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      1 page.title=Computation
      2 page.landing=true
      3 page.landing.intro=Renderscript provides a platform-independent computation engine that operates at the native level. Use it to accelerate your apps that require extensive computational horsepower.
      4 page.landing.image=
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      6 @jd:body
      7 
      8 <div class="landing-docs">
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     10   <div>
     11     <h3>Blog Articles</h3>
     12       <a
     13 href="http://android-developers.blogspot.com/2012/01/levels-in-renderscript.html">
     14         <h4>Levels in Renderscript</h4>
     15       <p>For ICS, Renderscript (RS) has been updated with several new features to simplify
     16         adding compute acceleration to your application. RS is interesting for compute
     17         acceleration when you have large buffers of data on which you need to do significant
     18         processing. In this example we will look at applying a levels/saturation operation
     19         on a bitmap.</p>
     20       </a>
     21 
     22       <a
     23 href="http://android-developers.blogspot.com/2011/03/renderscript.html">
     24         <h4>Renderscript Part 2</h4>
     25         <p>In Introducing Renderscript I gave a brief overview of this technology.
     26           In this post Ill look at "compute" in more detail. In Renderscript we use
     27           "compute" to mean offloading of data processing from Dalvik code to
     28           Renderscript code which may run on the same or different processor(s).</p>
     29       </a>
     30   </div>
     31 
     32   </div>
     33 </div>