Home | History | Annotate | Download | only in libtess
      1 /*
      2 ** License Applicability. Except to the extent portions of this file are
      3 ** made subject to an alternative license as permitted in the SGI Free
      4 ** Software License B, Version 1.1 (the "License"), the contents of this
      5 ** file are subject only to the provisions of the License. You may not use
      6 ** this file except in compliance with the License. You may obtain a copy
      7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
      8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
      9 **
     10 ** http://oss.sgi.com/projects/FreeB
     11 **
     12 ** Note that, as provided in the License, the Software is distributed on an
     13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
     14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
     15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
     16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
     17 **
     18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
     19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
     20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
     21 ** Copyright in any portions created by third parties is as indicated
     22 ** elsewhere herein. All Rights Reserved.
     23 **
     24 ** Additional Notice Provisions: The application programming interfaces
     25 ** established by SGI in conjunction with the Original Code are The
     26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
     27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
     28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
     29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
     30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
     31 ** published by SGI, but has not been independently verified as being
     32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
     33 **
     34 */
     35 /*
     36 ** Author: Eric Veach, July 1994.
     37 **
     38 ** $Date$ $Revision$
     39 ** $Header: //depot/main/gfx/lib/glu/libtess/priorityq.h#5 $
     40 */
     41 
     42 #ifndef __priorityq_sort_h_
     43 #define __priorityq_sort_h_
     44 
     45 #include "priorityq-heap.h"
     46 
     47 #undef PQkey
     48 #undef PQhandle
     49 #undef PriorityQ
     50 #undef pqNewPriorityQ
     51 #undef pqDeletePriorityQ
     52 #undef pqInit
     53 #undef pqInsert
     54 #undef pqMinimum
     55 #undef pqExtractMin
     56 #undef pqDelete
     57 #undef pqIsEmpty
     58 
     59 /* Use #define's so that another heap implementation can use this one */
     60 
     61 #define PQkey			PQSortKey
     62 #define PQhandle		PQSortHandle
     63 #define PriorityQ		PriorityQSort
     64 
     65 #define pqNewPriorityQ(leq)	__gl_pqSortNewPriorityQ(leq)
     66 #define pqDeletePriorityQ(pq)	__gl_pqSortDeletePriorityQ(pq)
     67 
     68 /* The basic operations are insertion of a new key (pqInsert),
     69  * and examination/extraction of a key whose value is minimum
     70  * (pqMinimum/pqExtractMin).  Deletion is also allowed (pqDelete);
     71  * for this purpose pqInsert returns a "handle" which is supplied
     72  * as the argument.
     73  *
     74  * An initial heap may be created efficiently by calling pqInsert
     75  * repeatedly, then calling pqInit.  In any case pqInit must be called
     76  * before any operations other than pqInsert are used.
     77  *
     78  * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key.
     79  * This may also be tested with pqIsEmpty.
     80  */
     81 #define pqInit(pq)		__gl_pqSortInit(pq)
     82 #define pqInsert(pq,key)	__gl_pqSortInsert(pq,key)
     83 #define pqMinimum(pq)		__gl_pqSortMinimum(pq)
     84 #define pqExtractMin(pq)	__gl_pqSortExtractMin(pq)
     85 #define pqDelete(pq,handle)	__gl_pqSortDelete(pq,handle)
     86 #define pqIsEmpty(pq)		__gl_pqSortIsEmpty(pq)
     87 
     88 
     89 /* Since we support deletion the data structure is a little more
     90  * complicated than an ordinary heap.  "nodes" is the heap itself;
     91  * active nodes are stored in the range 1..pq->size.  When the
     92  * heap exceeds its allocated size (pq->max), its size doubles.
     93  * The children of node i are nodes 2i and 2i+1.
     94  *
     95  * Each node stores an index into an array "handles".  Each handle
     96  * stores a key, plus a pointer back to the node which currently
     97  * represents that key (ie. nodes[handles[i].node].handle == i).
     98  */
     99 
    100 typedef PQHeapKey PQkey;
    101 typedef PQHeapHandle PQhandle;
    102 typedef struct PriorityQ PriorityQ;
    103 
    104 struct PriorityQ {
    105   PriorityQHeap	*heap;
    106   PQkey		*keys;
    107   PQkey		**order;
    108   PQhandle	size, max;
    109   int		initialized;
    110   int		(*leq)(PQkey key1, PQkey key2);
    111 };
    112 
    113 PriorityQ	*pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) );
    114 void		pqDeletePriorityQ( PriorityQ *pq );
    115 
    116 int		pqInit( PriorityQ *pq );
    117 PQhandle	pqInsert( PriorityQ *pq, PQkey key );
    118 PQkey		pqExtractMin( PriorityQ *pq );
    119 void		pqDelete( PriorityQ *pq, PQhandle handle );
    120 
    121 PQkey		pqMinimum( PriorityQ *pq );
    122 int		pqIsEmpty( PriorityQ *pq );
    123 
    124 #endif
    125