1 //===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the stack slot coloring pass. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #define DEBUG_TYPE "stackcoloring" 15 #include "llvm/Function.h" 16 #include "llvm/Module.h" 17 #include "llvm/CodeGen/Passes.h" 18 #include "llvm/CodeGen/LiveIntervalAnalysis.h" 19 #include "llvm/CodeGen/LiveStackAnalysis.h" 20 #include "llvm/CodeGen/MachineFrameInfo.h" 21 #include "llvm/CodeGen/MachineInstrBuilder.h" 22 #include "llvm/CodeGen/MachineLoopInfo.h" 23 #include "llvm/CodeGen/MachineMemOperand.h" 24 #include "llvm/CodeGen/MachineRegisterInfo.h" 25 #include "llvm/CodeGen/PseudoSourceValue.h" 26 #include "llvm/Support/CommandLine.h" 27 #include "llvm/Support/Debug.h" 28 #include "llvm/Target/TargetInstrInfo.h" 29 #include "llvm/Target/TargetMachine.h" 30 #include "llvm/ADT/BitVector.h" 31 #include "llvm/ADT/SmallSet.h" 32 #include "llvm/ADT/SmallVector.h" 33 #include "llvm/ADT/Statistic.h" 34 #include <vector> 35 using namespace llvm; 36 37 static cl::opt<bool> 38 DisableSharing("no-stack-slot-sharing", 39 cl::init(false), cl::Hidden, 40 cl::desc("Suppress slot sharing during stack coloring")); 41 42 static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden); 43 44 STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring"); 45 STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated"); 46 47 namespace { 48 class StackSlotColoring : public MachineFunctionPass { 49 bool ColorWithRegs; 50 LiveStacks* LS; 51 MachineFrameInfo *MFI; 52 const TargetInstrInfo *TII; 53 const MachineLoopInfo *loopInfo; 54 55 // SSIntervals - Spill slot intervals. 56 std::vector<LiveInterval*> SSIntervals; 57 58 // SSRefs - Keep a list of frame index references for each spill slot. 59 SmallVector<SmallVector<MachineInstr*, 8>, 16> SSRefs; 60 61 // OrigAlignments - Alignments of stack objects before coloring. 62 SmallVector<unsigned, 16> OrigAlignments; 63 64 // OrigSizes - Sizess of stack objects before coloring. 65 SmallVector<unsigned, 16> OrigSizes; 66 67 // AllColors - If index is set, it's a spill slot, i.e. color. 68 // FIXME: This assumes PEI locate spill slot with smaller indices 69 // closest to stack pointer / frame pointer. Therefore, smaller 70 // index == better color. 71 BitVector AllColors; 72 73 // NextColor - Next "color" that's not yet used. 74 int NextColor; 75 76 // UsedColors - "Colors" that have been assigned. 77 BitVector UsedColors; 78 79 // Assignments - Color to intervals mapping. 80 SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments; 81 82 public: 83 static char ID; // Pass identification 84 StackSlotColoring() : 85 MachineFunctionPass(ID), ColorWithRegs(false), NextColor(-1) { 86 initializeStackSlotColoringPass(*PassRegistry::getPassRegistry()); 87 } 88 89 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 90 AU.setPreservesCFG(); 91 AU.addRequired<SlotIndexes>(); 92 AU.addPreserved<SlotIndexes>(); 93 AU.addRequired<LiveStacks>(); 94 AU.addRequired<MachineLoopInfo>(); 95 AU.addPreserved<MachineLoopInfo>(); 96 AU.addPreservedID(MachineDominatorsID); 97 MachineFunctionPass::getAnalysisUsage(AU); 98 } 99 100 virtual bool runOnMachineFunction(MachineFunction &MF); 101 102 private: 103 void InitializeSlots(); 104 void ScanForSpillSlotRefs(MachineFunction &MF); 105 bool OverlapWithAssignments(LiveInterval *li, int Color) const; 106 int ColorSlot(LiveInterval *li); 107 bool ColorSlots(MachineFunction &MF); 108 void RewriteInstruction(MachineInstr *MI, int OldFI, int NewFI, 109 MachineFunction &MF); 110 bool RemoveDeadStores(MachineBasicBlock* MBB); 111 }; 112 } // end anonymous namespace 113 114 char StackSlotColoring::ID = 0; 115 char &llvm::StackSlotColoringID = StackSlotColoring::ID; 116 117 INITIALIZE_PASS_BEGIN(StackSlotColoring, "stack-slot-coloring", 118 "Stack Slot Coloring", false, false) 119 INITIALIZE_PASS_DEPENDENCY(SlotIndexes) 120 INITIALIZE_PASS_DEPENDENCY(LiveStacks) 121 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 122 INITIALIZE_PASS_END(StackSlotColoring, "stack-slot-coloring", 123 "Stack Slot Coloring", false, false) 124 125 namespace { 126 // IntervalSorter - Comparison predicate that sort live intervals by 127 // their weight. 128 struct IntervalSorter { 129 bool operator()(LiveInterval* LHS, LiveInterval* RHS) const { 130 return LHS->weight > RHS->weight; 131 } 132 }; 133 } 134 135 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot 136 /// references and update spill slot weights. 137 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { 138 SSRefs.resize(MFI->getObjectIndexEnd()); 139 140 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands. 141 for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); 142 MBBI != E; ++MBBI) { 143 MachineBasicBlock *MBB = &*MBBI; 144 unsigned loopDepth = loopInfo->getLoopDepth(MBB); 145 for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end(); 146 MII != EE; ++MII) { 147 MachineInstr *MI = &*MII; 148 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 149 MachineOperand &MO = MI->getOperand(i); 150 if (!MO.isFI()) 151 continue; 152 int FI = MO.getIndex(); 153 if (FI < 0) 154 continue; 155 if (!LS->hasInterval(FI)) 156 continue; 157 LiveInterval &li = LS->getInterval(FI); 158 if (!MI->isDebugValue()) 159 li.weight += LiveIntervals::getSpillWeight(false, true, loopDepth); 160 SSRefs[FI].push_back(MI); 161 } 162 } 163 } 164 } 165 166 /// InitializeSlots - Process all spill stack slot liveintervals and add them 167 /// to a sorted (by weight) list. 168 void StackSlotColoring::InitializeSlots() { 169 int LastFI = MFI->getObjectIndexEnd(); 170 OrigAlignments.resize(LastFI); 171 OrigSizes.resize(LastFI); 172 AllColors.resize(LastFI); 173 UsedColors.resize(LastFI); 174 Assignments.resize(LastFI); 175 176 // Gather all spill slots into a list. 177 DEBUG(dbgs() << "Spill slot intervals:\n"); 178 for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) { 179 LiveInterval &li = i->second; 180 DEBUG(li.dump()); 181 int FI = TargetRegisterInfo::stackSlot2Index(li.reg); 182 if (MFI->isDeadObjectIndex(FI)) 183 continue; 184 SSIntervals.push_back(&li); 185 OrigAlignments[FI] = MFI->getObjectAlignment(FI); 186 OrigSizes[FI] = MFI->getObjectSize(FI); 187 AllColors.set(FI); 188 } 189 DEBUG(dbgs() << '\n'); 190 191 // Sort them by weight. 192 std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); 193 194 // Get first "color". 195 NextColor = AllColors.find_first(); 196 } 197 198 /// OverlapWithAssignments - Return true if LiveInterval overlaps with any 199 /// LiveIntervals that have already been assigned to the specified color. 200 bool 201 StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const { 202 const SmallVector<LiveInterval*,4> &OtherLIs = Assignments[Color]; 203 for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) { 204 LiveInterval *OtherLI = OtherLIs[i]; 205 if (OtherLI->overlaps(*li)) 206 return true; 207 } 208 return false; 209 } 210 211 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot. 212 /// 213 int StackSlotColoring::ColorSlot(LiveInterval *li) { 214 int Color = -1; 215 bool Share = false; 216 if (!DisableSharing) { 217 // Check if it's possible to reuse any of the used colors. 218 Color = UsedColors.find_first(); 219 while (Color != -1) { 220 if (!OverlapWithAssignments(li, Color)) { 221 Share = true; 222 ++NumEliminated; 223 break; 224 } 225 Color = UsedColors.find_next(Color); 226 } 227 } 228 229 // Assign it to the first available color (assumed to be the best) if it's 230 // not possible to share a used color with other objects. 231 if (!Share) { 232 assert(NextColor != -1 && "No more spill slots?"); 233 Color = NextColor; 234 UsedColors.set(Color); 235 NextColor = AllColors.find_next(NextColor); 236 } 237 238 // Record the assignment. 239 Assignments[Color].push_back(li); 240 int FI = TargetRegisterInfo::stackSlot2Index(li->reg); 241 DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n"); 242 243 // Change size and alignment of the allocated slot. If there are multiple 244 // objects sharing the same slot, then make sure the size and alignment 245 // are large enough for all. 246 unsigned Align = OrigAlignments[FI]; 247 if (!Share || Align > MFI->getObjectAlignment(Color)) 248 MFI->setObjectAlignment(Color, Align); 249 int64_t Size = OrigSizes[FI]; 250 if (!Share || Size > MFI->getObjectSize(Color)) 251 MFI->setObjectSize(Color, Size); 252 return Color; 253 } 254 255 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine 256 /// operands in the function. 257 bool StackSlotColoring::ColorSlots(MachineFunction &MF) { 258 unsigned NumObjs = MFI->getObjectIndexEnd(); 259 SmallVector<int, 16> SlotMapping(NumObjs, -1); 260 SmallVector<float, 16> SlotWeights(NumObjs, 0.0); 261 SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs); 262 BitVector UsedColors(NumObjs); 263 264 DEBUG(dbgs() << "Color spill slot intervals:\n"); 265 bool Changed = false; 266 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 267 LiveInterval *li = SSIntervals[i]; 268 int SS = TargetRegisterInfo::stackSlot2Index(li->reg); 269 int NewSS = ColorSlot(li); 270 assert(NewSS >= 0 && "Stack coloring failed?"); 271 SlotMapping[SS] = NewSS; 272 RevMap[NewSS].push_back(SS); 273 SlotWeights[NewSS] += li->weight; 274 UsedColors.set(NewSS); 275 Changed |= (SS != NewSS); 276 } 277 278 DEBUG(dbgs() << "\nSpill slots after coloring:\n"); 279 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 280 LiveInterval *li = SSIntervals[i]; 281 int SS = TargetRegisterInfo::stackSlot2Index(li->reg); 282 li->weight = SlotWeights[SS]; 283 } 284 // Sort them by new weight. 285 std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); 286 287 #ifndef NDEBUG 288 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) 289 DEBUG(SSIntervals[i]->dump()); 290 DEBUG(dbgs() << '\n'); 291 #endif 292 293 if (!Changed) 294 return false; 295 296 // Rewrite all MO_FrameIndex operands. 297 SmallVector<SmallSet<unsigned, 4>, 4> NewDefs(MF.getNumBlockIDs()); 298 for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) { 299 int NewFI = SlotMapping[SS]; 300 if (NewFI == -1 || (NewFI == (int)SS)) 301 continue; 302 303 SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS]; 304 for (unsigned i = 0, e = RefMIs.size(); i != e; ++i) 305 RewriteInstruction(RefMIs[i], SS, NewFI, MF); 306 } 307 308 // Delete unused stack slots. 309 while (NextColor != -1) { 310 DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n"); 311 MFI->RemoveStackObject(NextColor); 312 NextColor = AllColors.find_next(NextColor); 313 } 314 315 return true; 316 } 317 318 /// RewriteInstruction - Rewrite specified instruction by replacing references 319 /// to old frame index with new one. 320 void StackSlotColoring::RewriteInstruction(MachineInstr *MI, int OldFI, 321 int NewFI, MachineFunction &MF) { 322 // Update the operands. 323 for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) { 324 MachineOperand &MO = MI->getOperand(i); 325 if (!MO.isFI()) 326 continue; 327 int FI = MO.getIndex(); 328 if (FI != OldFI) 329 continue; 330 MO.setIndex(NewFI); 331 } 332 333 // Update the memory references. This changes the MachineMemOperands 334 // directly. They may be in use by multiple instructions, however all 335 // instructions using OldFI are being rewritten to use NewFI. 336 const Value *OldSV = PseudoSourceValue::getFixedStack(OldFI); 337 const Value *NewSV = PseudoSourceValue::getFixedStack(NewFI); 338 for (MachineInstr::mmo_iterator I = MI->memoperands_begin(), 339 E = MI->memoperands_end(); I != E; ++I) 340 if ((*I)->getValue() == OldSV) 341 (*I)->setValue(NewSV); 342 } 343 344 345 /// RemoveDeadStores - Scan through a basic block and look for loads followed 346 /// by stores. If they're both using the same stack slot, then the store is 347 /// definitely dead. This could obviously be much more aggressive (consider 348 /// pairs with instructions between them), but such extensions might have a 349 /// considerable compile time impact. 350 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) { 351 // FIXME: This could be much more aggressive, but we need to investigate 352 // the compile time impact of doing so. 353 bool changed = false; 354 355 SmallVector<MachineInstr*, 4> toErase; 356 357 for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); 358 I != E; ++I) { 359 if (DCELimit != -1 && (int)NumDead >= DCELimit) 360 break; 361 362 MachineBasicBlock::iterator NextMI = llvm::next(I); 363 if (NextMI == MBB->end()) continue; 364 365 int FirstSS, SecondSS; 366 unsigned LoadReg = 0; 367 unsigned StoreReg = 0; 368 if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue; 369 if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue; 370 if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue; 371 372 ++NumDead; 373 changed = true; 374 375 if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) != -1) { 376 ++NumDead; 377 toErase.push_back(I); 378 } 379 380 toErase.push_back(NextMI); 381 ++I; 382 } 383 384 for (SmallVector<MachineInstr*, 4>::iterator I = toErase.begin(), 385 E = toErase.end(); I != E; ++I) 386 (*I)->eraseFromParent(); 387 388 return changed; 389 } 390 391 392 bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) { 393 DEBUG({ 394 dbgs() << "********** Stack Slot Coloring **********\n" 395 << "********** Function: " 396 << MF.getFunction()->getName() << '\n'; 397 }); 398 399 MFI = MF.getFrameInfo(); 400 TII = MF.getTarget().getInstrInfo(); 401 LS = &getAnalysis<LiveStacks>(); 402 loopInfo = &getAnalysis<MachineLoopInfo>(); 403 404 bool Changed = false; 405 406 unsigned NumSlots = LS->getNumIntervals(); 407 if (NumSlots == 0) 408 // Nothing to do! 409 return false; 410 411 // If there are calls to setjmp or sigsetjmp, don't perform stack slot 412 // coloring. The stack could be modified before the longjmp is executed, 413 // resulting in the wrong value being used afterwards. (See 414 // <rdar://problem/8007500>.) 415 if (MF.exposesReturnsTwice()) 416 return false; 417 418 // Gather spill slot references 419 ScanForSpillSlotRefs(MF); 420 InitializeSlots(); 421 Changed = ColorSlots(MF); 422 423 NextColor = -1; 424 SSIntervals.clear(); 425 for (unsigned i = 0, e = SSRefs.size(); i != e; ++i) 426 SSRefs[i].clear(); 427 SSRefs.clear(); 428 OrigAlignments.clear(); 429 OrigSizes.clear(); 430 AllColors.clear(); 431 UsedColors.clear(); 432 for (unsigned i = 0, e = Assignments.size(); i != e; ++i) 433 Assignments[i].clear(); 434 Assignments.clear(); 435 436 if (Changed) { 437 for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) 438 Changed |= RemoveDeadStores(I); 439 } 440 441 return Changed; 442 } 443