Home | History | Annotate | Download | only in platform
      1 /*
      2  * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef Timer_h
     27 #define Timer_h
     28 
     29 #include <wtf/Noncopyable.h>
     30 #include <wtf/Threading.h>
     31 
     32 namespace WebCore {
     33 
     34 // Time intervals are all in seconds.
     35 
     36 class TimerHeapElement;
     37 
     38 class TimerBase {
     39     WTF_MAKE_NONCOPYABLE(TimerBase); WTF_MAKE_FAST_ALLOCATED;
     40 public:
     41     TimerBase();
     42     virtual ~TimerBase();
     43 
     44     void start(double nextFireInterval, double repeatInterval);
     45 
     46     void startRepeating(double repeatInterval) { start(repeatInterval, repeatInterval); }
     47     void startOneShot(double interval) { start(interval, 0); }
     48 
     49     void stop();
     50     bool isActive() const;
     51 
     52     double nextFireInterval() const;
     53     double repeatInterval() const { return m_repeatInterval; }
     54 
     55     void augmentFireInterval(double delta) { setNextFireTime(m_nextFireTime + delta); }
     56     void augmentRepeatInterval(double delta) { augmentFireInterval(delta); m_repeatInterval += delta; }
     57 
     58     static void fireTimersInNestedEventLoop();
     59 
     60 private:
     61     virtual void fired() = 0;
     62 
     63     void checkConsistency() const;
     64     void checkHeapIndex() const;
     65 
     66     void setNextFireTime(double);
     67 
     68     bool inHeap() const { return m_heapIndex != -1; }
     69 
     70     void heapDecreaseKey();
     71     void heapDelete();
     72     void heapDeleteMin();
     73     void heapIncreaseKey();
     74     void heapInsert();
     75     void heapPop();
     76     void heapPopMin();
     77 
     78     double m_nextFireTime; // 0 if inactive
     79     double m_repeatInterval; // 0 if not repeating
     80     int m_heapIndex; // -1 if not in heap
     81     unsigned m_heapInsertionOrder; // Used to keep order among equal-fire-time timers
     82 
     83 #ifndef NDEBUG
     84     ThreadIdentifier m_thread;
     85 #endif
     86 
     87     friend class TimerHeapElement;
     88     friend class ThreadTimers;
     89     friend bool operator<(const TimerHeapElement&, const TimerHeapElement&);
     90 };
     91 
     92 template <typename TimerFiredClass> class Timer : public TimerBase {
     93 public:
     94     typedef void (TimerFiredClass::*TimerFiredFunction)(Timer*);
     95 
     96     Timer(TimerFiredClass* o, TimerFiredFunction f)
     97         : m_object(o), m_function(f) { }
     98 
     99 private:
    100     virtual void fired() { (m_object->*m_function)(this); }
    101 
    102     TimerFiredClass* m_object;
    103     TimerFiredFunction m_function;
    104 };
    105 
    106 inline bool TimerBase::isActive() const
    107 {
    108     ASSERT(m_thread == currentThread());
    109     return m_nextFireTime;
    110 }
    111 
    112 }
    113 
    114 #endif
    115