/external/webkit/Source/WebCore/platform/graphics/chromium/ |
WebGLLayerChromium.cpp | 71 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); 72 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR); 73 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 74 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
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Canvas2DLayerChromium.cpp | 77 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); 78 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR); 79 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 80 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
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DrawingBufferChromium.cpp | 63 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST); 64 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST); 65 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 66 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
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TextureManager.cpp | 152 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR)); 153 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR)); 155 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE)); 156 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
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GLES2Canvas.cpp | 451 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 452 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE); 453 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST); 454 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST); 529 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST); 530 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST); 808 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 809 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE); 810 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); 811 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR) [all...] |
LayerRendererChromium.cpp | 495 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR)); 496 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR)); 498 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE)); 499 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE)); [all...] |
LayerTilerChromium.cpp | 365 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, filter)); 366 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, filter));
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/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
CCPluginLayerImpl.cpp | 60 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR)); 61 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR)); 62 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE)); 63 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
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/external/webkit/Source/WebCore/platform/graphics/gpu/qt/ |
DrawingBufferQt.cpp | 61 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 62 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
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/external/webkit/Source/WebCore/platform/graphics/gtk/ |
DrawingBufferGtk.cpp | 61 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 62 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
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/external/webkit/Source/WebCore/platform/graphics/gpu/mac/ |
DrawingBufferMac.mm | 74 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 75 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
Texture.cpp | 208 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); 209 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR); 210 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 211 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
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SharedGraphicsContext3D.h | 97 void texParameteri(GC3Denum target, GC3Denum pname, GC3Dint param);
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SharedGraphicsContext3D.cpp | 208 void SharedGraphicsContext3D::texParameteri(GC3Denum target, GC3Denum pname, GC3Dint param) 210 m_context->texParameteri(target, pname, param);
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/system/core/libpixelflinger/ |
raster.cpp | 185 c->procs.texParameteri(c, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_S, GGL_CLAMP); 186 c->procs.texParameteri(c, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T, GGL_CLAMP);
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pixelflinger.cpp | 770 GGL_INIT_PROC(procs, texParameteri);
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/frameworks/native/opengl/libagl/ |
texture.cpp | 85 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 87 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 89 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 91 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 712 c->rasterizer.procs.texParameteri(c, 714 c->rasterizer.procs.texParameteri(c, 788 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 790 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, [all...] |
/system/core/include/pixelflinger/ |
pixelflinger.h | 259 void (*texParameteri)(void* c, GGLenum target,
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/external/webkit/Source/WebKit/chromium/public/ |
WebGraphicsContext3D.h | 287 virtual void texParameteri(WGC3Denum target, WGC3Denum pname, WGC3Dint param) = 0;
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/external/webkit/Source/WebKit/chromium/src/ |
GraphicsContext3DInternal.h | 193 void texParameteri(GC3Denum target, GC3Denum pname, GC3Dint param);
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GraphicsContext3DChromium.cpp | 619 DELEGATE_TO_IMPL_3(texParameteri, GC3Denum, GC3Denum, GC3Dint) [all...] |
/external/webkit/Source/WebCore/html/canvas/ |
WebGLRenderingContext.h | 210 void texParameteri(GC3Denum target, GC3Denum pname, GC3Dint param); 562 // Helper function for texParameterf and texParameteri.
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WebGLRenderingContext.idl | [all...] |
WebGLRenderingContext.cpp | [all...] |
/external/webkit/Source/WebCore/platform/graphics/ |
GraphicsContext3D.h | 723 void texParameteri(GC3Denum target, GC3Denum pname, GC3Dint param); [all...] |