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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 /*
     17  * Dalvik's native call interface.
     18  *
     19  * You should follow the JNI function naming conventions, but prefix with
     20  * "Dalvik_" instead of "Java_".
     21  */
     22 #ifndef DALVIK_NATIVE_H_
     23 #define DALVIK_NATIVE_H_
     24 
     25 /*
     26  * Method description; equivalent to a JNI struct.
     27  */
     28 struct DalvikNativeMethod {
     29     const char* name;
     30     const char* signature;
     31     DalvikNativeFunc  fnPtr;
     32 };
     33 
     34 /*
     35  * All methods for one class.  The last "methodInfo" has a NULL "name".
     36  */
     37 struct DalvikNativeClass {
     38     const char* classDescriptor;
     39     const DalvikNativeMethod* methodInfo;
     40     u4          classDescriptorHash;          /* initialized at runtime */
     41 };
     42 
     43 
     44 /* init/shutdown */
     45 bool dvmNativeStartup(void);
     46 void dvmNativeShutdown(void);
     47 
     48 
     49 /*
     50  * Convert argc/argv into a function call.  This is platform-specific.
     51  */
     52 extern "C" void dvmPlatformInvoke(void* pEnv, ClassObject* clazz, int argInfo,
     53     int argc, const u4* argv, const char* signature, void* func, JValue* pResult);
     54 
     55 /*
     56  * Generate hints to speed native calls.  This is platform specific.
     57  */
     58 u4 dvmPlatformInvokeHints(const DexProto* proto);
     59 
     60 /*
     61  * Convert a short library name ("jpeg") to a system-dependent name
     62  * ("libjpeg.so").  Returns a newly-allocated string.
     63  */
     64 char* dvmCreateSystemLibraryName(char* libName);
     65 bool dvmLoadNativeCode(const char* fileName, Object* classLoader,
     66         char** detail);
     67 
     68 
     69 /*
     70  * Resolve a native method.  This uses the same prototype as a
     71  * DalvikBridgeFunc, because it takes the place of the actual function
     72  * until the first time that it's invoked.
     73  *
     74  * Causes the method's class to be initialized.
     75  *
     76  * Throws an exception and returns NULL on failure.
     77  */
     78 void dvmResolveNativeMethod(const u4* args, JValue* pResult,
     79     const Method* method, struct Thread* self);
     80 
     81 /*
     82  * Unregister all JNI native methods associated with a class.
     83  */
     84 void dvmUnregisterJNINativeMethods(ClassObject* clazz);
     85 
     86 #define GET_ARG_LONG(_args, _elem)          dvmGetArgLong(_args, _elem)
     87 
     88 /*
     89  * Helpful function for accessing long integers in "u4* args".
     90  *
     91  * We can't just return *(s8*)(&args[elem]), because that breaks if our
     92  * architecture requires 64-bit alignment of 64-bit values.
     93  *
     94  * Big/little endian shouldn't matter here -- ordering of words within a
     95  * long seems consistent across our supported platforms.
     96  */
     97 INLINE s8 dvmGetArgLong(const u4* args, int elem)
     98 {
     99     s8 val;
    100     memcpy(&val, &args[elem], sizeof(val));
    101     return val;
    102 }
    103 
    104 #endif  // DALVIK_NATIVE_H_
    105