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      1 /*
      2  * Copyright (C) 2011 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef OESVertexArrayObject_h
     27 #define OESVertexArrayObject_h
     28 
     29 #include "ExceptionCode.h"
     30 #include "GraphicsTypes3D.h"
     31 #include "WebGLExtension.h"
     32 #include "WebGLVertexArrayObjectOES.h"
     33 
     34 #include <wtf/PassRefPtr.h>
     35 #include <wtf/RefCounted.h>
     36 #include <wtf/UnusedParam.h>
     37 
     38 namespace WebCore {
     39 
     40 class WebGLRenderingContext;
     41 class WebGLVertexArrayObjectOES;
     42 
     43 class OESVertexArrayObject : public WebGLExtension {
     44 public:
     45     static PassRefPtr<OESVertexArrayObject> create(WebGLRenderingContext*);
     46 
     47     virtual ~OESVertexArrayObject();
     48     virtual ExtensionName getName() const;
     49 
     50     PassRefPtr<WebGLVertexArrayObjectOES> createVertexArrayOES();
     51     void deleteVertexArrayOES(WebGLVertexArrayObjectOES*);
     52     GC3Dboolean isVertexArrayOES(WebGLVertexArrayObjectOES*);
     53     void bindVertexArrayOES(WebGLVertexArrayObjectOES*, ExceptionCode&);
     54 
     55 private:
     56     OESVertexArrayObject(WebGLRenderingContext*);
     57 
     58     WebGLRenderingContext* m_context;
     59 };
     60 
     61 } // namespace WebCore
     62 
     63 #endif // OESVertexArrayObject_h
     64