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      1 
      2 /*
      3  * Copyright 2010 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 
     11 #ifndef SkGpuCanvas_DEFINED
     12 #define SkGpuCanvas_DEFINED
     13 
     14 #include "SkCanvas.h"
     15 
     16 class GrContext;
     17 class GrRenderTarget;
     18 
     19 /**
     20  *  Subclass of canvas that creates devices compatible with the GrContext pass
     21  *  to the canvas' constructor.
     22  */
     23 class SkGpuCanvas : public SkCanvas {
     24 public:
     25     /**
     26      *  The GrContext object is reference counted. When passed to our
     27      *  constructor, its reference count is incremented. In our destructor, the
     28      *  GrGpu's reference count will be decremented.
     29      *  GrRenderTarget represents the rendering destination in the underlying
     30      *  3D API. Its reference count is incremented in the constructor and
     31      *  decremented in the destructor.
     32      */
     33     explicit SkGpuCanvas(GrContext*, GrRenderTarget*);
     34     virtual ~SkGpuCanvas();
     35 
     36     /**
     37      *  Override from SkCanvas. Returns true, and if not-null, sets size to
     38      *  be the width/height of our viewport.
     39      */
     40     virtual bool getViewport(SkIPoint* size) const;
     41 
     42 #if 0
     43     virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
     44                           SaveFlags flags = kARGB_ClipLayer_SaveFlag) {
     45         return this->save(flags);
     46     }
     47 #endif
     48 
     49 private:
     50     GrContext* fContext;
     51 
     52     typedef SkCanvas INHERITED;
     53 };
     54 
     55 #endif
     56 
     57 
     58