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      1 /*
      2  * Copyright (c) 2008, 2009, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #ifndef BMPImageReader_h
     32 #define BMPImageReader_h
     33 
     34 #include <stdint.h>
     35 #include "ImageDecoder.h"
     36 
     37 namespace WebCore {
     38 
     39     // This class decodes a BMP image.  It is used in the BMP and ICO decoders,
     40     // which wrap it in the appropriate code to read file headers, etc.
     41     class BMPImageReader {
     42     public:
     43         // Read a value from |data[offset]|, converting from little to native
     44         // endianness.
     45         static inline uint16_t readUint16(SharedBuffer* data, int offset)
     46         {
     47             uint16_t result;
     48             memcpy(&result, &data->data()[offset], 2);
     49         #if CPU(BIG_ENDIAN)
     50             result = ((result & 0xff) << 8) | ((result & 0xff00) >> 8);
     51         #endif
     52             return result;
     53         }
     54 
     55         static inline uint32_t readUint32(SharedBuffer* data, int offset)
     56         {
     57             uint32_t result;
     58             memcpy(&result, &data->data()[offset], 4);
     59         #if CPU(BIG_ENDIAN)
     60             result = ((result & 0xff) << 24) | ((result & 0xff00) << 8) | ((result & 0xff0000) >> 8) | ((result & 0xff000000) >> 24);
     61         #endif
     62             return result;
     63         }
     64 
     65         // |parent| is the decoder that owns us.
     66         // |startOffset| points to the start of the BMP within the file.
     67         // |buffer| points at an empty ImageFrame that we'll initialize and
     68         // fill with decoded data.
     69         BMPImageReader(ImageDecoder* parent, size_t decodedAndHeaderOffset, size_t imgDataOffset, bool usesAndMask);
     70 
     71         void setBuffer(ImageFrame* buffer) { m_buffer = buffer; }
     72         void setData(SharedBuffer* data) { m_data = data; }
     73 
     74         // Does the actual decoding.  If |onlySize| is true, decoding only
     75         // progresses as far as necessary to get the image size.  Returns
     76         // whether decoding succeeded.
     77         bool decodeBMP(bool onlySize);
     78 
     79     private:
     80         // The various BMP compression types.  We don't currently decode all
     81         // these.
     82         enum CompressionType {
     83             // Universal types
     84             RGB = 0,
     85             RLE8 = 1,
     86             RLE4 = 2,
     87             // Windows V3+ only
     88             BITFIELDS = 3,
     89             JPEG = 4,
     90             PNG = 5,
     91             // OS/2 2.x-only
     92             HUFFMAN1D,  // Stored in file as 3
     93             RLE24,      // Stored in file as 4
     94         };
     95         enum AndMaskState {
     96             None,
     97             NotYetDecoded,
     98             Decoding,
     99         };
    100         enum ProcessingResult {
    101             Success,
    102             Failure,
    103             InsufficientData,
    104         };
    105 
    106         // These are based on the Windows BITMAPINFOHEADER and RGBTRIPLE
    107         // structs, but with unnecessary entries removed.
    108         struct BitmapInfoHeader {
    109             uint32_t biSize;
    110             int32_t biWidth;
    111             int32_t biHeight;
    112             uint16_t biBitCount;
    113             CompressionType biCompression;
    114             uint32_t biClrUsed;
    115         };
    116         struct RGBTriple {
    117             uint8_t rgbBlue;
    118             uint8_t rgbGreen;
    119             uint8_t rgbRed;
    120         };
    121 
    122         inline uint16_t readUint16(int offset) const
    123         {
    124             return readUint16(m_data.get(), m_decodedOffset + offset);
    125         }
    126 
    127         inline uint32_t readUint32(int offset) const
    128         {
    129             return readUint32(m_data.get(), m_decodedOffset + offset);
    130         }
    131 
    132         // Determines the size of the BMP info header.  Returns true if the size
    133         // is valid.
    134         bool readInfoHeaderSize();
    135 
    136         // Processes the BMP info header.  Returns true if the info header could
    137         // be decoded.
    138         bool processInfoHeader();
    139 
    140         // Helper function for processInfoHeader() which does the actual reading
    141         // of header values from the byte stream.  Returns false on error.
    142         bool readInfoHeader();
    143 
    144         // Returns true if this is a Windows V4+ BMP.
    145         inline bool isWindowsV4Plus() const
    146         {
    147             // Windows V4 info header is 108 bytes.  V5 is 124 bytes.
    148             return (m_infoHeader.biSize == 108) || (m_infoHeader.biSize == 124);
    149         }
    150 
    151         // Returns false if consistency errors are found in the info header.
    152         bool isInfoHeaderValid() const;
    153 
    154         // For BI_BITFIELDS images, initializes the m_bitMasks[] and
    155         // m_bitOffsets[] arrays.  processInfoHeader() will initialize these for
    156         // other compression types where needed.
    157         bool processBitmasks();
    158 
    159         // For paletted images, allocates and initializes the m_colorTable[]
    160         // array.
    161         bool processColorTable();
    162 
    163         // Processes an RLE-encoded image.  Returns true if the entire image was
    164         // decoded.
    165         bool processRLEData();
    166 
    167         // Processes a set of non-RLE-compressed pixels.  Two cases:
    168         //   * inRLE = true: the data is inside an RLE-encoded bitmap.  Tries to
    169         //     process |numPixels| pixels on the current row.
    170         //   * inRLE = false: the data is inside a non-RLE-encoded bitmap.
    171         //     |numPixels| is ignored.  Expects |m_coord| to point at the
    172         //     beginning of the next row to be decoded.  Tries to process as
    173         //     many complete rows as possible.  Returns InsufficientData if
    174         //     there wasn't enough data to decode the whole image.
    175         //
    176         // This function returns a ProcessingResult instead of a bool so that it
    177         // can avoid calling m_parent->setFailed(), which could lead to memory
    178         // corruption since that will delete |this| but some callers still want
    179         // to access member variables after this returns.
    180         ProcessingResult processNonRLEData(bool inRLE, int numPixels);
    181 
    182         // Returns true if the current y-coordinate plus |numRows| would be past
    183         // the end of the image.  Here "plus" means "toward the end of the
    184         // image", so downwards for m_isTopDown images and upwards otherwise.
    185         inline bool pastEndOfImage(int numRows)
    186         {
    187             return m_isTopDown ? ((m_coord.y() + numRows) >= m_parent->size().height()) : ((m_coord.y() - numRows) < 0);
    188         }
    189 
    190         // Returns the pixel data for the current X coordinate in a uint32_t.
    191         // Assumes m_decodedOffset has been set to the beginning of the current
    192         // row.
    193         // NOTE: Only as many bytes of the return value as are needed to hold
    194         // the pixel data will actually be set.
    195         inline uint32_t readCurrentPixel(int bytesPerPixel) const
    196         {
    197             const int offset = m_coord.x() * bytesPerPixel;
    198             switch (bytesPerPixel) {
    199             case 2:
    200                 return readUint16(offset);
    201 
    202             case 3: {
    203                 // It doesn't matter that we never set the most significant byte
    204                 // of the return value here in little-endian mode, the caller
    205                 // won't read it.
    206                 uint32_t pixel;
    207                 memcpy(&pixel, &m_data->data()[m_decodedOffset + offset], 3);
    208         #if CPU(BIG_ENDIAN)
    209                 pixel = ((pixel & 0xff00) << 8) | ((pixel & 0xff0000) >> 8) | ((pixel & 0xff000000) >> 24);
    210         #endif
    211                 return pixel;
    212             }
    213 
    214             case 4:
    215                 return readUint32(offset);
    216 
    217             default:
    218                 ASSERT_NOT_REACHED();
    219                 return 0;
    220             }
    221         }
    222 
    223         // Returns the value of the desired component (0, 1, 2, 3 == R, G, B, A)
    224         // in the given pixel data.
    225         inline unsigned getComponent(uint32_t pixel, int component) const
    226         {
    227             return ((pixel & m_bitMasks[component]) >> m_bitShiftsRight[component]) << m_bitShiftsLeft[component];
    228         }
    229 
    230         inline unsigned getAlpha(uint32_t pixel) const
    231         {
    232             // For images without alpha, return alpha of 0xff.
    233             return m_bitMasks[3] ? getComponent(pixel, 3) : 0xff;
    234         }
    235 
    236         // Sets the current pixel to the color given by |colorIndex|.  This also
    237         // increments the relevant local variables to move the current pixel
    238         // right by one.
    239         inline void setI(size_t colorIndex)
    240         {
    241             setRGBA(m_colorTable[colorIndex].rgbRed, m_colorTable[colorIndex].rgbGreen, m_colorTable[colorIndex].rgbBlue, 0xff);
    242         }
    243 
    244         // Like setI(), but with the individual component values specified.
    245         inline void setRGBA(unsigned red,
    246                             unsigned green,
    247                             unsigned blue,
    248                             unsigned alpha)
    249         {
    250             m_buffer->setRGBA(m_coord.x(), m_coord.y(), red, green, blue, alpha);
    251             m_coord.move(1, 0);
    252         }
    253 
    254         // Fills pixels from the current X-coordinate up to, but not including,
    255         // |endCoord| with the color given by the individual components.  This
    256         // also increments the relevant local variables to move the current
    257         // pixel right to |endCoord|.
    258         inline void fillRGBA(int endCoord,
    259                              unsigned red,
    260                              unsigned green,
    261                              unsigned blue,
    262                              unsigned alpha)
    263         {
    264             while (m_coord.x() < endCoord)
    265                 setRGBA(red, green, blue, alpha);
    266         }
    267 
    268         // Resets the relevant local variables to start drawing at the left edge
    269         // of the "next" row, where "next" is above or below the current row
    270         // depending on the value of |m_isTopDown|.
    271         void moveBufferToNextRow();
    272 
    273         // The decoder that owns us.
    274         ImageDecoder* m_parent;
    275 
    276         // The destination for the pixel data.
    277         ImageFrame* m_buffer;
    278 
    279         // The file to decode.
    280         RefPtr<SharedBuffer> m_data;
    281 
    282         // An index into |m_data| representing how much we've already decoded.
    283         size_t m_decodedOffset;
    284 
    285         // The file offset at which the BMP info header starts.
    286         size_t m_headerOffset;
    287 
    288         // The file offset at which the actual image bits start.  When decoding
    289         // ICO files, this is set to 0, since it's not stored anywhere in a
    290         // header; the reader functions expect the image data to start
    291         // immediately after the header and (if necessary) color table.
    292         size_t m_imgDataOffset;
    293 
    294         // The BMP info header.
    295         BitmapInfoHeader m_infoHeader;
    296 
    297         // True if this is an OS/2 1.x (aka Windows 2.x) BMP.  The struct
    298         // layouts for this type of BMP are slightly different from the later,
    299         // more common formats.
    300         bool m_isOS21x;
    301 
    302         // True if this is an OS/2 2.x BMP.  The meanings of compression types 3
    303         // and 4 for this type of BMP differ from Windows V3+ BMPs.
    304         //
    305         // This will be falsely negative in some cases, but only ones where the
    306         // way we misinterpret the data is irrelevant.
    307         bool m_isOS22x;
    308 
    309         // True if the BMP is not vertically flipped, that is, the first line of
    310         // raster data in the file is the top line of the image.
    311         bool m_isTopDown;
    312 
    313         // These flags get set to false as we finish each processing stage.
    314         bool m_needToProcessBitmasks;
    315         bool m_needToProcessColorTable;
    316 
    317         // Masks/offsets for the color values for non-palette formats.  These
    318         // are bitwise, with array entries 0, 1, 2, 3 corresponding to R, G, B,
    319         // A.
    320         //
    321         // The right/left shift values are meant to be applied after the masks.
    322         // We need to right shift to compensate for the bitfields' offsets into
    323         // the 32 bits of pixel data, and left shift to scale the color values
    324         // up for fields with less than 8 bits of precision.  Sadly, we can't
    325         // just combine these into one shift value because the net shift amount
    326         // could go either direction.  (If only "<< -x" were equivalent to
    327         // ">> x"...)
    328         uint32_t m_bitMasks[4];
    329         int m_bitShiftsRight[4];
    330         int m_bitShiftsLeft[4];
    331 
    332         // The color palette, for paletted formats.
    333         size_t m_tableSizeInBytes;
    334         Vector<RGBTriple> m_colorTable;
    335 
    336         // The coordinate to which we've decoded the image.
    337         IntPoint m_coord;
    338 
    339         // Variables that track whether we've seen pixels with alpha values != 0
    340         // and == 0, respectively.  See comments in processNonRLEData() on how
    341         // these are used.
    342         bool m_seenNonZeroAlphaPixel;
    343         bool m_seenZeroAlphaPixel;
    344 
    345         // ICOs store a 1bpp "mask" immediately after the main bitmap image data
    346         // (and, confusingly, add its height to the biHeight value in the info
    347         // header, thus doubling it).  This variable tracks whether we have such
    348         // a mask and if we've started decoding it yet.
    349         AndMaskState m_andMaskState;
    350     };
    351 
    352 } // namespace WebCore
    353 
    354 #endif
    355