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      1 /*
      2  * Copyright (C) 2009 Google Inc.  All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "SocketStreamHandleBase.h"
     33 
     34 #include "SocketStreamHandle.h"
     35 #include "SocketStreamHandleClient.h"
     36 
     37 namespace WebCore {
     38 
     39 const unsigned int bufferSize = 100 * 1024 * 1024;
     40 
     41 SocketStreamHandleBase::SocketStreamHandleBase(const KURL& url, SocketStreamHandleClient* client)
     42     : m_url(url)
     43     , m_client(client)
     44     , m_state(Connecting)
     45 {
     46 }
     47 
     48 SocketStreamHandleBase::SocketStreamState SocketStreamHandleBase::state() const
     49 {
     50     return m_state;
     51 }
     52 
     53 bool SocketStreamHandleBase::send(const char* data, int length)
     54 {
     55     if (m_state == Connecting)
     56         return false;
     57     if (!m_buffer.isEmpty()) {
     58         if (m_buffer.size() + length > bufferSize) {
     59             // FIXME: report error to indicate that buffer has no more space.
     60             return false;
     61         }
     62         m_buffer.append(data, length);
     63         return true;
     64     }
     65     int bytesWritten = 0;
     66     if (m_state == Open)
     67         bytesWritten = platformSend(data, length);
     68     if (bytesWritten < 0)
     69         return false;
     70     if (m_buffer.size() + length - bytesWritten > bufferSize) {
     71         // FIXME: report error to indicate that buffer has no more space.
     72         return false;
     73     }
     74     if (bytesWritten < length)
     75         m_buffer.append(data + bytesWritten, length - bytesWritten);
     76     return true;
     77 }
     78 
     79 void SocketStreamHandleBase::close()
     80 {
     81     RefPtr<SocketStreamHandle> protect(static_cast<SocketStreamHandle*>(this)); // platformClose calls the client, which may make the handle get deallocated immediately.
     82 
     83     platformClose();
     84     m_state = Closed;
     85 }
     86 
     87 void SocketStreamHandleBase::setClient(SocketStreamHandleClient* client)
     88 {
     89     ASSERT(!client || (!m_client && m_state == Connecting));
     90     m_client = client;
     91 }
     92 
     93 bool SocketStreamHandleBase::sendPendingData()
     94 {
     95     if (m_state != Open)
     96         return false;
     97     if (m_buffer.isEmpty())
     98         return false;
     99     int bytesWritten = platformSend(m_buffer.data(), m_buffer.size());
    100     if (bytesWritten <= 0)
    101         return false;
    102     Vector<char> remainingData;
    103     ASSERT(m_buffer.size() - bytesWritten <= bufferSize);
    104     remainingData.append(m_buffer.data() + bytesWritten, m_buffer.size() - bytesWritten);
    105     m_buffer.swap(remainingData);
    106     return true;
    107 }
    108 
    109 }  // namespace WebCore
    110