467 shadow value computation.
483 When .kind is NonShad, .shadow may give the identity of the temp
484 currently holding the associated shadow value, or it may be
485 IRTemp_INVALID if code to compute the shadow has not yet been
488 When .kind is Shad tmp holds a shadow value, and so .shadow must be
489 IRTemp_INVALID, since it is illogical for a shadow tmp itself to be
499 IRTemp shadow; member in struct:__anon14081
514 current kind and possibly shadow temps for each temp in the
541 /* READONLY: the guest state size, so we can generate shadow
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