1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "base/threading/platform_thread.h" 6 7 #include "base/logging.h" 8 #include "base/threading/thread_restrictions.h" 9 #include "base/win/windows_version.h" 10 11 namespace base { 12 13 namespace { 14 15 // The information on how to set the thread name comes from 16 // a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx 17 const DWORD kVCThreadNameException = 0x406D1388; 18 19 typedef struct tagTHREADNAME_INFO { 20 DWORD dwType; // Must be 0x1000. 21 LPCSTR szName; // Pointer to name (in user addr space). 22 DWORD dwThreadID; // Thread ID (-1=caller thread). 23 DWORD dwFlags; // Reserved for future use, must be zero. 24 } THREADNAME_INFO; 25 26 struct ThreadParams { 27 PlatformThread::Delegate* delegate; 28 bool joinable; 29 }; 30 31 DWORD __stdcall ThreadFunc(void* params) { 32 ThreadParams* thread_params = static_cast<ThreadParams*>(params); 33 PlatformThread::Delegate* delegate = thread_params->delegate; 34 if (!thread_params->joinable) 35 base::ThreadRestrictions::SetSingletonAllowed(false); 36 delete thread_params; 37 delegate->ThreadMain(); 38 return NULL; 39 } 40 41 // CreateThreadInternal() matches PlatformThread::Create(), except that 42 // |out_thread_handle| may be NULL, in which case a non-joinable thread is 43 // created. 44 bool CreateThreadInternal(size_t stack_size, 45 PlatformThread::Delegate* delegate, 46 PlatformThreadHandle* out_thread_handle) { 47 PlatformThreadHandle thread_handle; 48 unsigned int flags = 0; 49 if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) { 50 flags = STACK_SIZE_PARAM_IS_A_RESERVATION; 51 } else { 52 stack_size = 0; 53 } 54 55 ThreadParams* params = new ThreadParams; 56 params->delegate = delegate; 57 params->joinable = out_thread_handle != NULL; 58 59 // Using CreateThread here vs _beginthreadex makes thread creation a bit 60 // faster and doesn't require the loader lock to be available. Our code will 61 // have to work running on CreateThread() threads anyway, since we run code 62 // on the Windows thread pool, etc. For some background on the difference: 63 // http://www.microsoft.com/msj/1099/win32/win321099.aspx 64 thread_handle = CreateThread( 65 NULL, stack_size, ThreadFunc, params, flags, NULL); 66 if (!thread_handle) { 67 delete params; 68 return false; 69 } 70 71 if (out_thread_handle) 72 *out_thread_handle = thread_handle; 73 else 74 CloseHandle(thread_handle); 75 return true; 76 } 77 78 } // namespace 79 80 // static 81 PlatformThreadId PlatformThread::CurrentId() { 82 return GetCurrentThreadId(); 83 } 84 85 // static 86 void PlatformThread::YieldCurrentThread() { 87 ::Sleep(0); 88 } 89 90 // static 91 void PlatformThread::Sleep(int duration_ms) { 92 ::Sleep(duration_ms); 93 } 94 95 // static 96 void PlatformThread::SetName(const char* name) { 97 // The debugger needs to be around to catch the name in the exception. If 98 // there isn't a debugger, we are just needlessly throwing an exception. 99 if (!::IsDebuggerPresent()) 100 return; 101 102 THREADNAME_INFO info; 103 info.dwType = 0x1000; 104 info.szName = name; 105 info.dwThreadID = CurrentId(); 106 info.dwFlags = 0; 107 108 __try { 109 RaiseException(kVCThreadNameException, 0, sizeof(info)/sizeof(DWORD), 110 reinterpret_cast<DWORD_PTR*>(&info)); 111 } __except(EXCEPTION_CONTINUE_EXECUTION) { 112 } 113 } 114 115 // static 116 bool PlatformThread::Create(size_t stack_size, Delegate* delegate, 117 PlatformThreadHandle* thread_handle) { 118 DCHECK(thread_handle); 119 return CreateThreadInternal(stack_size, delegate, thread_handle); 120 } 121 122 // static 123 bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) { 124 return CreateThreadInternal(stack_size, delegate, NULL); 125 } 126 127 // static 128 void PlatformThread::Join(PlatformThreadHandle thread_handle) { 129 DCHECK(thread_handle); 130 // TODO(willchan): Enable this check once I can get it to work for Windows 131 // shutdown. 132 // Joining another thread may block the current thread for a long time, since 133 // the thread referred to by |thread_handle| may still be running long-lived / 134 // blocking tasks. 135 #if 0 136 base::ThreadRestrictions::AssertIOAllowed(); 137 #endif 138 139 // Wait for the thread to exit. It should already have terminated but make 140 // sure this assumption is valid. 141 DWORD result = WaitForSingleObject(thread_handle, INFINITE); 142 DCHECK_EQ(WAIT_OBJECT_0, result); 143 144 CloseHandle(thread_handle); 145 } 146 147 } // namespace base 148