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    Searched refs:FoldMI (Results 1 - 2 of 2) sorted by null

  /external/llvm/lib/CodeGen/
LiveRangeEdit.cpp 183 MachineInstr *FoldMI = TII.foldMemoryOperand(UseMI, Ops, DefMI);
184 if (!FoldMI)
186 DEBUG(dbgs() << " folded: " << *FoldMI);
187 LIS.ReplaceMachineInstrInMaps(UseMI, FoldMI);
InlineSpiller.cpp     [all...]

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