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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package jme3test.model.anim;
     34 
     35 import com.jme3.animation.AnimChannel;
     36 import com.jme3.animation.AnimControl;
     37 import com.jme3.app.SimpleApplication;
     38 import com.jme3.asset.BlenderKey;
     39 import com.jme3.light.DirectionalLight;
     40 import com.jme3.math.ColorRGBA;
     41 import com.jme3.math.Quaternion;
     42 import com.jme3.math.Vector3f;
     43 import com.jme3.scene.Node;
     44 import com.jme3.scene.Spatial;
     45 
     46 public class TestBlenderObjectAnim extends SimpleApplication {
     47 
     48     private AnimChannel channel;
     49     private AnimControl control;
     50 
     51     public static void main(String[] args) {
     52     	TestBlenderObjectAnim app = new TestBlenderObjectAnim();
     53         app.start();
     54     }
     55 
     56     @Override
     57     public void simpleInitApp() {
     58         flyCam.setMoveSpeed(10f);
     59         cam.setLocation(new Vector3f(6.4013605f, 7.488437f, 12.843031f));
     60         cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f));
     61 
     62         DirectionalLight dl = new DirectionalLight();
     63         dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
     64         dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
     65         rootNode.addLight(dl);
     66 
     67         BlenderKey blenderKey = new BlenderKey("Blender/2.4x/animtest.blend");
     68 
     69         Spatial scene = (Spatial) assetManager.loadModel(blenderKey);
     70         rootNode.attachChild(scene);
     71 
     72         Spatial model = this.findNode(rootNode, "TestAnim");
     73         model.center();
     74 
     75         control = model.getControl(AnimControl.class);
     76         channel = control.createChannel();
     77 
     78         channel.setAnim("TestAnim");
     79     }
     80 
     81     /**
     82      * This method finds a node of a given name.
     83      * @param rootNode the root node to search
     84      * @param name the name of the searched node
     85      * @return the found node or null
     86      */
     87     private Spatial findNode(Node rootNode, String name) {
     88         if (name.equals(rootNode.getName())) {
     89             return rootNode;
     90         }
     91         return rootNode.getChild(name);
     92     }
     93 }
     94