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      1 /* ===-- floatuntidf.c - Implement __floatuntidf ---------------------------===
      2  *
      3  *                     The LLVM Compiler Infrastructure
      4  *
      5  * This file is distributed under the University of Illinois Open Source
      6  * License. See LICENSE.TXT for details.
      7  *
      8  * ===----------------------------------------------------------------------===
      9  *
     10  * This file implements __floatuntidf for the compiler_rt library.
     11  *
     12  * ===----------------------------------------------------------------------===
     13  */
     14 
     15 #if __x86_64
     16 
     17 #include "int_lib.h"
     18 #include <float.h>
     19 
     20 /* Returns: convert a to a double, rounding toward even. */
     21 
     22 /* Assumption: double is a IEEE 64 bit floating point type
     23  *             tu_int is a 128 bit integral type
     24  */
     25 
     26 /* seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm */
     27 
     28 si_int __clzti2(ti_int a);
     29 
     30 double
     31 __floatuntidf(tu_int a)
     32 {
     33     if (a == 0)
     34         return 0.0;
     35     const unsigned N = sizeof(tu_int) * CHAR_BIT;
     36     int sd = N - __clzti2(a);  /* number of significant digits */
     37     int e = sd - 1;             /* exponent */
     38     if (sd > DBL_MANT_DIG)
     39     {
     40         /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
     41          *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
     42          *                                                12345678901234567890123456
     43          *  1 = msb 1 bit
     44          *  P = bit DBL_MANT_DIG-1 bits to the right of 1
     45          *  Q = bit DBL_MANT_DIG bits to the right of 1
     46          *  R = "or" of all bits to the right of Q
     47 	 */
     48         switch (sd)
     49         {
     50         case DBL_MANT_DIG + 1:
     51             a <<= 1;
     52             break;
     53         case DBL_MANT_DIG + 2:
     54             break;
     55         default:
     56             a = (a >> (sd - (DBL_MANT_DIG+2))) |
     57                 ((a & ((tu_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0);
     58         };
     59         /* finish: */
     60         a |= (a & 4) != 0;  /* Or P into R */
     61         ++a;  /* round - this step may add a significant bit */
     62         a >>= 2;  /* dump Q and R */
     63         /* a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits */
     64         if (a & ((tu_int)1 << DBL_MANT_DIG))
     65         {
     66             a >>= 1;
     67             ++e;
     68         }
     69         /* a is now rounded to DBL_MANT_DIG bits */
     70     }
     71     else
     72     {
     73         a <<= (DBL_MANT_DIG - sd);
     74         /* a is now rounded to DBL_MANT_DIG bits */
     75     }
     76     double_bits fb;
     77     fb.u.s.high = ((e + 1023) << 20)      |        /* exponent */
     78                 ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
     79     fb.u.s.low = (su_int)a;                         /* mantissa-low */
     80     return fb.f;
     81 }
     82 
     83 #endif
     84