1 /* 2 * Copyright (C) 2008-2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #define LOG_TAG "libRS_cpp" 18 19 #include <utils/Log.h> 20 #include <malloc.h> 21 22 #include "RenderScript.h" 23 #include "Element.h" 24 #include "Type.h" 25 #include "Allocation.h" 26 #include "Script.h" 27 28 using namespace android; 29 using namespace renderscriptCpp; 30 31 void Script::invoke(uint32_t slot, const void *v, size_t len) const { 32 rsScriptInvokeV(mRS->mContext, getID(), slot, v, len); 33 } 34 35 void Script::forEach(uint32_t slot, sp<const Allocation> ain, sp<const Allocation> aout, 36 const void *usr, size_t usrLen) const { 37 if ((ain == NULL) && (aout == NULL)) { 38 mRS->throwError("At least one of ain or aout is required to be non-null."); 39 } 40 void *in_id = BaseObj::getObjID(ain); 41 void *out_id = BaseObj::getObjID(aout); 42 rsScriptForEach(mRS->mContext, getID(), slot, in_id, out_id, usr, usrLen); 43 } 44 45 46 Script::Script(void *id, RenderScript *rs) : BaseObj(id, rs) { 47 } 48 49 50 void Script::bindAllocation(sp<Allocation> va, uint32_t slot) const { 51 rsScriptBindAllocation(mRS->mContext, getID(), BaseObj::getObjID(va), slot); 52 } 53 54 55 void Script::setVar(uint32_t index, sp<const BaseObj> o) const { 56 rsScriptSetVarObj(mRS->mContext, getID(), index, (o == NULL) ? 0 : o->getID()); 57 } 58 59 void Script::setVar(uint32_t index, const void *v, size_t len) const { 60 rsScriptSetVarV(mRS->mContext, getID(), index, v, len); 61 } 62 63 64 65 void Script::FieldBase::init(RenderScript *rs, uint32_t dimx, uint32_t usages) { 66 mAllocation = Allocation::createSized(rs, mElement, dimx, RS_ALLOCATION_USAGE_SCRIPT | usages); 67 } 68 69 //Script::FieldBase::FieldBase() { 70 //} 71 72 73