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Searched
full:transformation
(Results
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of
1320
) sorted by null
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/external/libxslt/libxslt/
security.h
27
*
transformation
.
variables.c
57
* @ctxt: an XSLT
transformation
context
106
* @ctxt: an XSLT
transformation
context
145
* @ctxt: an XSLT
transformation
context
198
* @ctxt: an XSLT
transformation
context
231
* @ctxt: an XSLT
transformation
context
312
* @ctxt: an XSLT
transformation
context
379
* @ctxt: an XSLT
transformation
context
384
* The fragment will be freed when the
transformation
context is
403
* @ctxt: an XSLT
transformation
context
406
* of the
transformation
. Internal function; should not be calle
[
all
...]
security.c
203
* @ctxt: an XSLT
transformation
context
205
* Set the security preference for a specific
transformation
222
* @ctxt: an XSLT
transformation
context
239
* @ctxt: an XSLT
transformation
context
359
* @ctxt: an XSLT
transformation
context
425
* @ctxt: an XSLT
transformation
context
extensions.c
251
* @transform: the
transformation
function
577
* @ctxt: an XSLT
transformation
context
611
* @ctxt: an XSLT
transformation
context
637
* @ctxt: an XSLT
transformation
context
853
* @ctxt: an XSLT
transformation
context
857
*
transformation
.
931
* @ctxt: the XSLT
transformation
context + the return value
1008
* @ctxt: an XSLT
transformation
context
1049
* @ctxt: the XSLT
transformation
context
1075
* @ctxt: an XSLT
transformation
contex
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...]
/external/llvm/test/CodeGen/ARM/
2012-03-26-FoldImmBug.ll
14
; However, this
transformation
is incorrect if the user produces a flag. e.g.
/external/llvm/test/Transforms/InstCombine/
2004-01-13-InstCombineInvokePHI.ll
5
; invoke instruction, we really cannot perform this
transformation
at all at
/external/llvm/test/Transforms/SimplifyLibCalls/
StrChr.ll
4
; This
transformation
requires the pointer size, as it assumes that size_t is
/external/webkit/Source/WebCore/platform/graphics/wince/
WinCEGraphicsExtras.h
28
// is consistent when
transformation
shifts.
/external/webkit/Source/WebCore/rendering/svg/
RenderSVGResourceMarker.cpp
144
AffineTransform
transformation
= contentTransformation;
local
146
transformation
.scaleNonUniform(strokeWidth, strokeWidth);
148
transformation
.translate(-mappedOrigin.x(), -mappedOrigin.y());
149
return
transformation
;
/frameworks/base/core/java/android/text/method/
HideReturnsTransformationMethod.java
27
* This
transformation
method causes any carriage return characters (\r)
TransformationMethod.java
30
* Returns a CharSequence that is a
transformation
of the source text --
TransformationMethod2.java
29
* @param allowLengthChanges true to allow the
transformation
to change the length
/frameworks/base/graphics/java/android/graphics/
PixelXorXfermode.java
21
* This
transformation
does not follow premultiplied conventions, therefore
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
BoneContext.java
44
/** Bone's total inverse
transformation
. */
55
* object-to-armature
transformation
matrix
76
* object-to-armature
transformation
matrix
108
* object-to-armature
transformation
matrix
192
* @return bone's pose
transformation
/external/jpeg/
jpegtran.1
3
jpegtran \- lossless
transformation
of JPEG files
95
The transpose
transformation
has no restrictions regarding image dimensions.
103
transformation
set. As stated, transpose is able to flip the entire image
121
Obviously, a
transformation
with
134
Another not-strictly-lossless
transformation
switch is:
/external/qemu/distrib/jpeg-6b/
jpegtran.1
3
jpegtran \- lossless
transformation
of JPEG files
95
The transpose
transformation
has no restrictions regarding image dimensions.
103
transformation
set. As stated, transpose is able to flip the entire image
121
Obviously, a
transformation
with
134
Another not-strictly-lossless
transformation
switch is:
/frameworks/base/docs/html/guide/topics/graphics/
view-animation.jd
29
180 degrees, or you can have the text move and rotate simultaneously. Each
transformation
takes a
30
set of parameters specific for that
transformation
(starting size and ending size for size
34
plus the duration of the preceding
transformation
.</p>
88
<p>You can determine how a
transformation
is applied over time by assigning an {@link
91
tells a
transformation
to start slow and speed up. Each one has an attribute value that can be
/frameworks/base/core/java/android/view/animation/
AnimationSet.java
30
* The
transformation
of each individual animation are composed
68
private
Transformation
mTempTransformation = new
Transformation
();
128
animation.mTempTransformation = new
Transformation
();
345
final
Transformation
temp = mTempTransformation;
347
final
Transformation
previousTransformation = mPreviousTransformation;
363
* The
transformation
of an animation set is the concatenation of all of its
369
public boolean getTransformation(long currentTime,
Transformation
t) {
372
final
Transformation
temp = mTempTransformation;
/libcore/luni/src/main/java/javax/xml/transform/
TransformerFactory.java
131
* a
transformation
in a single <code>Thread</code>, never
149
* @return A Transformer object that may be used to perform a
transformation
163
* performance optimization of
transformation
instructions, without
164
* penalizing runtime
transformation
.
168
* @return A Templates object capable of being used for
transformation
210
* Set an object that is used by default during the
transformation
219
* Get the object that is used by default during the
transformation
311
* is used for the processing of
transformation
instructions,
312
* and not for the
transformation
itself.
/libcore/luni/src/main/java/javax/xml/transform/dom/
DOMResult.java
26
* <p>Acts as a holder for a
transformation
result tree in the form of a Document Object Model (DOM) tree.</p>
28
* <p>If no output DOM source is set, the
transformation
will create a Document node as the holder for the result of the
transformation
,
209
* @param node The node to which the
transformation
will be appended.
242
* then the node will be set by the
transformation
, and may be obtained from this method once the
transformation
is complete.
243
* Calling this method before the
transformation
will return <code>null</code>.</p>
245
* @return The node to which the
transformation
will be appended.
335
* <p>The node to which the
transformation
will be appended.</p>
/external/webkit/Source/WebCore/platform/graphics/openvg/
GraphicsContextOpenVG.cpp
75
return m_data->
transformation
();
265
return FloatRect(enclosingIntRect(m_data->
transformation
().mapRect(rect)));
453
void GraphicsContext::concatCTM(const AffineTransform&
transformation
)
458
m_data->concatTransformation(
transformation
);
461
void GraphicsContext::setCTM(const AffineTransform&
transformation
)
466
m_data->setTransformation(
transformation
);
/packages/apps/Camera/jni/
mosaic_renderer_jni.cpp
58
// gK is the
transformation
to map the canonical {-1,1} vertex coordinate system
60
// applying the given affine
transformation
trs. gKm is the corresponding
61
//
transformation
for going to the {0,gPreviewFBOWidth}.
93
// 3x3 Matrices holding the
transformation
of this frame (gThisH1t) and of
128
// Affine
transformation
in GL 4x4 format (column-major) to warp the
133
// Affine
transformation
in GL 4x4 format (column-major) to translate the
143
// GL 4x4 Identity
transformation
150
// GL 4x4 Rotation
transformation
(column-majored): 90 degree
157
// 3x3 Rotation
transformation
(row-majored): 90 degree
298
//
transformation
between the first captured frame and the current frame
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all
...]
/packages/apps/LegacyCamera/jni/
mosaic_renderer_jni.cpp
58
// gK is the
transformation
to map the canonical {-1,1} vertex coordinate system
60
// applying the given affine
transformation
trs. gKm is the corresponding
61
//
transformation
for going to the {0,gPreviewFBOWidth}.
93
// 3x3 Matrices holding the
transformation
of this frame (gThisH1t) and of
128
// Affine
transformation
in GL 4x4 format (column-major) to warp the
133
// Affine
transformation
in GL 4x4 format (column-major) to translate the
143
// GL 4x4 Identity
transformation
150
// GL 4x4 Rotation
transformation
(column-majored): 90 degree
157
// 3x3 Rotation
transformation
(row-majored): 90 degree
275
//
transformation
between the first captured frame and the current frame
[
all
...]
/development/samples/ApiDemos/src/com/example/android/apis/animation/
Rotate3dAnimation.java
20
import android.view.animation.
Transformation
;
69
protected void applyTransformation(float interpolatedTime,
Transformation
t) {
/development/samples/XmlAdapters/res/values/
attrs.xml
69
<!-- The
transformation
expression. Mandatory if "withClass" is not specified. -->
71
<!-- The
transformation
class, an implementation of
Completed in 814 milliseconds
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