Home | History | Annotate | Download | only in platform
      1 /*
      2  * Copyright (c) 2010, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #ifndef ScrollAnimatorWin_h
     32 #define ScrollAnimatorWin_h
     33 
     34 #if ENABLE(SMOOTH_SCROLLING)
     35 
     36 #include "ScrollAnimator.h"
     37 #include "Timer.h"
     38 
     39 namespace WebCore {
     40 
     41 class ScrollAnimatorWin : public ScrollAnimator {
     42 public:
     43     ScrollAnimatorWin(ScrollableArea*);
     44     virtual ~ScrollAnimatorWin();
     45 
     46     virtual bool scroll(ScrollbarOrientation, ScrollGranularity, float step, float multiplier);
     47     virtual void scrollToOffsetWithoutAnimation(const FloatPoint&);
     48 
     49 private:
     50     struct PerAxisData {
     51         PerAxisData(ScrollAnimatorWin* parent, float* currentPos);
     52 
     53         float* m_currentPos;
     54         float m_desiredPos;
     55         float m_currentVelocity;
     56         float m_desiredVelocity;
     57         double m_lastAnimationTime;
     58         Timer<ScrollAnimatorWin> m_animationTimer;
     59     };
     60 
     61     static double accelerationTime();
     62     static const double animationTimerDelay;
     63 
     64     void animationTimerFired(Timer<ScrollAnimatorWin>*);
     65     void stopAnimationTimerIfNeeded(PerAxisData*);
     66     void animateScroll(PerAxisData*);
     67 
     68     PerAxisData m_horizontalData;
     69     PerAxisData m_verticalData;
     70 };
     71 
     72 } // namespace WebCore
     73 
     74 #endif // ENABLE(SMOOTH_SCROLLING)
     75 
     76 #endif // ScrollAnimatorWin_h
     77