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      1 
      2 /*
      3  * Copyright 2011 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 #include "gm.h"
      9 #include "SkBlurDrawLooper.h"
     10 
     11 namespace skiagm {
     12 
     13 ///////////////////////////////////////////////////////////////////////////////
     14 
     15 static void setup(SkPaint* paint, SkColor c, SkScalar strokeWidth) {
     16     paint->setColor(c);
     17     if (strokeWidth < 0) {
     18         paint->setStyle(SkPaint::kFill_Style);
     19     } else {
     20         paint->setStyle(SkPaint::kStroke_Style);
     21         paint->setStrokeWidth(strokeWidth);
     22     }
     23 }
     24 
     25 class ShadowsGM : public GM {
     26 public:
     27     SkPath fCirclePath;
     28     SkRect fRect;
     29 
     30     ShadowsGM() {
     31         this->setBGColor(0xFFDDDDDD);
     32         fCirclePath.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(10) );
     33         fRect.set(SkIntToScalar(10), SkIntToScalar(10),
     34                   SkIntToScalar(30), SkIntToScalar(30));
     35     }
     36 
     37 protected:
     38     virtual SkString onShortName() {
     39         return SkString("shadows");
     40     }
     41 
     42     virtual SkISize onISize() {
     43         return make_isize(200, 80);
     44     }
     45 
     46     virtual void onDraw(SkCanvas* canvas) {
     47     SkBlurDrawLooper* shadowLoopers[5];
     48     shadowLoopers[0] =
     49         new SkBlurDrawLooper (SkIntToScalar(10), SkIntToScalar(5),
     50                               SkIntToScalar(10), 0xFF0000FF,
     51                               SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
     52                               SkBlurDrawLooper::kOverrideColor_BlurFlag |
     53                               SkBlurDrawLooper::kHighQuality_BlurFlag );
     54     SkAutoUnref aurL0(shadowLoopers[0]);
     55     shadowLoopers[1] =
     56         new SkBlurDrawLooper (SkIntToScalar(10), SkIntToScalar(5),
     57                               SkIntToScalar(10), 0xFF0000FF,
     58                               SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
     59                               SkBlurDrawLooper::kOverrideColor_BlurFlag );
     60     SkAutoUnref aurL1(shadowLoopers[1]);
     61     shadowLoopers[2] =
     62         new SkBlurDrawLooper (SkIntToScalar(5), SkIntToScalar(5),
     63                               SkIntToScalar(10), 0xFF000000,
     64                               SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
     65                               SkBlurDrawLooper::kHighQuality_BlurFlag  );
     66     SkAutoUnref aurL2(shadowLoopers[2]);
     67     shadowLoopers[3] =
     68         new SkBlurDrawLooper (SkIntToScalar(5), SkIntToScalar(-5),
     69                               SkIntToScalar(-10), 0x7FFF0000,
     70                               SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
     71                               SkBlurDrawLooper::kOverrideColor_BlurFlag |
     72                               SkBlurDrawLooper::kHighQuality_BlurFlag  );
     73     SkAutoUnref aurL3(shadowLoopers[3]);
     74     shadowLoopers[4] =
     75         new SkBlurDrawLooper (SkIntToScalar(0), SkIntToScalar(5),
     76                               SkIntToScalar(5), 0xFF000000,
     77                               SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
     78                               SkBlurDrawLooper::kOverrideColor_BlurFlag |
     79                               SkBlurDrawLooper::kHighQuality_BlurFlag  );
     80     SkAutoUnref aurL4(shadowLoopers[4]);
     81 
     82     static const struct {
     83         SkColor fColor;
     84         SkScalar fStrokeWidth;
     85     } gRec[] = {
     86         { SK_ColorRED,      -SK_Scalar1 },
     87         { SK_ColorGREEN,    SkIntToScalar(4) },
     88     };
     89 
     90     SkPaint paint;
     91     paint.setAntiAlias(true);
     92     for (size_t i = 0; i < SK_ARRAY_COUNT(shadowLoopers); ++i) {
     93         SkAutoCanvasRestore acr(canvas, true);
     94 
     95         paint.setLooper(shadowLoopers[i]);
     96 
     97         canvas->translate(SkIntToScalar(i*40), SkIntToScalar(0));
     98         setup(&paint, gRec[0].fColor, gRec[0].fStrokeWidth);
     99         canvas->drawRect(fRect, paint);
    100 
    101         canvas->translate(SkIntToScalar(0), SkIntToScalar(40));
    102         setup(&paint, gRec[1].fColor, gRec[1].fStrokeWidth);
    103         canvas->drawPath(fCirclePath, paint);
    104     }
    105 }
    106 
    107 private:
    108     typedef GM INHERITED;
    109 };
    110 
    111 ///////////////////////////////////////////////////////////////////////////////
    112 
    113 static GM* MyFactory(void*) { return new ShadowsGM; }
    114 static GMRegistry reg(MyFactory);
    115 
    116 }
    117