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      1 /*
      2  * Copyright (C) 2010 Google Inc. All Rights Reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  *
     25  */
     26 
     27 #ifndef WindowEventContext_h
     28 #define WindowEventContext_h
     29 
     30 #include <wtf/RefPtr.h>
     31 
     32 namespace WebCore {
     33 
     34 class DOMWindow;
     35 class EventTarget;
     36 class EventContext;
     37 class Event;
     38 class Node;
     39 
     40 class WindowEventContext {
     41 public:
     42     WindowEventContext(Event*, PassRefPtr<Node>, const EventContext*);
     43 
     44     DOMWindow* window() const;
     45     EventTarget* target() const;
     46     bool handleLocalEvents(Event* event);
     47 
     48 private:
     49     RefPtr<DOMWindow> m_window;
     50     RefPtr<EventTarget> m_target;
     51 };
     52 
     53 inline DOMWindow* WindowEventContext::window() const
     54 {
     55     return m_window.get();
     56 }
     57 
     58 inline EventTarget* WindowEventContext::target() const
     59 {
     60     return m_target.get();
     61 }
     62 
     63 }
     64 
     65 #endif // WindowEventContext_h
     66