/frameworks/rs/scriptc/ |
rs_matrix.rsh | 37 rsMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v); 59 rsMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col); 76 extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix4x4 *m); 91 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const float *v); 103 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix4x4 *v); 107 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix3x3 *v); 114 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix2x2 *v); 134 rsMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z); 145 rsMatrixLoadScale(rs_matrix4x4 *m, float x, float y, float z) [all...] |
rs_debug.rsh | 60 rsDebug(const char *, const rs_matrix4x4 *);
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rs_graphics.rsh | 132 rsgProgramVertexLoadProjectionMatrix(const rs_matrix4x4 *proj); 140 rsgProgramVertexLoadModelMatrix(const rs_matrix4x4 *model); 148 rsgProgramVertexLoadTextureMatrix(const rs_matrix4x4 *tex); 156 rsgProgramVertexGetProjectionMatrix(rs_matrix4x4 *proj);
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rs_math.rsh | 102 rsExtractFrustumPlanes(const rs_matrix4x4 *viewProj,
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rs_types.rsh | 347 } rs_matrix4x4;
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rs_quaternion.rsh | 228 static void rsQuaternionGetMatrixUnit(rs_matrix4x4 *m, const rs_quaternion *q) {
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/prebuilts/sdk/renderscript/include/ |
rs_matrix.rsh | 37 rsMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v); 59 rsMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col); 76 extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix4x4 *m); 91 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const float *v); 103 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix4x4 *v); 107 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix3x3 *v); 114 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix2x2 *v); 134 rsMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z); 145 rsMatrixLoadScale(rs_matrix4x4 *m, float x, float y, float z) [all...] |
rs_debug.rsh | 60 rsDebug(const char *, const rs_matrix4x4 *);
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rs_graphics.rsh | 128 rsgProgramVertexLoadProjectionMatrix(const rs_matrix4x4 *proj); 136 rsgProgramVertexLoadModelMatrix(const rs_matrix4x4 *model); 144 rsgProgramVertexLoadTextureMatrix(const rs_matrix4x4 *tex); 152 rsgProgramVertexGetProjectionMatrix(rs_matrix4x4 *proj);
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rs_types.rsh | 341 } rs_matrix4x4;
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rs_math.rsh | 102 rsExtractFrustumPlanes(const rs_matrix4x4 *viewProj,
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rs_quaternion.rsh | 228 static void rsQuaternionGetMatrixUnit(rs_matrix4x4 *m, const rs_quaternion *q) {
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/frameworks/rs/ |
rsMatrix4x4.h | 27 struct Matrix4x4 : public rs_matrix4x4 { 38 void load(const rs_matrix4x4 *); 45 void loadMultiply(const rs_matrix4x4 *lhs, const rs_matrix4x4 *rhs); 60 void multiply(const rs_matrix4x4 *rhs) {
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rsRuntime.h | 171 void rsrMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v); 172 float rsrMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col); 177 void rsrMatrixLoadIdentity_4x4(rs_matrix4x4 *m); 180 void rsrMatrixLoad_4x4_f(rs_matrix4x4 *m, const float *v); 183 void rsrMatrixLoad_4x4_4x4(rs_matrix4x4 *m, const rs_matrix4x4 *v); 184 void rsrMatrixLoad_4x4_3x3(rs_matrix4x4 *m, const rs_matrix3x3 *v); 185 void rsrMatrixLoad_4x4_2x2(rs_matrix4x4 *m, const rs_matrix2x2 *v); 188 void rsrMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z); 189 void rsrMatrixLoadScale(rs_matrix4x4 *m, float x, float y, float z) [all...] |
rsMatrix4x4.cpp | 38 rs_matrix4x4 result; 80 rs_matrix4x4 result; 157 void Matrix4x4::load(const rs_matrix4x4 *v) { 252 void Matrix4x4::loadMultiply(const rs_matrix4x4 *lhs, const rs_matrix4x4 *rhs) {
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rsDefines.h | 60 } rs_matrix4x4; typedef in typeref:struct:__anon17370
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/frameworks/compile/libbcc/lib/ScriptCRT/ |
rs_core.c | 78 rsMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v) { 83 rsMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col) { 109 rsMatrixMultiply(const rs_matrix4x4 *m, float4 in) { 118 rsMatrixMultiply(rs_matrix4x4 *m, float4 in) { 119 return rsMatrixMultiply((const rs_matrix4x4 *)m, in); 123 rsMatrixMultiply(const rs_matrix4x4 *m, float3 in) { 132 rsMatrixMultiply(rs_matrix4x4 *m, float3 in) { 133 return rsMatrixMultiply((const rs_matrix4x4 *)m, in); 137 rsMatrixMultiply(const rs_matrix4x4 *m, float2 in) { 146 rsMatrixMultiply(rs_matrix4x4 *m, float2 in) [all...] |
/frameworks/ex/carousel/java/com/android/ex/carousel/ |
carousel.rs | 31 rs_matrix4x4 matrix; // custom transform for this card/geometry 219 rs_matrix4x4 defaultCardMatrix; 220 rs_matrix4x4 projectionMatrix; 221 rs_matrix4x4 modelviewMatrix; 287 makeRayForPixelAt(Ray* ray, rs_matrix4x4* model, rs_matrix4x4* proj, float x, float y); 458 static void loadPerspectiveMatrix(rs_matrix4x4* matrix, float fovy, float aspect, float near, float far) 470 static void loadLookatMatrix(rs_matrix4x4* matrix, float3 eye, float3 center, float3 up) 562 void setMatrix(int n, rs_matrix4x4 matrix) { 670 static bool getMatrixForCard(rs_matrix4x4* matrix, int i, bool enableSway, bool enableCardMatrix [all...] |