/external/jmonkeyengine/engine/src/bullet-native/ |
com_jme3_bullet_util_NativeMeshUtil.cpp | 49 (JNIEnv * env, jclass cls, jobject triangleIndexBase, jobject vertexIndexBase, jint numTriangles, jint numVertices, jint vertexStride, jint triangleIndexStride) { 53 btTriangleIndexVertexArray* array = new btTriangleIndexVertexArray(numTriangles, triangles, triangleIndexStride, numVertices, vertices, vertexStride);
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
MeshCollisionShape.java | 53 protected int numVertices, numTriangles, vertexStride, triangleIndexStride; 71 this.numVertices = bulletMesh.numVertices; 90 capsule.write(numVertices, "numVertices", 0); 102 numVertices = capsule.readInt("numVertices", 0); 114 bulletMesh.numVertices = numVertices; 121 TriangleIndexVertexArray tiv = new TriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride) [all...] |
GImpactCollisionShape.java | 54 protected int numVertices, numTriangles, vertexStride, triangleIndexStride; 73 this.numVertices = bulletMesh.numVertices; 93 capsule.write(numVertices, "numVertices", 0); 106 numVertices = capsule.readInt("numVertices", 0); 118 bulletMesh.numVertices = numVertices; 125 TriangleIndexVertexArray tiv = new TriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride) [all...] |
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/ |
NativeMeshUtil.java | 50 int numVertices = mesh.getVertexCount();
72 return createTriangleIndexVertexArray(triangleIndexBase, vertexBase, numTriangles, numVertices, vertexStride, triangleIndexStride);
75 public static native long createTriangleIndexVertexArray(ByteBuffer triangleIndexBase, ByteBuffer vertexBase, int numTraingles, int numVertices, int vertextStride, int triangleIndexStride);
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
Statistics.java | 52 protected int numVertices; 102 data[0] = numVertices; 127 numVertices += mesh.getVertexCount(); 197 numVertices = 0;
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
GImpactCollisionShape.java | 56 protected int numVertices, numTriangles, vertexStride, triangleIndexStride;
77 numVertices = mesh.getVertexCount();
112 capsule.write(numVertices, "numVertices", 0);
125 numVertices = capsule.readInt("numVertices", 0);
137 // bulletMesh.numVertices = numVertices;
144 // TriangleIndexVertexArray tiv = new TriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride);
150 meshId = NativeMeshUtil.createTriangleIndexVertexArray(triangleIndexBase, vertexBase, numTriangles, numVertices, vertexStride, triangleIndexStride); [all...] |
MeshCollisionShape.java | 56 protected int numVertices, numTriangles, vertexStride, triangleIndexStride;
74 numVertices = mesh.getVertexCount();
108 capsule.write(numVertices, "numVertices", 0);
120 numVertices = capsule.readInt("numVertices", 0);
132 // bulletMesh.numVertices = numVertices;
139 // TriangleIndexVertexArray tiv = new TriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride);
143 meshId = NativeMeshUtil.createTriangleIndexVertexArray(triangleIndexBase, vertexBase, numTriangles, numVertices, vertexStride, triangleIndexStride); [all...] |
/external/skia/tests/ |
TriangulationTest.cpp | 238 const size_t numVertices = sizeof(plus) / sizeof(SkPoint); 239 bool success = SkConcaveToTriangles(numVertices, plus, &triangles); 240 PrintTriangles(triangles, numVertices, plus, reporter); 281 const size_t numVertices = sizeof(zipper) / sizeof(SkPoint); 282 bool success = SkConcaveToTriangles(numVertices, zipper, &triangles); 283 PrintTriangles(triangles, numVertices, zipper, reporter);
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/external/skia/src/gpu/ |
GrTesselatedPathRenderer.cpp | 309 size_t numVertices, 312 if (numVertices < 3) { 315 matrix.mapPoints(vertices, numVertices); 317 sign = isCCW(vertices, numVertices) ? -1.0f : 1.0f; 319 GrPoint p = sanitizePoint(vertices[numVertices - 1]); 320 for (size_t i = 0; i < numVertices; ++i) {
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GrGpu.h | 429 uint32_t numVertices) = 0;
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/external/skia/src/core/ |
SkConcaveToTriangles.cpp | 861 size_t numVertices = CountVertices(first, last); 862 if (numVertices == kMaxCount) { 863 FailureMessage("Way too many vertices: %d:\n", numVertices); 864 PrintLinkedVertices(numVertices, first); 885 while (numVertices >= 3) { 889 PrintLinkedVertices(numVertices, start); 901 --numVertices; 903 if (numVertices == 3) { [all...] |
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/ |
Converter.java | 237 jBulletIndexedMesh.numVertices = mesh.getVertexCount(); 260 jmeMesh.setBuffer(Type.Position, 3, BufferUtils.createFloatBuffer(mesh.numVertices * 3)); 269 for (int i = 0; i < mesh.numVertices * 3; i++) {
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/external/skia/src/gpu/gl/ |
GrGpuGL.h | 142 uint32_t numVertices);
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