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      1 // Copyright 2011 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 // CPU specific code for ia32 independent of OS goes here.
     29 
     30 #ifdef __GNUC__
     31 #include "third_party/valgrind/valgrind.h"
     32 #endif
     33 
     34 #include "v8.h"
     35 
     36 #if defined(V8_TARGET_ARCH_IA32)
     37 
     38 #include "cpu.h"
     39 #include "macro-assembler.h"
     40 
     41 namespace v8 {
     42 namespace internal {
     43 
     44 void CPU::SetUp() {
     45   CpuFeatures::Probe();
     46 }
     47 
     48 
     49 bool CPU::SupportsCrankshaft() {
     50   return CpuFeatures::IsSupported(SSE2);
     51 }
     52 
     53 
     54 void CPU::FlushICache(void* start, size_t size) {
     55   // No need to flush the instruction cache on Intel. On Intel instruction
     56   // cache flushing is only necessary when multiple cores running the same
     57   // code simultaneously. V8 (and JavaScript) is single threaded and when code
     58   // is patched on an intel CPU the core performing the patching will have its
     59   // own instruction cache updated automatically.
     60 
     61   // If flushing of the instruction cache becomes necessary Windows has the
     62   // API function FlushInstructionCache.
     63 
     64   // By default, valgrind only checks the stack for writes that might need to
     65   // invalidate already cached translated code.  This leads to random
     66   // instability when code patches or moves are sometimes unnoticed.  One
     67   // solution is to run valgrind with --smc-check=all, but this comes at a big
     68   // performance cost.  We can notify valgrind to invalidate its cache.
     69 #ifdef VALGRIND_DISCARD_TRANSLATIONS
     70   unsigned res = VALGRIND_DISCARD_TRANSLATIONS(start, size);
     71   USE(res);
     72 #endif
     73 }
     74 
     75 
     76 void CPU::DebugBreak() {
     77 #ifdef _MSC_VER
     78   // To avoid Visual Studio runtime support the following code can be used
     79   // instead
     80   // __asm { int 3 }
     81   __debugbreak();
     82 #else
     83   asm("int $3");
     84 #endif
     85 }
     86 
     87 } }  // namespace v8::internal
     88 
     89 #endif  // V8_TARGET_ARCH_IA32
     90