/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
TechniqueDef.java | 93 public enum ShadowMode { 110 private ShadowMode shadowMode = ShadowMode.Disable; 167 public ShadowMode getShadowMode() { 168 return shadowMode; 174 * @param shadowMode the shadow mode. 176 * @see ShadowMode 178 public void setShadowMode(ShadowMode shadowMode) { [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestTransparentSSAO.java | 11 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 41 geom.setShadowMode(ShadowMode.Receive); 47 teaGeom.setShadowMode(ShadowMode.Cast);
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TestTransparentCartoonEdge.java | 11 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 43 geom.setShadowMode(ShadowMode.Receive); 49 teaGeom.setShadowMode(ShadowMode.Cast);
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TestBloom.java | 46 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 99 teapot.setShadowMode(ShadowMode.CastAndReceive); 107 soil.setShadowMode(ShadowMode.CastAndReceive);
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TestCrossHatch.java | 46 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 99 teapot.setShadowMode(ShadowMode.CastAndReceive); 107 soil.setShadowMode(ShadowMode.CastAndReceive);
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TestPostFilters.java | 46 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 118 floorGeom.setShadowMode(ShadowMode.Receive); 129 signpost.setShadowMode(ShadowMode.CastAndReceive);
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TestPosterization.java | 46 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 99 teapot.setShadowMode(ShadowMode.CastAndReceive); 107 soil.setShadowMode(ShadowMode.CastAndReceive);
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TestLightScattering.java | 45 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 74 scene.setShadowMode(ShadowMode.CastAndReceive);
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestShadow.java | 41 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 78 rootNode.setShadowMode(ShadowMode.Off); 83 floorGeom.setShadowMode(ShadowMode.Receive); 89 teapot.setShadowMode(ShadowMode.CastAndReceive); 94 // lightMdl.setShadowMode(ShadowMode.Off); 104 frustumMdl.setShadowMode(ShadowMode.Off);
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TestSpotLight.java | 40 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 108 floorGeom.setShadowMode(ShadowMode.Receive); 122 signpost.setShadowMode(ShadowMode.CastAndReceive);
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TestTransparentShadow.java | 43 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 75 geom.setShadowMode(ShadowMode.Receive); 81 teaGeom.setShadowMode(ShadowMode.Cast);
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TestPssmShadow.java | 43 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 76 teapot.setShadowMode(ShadowMode.CastAndReceive); 91 soil.setShadowMode(ShadowMode.Receive);
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/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
BasicShadowRenderer.java | 44 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
137 GeometryList occluders = rq.getShadowQueueContent(ShadowMode.Cast);
145 GeometryList receivers = rq.getShadowQueueContent(ShadowMode.Receive);
181 viewPort.getQueue().renderShadowQueue(ShadowMode.Cast, renderManager, shadowCam, true);
200 viewPort.getQueue().renderShadowQueue(ShadowMode.Receive, renderManager, viewPort.getCamera(), true);
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/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
TestBatchNodeTower.java | 53 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 123 rootNode.setShadowMode(ShadowMode.Off); 126 batchNode.setShadowMode(ShadowMode.CastAndReceive); 148 bulletg.setShadowMode(ShadowMode.CastAndReceive); 200 floor.setShadowMode(ShadowMode.Receive); 234 reBoxg.setShadowMode(ShadowMode.CastAndReceive);
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/ |
RenderQueue.java | 133 * <code>ShadowMode</code> is a marker used to specify how shadow 136 public enum ShadowMode { 159 * Inherit the <code>ShadowMode</code> from the parent node. 216 * {@link #getShadowQueueContent(com.jme3.renderer.queue.RenderQueue.ShadowMode) }, 221 * {@link ShadowMode#CastAndReceive}, it is added to both the cast 224 public void addToShadowQueue(Geometry g, ShadowMode shadBucket) { 282 public GeometryList getShadowQueueContent(ShadowMode shadBucket) { 311 public void renderShadowQueue(ShadowMode shadBucket, RenderManager rm, Camera cam, boolean clear) {
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestBrickTower.java | 53 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 115 rootNode.setShadowMode(ShadowMode.Off); 134 bulletg.setShadowMode(ShadowMode.CastAndReceive); 186 floor.setShadowMode(ShadowMode.Receive); 220 reBoxg.setShadowMode(ShadowMode.CastAndReceive);
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TestBrickWall.java | 50 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
108 rootNode.setShadowMode(ShadowMode.Off);
123 bulletg.setShadowMode(ShadowMode.CastAndReceive);
159 floor.setShadowMode(ShadowMode.Receive);
194 reBoxg.setShadowMode(ShadowMode.CastAndReceive);
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TestCcd.java | 48 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
134 bulletg.setShadowMode(ShadowMode.CastAndReceive);
145 bulletg.setShadowMode(ShadowMode.CastAndReceive);
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TestHoveringTank.java | 54 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 144 spaceCraft.setShadowMode(ShadowMode.CastAndReceive); 182 missile.setShadowMode(ShadowMode.Cast); 293 terrain.setShadowMode(ShadowMode.CastAndReceive);
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/external/jmonkeyengine/engine/src/test/jme3test/effect/ |
TestEverything.java | 41 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 135 floorGeom.setShadowMode(ShadowMode.Receive); 152 // t.setShadowMode(ShadowMode.Receive); 167 model.setShadowMode(ShadowMode.CastAndReceive); 178 signpost.setShadowMode(ShadowMode.CastAndReceive);
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
Spatial.java | 48 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 140 protected ShadowMode shadowMode = RenderQueue.ShadowMode.Inherit; 1060 * @see Spatial#setShadowMode(com.jme3.renderer.queue.RenderQueue.ShadowMode) 1061 * @see ShadowMode 1063 public RenderQueue.ShadowMode getShadowMode() { 1064 if (shadowMode != RenderQueue.ShadowMode.Inherit) { 1065 return shadowMode; [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
RenderManager.java | 43 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
694 RenderQueue.ShadowMode shadowMode = s.getShadowMode();
695 if (shadowMode != RenderQueue.ShadowMode.Off && shadowMode != RenderQueue.ShadowMode.Receive) {
697 rq.addToShadowQueue(gm, RenderQueue.ShadowMode.Cast);
758 * {@link RenderQueue#addToShadowQueue(com.jme3.scene.Geometry, com.jme3.renderer.queue.RenderQueue.ShadowMode)
760 * {@link Spatial#setShadowMode(com.jme3.renderer.queue.RenderQueue.ShadowMode) shadow mode} [all...] |
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/material/plugins/ |
J3MLoader.java | 40 import com.jme3.material.TechniqueDef.ShadowMode; 114 // ShadowMode <MODE> 118 throw new IOException("ShadowMode statement syntax incorrect"); 120 ShadowMode sm = ShadowMode.valueOf(split[1]); 379 }else if (split[0].equals("ShadowMode")){
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/external/jmonkeyengine/engine/src/test/jme3test/animation/ |
TestCinematic.java | 56 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
208 model.setShadowMode(ShadowMode.CastAndReceive);
217 teapot.setShadowMode(ShadowMode.CastAndReceive);
228 soil.setShadowMode(ShadowMode.Receive);
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/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestParallax.java | 44 import com.jme3.renderer.queue.RenderQueue.ShadowMode; 110 signpost.setShadowMode(ShadowMode.CastAndReceive);
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