/external/chromium/chrome/browser/chromeos/login/ |
rounded_rect_painter.h | 22 int shadow; member in struct:chromeos::BorderDefinition
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rounded_rect_painter.cc | 81 int shadow, 88 shadow / 2, SkBlurMaskFilter::kNormal_BlurStyle); 92 SkIntToScalar(x + shadow / 2), SkIntToScalar(y + shadow / 2), 93 SkIntToScalar(x + w - shadow / 2), SkIntToScalar(y + h - shadow / 2)); 107 int shadow = border->shadow; local 119 if (border->shadow > 0) { 125 shadow, shadow_color) 180 int shadow = border_->shadow; local [all...] |
/external/compiler-rt/lib/asan/ |
asan_poisoning.cc | 12 // Shadow memory poisoning by ASan RTL and by user application. 36 uint8_t *shadow = (uint8_t*)MemToShadow(addr); local 38 i += SHADOW_GRANULARITY, shadow++) { 40 *shadow = 0; // fully addressable 42 *shadow = (SHADOW_GRANULARITY == 128) ? 0xff : value; // unaddressable 44 *shadow = size - i; // first size-i bytes are addressable 69 // conservatively, and unpoisons progressively to make sure asan shadow
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/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
PssmShadowUtil.java | 32 package com.jme3.shadow; 43 * Includes various useful shadow mapping functions.
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ShadowCamera.java | 32 package com.jme3.shadow;
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BasicShadowRenderer.java | 32 package com.jme3.shadow;
51 * BasicShadowRenderer uses standard shadow mapping with one map
73 * @param size the size of the shadow map (the map is square)
81 preshadowMat = new Material(manager, "Common/MatDefs/Shadow/PreShadow.j3md");
82 postshadowMat = new Material(manager, "Common/MatDefs/Shadow/PostShadow.j3md");
129 * returns the shadow camera
172 // render shadow casters to shadow map
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ShadowUtil.java | 32 package com.jme3.shadow;
49 * Includes various useful shadow mapping functions.
271 * Updates the shadow camera to properly contain the given
322 * Updates the shadow camera to properly contain the given
324 * shadow occluder objects.
339 * Updates the shadow camera to properly contain the given
341 * shadow occluder objects.
392 // This fixes shadow dissapearing issues when
394 // but its shadow is in the camera
420 //Nehon 08/18/2010 this is to avoid shadow bleeding when the ground is set to only receive shadows [all...] |
/external/webkit/Source/WebCore/html/ |
HTMLKeygenElement.cpp | 92 // Reflect disabled attribute on the shadow select element 129 Node* shadow = shadowRoot(); local 130 ASSERT(shadow); 131 return shadow ? static_cast<HTMLSelectElement*>(shadow->firstChild()) : 0;
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RangeInputType.cpp | 292 Node* shadow = element()->shadowRoot(); local 293 return shadow ? toSliderThumbElement(shadow->firstChild()) : 0;
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
StillImageQt.cpp | 77 ContextShadow* shadow = ctxt->contextShadow(); local 78 if (shadow->m_type != ContextShadow::NoShadow) { 79 QPainter* shadowPainter = shadow->beginShadowLayer(ctxt, normalizedDst); 81 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255); 83 shadow->endShadowLayer(ctxt);
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ImageQt.cpp | 227 ContextShadow* shadow = ctxt->contextShadow(); local 228 if (shadow->m_type != ContextShadow::NoShadow) { 229 QPainter* shadowPainter = shadow->beginShadowLayer(ctxt, normalizedDst); 231 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255); 233 shadow->endShadowLayer(ctxt);
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/external/chromium/base/ |
lazy_instance_unittest.cc | 64 base::ShadowingAtExitManager shadow; local 85 base::ShadowingAtExitManager shadow; local 124 base::ShadowingAtExitManager shadow; local 134 base::ShadowingAtExitManager shadow; local
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
ImageCairo.cpp | 139 ContextShadow* shadow = context->contextShadow(); local 140 ASSERT(shadow); 141 if (shadow->m_type != ContextShadow::NoShadow) { 142 cairo_t* shadowContext = shadow->beginShadowLayer(context, dstRect); 148 shadow->endShadowLayer(context);
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FontCairo.cpp | 70 ContextShadow* shadow = graphicsContext->contextShadow(); local 71 ASSERT(shadow); 73 if (!(graphicsContext->textDrawingMode() & TextModeFill) || shadow->m_type == ContextShadow::NoShadow) 76 if (!shadow->mustUseContextShadow(graphicsContext)) { 80 cairo_translate(context, shadow->m_offset.width(), shadow->m_offset.height()); 81 setSourceRGBAFromColor(context, shadow->m_color); 91 cairo_t* shadowContext = shadow->beginShadowLayer(graphicsContext, fontExtentsRect); 95 shadow->endShadowLayer(graphicsContext);
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GraphicsContextPlatformPrivateCairo.h | 103 ContextShadow shadow; member in class:WebCore::GraphicsContextPlatformPrivate
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/frameworks/base/libs/hwui/ |
TextDropShadowCache.cpp | 35 INIT_LOGD(" Setting drop shadow cache size to %sMB", property); 38 INIT_LOGD(" Using default drop shadow cache size of %.2fMB", 88 ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize); 110 FontRenderer::DropShadow shadow = mRenderer->renderDropShadow(paint, text, 0, local 114 texture->left = shadow.penX; 115 texture->top = shadow.penY; 116 texture->width = shadow.width; 117 texture->height = shadow.height; 121 const uint32_t size = shadow.width * shadow.height [all...] |
/external/webkit/Source/WebCore/rendering/ |
RenderSlider.cpp | 182 Node* shadow = static_cast<Element*>(node())->shadowRoot(); local 183 return shadow ? toSliderThumbElement(shadow->firstChild()) : 0;
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/external/compiler-rt/lib/asan/tests/ |
asan_noinst_test.cc | 96 fprintf(stderr, "%s shadow: %lx size % 3ld: ", tag, (long)ptr, (long)size); 99 uintptr_t shadow = __asan::MemToShadow(ptr + i); local 102 if (shadow != prev_shadow) { 103 prev_shadow = shadow; 104 fprintf(stderr, "%02x", (int)*(uint8_t*)shadow);
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/external/valgrind/main/memcheck/tests/ |
sh-mem-random.c | 1 // This program is a thorough test of the LOADVn/STOREVn shadow memory 73 U1* shadow = malloc(n); local 76 (void)VALGRIND_GET_VBITS(arr, shadow, n); 79 if (arr_i != shadow[i]) { 82 who, i, shadow[i], arr[i]); 87 free(shadow);
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/external/webkit/Source/WebCore/platform/graphics/android/context/ |
PlatformGraphicsContext.h | 150 SkColor color; // alpha>0 means valid shadow 154 SkColor c = 0) // by default, alpha=0, so no shadow 169 ShadowRec shadow; member in class:WebCore::PlatformGraphicsContext::State
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/external/webkit/Source/WebCore/rendering/svg/ |
SVGRenderSupport.cpp | 64 if (const ShadowData* shadow = svgStyle->shadow()) 65 shadow->adjustRectForShadow(repaintRect); 92 const ShadowData* shadow = svgStyle->shadow(); local 93 if (opacity < 1 || shadow) { 101 if (shadow) { 103 paintInfo.context->setShadow(IntSize(shadow->x(), shadow->y()), shadow->blur(), shadow->color(), style->colorSpace()) [all...] |
SVGInlineTextBox.cpp | 610 const ShadowData* shadow = style->textShadow(); local 627 if (shadow) 628 extraOffset = applyShadowToGraphicsContext(context, shadow, shadowRect, false /* stroked */, true /* opaque */, true /* horizontal */); 661 if (!shadow) 664 if (shadow->next()) 669 shadow = shadow->next(); 670 } while (shadow);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/tablet/ |
ShirtPocket.java | 165 DragShadowBuilder shadow; local 167 shadow = new DragShadowBuilder(this) { 178 shadow = new DragShadowBuilder(this); 181 startDrag(clip, shadow, null, 0); 213 DragShadowBuilder shadow; 215 shadow = new DragShadowBuilder(v) { 226 shadow = new DragShadowBuilder(mWindow.findViewById(R.id.preview)); 229 v.startDrag(clip, shadow, null, 0);
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/external/webkit/Source/WebCore/platform/graphics/gtk/ |
FontGtk.cpp | 223 ContextShadow* shadow = graphicsContext->contextShadow(); local 224 ASSERT(shadow); 226 if (!(graphicsContext->textDrawingMode() & TextModeFill) || shadow->m_type == ContextShadow::NoShadow) 229 FloatPoint totalOffset(point + shadow->m_offset); 232 if (!shadow->mustUseContextShadow(graphicsContext)) { 237 setSourceRGBAFromColor(context, shadow->m_color); 248 cairo_t* shadowContext = shadow->beginShadowLayer(graphicsContext, extents); 253 // We need the clipping region to be active when we blit the blurred shadow back, 264 shadow->endShadowLayer(graphicsContext); 290 // to calculate the size of the shadow buffer [all...] |
/external/valgrind/main/exp-sgcheck/ |
h_main.c | 467 shadow value computation. 483 When .kind is NonShad, .shadow may give the identity of the temp 484 currently holding the associated shadow value, or it may be 485 IRTemp_INVALID if code to compute the shadow has not yet been 488 When .kind is Shad tmp holds a shadow value, and so .shadow must be 489 IRTemp_INVALID, since it is illogical for a shadow tmp itself to be 499 IRTemp shadow; member in struct:__anon14081 514 current kind and possibly shadow temps for each temp in the 541 /* READONLY: the guest state size, so we can generate shadow [all...] |