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      1 /*
      2  * Copyright (c) 2008, 2009, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
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      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
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     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
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     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "ICOImageDecoder.h"
     33 
     34 #include <algorithm>
     35 
     36 #include "BMPImageReader.h"
     37 #include "PNGImageDecoder.h"
     38 
     39 namespace WebCore {
     40 
     41 // Number of bits in .ICO/.CUR used to store the directory and its entries,
     42 // respectively (doesn't match sizeof values for member structs since we omit
     43 // some fields).
     44 static const size_t sizeOfDirectory = 6;
     45 static const size_t sizeOfDirEntry = 16;
     46 
     47 ICOImageDecoder::ICOImageDecoder(ImageSource::AlphaOption alphaOption,
     48                                  ImageSource::GammaAndColorProfileOption gammaAndColorProfileOption)
     49     : ImageDecoder(alphaOption, gammaAndColorProfileOption)
     50     , m_decodedOffset(0)
     51 {
     52 }
     53 
     54 ICOImageDecoder::~ICOImageDecoder()
     55 {
     56 }
     57 
     58 void ICOImageDecoder::setData(SharedBuffer* data, bool allDataReceived)
     59 {
     60     if (failed())
     61         return;
     62 
     63     ImageDecoder::setData(data, allDataReceived);
     64 
     65     for (BMPReaders::iterator i(m_bmpReaders.begin()); i != m_bmpReaders.end(); ++i) {
     66         if (*i)
     67             (*i)->setData(data);
     68     }
     69     for (size_t i = 0; i < m_pngDecoders.size(); ++i)
     70         setDataForPNGDecoderAtIndex(i);
     71 }
     72 
     73 bool ICOImageDecoder::isSizeAvailable()
     74 {
     75     if (!ImageDecoder::isSizeAvailable())
     76         decode(0, true);
     77 
     78     return ImageDecoder::isSizeAvailable();
     79 }
     80 
     81 IntSize ICOImageDecoder::size() const
     82 {
     83     return m_frameSize.isEmpty() ? ImageDecoder::size() : m_frameSize;
     84 }
     85 
     86 IntSize ICOImageDecoder::frameSizeAtIndex(size_t index) const
     87 {
     88     return (index && (index < m_dirEntries.size())) ? m_dirEntries[index].m_size : size();
     89 }
     90 
     91 bool ICOImageDecoder::setSize(unsigned width, unsigned height)
     92 {
     93     // The size calculated inside the BMPImageReader had better match the one in
     94     // the icon directory.
     95     return m_frameSize.isEmpty() ? ImageDecoder::setSize(width, height) : ((IntSize(width, height) == m_frameSize) || setFailed());
     96 }
     97 
     98 size_t ICOImageDecoder::frameCount()
     99 {
    100     decode(0, true);
    101     if (m_frameBufferCache.isEmpty()) {
    102         m_frameBufferCache.resize(m_dirEntries.size());
    103         for (size_t i = 0; i < m_dirEntries.size(); ++i)
    104             m_frameBufferCache[i].setPremultiplyAlpha(m_premultiplyAlpha);
    105     }
    106     // CAUTION: We must not resize m_frameBufferCache again after this, as
    107     // decodeAtIndex() may give a BMPImageReader a pointer to one of the
    108     // entries.
    109     return m_frameBufferCache.size();
    110 }
    111 
    112 ImageFrame* ICOImageDecoder::frameBufferAtIndex(size_t index)
    113 {
    114     // Ensure |index| is valid.
    115     if (index >= frameCount())
    116         return 0;
    117 
    118     ImageFrame* buffer = &m_frameBufferCache[index];
    119     if (buffer->status() != ImageFrame::FrameComplete)
    120         decode(index, false);
    121     return buffer;
    122 }
    123 
    124 bool ICOImageDecoder::setFailed()
    125 {
    126     m_bmpReaders.clear();
    127     m_pngDecoders.clear();
    128     return ImageDecoder::setFailed();
    129 }
    130 
    131 // static
    132 bool ICOImageDecoder::compareEntries(const IconDirectoryEntry& a, const IconDirectoryEntry& b)
    133 {
    134     // Larger icons are better.  After that, higher bit-depth icons are better.
    135     const int aEntryArea = a.m_size.width() * a.m_size.height();
    136     const int bEntryArea = b.m_size.width() * b.m_size.height();
    137     return (aEntryArea == bEntryArea) ? (a.m_bitCount > b.m_bitCount) : (aEntryArea > bEntryArea);
    138 }
    139 
    140 void ICOImageDecoder::setDataForPNGDecoderAtIndex(size_t index)
    141 {
    142     if (!m_pngDecoders[index])
    143         return;
    144 
    145     const IconDirectoryEntry& dirEntry = m_dirEntries[index];
    146     // Copy out PNG data to a separate vector and send to the PNG decoder.
    147     // FIXME: Save this copy by making the PNG decoder able to take an
    148     // optional offset.
    149     RefPtr<SharedBuffer> pngData(SharedBuffer::create(&m_data->data()[dirEntry.m_imageOffset], m_data->size() - dirEntry.m_imageOffset));
    150     m_pngDecoders[index]->setData(pngData.get(), isAllDataReceived());
    151 }
    152 
    153 void ICOImageDecoder::decode(size_t index, bool onlySize)
    154 {
    155     if (failed())
    156         return;
    157 
    158     // If we couldn't decode the image but we've received all the data, decoding
    159     // has failed.
    160     if ((!decodeDirectory() || (!onlySize && !decodeAtIndex(index))) && isAllDataReceived())
    161         setFailed();
    162     // If we're done decoding this frame, we don't need the BMPImageReader or
    163     // PNGImageDecoder anymore.  (If we failed, these have already been
    164     // cleared.)
    165     else if ((m_frameBufferCache.size() > index) && (m_frameBufferCache[index].status() == ImageFrame::FrameComplete)) {
    166         m_bmpReaders[index].clear();
    167         m_pngDecoders[index].clear();
    168     }
    169 }
    170 
    171 bool ICOImageDecoder::decodeDirectory()
    172 {
    173     // Read and process directory.
    174     if ((m_decodedOffset < sizeOfDirectory) && !processDirectory())
    175         return false;
    176 
    177     // Read and process directory entries.
    178     return (m_decodedOffset >= (sizeOfDirectory + (m_dirEntries.size() * sizeOfDirEntry))) || processDirectoryEntries();
    179 }
    180 
    181 bool ICOImageDecoder::decodeAtIndex(size_t index)
    182 {
    183     ASSERT(index < m_dirEntries.size());
    184     const IconDirectoryEntry& dirEntry = m_dirEntries[index];
    185     const ImageType imageType = imageTypeAtIndex(index);
    186     if (imageType == Unknown)
    187         return false; // Not enough data to determine image type yet.
    188 
    189     if (imageType == BMP) {
    190         if (!m_bmpReaders[index]) {
    191             // We need to have already sized m_frameBufferCache before this, and
    192             // we must not resize it again later (see caution in frameCount()).
    193             ASSERT(m_frameBufferCache.size() == m_dirEntries.size());
    194             m_bmpReaders[index].set(new BMPImageReader(this, dirEntry.m_imageOffset, 0, true));
    195             m_bmpReaders[index]->setData(m_data.get());
    196             m_bmpReaders[index]->setBuffer(&m_frameBufferCache[index]);
    197         }
    198         m_frameSize = dirEntry.m_size;
    199         bool result = m_bmpReaders[index]->decodeBMP(false);
    200         m_frameSize = IntSize();
    201         return result;
    202     }
    203 
    204     if (!m_pngDecoders[index]) {
    205         m_pngDecoders[index].set(
    206             new PNGImageDecoder(m_premultiplyAlpha ? ImageSource::AlphaPremultiplied : ImageSource::AlphaNotPremultiplied,
    207                                 m_ignoreGammaAndColorProfile ? ImageSource::GammaAndColorProfileIgnored : ImageSource::GammaAndColorProfileApplied));
    208         setDataForPNGDecoderAtIndex(index);
    209     }
    210     // Fail if the size the PNGImageDecoder calculated does not match the size
    211     // in the directory.
    212     if (m_pngDecoders[index]->isSizeAvailable() && (m_pngDecoders[index]->size() != dirEntry.m_size))
    213         return setFailed();
    214     m_frameBufferCache[index] = *m_pngDecoders[index]->frameBufferAtIndex(0);
    215     return !m_pngDecoders[index]->failed() || setFailed();
    216 }
    217 
    218 bool ICOImageDecoder::processDirectory()
    219 {
    220     // Read directory.
    221     ASSERT(!m_decodedOffset);
    222     if (m_data->size() < sizeOfDirectory)
    223         return false;
    224     const uint16_t fileType = readUint16(2);
    225     const uint16_t idCount = readUint16(4);
    226     m_decodedOffset = sizeOfDirectory;
    227 
    228     // See if this is an icon filetype we understand, and make sure we have at
    229     // least one entry in the directory.
    230     enum {
    231         ICON = 1,
    232         CURSOR = 2,
    233     };
    234     if (((fileType != ICON) && (fileType != CURSOR)) || (!idCount))
    235         return setFailed();
    236 
    237     // Enlarge member vectors to hold all the entries.
    238     m_dirEntries.resize(idCount);
    239     m_bmpReaders.resize(idCount);
    240     m_pngDecoders.resize(idCount);
    241     return true;
    242 }
    243 
    244 bool ICOImageDecoder::processDirectoryEntries()
    245 {
    246     // Read directory entries.
    247     ASSERT(m_decodedOffset == sizeOfDirectory);
    248     if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset) < (m_dirEntries.size() * sizeOfDirEntry)))
    249         return false;
    250     for (IconDirectoryEntries::iterator i(m_dirEntries.begin()); i != m_dirEntries.end(); ++i)
    251         *i = readDirectoryEntry();  // Updates m_decodedOffset.
    252 
    253     // Make sure the specified image offsets are past the end of the directory
    254     // entries.
    255     for (IconDirectoryEntries::iterator i(m_dirEntries.begin()); i != m_dirEntries.end(); ++i) {
    256         if (i->m_imageOffset < m_decodedOffset)
    257             return setFailed();
    258     }
    259 
    260     // Arrange frames in decreasing quality order.
    261     std::sort(m_dirEntries.begin(), m_dirEntries.end(), compareEntries);
    262 
    263     // The image size is the size of the largest entry.
    264     const IconDirectoryEntry& dirEntry = m_dirEntries.first();
    265     // Technically, this next call shouldn't be able to fail, since the width
    266     // and height here are each <= 256, and |m_frameSize| is empty.
    267     return setSize(dirEntry.m_size.width(), dirEntry.m_size.height());
    268 }
    269 
    270 ICOImageDecoder::IconDirectoryEntry ICOImageDecoder::readDirectoryEntry()
    271 {
    272     // Read icon data.
    273     // The casts to uint8_t in the next few lines are because that's the on-disk
    274     // type of the width and height values.  Storing them in ints (instead of
    275     // matching uint8_ts) is so we can record dimensions of size 256 (which is
    276     // what a zero byte really means).
    277     int width = static_cast<uint8_t>(m_data->data()[m_decodedOffset]);
    278     if (!width)
    279         width = 256;
    280     int height = static_cast<uint8_t>(m_data->data()[m_decodedOffset + 1]);
    281     if (!height)
    282         height = 256;
    283     IconDirectoryEntry entry;
    284     entry.m_size = IntSize(width, height);
    285     entry.m_bitCount = readUint16(6);
    286     entry.m_imageOffset = readUint32(12);
    287 
    288     // Some icons don't have a bit depth, only a color count.  Convert the
    289     // color count to the minimum necessary bit depth.  It doesn't matter if
    290     // this isn't quite what the bitmap info header says later, as we only use
    291     // this value to determine which icon entry is best.
    292     if (!entry.m_bitCount) {
    293         int colorCount = static_cast<uint8_t>(m_data->data()[m_decodedOffset + 2]);
    294         if (!colorCount)
    295             colorCount = 256;  // Vague in the spec, needed by real-world icons.
    296         for (--colorCount; colorCount; colorCount >>= 1)
    297             ++entry.m_bitCount;
    298     }
    299 
    300     m_decodedOffset += sizeOfDirEntry;
    301     return entry;
    302 }
    303 
    304 ICOImageDecoder::ImageType ICOImageDecoder::imageTypeAtIndex(size_t index)
    305 {
    306     // Check if this entry is a BMP or a PNG; we need 4 bytes to check the magic
    307     // number.
    308     ASSERT(index < m_dirEntries.size());
    309     const uint32_t imageOffset = m_dirEntries[index].m_imageOffset;
    310     if ((imageOffset > m_data->size()) || ((m_data->size() - imageOffset) < 4))
    311         return Unknown;
    312     return strncmp(&m_data->data()[imageOffset], "\x89PNG", 4) ? BMP : PNG;
    313 }
    314 
    315 }
    316